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xinny

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  1. xinny

    Помогите Разобраться

    Всё работает!!! ОГРОМНОЕ человеческое спасибо P.S. Тему можно закрыть=)
  2. xinny

    Помогите Разобраться

    Да, стояло TRUE... Щас исправлю ошибки которые натворил и проверю...
  3. xinny

    Помогите Разобраться

    Вообщем на сегодняшний вечер состояние такое: 1. Сменил несколько клиентов (последний используемый High Five ЕВРО ОФФ) 2. Заменил папку system на другую (в описании стоит High Five P4 (Убитый GG)) 3. Проблема решилась.... НО ЧАСТИЧНО.... Теперь принимается логин и пароль... И высвечивается абсолютно ПУСТОЙ список серверов... Подскажите как можно исправить... Уж очень хочется чтобы там был мой серв
  4. xinny

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    Не буду вместе то думаю найдем причину.... кстати решил запустить клиент отдельно... и "эффект" тот же... надо завтра пробывать с новым клиентом... скиньте ссылочку на рабочую H5... (кто ставил свой серв на нее)
  5. xinny

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    вот и я о том же... вроде уже всё под себя настроил... есть еще идеи?
  6. xinny

    Помогите Разобраться

    ipconfig.xml отредактировал, спасибо большое... ни в одном мануале про него почему то ничего нету.... но проблема почему то осталось открытой... весит на вы входите в игру.... в чем может быть еще проблема?
  7. xinny

    Помогите Разобраться

    Доброго времени суток! Помогите плиз разобраться с проблемой: запускаю ЛС, ГС и клиент, ввожу логин и пароль... И всё, далее тишина... Пробывал различные клиенты, сборки, менял IP на свой внешний и 127.0.0.1 (результат одинаков) вот что пишут ЛС и ГС соответственно: вот конфигурации: Скрытый текст# ---------------------------------------------------------------------------# Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginserverHostname = 46.180.224.22 # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) LoginHostname = 46.180.224.22 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jls (default) # URL = jdbc:hsqldb:hsql://localhost/l2jls # URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password = URL = jdbc:mysql://localhost/l2jls # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = здесь мой пароль # Default: 10 MaximumDbConnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # --------------------------------------------------------------------------- # Restart LS every 24 hours? # --------------------------------------------------------------------------- # Default: False, 24 LoginRestartSchedule = False # LoginRestartTime = 24 Скрытый текст# ---------------------------------------------------------------------------# Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHost = 46.180.224.22 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) GameserverHostname = 46.180.224.22 # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jgs (default) # URL = jdbc:hsqldb:hsql://localhost/l2jgs # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = URL = jdbc:mysql://localhost/l2jgs # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = здесь мой пароль # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u> #Default: . DatapackRoot = . # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 267;268;271;273 AllowedProtocolRevisions = 267;268;271;273 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7
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