TOMAS
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Батник сервера. Скрытый текст @echo off :start set user=root set pass= 123 set DBname=ru set DBHost=localhost set ctime=%TIME:~0,2% if "%ctime:~0,1%" == " " ( set ctime=0%ctime:~1,1% ) set ctime=%ctime%'%TIME:~3,2%'%TIME:~6,2% echo. echo Making a full backup into %DATE%-%ctime%_backup_full.sql echo. mysqldump.exe %Ignore% --add-drop-table -h %DBHost% -u %user% --password=%pass% %DBname% > backup/%DATE%-%ctime%_backup_full.sql echo. echo Backup complite %DATE%-%ctime%_backup_full.sql echo. TITLE L2Open-Team Game Server echo %DATE% %TIME% Game server is running !!! > gameserver_is_running.tmp echo Starting L2Open-Team Game Server. echo. rem ======== Optimize memory settings ======= rem Minimal size with geodata is 1.5G, w/o geo 1G rem Make sure -Xmn value is always 1/4 the size of -Xms and -Xmx. rem -Xms and -Xmx should always be equal. rem ========================================== if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin Restart ... echo. goto start :error echo. echo Server terminated abnormaly echo. :end echo. echo server terminated echo. del gameserver_is_running.tmp pause Батник логин сервера. Скрытый текст @echo off :start TITLE L2Open-Team Login Server echo %DATE% %TIME% Login server is running !!! > login_is_running.tmp echo Starting L2Open-Team Login Server. echo. java -server -Xms32m -Xmx32m -cp libs/*; ru.openteam.loginserver.L2LoginServer if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin Restart ... echo. goto start :error echo. echo Server terminated abnormaly echo. :end echo. echo server terminated echo. del login_is_running.tmp pause gameserver Папка lib находится в архиве по другому пути Саму сборку залить?
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Absent Поставил. В сборке Open-Team Freya при запуске вот такая ошибка Как исправить?
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Возник еще вопрос. Кто ставил сборку Open-Team Freya помагите с ее установкой.
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Привет, я потратил 2 года играя в линейдж вроде бы все знаю, но не тут то было. В плане создания серверов линейки я не фига не знаю, так вот просветите меня. Собственно сами вопросы, которые меня интересуют. Я скачал сервер, и хочу сделать из него серьезный проект, чем я рескую если, у меня нету исходников от сервера? Какое железо подойдет, для онлайна 1500 человек? (Так же интересует 200-500 онлайна, 1500 это так с запасм, на всякий пожарный ) В конфиге скилов есть такие пареметры <set name="skillType" val="BLOW" />, <set name="reuseDelay" val="3000" /> и т.д. Какой параметр, отвечает, за откат скила? Как указывать допустим 5 секунд, это будет?(Freya) Как сделать баф в определенной зоне? Как урезать дебаф в локации (Долина ящеров) суд дебафа забирает ХП.? Раса Камаэль, скил "Прыжок" при использовании, этого скила возле стены, я перепрыгиваю стену, или застреваю в ней. Это баг сервера или же геодаты? Как исправить? Вроде бы и все) Если будут еще вопросы я задам их в этой теме) За помощь + к репе)
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Будь кто добор) http://s001.radikal.ru/i195/1208/8d/5d0a1c801ec7.jpg Красным обведено тот участок который нужен для пвп) Кроме города (Деревни орков) Файлик zone.xml <?xml version="1.0" encoding="UTF-8"?> <list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="zones.xsd"> <!-- Arenas --> <!-- Monster Race Track --> <zone id="10000" type="DerbyTrackZone" shape="NPoly" minZ="-3652" maxZ="-3452" /> <!-- [20_23] dion_monster_race1 --> <zone id="10001" type="DerbyTrackZone" shape="NPoly" minZ="-3610" maxZ="-3410" /> <!-- [20_23] dion_monster_race2 --> <zone id="10002" type="DerbyTrackZone" shape="NPoly" minZ="-3608" maxZ="-3408" /> <!-- [20_23] dion_monster_race3 --> <zone id="10003" type="DerbyTrackZone" shape="NPoly" minZ="-3612" maxZ="-3412" /> <!-- [20_23] dion_monster_race4 --> <zone id="10004" type="DerbyTrackZone" shape="NPoly" minZ="-3624" maxZ="-3424" /> <!-- [20_23] dion_monster_race5 --> <zone id="10005" type="DerbyTrackZone" shape="NPoly" minZ="-3616" maxZ="-3416" /> <!-- [20_23] dion_monster_race6 --> <zone id="10006" type="DerbyTrackZone" shape="NPoly" minZ="-3620" maxZ="-3420" /> <!-- [20_23] dion_monster_race7 --> <zone id="10007" type="DerbyTrackZone" shape="NPoly" minZ="-3624" maxZ="-3424" /> <!-- [20_23] dion_monster_race8 --> <!-- GM Prision --> <zone id="10025" type="JailZone" shape="NPoly" minZ="-3050" maxZ="-2850" /> <!-- [16_10] gm_room --> <zone id="10026" type="JailZone" shape="NPoly" minZ="-3049" maxZ="-2849" /> <!-- [16_10] gm_room_solo1 --> <zone id="10027" type="JailZone" shape="NPoly" minZ="-3053" maxZ="-2853" /> <!-- [16_10] gm_room_solo2 --> <!-- Town Zones --> <zone id="11020" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3300"> <!-- Giran Castle Town --> <stat name="townId" val="9" /> <stat name="taxById" val="3" /> <spawn X="82480" Y="149087" Z="-3350" /> <spawn X="81440" Y="149119" Z="-3350" /> <spawn X="81376" Y="148095" Z="-3350" /> <spawn X="82496" Y="148095" Z="-3350" /> <spawn X="83473" Y="149223" Z="-3300" /> <spawn X="83426" Y="148835" Z="-3300" /> <spawn X="83409" Y="148578" Z="-3300" /> <spawn X="83415" Y="148235" Z="-3300" /> <spawn X="82272" Y="147801" Z="-3350" /> <spawn X="81562" Y="147782" Z="-3350" /> <spawn X="81062" Y="148144" Z="-3350" /> <spawn X="81033" Y="148883" Z="-3350" /> <spawn X="81637" Y="149427" Z="-3350" /> <spawn X="82292" Y="149450" Z="-3350" /> <spawn X="74450" Y="144238" Z="-3730" isChaotic="true" /> <spawn X="74209" Y="142395" Z="-3730" isChaotic="true" /> <spawn X="77279" Y="145045" Z="-3630" isChaotic="true" /> <spawn X="74809" Y="146119" Z="-3600" isChaotic="true" /> <spawn X="75006" Y="143520" Z="-3700" isChaotic="true" /> <spawn X="81347" Y="140579" Z="-3520" isChaotic="true" /> <spawn X="79543" Y="142050" Z="-3500" isChaotic="true" /> <spawn X="86223" Y="140993" Z="-3400" isChaotic="true" /> <spawn X="78692" Y="154573" Z="-3450" isChaotic="true" /> <spawn X="77870" Y="156209" Z="-3430" isChaotic="true" /> <spawn X="79832" Y="154009" Z="-3500" isChaotic="true" /> <spawn X="75501" Y="147178" Z="-3530" isChaotic="true" /> </zone> <zone id="11021" type="TownZone" shape="NPoly" minZ="-4700" maxZ="-3600"> <!-- DE Village --> <stat name="townId" val="1" /> <stat name="taxById" val="4" /> <spawn X="11632" Y="16812" Z="-4500" /> <spawn X="11217" Y="16837" Z="-4500" /> <spawn X="11498" Y="16979" Z="-4500" /> <spawn X="11404" Y="16699" Z="-4500" /> <spawn X="12501" Y="16768" Z="-4500" /> <spawn X="12104" Y="17385" Z="-4500" /> <spawn X="11603" Y="17770" Z="-4500" /> <spawn X="12519" Y="16376" Z="-4500" /> <spawn X="10355" Y="17270" Z="-4500" /> <spawn X="10146" Y="16965" Z="-4500" /> <spawn X="10691" Y="16343" Z="-4500" /> <spawn X="11193" Y="15963" Z="-4500" /> <spawn X="3040" Y="24240" Z="-3700" isChaotic="true" /> <spawn X="1184" Y="21856" Z="-3240" isChaotic="true" /> <spawn X="3760" Y="25136" Z="-3700" isChaotic="true" /> <spawn X="672" Y="20096" Z="-3350" isChaotic="true" /> <spawn X="1248" Y="14512" Z="-3180" isChaotic="true" /> <spawn X="-8176" Y="23120" Z="-3450" isChaotic="true" /> <spawn X="-10208" Y="25408" Z="-3560" isChaotic="true" /> <spawn X="-11456" Y="23936" Z="-3700" isChaotic="true" /> <spawn X="-9632" Y="22624" Z="-3650" isChaotic="true" /> <spawn X="-5776" Y="22080" Z="-3510" isChaotic="true" /> <spawn X="2224" Y="11936" Z="-3050" isChaotic="true" /> <spawn X="1744" Y="8640" Z="-3250" isChaotic="true" /> <spawn X="2784" Y="7872" Z="-3110" isChaotic="true" /> <spawn X="3216" Y="10128" Z="-2980" isChaotic="true" /> <spawn X="3584" Y="6976" Z="-3020" isChaotic="true" /> <spawn X="-10768" Y="21952" Z="-3600" isChaotic="true" /> <spawn X="-11360" Y="22688" Z="-3600" isChaotic="true" /> <spawn X="-12784" Y="23232" Z="-3630" isChaotic="true" /> <spawn X="-13632" Y="21872" Z="-3620" isChaotic="true" /> <spawn X="-11984" Y="21232" Z="-3600" isChaotic="true" /> </zone> <zone id="11022" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3700"> <!-- Talking Island --> <stat name="townId" val="2" /> <stat name="taxById" val="1" /> <spawn X="-83990" Y="243336" Z="-3700" /> <spawn X="-83964" Y="242680" Z="-3700" /> <spawn X="-84512" Y="242679" Z="-3700" /> <spawn X="-84623" Y="243193" Z="-3700" /> <spawn X="-83742" Y="242214" Z="-3700" /> <spawn X="-83537" Y="242537" Z="-3700" /> <spawn X="-83700" Y="242896" Z="-3700" /> <spawn X="-83646" Y="243397" Z="-3700" /> <spawn X="-83808" Y="243637" Z="-3700" /> <spawn X="-84903" Y="243489" Z="-3700" /> <spawn X="-84852" Y="243174" Z="-3700" /> <spawn X="-84892" Y="242479" Z="-3700" /> <spawn X="-84756" Y="242155" Z="-3700" /> <spawn X="-83761" Y="243620" Z="-3700" /> <spawn X="-79411" Y="240677" Z="-3450" isChaotic="true" /> <spawn X="-80480" Y="242640" Z="-3690" isChaotic="true" /> <spawn X="-80336" Y="244656" Z="-3680" isChaotic="true" /> <spawn X="-82464" Y="247248" Z="-3570" isChaotic="true" /> <spawn X="-89522" Y="241696" Z="-3530" isChaotic="true" /> <spawn X="-87056" Y="237952" Z="-3580" isChaotic="true" /> <spawn X="-89536" Y="240336" Z="-3560" isChaotic="true" /> <spawn X="-88208" Y="241360" Z="-3560" isChaotic="true" /> <spawn X="-85328" Y="238080" Z="-3660" isChaotic="true" /> <spawn X="-89760" Y="237408" Z="-3660" isChaotic="true" /> <spawn X="-92976" Y="240560" Z="-3380" isChaotic="true" /> <spawn X="-94448" Y="240944" Z="-3300" isChaotic="true" /> <spawn X="-93552" Y="245296" Z="-3530" isChaotic="true" /> <spawn X="-91584" Y="238480" Z="-3650" isChaotic="true" /> <spawn X="-88720" Y="238976" Z="-3650" isChaotic="true" /> <spawn X="-91760" Y="243664" Z="-3440" isChaotic="true" /> <spawn X="-81680" Y="249696" Z="-3630" isChaotic="true" /> <spawn X="-83808" Y="251264" Z="-3630" isChaotic="true" /> <spawn X="-83328" Y="238304" Z="-3700" isChaotic="true" /> <spawn X="-91296" Y="236272" Z="-3690" isChaotic="true" /> </zone> <zone id="11023" type="TownZone" shape="NPoly" minZ="-3600" maxZ="-2750"> <!-- Elven Village --> <stat name="townId" val="3" /> <stat name="taxById" val="4" /> <spawn X="45487" Y="49767" Z="-2950" /> <spawn X="45080" Y="49614" Z="-2950" /> <spawn X="45284" Y="49309" Z="-2950" /> <spawn X="45576" Y="49412" Z="-2950" /> <spawn X="45896" Y="49831" Z="-2950" /> <spawn X="45463" Y="50097" Z="-2950" /> <spawn X="44935" Y="49798" Z="-2950" /> <spawn X="44798" Y="49475" Z="-2950" /> <spawn X="45100" Y="49025" Z="-2950" /> <spawn X="45912" Y="49363" Z="-2950" /> <spawn X="45788" Y="49861" Z="-2950" /> <spawn X="45325" Y="50067" Z="-2950" /> <spawn X="40720" Y="56064" Z="-3580" isChaotic="true" /> <spawn X="39760" Y="55040" Z="-3410" isChaotic="true" /> <spawn X="43152" Y="55920" Z="-3620" isChaotic="true" /> <spawn X="44192" Y="56960" Z="-3580" isChaotic="true" /> <spawn X="39328" Y="56256" Z="-3580" isChaotic="true" /> <spawn X="40448" Y="57744" Z="-3600" isChaotic="true" /> <spawn X="38080" Y="52048" Z="-3500" isChaotic="true" /> <spawn X="38784" Y="51824" Z="-3470" isChaotic="true" /> <spawn X="37088" Y="51248" Z="-3400" isChaotic="true" /> <spawn X="37952" Y="49680" Z="-3480" isChaotic="true" /> <spawn X="38848" Y="47072" Z="-3580" isChaotic="true" /> <spawn X="36688" Y="49856" Z="-3440" isChaotic="true" /> <spawn X="36096" Y="46544" Z="-3680" isChaotic="true" /> <spawn X="37200" Y="45232" Z="-3600" isChaotic="true" /> <spawn X="50128" Y="55472" Z="-3410" isChaotic="true" /> <spawn X="51856" Y="54432" Z="-3320" isChaotic="true" /> <spawn X="53136" Y="54592" Z="-3420" isChaotic="true" /> <spawn X="51824" Y="58624" Z="-3400" isChaotic="true" /> <spawn X="51232" Y="59216" Z="-3320" isChaotic="true" /> <spawn X="49808" Y="56240" Z="-3430" isChaotic="true" /> </zone> <zone id="11024" type="Arena" shape="NPoly" minZ="-400" maxZ="-200"> <!-- Orc Village --> <stat name="townId" val="4" /> <stat name="taxById" val="9" /> <spawn X="-44316" Y="-113136" Z="-80" /> <spawn X="-44296" Y="-114048" Z="-80" /> <spawn X="-44704" Y="-112896" Z="-80" /> <spawn X="-44720" Y="-114304" Z="-80" /> <spawn X="-44206" Y="-113392" Z="-80" /> <spawn X="-43970" Y="-114150" Z="-80" /> <spawn X="-44328" Y="-114625" Z="-80" /> <spawn X="-44884" Y="-115063" Z="-80" /> <spawn X="-44923" Y="-114659" Z="-80" /> <spawn X="-44232" Y="-113701" Z="-80" /> <spawn X="-44596" Y="-112956" Z="-80" /> <spawn X="-44987" Y="-112394" Z="-80" /> <spawn X="-45498" Y="-111800" Z="-80" /> <spawn X="-44637" Y="-112373" Z="-80" /> <spawn X="-44189" Y="-113065" Z="-80" /> <spawn X="-44048" Y="-113463" Z="-80" /> <spawn X="-43552" Y="-121488" Z="-233" isChaotic="true" /> <spawn X="-42560" Y="-121344" Z="-188" isChaotic="true" /> <spawn X="-41536" Y="-122960" Z="-308" isChaotic="true" /> <spawn X="-40464" Y="-122752" Z="-364" isChaotic="true" /> <spawn X="-45568" Y="-107296" Z="-516" isChaotic="true" /> <spawn X="-46512" Y="-106032" Z="-700" isChaotic="true" /> <spawn X="-44304" Y="-105888" Z="-1156" isChaotic="true" /> <spawn X="-43728" Y="-106688" Z="-1304" isChaotic="true" /> <spawn X="-40000" Y="-109200" Z="-1736" isChaotic="true" /> <spawn X="-39792" Y="-110832" Z="-1860" isChaotic="true" /> <spawn X="-39136" Y="-112688" Z="-1844" isChaotic="true" /> <spawn X="-37888" Y="-112608" Z="-1772" isChaotic="true" /> </zone> <zone id="11025" type="TownZone" shape="NPoly" minZ="-3300" maxZ="-3000"> <!-- Gludin Village --> <stat name="townId" val="5" /> <stat name="taxById" val="1" /> <spawn X="-83520" Y="150560" Z="-3000" /> <spawn X="-82464" Y="150848" Z="-3000" /> <spawn X="-84064" Y="150864" Z="-3000" /> <spawn X="-83408" Y="151376" Z="-3000" /> <spawn X="-82195" Y="150489" Z="-3000" /> <spawn X="-81787" Y="150780" Z="-3000" /> <spawn X="-81721" Y="151202" Z="-3000" /> <spawn X="-82241" Y="151163" Z="-3000" /> <spawn X="-82575" Y="151025" Z="-3000" /> <spawn X="-82909" Y="150357" Z="-3000" /> <spawn X="-83584" Y="150512" Z="-3000" /> <spawn X="-83529" Y="151205" Z="-3000" /> <spawn X="-82035" Y="152647" Z="-3000" /> <spawn X="-80053" Y="154348" Z="-3000" /> <spawn X="-81616" Y="157104" Z="-3150" isChaotic="true" /> <spawn X="-80688" Y="157216" Z="-3150" isChaotic="true" /> <spawn X="-79568" Y="156960" Z="-3150" isChaotic="true" /> <spawn X="-78800" Y="157744" Z="-3150" isChaotic="true" /> <spawn X="-80448" Y="157968" Z="-3130" isChaotic="true" /> <spawn X="-81712" Y="159536" Z="-3230" isChaotic="true" /> <spawn X="-79744" Y="160592" Z="-3330" isChaotic="true" /> <spawn X="-79584" Y="159408" Z="-3180" isChaotic="true" /> <spawn X="-74016" Y="150656" Z="-2800" isChaotic="true" /> <spawn X="-72720" Y="149632" Z="-2780" isChaotic="true" /> <spawn X="-75904" Y="162000" Z="-3300" isChaotic="true" /> <spawn X="-75488" Y="161472" Z="-3250" isChaotic="true" /> <spawn X="-74688" Y="160736" Z="-3200" isChaotic="true" /> <spawn X="-74352" Y="161488" Z="-3250" isChaotic="true" /> <spawn X="-76656" Y="160768" Z="-3280" isChaotic="true" /> <spawn X="-77472" Y="160960" Z="-3470" isChaotic="true" /> <spawn X="-77776" Y="158752" Z="-3270" isChaotic="true" /> <spawn X="-80448" Y="161488" Z="-3420" isChaotic="true" /> <spawn X="-75440" Y="162672" Z="-3350" isChaotic="true" /> <spawn X="-81760" Y="161248" Z="-3200" isChaotic="true" /> </zone> <zone id="11026" type="TownZone" shape="NPoly" minZ="-1600" maxZ="-800"> <!-- Dwarven Village --> <stat name="townId" val="6" /> <stat name="taxById" val="9" /> <spawn X="116176" Y="-182448" Z="-1400" /> <spawn X="116476" Y="-182904" Z="-1500" /> <spawn X="115248" Y="-178816" Z="-850" /> <spawn X="116352" Y="-179264" Z="-1000" /> <spawn X="115271" Y="-178561" Z="-820" /> <spawn X="115249" Y="-177859" Z="-820" /> <spawn X="115485" Y="-178077" Z="-820" /> <spawn X="115790" Y="-179146" Z="-890" /> <spawn X="116507" Y="-179597" Z="-1000" /> <spawn X="116725" Y="-180147" Z="-1000" /> <spawn X="116738" Y="-181494" Z="-1300" /> <spawn X="116775" Y="-182367" Z="-1400" /> <spawn X="116587" Y="-183032" Z="-1400" /> <spawn X="116321" Y="-182734" Z="-1400" /> <spawn X="118160" Y="-179328" Z="-1578" isChaotic="true" /> <spawn X="119024" Y="-180208" Z="-2180" isChaotic="true" /> <spawn X="119728" Y="-180912" Z="-2649" isChaotic="true" /> <spawn X="119776" Y="-181968" Z="-2948" isChaotic="true" /> <spawn X="119392" Y="-183968" Z="-3125" isChaotic="true" /> <spawn X="119520" Y="-184928" Z="-3196" isChaotic="true" /> <spawn X="119568" Y="-186016" Z="-3220" isChaotic="true" /> <spawn X="119984" Y="-187312" Z="-3260" isChaotic="true" /> <spawn X="119632" Y="-188352" Z="-3260" isChaotic="true" /> <spawn X="119264" Y="-188736" Z="-3203" isChaotic="true" /> <spawn X="118656" Y="-187760" Z="-2828" isChaotic="true" /> </zone> <zone id="11027" type="TownZone" shape="NPoly" minZ="-3200" maxZ="-2900"> <!-- Gludio Castle Town --> <stat name="townId" val="7" /> <stat name="taxById" val="1" /> <spawn X="-14288" Y="122752" Z="-3000" /> <spawn X="-14592" Y="123232" Z="-3000" /> <spawn X="-14704" Y="122032" Z="-3000" /> <spawn X="-13904" Y="123456" Z="-3000" /> <spawn X="-15314" Y="124131" Z="-3000" /> <spawn X="-15564" Y="123896" Z="-3000" /> <spawn X="-14279" Y="124446" Z="-3000" /> <spawn X="-14465" Y="124434" Z="-3000" /> <spawn X="-13709" Y="123563" Z="-3000" /> <spawn X="-13513" Y="123752" Z="-3000" /> <spawn X="-14683" Y="121945" Z="-3000" /> <spawn X="-14491" Y="121915" Z="-3000" /> <spawn X="-17280" Y="125392" Z="-3120" isChaotic="true" /> <spawn X="-16128" Y="126944" Z="-3120" isChaotic="true" /> <spawn X="-14464" Y="128288" Z="-3250" isChaotic="true" /> <spawn X="-13040" Y="128768" Z="-3350" isChaotic="true" /> <spawn X="-15600" Y="127904" Z="-3150" isChaotic="true" /> <spawn X="-16128" Y="128592" Z="-3230" isChaotic="true" /> <spawn X="-15632" Y="129456" Z="-3400" isChaotic="true" /> <spawn X="-16960" Y="127696" Z="-3200" isChaotic="true" /> <spawn X="-17632" Y="126320" Z="-3150" isChaotic="true" /> <spawn X="-18704" Y="124960" Z="-3100" isChaotic="true" /> <spawn X="-17760" Y="121888" Z="-3140" isChaotic="true" /> <spawn X="-17472" Y="122752" Z="-3100" isChaotic="true" /> <spawn X="-18720" Y="124080" Z="-3130" isChaotic="true" /> <spawn X="-19008" Y="122432" Z="-3200" isChaotic="true" /> <spawn X="-20048" Y="122432" Z="-3280" isChaotic="true" /> <spawn X="-19008" Y="126160" Z="-3250" isChaotic="true" /> <spawn X="-18480" Y="127184" Z="-3300" isChaotic="true" /> <spawn X="-19664" Y="125440" Z="-3180" isChaotic="true" /> <spawn X="-20176" Y="124512" Z="-3350" isChaotic="true" /> <spawn X="-19040" Y="121632" Z="-3200" isChaotic="true" /> </zone> <zone id="11028" type="TownZone" shape="NPoly" minZ="-3250" maxZ="-2600"> <!-- Dion Castle Town --> <stat name="townId" val="8" /> <stat name="taxById" val="2" /> <spawn X="19025" Y="145245" Z="-3107" /> <spawn X="18576" Y="145136" Z="-3104" /> <spawn X="18717" Y="145711" Z="-3097" /> <spawn X="18512" Y="145536" Z="-3100" /> <spawn X="18954" Y="144428" Z="-3000" /> <spawn X="19150" Y="143941" Z="-3020" /> <spawn X="19134" Y="144847" Z="-3020" /> <spawn X="19613" Y="145607" Z="-3020" /> <spawn X="18078" Y="145925" Z="-3020" /> <spawn X="17398" Y="145456" Z="-3000" /> <spawn X="17144" Y="145055" Z="-3000" /> <spawn X="19012" Y="145140" Z="-3020" /> <spawn X="17555" Y="170393" Z="-3400" isChaotic="true" /> <spawn X="17699" Y="170153" Z="-3400" isChaotic="true" /> <spawn X="17315" Y="170041" Z="-3400" isChaotic="true" /> <spawn X="17283" Y="170329" Z="-3400" isChaotic="true" /> <spawn X="17536" Y="170505" Z="-3400" isChaotic="true" /> <spawn X="17299" Y="170341" Z="-3400" isChaotic="true" /> <spawn X="17085" Y="170170" Z="-3400" isChaotic="true" /> <spawn X="17421" Y="169993" Z="-3400" isChaotic="true" /> <spawn X="17820" Y="170054" Z="-3400" isChaotic="true" /> <spawn X="18054" Y="170263" Z="-3400" isChaotic="true" /> <spawn X="17931" Y="170381" Z="-3400" isChaotic="true" /> </zone> <zone id="11029" type="TownZone" shape="NPoly" minZ="-2250" maxZ="-1400"> <!-- Town of Oren --> <stat name="townId" val="10" /> <stat name="taxById" val="4" /> <spawn X="80304" Y="56241" Z="-1500" /> <spawn X="80594" Y="55837" Z="-1500" /> <spawn X="79933" Y="55752" Z="-1500" /> <spawn X="80267" Y="55497" Z="-1500" /> <spawn X="80334" Y="54400" Z="-1500" /> <spawn X="82445" Y="56012" Z="-1480" /> <spawn X="82323" Y="55466" Z="-1480" /> <spawn X="82880" Y="55390" Z="-1480" /> <spawn X="82638" Y="53885" Z="-1440" /> <spawn X="82552" Y="53447" Z="-1440" /> <spawn X="82213" Y="53964" Z="-1440" /> <spawn X="80054" Y="53209" Z="-1500" /> <spawn X="79706" Y="52986" Z="-1500" /> <spawn X="82123" Y="53535" Z="-1440" /> <spawn X="76576" Y="50151" Z="-3200" isChaotic="true" /> <spawn X="77310" Y="50317" Z="-3160" isChaotic="true" /> <spawn X="77250" Y="51285" Z="-3160" isChaotic="true" /> <spawn X="78811" Y="51106" Z="-3160" isChaotic="true" /> <spawn X="75755" Y="51372" Z="-3250" isChaotic="true" /> <spawn X="75613" Y="52504" Z="-3200" isChaotic="true" /> <spawn X="74459" Y="52441" Z="-3260" isChaotic="true" /> <spawn X="74467" Y="53354" Z="-3200" isChaotic="true" /> <spawn X="73600" Y="53918" Z="-3170" isChaotic="true" /> <spawn X="71102" Y="57875" Z="-3330" isChaotic="true" /> <spawn X="70052" Y="59300" Z="-3580" isChaotic="true" /> <spawn X="70420" Y="57480" Z="-3480" isChaotic="true" /> <spawn X="75474" Y="60125" Z="-2730" isChaotic="true" /> <spawn X="74880" Y="60818" Z="-2820" isChaotic="true" /> <spawn X="88011" Y="56589" Z="-3560" isChaotic="true" /> <spawn X="91239" Y="53120" Z="-3430" isChaotic="true" /> <spawn X="81785" Y="46306" Z="-3160" isChaotic="true" /> <spawn X="80708" Y="44609" Z="-3120" isChaotic="true" /> <spawn X="70139" Y="55885" Z="-3550" isChaotic="true" /> <spawn X="80236" Y="45675" Z="-3150" isChaotic="true" /> </zone> <zone id="11030" type="TownZone" shape="NPoly" minZ="-2800" maxZ="-1500"> <!-- Hunter Village --> <stat name="townId" val="11" /> <stat name="taxById" val="5" /> <spawn X="116127" Y="76015" Z="-2729" /> <spawn X="115683" Y="77610" Z="-2650" /> <spawn X="117304" Y="76318" Z="-2670" /> <spawn X="119862" Y="76603" Z="-2220" /> <spawn X="117671" Y="78998" Z="-2210" /> <spawn X="117189" Y="78952" Z="-2210" /> <spawn X="115861" Y="75200" Z="-2550" /> <spawn X="118275" Y="74859" Z="-2557" /> <spawn X="118229" Y="74677" Z="-2450" /> <spawn X="115685" Y="75072" Z="-2550" /> <spawn X="116704" Y="75695" Z="-2680" /> <spawn X="116737" Y="76738" Z="-2650" /> <spawn X="115193" Y="77594" Z="-2670" /> <spawn X="116158" Y="77443" Z="-2660" /> <spawn X="122098" Y="70373" Z="-2864" isChaotic="true" /> <spawn X="118674" Y="71218" Z="-2743" isChaotic="true" /> <spawn X="118040" Y="67175" Z="-2905" isChaotic="true" /> <spawn X="119300" Y="70660" Z="-2850" isChaotic="true" /> <spawn X="118851" Y="70566" Z="-2800" isChaotic="true" /> <spawn X="112655" Y="70976" Z="-3122" isChaotic="true" /> <spawn X="119712" Y="66376" Z="-2960" isChaotic="true" /> <spawn X="107511" Y="82890" Z="-2515" isChaotic="true" /> <spawn X="105702" Y="82773" Z="-2803" isChaotic="true" /> <spawn X="104257" Y="82194" Z="-2581" isChaotic="true" /> <spawn X="104474" Y="81109" Z="-2651" isChaotic="true" /> </zone> <zone id="11031" type="TownZone" shape="NPoly" minZ="-2700" maxZ="-1900"> <!-- Town of Aden --> <stat name="townId" val="12" /> <stat name="taxById" val="5" /> <spawn X="146494" Y="30584" Z="-2420" /> <spawn X="146038" Y="30519" Z="-2420" /> <spawn X="148112" Y="30439" Z="-2420" /> <spawn X="148565" Y="30463" Z="-2420" /> <spawn X="150227" Y="29104" Z="-2420" /> <spawn X="144626" Y="29145" Z="-2420" /> <spawn X="144635" Y="26664" Z="-2220" /> <spawn X="144526" Y="24661" Z="-2100" /> <spawn X="144559" Y="22835" Z="-2100" /> <spawn X="145686" Y="21114" Z="-2100" /> <spawn X="148946" Y="21121" Z="-2070" /> <spawn X="148010" Y="27996" Z="-2256" /> <spawn X="147970" Y="27040" Z="-2191" /> <spawn X="146814" Y="27108" Z="-2189" /> <spawn X="146819" Y="28063" Z="-2252" /> <spawn X="136398" Y="28901" Z="-3582" isChaotic="true" /> <spawn X="137292" Y="28485" Z="-3290" isChaotic="true" /> <spawn X="155925" Y="28554" Z="-3164" isChaotic="true" /> <spawn X="157608" Y="23866" Z="-3760" isChaotic="true" /> <spawn X="157463" Y="28770" Z="-3371" isChaotic="true" /> <spawn X="159348" Y="28561" Z="-3400" isChaotic="true" /> <spawn X="160236" Y="14119" Z="-3892" isChaotic="true" /> <spawn X="156764" Y="13774" Z="-3960" isChaotic="true" /> <spawn X="161426" Y="23055" Z="-3670" isChaotic="true" /> <spawn X="136380" Y="21899" Z="-3647" isChaotic="true" /> <spawn X="137708" Y="15640" Z="-3800" isChaotic="true" /> <spawn X="136629" Y="28127" Z="-3258" isChaotic="true" /> </zone> <zone id="11032" type="TownZone" shape="NPoly" minZ="-3550" maxZ="-2600"> <!-- Goddard --> <stat name="townId" val="13" /> <stat name="taxById" val="7" /> <spawn X="148560" Y="-55904" Z="-2779" /> <spawn X="150704" Y="-55744" Z="-2979" /> <spawn X="150400" Y="-56752" Z="-2979" /> <spawn X="149872" Y="-57424" Z="-2979" /> <spawn X="149088" Y="-56256" Z="-2779" /> <spawn X="147664" Y="-56464" Z="-2779" /> <spawn X="147680" Y="-56928" Z="-2779" /> <spawn X="146832" Y="-55904" Z="-2779" /> <spawn X="146368" Y="-56256" Z="-2779" /> <spawn X="149120" Y="-58064" Z="-2979" /> <spawn X="148288" Y="-58304" Z="-2979" /> <spawn X="147680" Y="-58208" Z="-2979" /> <spawn X="147232" Y="-58480" Z="-2979" /> <spawn X="146272" Y="-58176" Z="-2979" /> <spawn X="145696" Y="-57696" Z="-2979" /> <spawn X="145264" Y="-57680" Z="-2979" /> <spawn X="145392" Y="-56960" Z="-2979" /> <spawn X="144752" Y="-56752" Z="-2979" /> <spawn X="144960" Y="-56224" Z="-2979" /> <spawn X="144944" Y="-55392" Z="-2979" /> <spawn X="144496" Y="-55088" Z="-2979" /> <spawn X="142656" Y="-55008" Z="-3024" isChaotic="true" /> <spawn X="142832" Y="-55680" Z="-3462" isChaotic="true" /> <spawn X="143152" Y="-56368" Z="-3456" isChaotic="true" /> <spawn X="145344" Y="-59472" Z="-3344" isChaotic="true" /> <spawn X="145872" Y="-59744" Z="-3328" isChaotic="true" /> <spawn X="150304" Y="-59800" Z="-3504" isChaotic="true" /> <spawn X="152080" Y="-56576" Z="-3415" isChaotic="true" /> <spawn X="142880" Y="-56992" Z="-3418" isChaotic="true" /> <spawn X="144544" Y="-58976" Z="-3440" isChaotic="true" /> <spawn X="146688" Y="-60048" Z="-3447" isChaotic="true" /> <spawn X="146000" Y="-60704" Z="-3450" isChaotic="true" /> <spawn X="145248" Y="-60064" Z="-3440" isChaotic="true" /> <spawn X="144368" Y="-59616" Z="-3512" isChaotic="true" /> <spawn X="143536" Y="-57456" Z="-3424" isChaotic="true" /> <spawn X="150576" Y="-59024" Z="-3488" isChaotic="true" /> <spawn X="149680" Y="-59600" Z="-3440" isChaotic="true" /> <spawn X="149360" Y="-60576" Z="-3520" isChaotic="true" /> </zone> <zone id="11033" type="TownZone" shape="Cuboid" minZ="-1200" maxZ="3000"> <!-- Rune Castle Town --> <stat name="townId" val="14" /> <stat name="taxById" val="8" /> <spawn X="38096" Y="-46976" Z="899" /> <spawn X="38608" Y="-47168" Z="899" /> <spawn X="38752" Y="-47792" Z="899" /> <spawn X="38848" Y="-48640" Z="899" /> <spawn X="38272" Y="-49008" Z="899" /> <spawn X="38112" Y="-49792" Z="899" /> <spawn X="43408" Y="-51120" Z="-800" /> <spawn X="43536" Y="-50416" Z="-800" /> <spawn X="44368" Y="-50592" Z="-800" /> <spawn X="44000" Y="-49952" Z="-800" /> <spawn X="45072" Y="-49936" Z="-800" /> <spawn X="45824" Y="-49056" Z="-800" /> <spawn X="45632" Y="-47968" Z="-800" /> <spawn X="44864" Y="-47824" Z="-800" /> <spawn X="43744" Y="-47920" Z="-800" /> <spawn X="43792" Y="-48928" Z="-800" /> <spawn X="42640" Y="-54496" Z="-2310" isChaotic="true" /> <spawn X="38304" Y="-55440" Z="-1136" isChaotic="true" /> <spawn X="40192" Y="-57600" Z="-2343" isChaotic="true" /> <spawn X="38400" Y="-56832" Z="-992" isChaotic="true" /> <spawn X="35632" Y="-54800" Z="-1744" isChaotic="true" /> <spawn X="37152" Y="-56272" Z="-272" isChaotic="true" /> <spawn X="43936" Y="-56480" Z="-3627" isChaotic="true" /> <spawn X="39440" Y="-60080" Z="-2870" isChaotic="true" /> <spawn X="41376" Y="-55376" Z="-1488" isChaotic="true" /> <spawn X="41920" Y="-57760" Z="-2392" isChaotic="true" /> <spawn X="42496" Y="-58192" Z="-3264" isChaotic="true" /> <spawn X="40784" Y="-59888" Z="-2600" isChaotic="true" /> </zone> <zone id="11034" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3400"> <!-- Heine --> <stat name="townId" val="15" /> <stat name="taxById" val="6" /> <spawn X="107568" Y="218256" Z="-3624" /> <spawn X="107920" Y="218240" Z="-3624" /> <spawn X="107808" Y="217856" Z="-3624" /> <spawn X="108032" Y="218048" Z="-3624" /> <spawn X="107552" Y="218000" Z="-3624" /> <spawn X="110912" Y="219584" Z="-3624" /> <spawn X="110768" Y="219824" Z="-3624" /> <spawn X="110688" Y="220576" Z="-3624" /> <spawn X="110896" Y="220768" Z="-3624" /> <spawn X="111856" Y="220752" Z="-3624" /> <spawn X="112112" Y="220576" Z="-3624" /> <spawn X="112064" Y="219792" Z="-3624" /> <spawn X="111888" Y="219584" Z="-3624" /> <spawn X="117872" Y="225536" Z="-3200" isChaotic="true" /> <spawn X="118064" Y="225648" Z="-3200" isChaotic="true" /> <spawn X="101696" Y="221808" Z="-3520" isChaotic="true" /> <spawn X="101552" Y="221568" Z="-3520" isChaotic="true" /> <spawn X="100784" Y="218272" Z="-3420" isChaotic="true" /> <spawn X="100928" Y="218560" Z="-3420" isChaotic="true" /> </zone> <zone id="11035" type="TownZone" shape="NPoly" minZ="-2350" maxZ="-1200"> <!-- Schuttgart --> <stat name="townId" val="17" /> <stat name="taxById" val="9" /> <spawn X="87609" Y="-140199" Z="-1536" /> <spawn X="87171" Y="-140174" Z="-1536" /> <spawn X="87295" Y="-139915" Z="-1536" /> <spawn X="86540" Y="-140337" Z="-1536" /> <spawn X="85475" Y="-140821" Z="-1536" /> <spawn X="84960" Y="-141293" Z="-1536" /> <spawn X="84580" Y="-142140" Z="-1536" /> <spawn X="84472" Y="-143168" Z="-1536" /> <spawn X="86206" Y="-142594" Z="-1336" /> <spawn X="86818" Y="-142510" Z="-1336" /> <spawn X="87741" Y="-142567" Z="-1336" /> <spawn X="88256" Y="-143192" Z="-1336" /> <spawn X="89624" Y="-141193" Z="-1536" /> <spawn X="89857" Y="-141698" Z="-1536" /> <spawn X="90272" Y="-142619" Z="-1536" /> <spawn X="90306" Y="-143788" Z="-1536" /> <spawn X="42640" Y="-54496" Z="-2310" isChaotic="true" /> <spawn X="38304" Y="-55440" Z="-1136" isChaotic="true" /> <spawn X="40192" Y="-57600" Z="-2343" isChaotic="true" /> <spawn X="38400" Y="-56832" Z="-992" isChaotic="true" /> <spawn X="35632" Y="-54800" Z="-1744" isChaotic="true" /> <spawn X="37152" Y="-56272" Z="-272" isChaotic="true" /> <spawn X="43936" Y="-56480" Z="-3627" isChaotic="true" /> <spawn X="39440" Y="-60080" Z="-2870" isChaotic="true" /> <spawn X="41376" Y="-55376" Z="-1488" isChaotic="true" /> <spawn X="41920" Y="-57760" Z="-2392" isChaotic="true" /> <spawn X="42496" Y="-58192" Z="-3264" isChaotic="true" /> <spawn X="40784" Y="-59888" Z="-2600" isChaotic="true" /> </zone> <zone id="11036" type="TownZone" shape="NPoly" minZ="-3600" maxZ="-3400"> <!-- Floran Village --> <stat name="townId" val="16" /> <stat name="taxById" val="2" /> <spawn X="19025" Y="145245" Z="-3107" /> <spawn X="18576" Y="145136" Z="-3104" /> <spawn X="18717" Y="145711" Z="-3097" /> <spawn X="18512" Y="145536" Z="-3100" /> <spawn X="18954" Y="144428" Z="-3000" /> <spawn X="19150" Y="143941" Z="-3020" /> <spawn X="19134" Y="144847" Z="-3020" /> <spawn X="19613" Y="145607" Z="-3020" /> <spawn X="18078" Y="145925" Z="-3020" /> <spawn X="17398" Y="145456" Z="-3000" /> <spawn X="17144" Y="145055" Z="-3000" /> <spawn X="19012" Y="145140" Z="-3020" /> <spawn X="17555" Y="170393" Z="-3451" isChaotic="true" /> <spawn X="17699" Y="170153" Z="-3451" isChaotic="true" /> <spawn X="17315" Y="170041" Z="-3451" isChaotic="true" /> <spawn X="17283" Y="170329" Z="-3451" isChaotic="true" /> <spawn X="17536" Y="170505" Z="-3451" isChaotic="true" /> <spawn X="17299" Y="170341" Z="-3451" isChaotic="true" /> <spawn X="17085" Y="170170" Z="-3451" isChaotic="true" /> <spawn X="17421" Y="169993" Z="-3451" isChaotic="true" /> <spawn X="17820" Y="170054" Z="-3451" isChaotic="true" /> <spawn X="18054" Y="170263" Z="-3451" isChaotic="true" /> <spawn X="17931" Y="170381" Z="-3451" isChaotic="true" /> </zone> <zone id="11038" type="TownZone" shape="NPoly" minZ="250" maxZ="2250"> <!-- Kamael Village --> <stat name="townId" val="20" /> <stat name="taxById" val="5" /> <spawn X="-115604" Y="45773" Z="466" /> <spawn X="-116749" Y="46618" Z="331" /> <spawn X="-118995" Y="46661" Z="331" /> <spawn X="-119098" Y="44161" Z="507" /> <spawn X="-117081" Y="44171" Z="507" /> <spawn X="-117729" Y="45552" Z="368" /> <spawn X="-115997" Y="41736" Z="1241" /> <spawn X="-121425" Y="59778" Z="-2264" isChaotic="true" /> <!-- Guess --> </zone> <zone id="11039" type="TownZone" shape="Cuboid" minZ="-4324" maxZ="3097"> <!-- Fantasy Isle --> <stat name="townId" val="22" /> <stat name="taxById" val="14" /> <spawn X="-60012" Y="-57445" Z="-2032" /> <spawn X="-59078" Y="-56898" Z="-2032" /> <spawn X="-60009" Y="-56328" Z="-2032" /> </zone> <zone id="11040" type="TownZone" shape="Cuboid" minZ="1080" maxZ="3210"> <!-- Keucereus --> <stat name="townId" val="33" /> <spawn X="-184719" Y="243083" Z="1576" /> <spawn X="-184241" Y="243390" Z="1576" /> <spawn X="-184072" Y="242773" Z="1576" /> <spawn X="-184588" Y="242604" Z="1576" /> <spawn X="-184629" Y="242752" Z="1576" /> <spawn X="-184319" Y="242837" Z="1576" /> <spawn X="-184793" Y="243268" Z="1576" /> </zone> <!-- Castle Teleport Zones --> <zone id="11209" type="CastleTeleportZone" shape="Cuboid" minZ="-1827" maxZ="-1682"> <stat name="castleId" val="1" /> <stat name="spawnMinX" val="-17727" /> <stat name="spawnMaxX" val="-18482" /> <stat name="spawnMinY" val="109041" /> <stat name="spawnMaxY" val="109383" /> <stat name="spawnZ" val="-2496" /> </zone> <zone id="11210" type="CastleTeleportZone" shape="Cuboid" minZ="-2021" maxZ="-1877"> <stat name="castleId" val="2" /> <stat name="spawnMinX" val="21709" /> <stat name="spawnMaxX" val="22456" /> <stat name="spawnMinY" val="160392" /> <stat name="spawnMaxY" val="160706" /> <stat name="spawnZ" val="-2690" /> </zone> <zone id="11211" type="CastleTeleportZone" shape="Cuboid" minZ="-1891" maxZ="-1750"> <stat name="castleId" val="3" /> <stat name="spawnMinX" val="116555" /> <stat name="spawnMaxX" val="116894" /> <stat name="spawnMinY" val="144729" /> <stat name="spawnMaxY" val="145470" /> <stat name="spawnZ" val="-2566" /> </zone> <zone id="11212" type="CastleTeleportZone" shape="Cuboid" minZ="-1621" maxZ="-1477"> <stat name="castleId" val="4" /> <stat name="spawnMinX" val="82633" /> <stat name="spawnMaxX" val="82957" /> <stat name="spawnMinY" val="36787" /> <stat name="spawnMaxY" val="37599" /> <stat name="spawnZ" val="-2288" /> </zone> <zone id="11213" type="CastleTeleportZone" shape="Cuboid" minZ="-2811" maxZ="-2641"> <stat name="castleId" val="5" /> <stat name="spawnMinX" val="147208" /> <stat name="spawnMaxX" val="147718" /> <stat name="spawnMinY" val="4359" /> <stat name="spawnMaxY" val="4806" /> <stat name="spawnZ" val="-343" /> </zone> <zone id="11214" type="CastleTeleportZone" shape="Cuboid" minZ="-117" maxZ="26"> <stat name="castleId" val="6" /> <stat name="spawnMinX" val="115666" /> <stat name="spawnMaxX" val="116390" /> <stat name="spawnMinY" val="249161" /> <stat name="spawnMaxY" val="249488" /> <stat name="spawnZ" val="-786" /> </zone> <zone id="11215" type="CastleTeleportZone" shape="Cuboid" minZ="-989" maxZ="-573"> <stat name="castleId" val="7" /> <stat name="spawnMinX" val="147061" /> <stat name="spawnMaxX" val="147809" /> <stat name="spawnMinY" val="-48198" /> <stat name="spawnMaxY" val="-48779" /> <stat name="spawnZ" val="-2276" /> </zone> <zone id="11216" type="CastleTeleportZone" shape="NPoly" minZ="3800" maxZ="4250"> <stat name="castleId" val="8" /> <stat name="spawnMinX" val="10985" /> <stat name="spawnMaxX" val="11997" /> <stat name="spawnMinY" val="-48780" /> <stat name="spawnMaxY" val="-49498" /> <stat name="spawnZ" val="-546" /> </zone> <zone id="11217" type="CastleTeleportZone" shape="Cuboid" minZ="746" maxZ="1136"> <stat name="castleId" val="9" /> <stat name="spawnMinX" val="77144" /> <stat name="spawnMaxX" val="77927" /> <stat name="spawnMinY" val="-152272" /> <stat name="spawnMaxY" val="-152843" /> <stat name="spawnZ" val="-544" /> </zone> <!-- Curse Zones --> <!-- Zaken --> <zone id="12020" type="EffectZone" shape="NPoly" minZ="-4815" maxZ="-315"> <stat name="skillIdLvl" val="4515-1;" /> <stat name="chance" val="100" /> <stat name="initialDelay" val="2000" /> <stat name="reuse" val="6000" /> <stat name="affectedLvlMin" val="70" /> </zone> <!-- Boss Zones (No Restart Zones) --> <zone id="12000" type="BossZone" shape="NPoly" minZ="-4815" maxZ="-315"> <!-- [21_24] zaken_no_restart --> <stat name="EnabledByDefault" val="false" /> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12001" type="BossZone" shape="NPoly" minZ="-8380" maxZ="-4880"> <!-- [25_21] antaras_no_restart --> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12002" type="BossZone" shape="NPoly" minZ="10061" maxZ="11061"> <!-- [23_18] baium_no_restart --> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12003" type="BossZone" shape="NPoly" minZ="-5504" maxZ="-5104"> <!-- [25_17] anakimNlilith --> <stat name="EnabledByDefault" val="false" /> <stat name="InvadeTime" val="1800000" /> </zone> <!-- Forge of the Gods/Hall of Flames --> <zone id="12004" type="BossZone" shape="NPoly" minZ="-3326" maxZ="-1326"> <!-- [25_14] fire_no_restart1 --> <stat name="EnabledByDefault" val="false" /> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12005" type="BossZone" shape="NPoly" minZ="-2208" maxZ="792"> <!-- [25_14] fire_no_restart2 --> <stat name="EnabledByDefault" val="false" /> <stat name="InvadeTime" val="1800000" /> </zone> <!-- Imperial Tomb/4 Sepulchers --> <zone id="12006" name="Four Sepulcher 1" type="BossZone" shape="NPoly" minZ="-7263" maxZ="-7063"> <!-- [25_15] royal_rush_no_restart1 --> <!-- TEMP FIX Until Four Sepulcher Town zone is done --> <stat name="oustX" val="170122" /> <stat name="oustY" val="-88274" /> <stat name="oustZ" val="-2921" /> </zone> <zone id="12007" name="Four Sepulcher 2" type="BossZone" shape="NPoly" minZ="-7263" maxZ="-7063"> <!-- [25_15] royal_rush_no_restart2 --> <!-- TEMP FIX Until Four Sepulcher Town zone is done --> <stat name="oustX" val="170122" /> <stat name="oustY" val="-88274" /> <stat name="oustZ" val="-2921" /> </zone> <zone id="12008" name="Four Sepulcher 3" type="BossZone" shape="NPoly" minZ="-7263" maxZ="-7063"> <!-- [25_15] royal_rush_no_restart3 --> <!-- TEMP FIX Until Four Sepulcher Town zone is done --> <stat name="oustX" val="170122" /> <stat name="oustY" val="-88274" /> <stat name="oustZ" val="-2921" /> </zone> <zone id="12009" name="Four Sepulcher 4" type="BossZone" shape="NPoly" minZ="-7263" maxZ="-7063"> <!-- [25_15] royal_rush_no_restart4 --> <!-- TEMP FIX Until Four Sepulcher Town zone is done --> <stat name="oustX" val="170122" /> <stat name="oustY" val="-88274" /> <stat name="oustZ" val="-2921" /> </zone> <zone id="12010" name="Lair of Valakas" type="BossZone" shape="NPoly" minZ="-2572" maxZ="5428"> <!-- [26_14] balakas_no_restart --> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12011" name="Lair of Frintezza" type="BossZone" shape="Cuboid" minZ="-9205" maxZ="-8065"> <!-- Not Verified --> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12012" name="Lair of Ant Queen" type="BossZone" shape="NPoly" minZ="-5947" maxZ="-5547"> <!-- Not Verified --> <stat name="EnabledByDefault" val="false" /> </zone> <zone id="12013" name="Lair of Orfen" type="BossZone" shape="NPoly" minZ="-5796" maxZ="-3796"> <!-- Not Verified --> <stat name="EnabledByDefault" val="false" /> </zone> <zone id="12014" name="Altar of Sacrifice" type="BossZone" shape="Cuboid" minZ="-10730" maxZ="-10290"> <!-- Not Verified --> <stat name="EnabledByDefault" val="false" /> <stat name="InvadeTime" val="1800000" /> </zone> <zone id="12015" name="Ice Queen Castle" type="BossZone" shape="NPoly" minZ="-4000" maxZ="-500"> <!-- Not Verified --> <stat name="oustX" val="115844" /> <stat name="oustY" val="-125602" /> <stat name="oustZ" val="-3352" /> </zone> <!-- Emerald Square zone --> <zone id="20105" type="ScriptZone" shape="Cuboid" minZ="-11900" maxZ="-11800" /> <zone id="20106" type="ScriptZone" shape="Cuboid" minZ="-12250" maxZ="-12150" /> <zone id="20107" type="ScriptZone" shape="Cuboid" minZ="-12150" maxZ="-12000" /> <!-- Pailaka (Forgotten Temple) --> <zone id="20108" type="ScriptZone" shape="NPoly" minZ="-5050" maxZ="-3900" /> <!-- Pailaka (Devil's Isle) --> <zone id="20109" type="ScriptZone" shape="NPoly" minZ="-3770" maxZ="-3700" /> <!-- Nornil's Garden --> <!-- Warrior's Gate zone --> <zone id="20110" type="ScriptZone" shape="Cuboid" minZ="-12650" maxZ="-12600"> <node X="-109864" Y="76184" /> <node X="-109544" Y="76392" /> </zone> <!-- Midway gate zone --> <zone id="20111" type="ScriptZone" shape="Cuboid" minZ="-12930" maxZ="-12900"> <node X="-107560" Y="80488" /> <node X="-107240" Y="80808" /> </zone> <!-- Gate zone --> <zone id="20112" type="ScriptZone" shape="Cuboid" minZ="-12990" maxZ="-12960"> <node X="-111016" Y="83944" /> <node X="-110696" Y="84264" /> </zone> <!-- Pagans mark --> <zone id="30100" type="ScriptZone" shape="NPoly" minZ="-10735" maxZ="-10720" /> <!-- Primeval Isle Zones (vertices, min Z & Max Z are estimated) --> <!-- Primeval Isle (Town Zone) --> <zone id="40001" type="TownZone" shape="Cuboid" minZ="-4300" maxZ="2700"> <stat name="townId" val="19" /> <spawn X="10468" Y="-24569" Z="-3645" /> </zone> <!-- Hellbound Zones (vertices, min Z & Max Z are estimated) --> <!-- Hellbound (Town Zone) --> <zone id="40102" type="TownZone" shape="NPoly" minZ="-30000" maxZ="30000"> <stat name="townId" val="21" /> <spawn X="-16341" Y="209285" Z="-3665" /> </zone> <!-- SSQ Main Event --> <!-- Oracle of Dusk (Mp Regen Zones) --> <zone id="50000" type="MotherTreeZone" shape="NPoly" minZ="-5168" maxZ="-4968"> <!-- [17_20] ssq_main_event_17_20_01 --> <stat name="MpRegenBonus" val="2" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50001" type="MotherTreeZone" shape="NPoly" minZ="-5164" maxZ="-4964"> <!-- [17_20] ssq_main_event_17_20_04 --> <stat name="MpRegenBonus" val="2" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50002" type="MotherTreeZone" shape="NPoly" minZ="-5164" maxZ="-4964"> <!-- [17_20] ssq_main_event_17_20_05 --> <stat name="MpRegenBonus" val="3" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50003" type="MotherTreeZone" shape="NPoly" minZ="-5176" maxZ="-4976"> <!-- [17_20] ssq_main_event_17_20_03 --> <stat name="MpRegenBonus" val="3" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50004" type="MotherTreeZone" shape="NPoly" minZ="-5172" maxZ="-4972"> <!-- [17_20] ssq_main_event_17_20_02 --> <stat name="MpRegenBonus" val="4" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <!-- Oracle of Dawn (Mp Regen Zones) --> <zone id="50005" type="MotherTreeZone" shape="NPoly" minZ="-4916" maxZ="-4716"> <!-- [17_21] ssq_main_event_17_21_01 --> <stat name="MpRegenBonus" val="2" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50006" type="MotherTreeZone" shape="NPoly" minZ="-4908" maxZ="-4708"> <!-- [17_21] ssq_main_event_17_21_02 --> <stat name="MpRegenBonus" val="2" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50007" type="MotherTreeZone" shape="NPoly" minZ="-4916" maxZ="-4716"> <!-- [17_21] ssq_main_event_17_21_05 --> <stat name="MpRegenBonus" val="3" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50008" type="MotherTreeZone" shape="NPoly" minZ="-4912" maxZ="-4712"> <!-- [17_21] ssq_main_event_17_21_03 --> <stat name="MpRegenBonus" val="3" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <zone id="50009" type="MotherTreeZone" shape="NPoly" minZ="-4908" maxZ="-4708"> <!-- [17_21] ssq_main_event_17_21_04 --> <stat name="MpRegenBonus" val="4" /> <stat name="enterMsgId" val="1054" /> <stat name="leaveMsgId" val="1055" /> </zone> <!-- Oracle of Dusk (No Store Zones) --> <zone id="50016" type="NoStoreZone" shape="NPoly" minZ="-5208" maxZ="-5008" /> <!-- [17_20] ssq_peace_1720_01 --> <zone id="50017" type="NoStoreZone" shape="NPoly" minZ="-5200" maxZ="-5000" /> <!-- [17_20] ssq_peace_1720_02 --> <zone id="50018" type="NoStoreZone" shape="NPoly" minZ="-5200" maxZ="-5000" /> <!-- [17_20] ssq_peace_1720_03 --> <!-- Oracle of Dawn (No Store Zones) --> <zone id="50019" type="NoStoreZone" shape="NPoly" minZ="-4952" maxZ="-4752" /> <!-- [17_21] ssq_peace_1721_01 --> <zone id="50020" type="NoStoreZone" shape="NPoly" minZ="-4956" maxZ="-4756" /> <!-- [17_21] ssq_peace_1721_02 --> <zone id="50021" type="NoStoreZone" shape="NPoly" minZ="-4944" maxZ="-4744" /> <!-- [17_21] ssq_peace_1721_03 --> <!-- AirShips docks --> <zone id="50600" type="ScriptZone" shape="Cylinder" minZ="-1000" maxZ="6200" rad="2900" /> <!-- Seed of Infinity --> <zone id="50601" type="ScriptZone" shape="Cylinder" minZ="-1000" maxZ="6200" rad="4300" /> <!-- Seed of Destruction --> <zone id="50602" type="ScriptZone" shape="NPoly" minZ="-1000" maxZ="6200" /> <!-- Keucereus Base North --> <zone id="50603" type="ScriptZone" shape="NPoly" minZ="-1000" maxZ="6200" /> <!-- Keucereus Base South --> <!-- Seed of Annihilation zone --> <zone id="60002" type="ScriptZone" shape="Cylinder" minZ="-10600" maxZ="-10500" rad="260" /> <zone id="60003" type="ScriptZone" shape="Cylinder" minZ="-11050" maxZ="-10950" rad="260" /> <zone id="60004" type="ScriptZone" shape="Cylinder" minZ="-10800" maxZ="-10700" rad="360" /> <zone id="60005" type="ScriptZone" shape="Cylinder" minZ="-15250" maxZ="-15100" rad="360" /> <zone id="60006" type="EffectZone" shape="NPoly" minZ="-10700" maxZ="-10100"> <stat name="maxDynamicSkillCount" val="1" /> <stat name="showDangerIcon" val="false" /> <stat name="initialDelay" val="1000" /> <stat name="reuse" val="3000" /> </zone> <zone id="60007" type="EffectZone" shape="NPoly" minZ="-15900" maxZ="-14950"> <stat name="maxDynamicSkillCount" val="1" /> <stat name="showDangerIcon" val="false" /> <stat name="initialDelay" val="1000" /> <stat name="reuse" val="3000" /> </zone> <zone id="60008" type="EffectZone" shape="NPoly" minZ="-12850" maxZ="-10800"> <stat name="maxDynamicSkillCount" val="1" /> <stat name="showDangerIcon" val="false" /> <stat name="initialDelay" val="1000" /> <stat name="reuse" val="3000" /> </zone> <!-- Seed of Destruction zone --> <zone id="60009" type="ScriptZone" shape="Cuboid" minZ="-14065" maxZ="-6500"> <node X="-237600" Y="221168" /> <node X="-253900" Y="204849" /> </zone> <!-- Den of Evil Zones (vertices, min Z & Max Z are estimated) --> <zone id="70000" type="EffectZone" shape="Cylinder" minZ="-2300" maxZ="-2100" rad="750"> <!-- Den of Evil 1 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70001" type="EffectZone" shape="Cylinder" minZ="-2400" maxZ="-2200" rad="850"> <!-- Den of Evil 2 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70002" type="EffectZone" shape="Cylinder" minZ="-1200" maxZ="-1000" rad="1200"> <!-- Den of Evil 3 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70003" type="EffectZone" shape="Cylinder" minZ="-3100" maxZ="-2900" rad="1200"> <!-- Den of Evil 4 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70004" type="EffectZone" shape="Cylinder" minZ="-2200" maxZ="-2000" rad="1200"> <!-- Den of Evil 5 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70005" type="EffectZone" shape="Cylinder" minZ="-2600" maxZ="-2400" rad="1200"> <!-- Den of Evil 6 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70006" type="EffectZone" shape="Cylinder" minZ="-3000" maxZ="-2800" rad="1200"> <!-- Den of Evil 7 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70007" type="EffectZone" shape="Cylinder" minZ="-3100" maxZ="-2900" rad="1500"> <!-- Den of Evil 8 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70008" type="EffectZone" shape="Cylinder" minZ="-3100" maxZ="-2850" rad="1200"> <!-- Den of Evil 9 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70009" type="EffectZone" shape="Cylinder" minZ="-3200" maxZ="-3000" rad="1200"> <!-- Den of Evil 10 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <zone id="70010" type="EffectZone" shape="Cylinder" minZ="-3400" maxZ="-3200" rad="750"> <!-- Den of Evil 11 --> <stat name="reuse" val="9000" /> <stat name="targetClass" val="L2Character" /> </zone> <!-- Castle No HQ Zones --> <zone id="112000" type="NoHqZone" shape="NPoly" minZ="-4448" maxZ="30000" /> <zone id="112010" type="NoHqZone" shape="NPoly" minZ="-4642" maxZ="30000" /> <zone id="112020" type="NoHqZone" shape="NPoly" minZ="-4515" maxZ="30000" /> <zone id="112030" type="NoHqZone" shape="NPoly" minZ="-4242" maxZ="30000" /> <zone id="112040" type="NoHqZone" shape="NPoly" minZ="-3184" maxZ="30000" /> <zone id="112050" type="NoHqZone" shape="NPoly" minZ="-2738" maxZ="30000" /> <zone id="112060" type="NoHqZone" shape="NPoly" minZ="-3397" maxZ="30000" /> <zone id="112070" type="NoHqZone" shape="NPoly" minZ="-3000" maxZ="30000" /> <zone id="112080" type="NoHqZone" shape="NPoly" minZ="-3800" maxZ="30000" /> </list>
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Я читал это. У меня не получилось.
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Это очень плохо, увы исходников от сервера у меня нету. Декампелировать нету толку.
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Добрый ночи. Хочу, сделать такое: допустим, есть некая локация на этой локации стоит нпс с бафом. Как сделать так чтобы баф от нпс бал только на этой локации? если игрок покидает определленую локацию то баф слетает. И еще вопрос тока уже с пвп зоной, я прочитал много мануалов, по поводу организаци пвп зоны, но у меня ни чего не вышло. Как это можно все организовать? Разжуйте все по порядку) Хроники сервера Freya. Буду благодарен за помощь +