<mul order="0x30" stat="mAtk" val="1.5"/> <!-- M atk +40% -->
<mul order="0x30" stat="pAtk" val="1.5"/> <!-- P atk +43% -->
<mul order="0x30" stat="pDef" val="1.5"/> <!-- M atk +15% -->
<mul order="0x30" stat="mDef" val="1.5"/> <!-- M atk +15% -->
<mul order="0x30" stat="mAtkSpd" val="1.5"/> <!-- Casting Spd. +35% -->
<mul order="0x30" stat="pAtkSpd" val="1.5"/> <!-- Casting Spd. +30% -->
<add order="0x40" stat="rCrit" val="300"/> <!-- rCrit +100 -->
<mul order="0x30" stat="maxHp" val="1.5" /> <!-- HP. +30% -->
<mul order="0x30" stat="maxMp" val="1.5" /> <!-- CP. +15% -->
<mul order="0x30" stat="maxCp" val="1.5" /> <!-- Mp. +10% -->
<mul order="0x30" stat="accCombat" val="1.5" /> <!-- Evasion. +05% -->
<mul order="0x30" stat="runSpd" val="1.10" /> <!-- speed. +10% -->
+5% ко всему