Не помогло или это я не понмаю=(
Вот мой inti.ru Пожалуйста посмотрите и скажите что подправить буду вам очень благодарен.
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "9999_NPCBuffer"
NPC=[9999]
ADENA_ID=57
COIN_ID=4037
QuestId = 9999
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 9999: NPCBuffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 0 or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
#Wind Walk
if event == "2":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Decrease Weight
if event == "3":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Shield
if event == "4":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Might
if event == "5":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Mental Shield
if event == "6":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless the Body
if event == "7":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless the Soul
if event == "8":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Magic Barrier
if event == "9":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Concentration
if event == "10":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Berserker Spirit
if event == "11":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless Shield
if event == "12":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Vampiric Rage
if event == "13":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Acumen
if event == "14":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Empower
if event == "15":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Haste
if event == "16":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Guidance
if event == "17":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Focus
if event == "18":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Death Whisper
if event == "19":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Agility
if event == "20":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Clarity
if event == "21":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Advanced Block
if event == "22":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Kiss of Eva
if event == "23":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1073,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Greater Shield
if event == "24":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Wild Magic
if event == "25":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Regeneration
if event == "26":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Holy Weapon
if event == "27":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Mana Regeneration
if event == "28":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Greather Might
if event == "29":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Chant of battle
if event == "30":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Shielding
if event == "31":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Fire
if event == "32":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Flame
if event == "33":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Fury
if event == "34":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Evasion
if event == "35":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Rage
if event == "36":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Revenge
if event == "37":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Vampire
if event == "38":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Eagle
if event == "39":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Predator
if event == "40":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Spirit
if event == "41":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Victory
if event == "42":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of Magnus
if event == "43":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#War Chant
if event == "44":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Earth Chant
if event == "45":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Chant of life
if event == "46":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1229,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Body Avatar
if event == "47":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Profecy of Fire
if event == "48":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Profecy of Wather
if event == "49":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#profecy of Wind
if event == "50":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Blessing of Queen
if event == "51":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Blessing of Seraphim
if event == "52":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Gifth Queen
if event == "53":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Gifth Seraphim
if event == "54":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Holy Resistance
if event == "55":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Unholy Resistance
if event == "56":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Aqua
if event == "57":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Wind
if event == "58":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Fire
if event == "59":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Poison
if event == "60":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Elemetal Protection
if event == "61":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Arcane Protection
if event == "62":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Divine Protection
if event == "63":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Invigor
if event == "64":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Shock
if event == "65":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Pa'agrio Gifth
if event == "66":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1003,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Blessing
if event == "67":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1005,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Glory
if event == "68":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1008,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Tact
if event == "69":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1260,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Wisdom
if event == "70":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1004,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Protection
if event == "71":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1250,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Rage
if event == "72":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1261,2).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Vision
if event == "73":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1249,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Haste
if event == "74":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1282,2).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Eye
if event == "75":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1364,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Soul
if event == "76":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1365,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Emblem
if event == "77":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1415,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Fist
if event == "78":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1416,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Pa'agrio Victory
if event == "79":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Dance of Warrior
if event == "80":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Inspiration
if event == "81":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Mystic
if event == "82":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Fire
if event == "83":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Fury
if event == "84":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Concentration
if event == "85":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Light
if event == "86":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Aqua Guard
if event == "87":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Earth Guard
if event == "88":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Vampire
if event == "89":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Protection
if event == "90":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Siren's Dance
if event == "91":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Dance of Shadow
if event == "92":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(COMPLETED)
#Song of Earth
if event == "93":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Life
if event == "94":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Water
if event == "95":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Warding
if event == "96":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Wind
if event == "97":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Hunter
if event == "98":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Invocation
if event == "99":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Vitality
if event == "100":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Vengeance
if event == "101":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Flame Guard
if event == "102":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Storm Guard
if event == "103":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Meditation
if event == "104":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Champion
if event == "105":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Song of Renewal
if event == "106":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(COMPLETED)
#Fighter Buffers
if event == "107":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
#Mage Buffers
if event == "108":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
if event == "109":
st.takeItems(ADENA_ID,0)
return "1.htm"
st.setState(COMPLETED)
#Cancel
if event == "110":
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(COMPLETED)
#Noblesse Blessing
if event == "111":
st.takeItems(COIN_ID,1)
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
#Restore CP
if event == "112":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
return "1.htm"
st.setState(State.COMPLETED)
#Restore HP
if event == "113":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentHP(st.getPlayer().getMaxHp())
return "1.htm"
st.setState(State.COMPLETED)
#Restore MP
if event == "114":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentMP(st.getPlayer().getMaxMp())
return "1.htm"
st.setState(State.COMPLETED)
#CP/HP/MP
if event == "115":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
return "1.htm"
st.setState(State.COMPLETED)
#Malaria
if event == "116":
st.takeItems(COIN_ID,1)
SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
#Flu
if event == "117":
st.takeItems(COIN_ID,1)
SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
QUEST.setInitialState(CREATED)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)