1mp 22 Опубликовано 12 ноября, 2011 Не могу поставить эвент захвать базы пишет еррор при чтении __init__.py что делать сборка фрозен Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
IiIFlashIiI 1 Опубликовано 12 ноября, 2011 Более конкретно ничего не хочешь нам дать? Может допустим лог ошибки? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
1mp 22 Опубликовано 12 ноября, 2011 Error on: C:\Documents and Settings\RoCuS\Мои документы\Новая папка\1mp-team\gameserver\data\scripts\quests\5556_Base\__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 4, in ? ImportError: cannot import name DoorTable Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
1mp 22 Опубликовано 12 ноября, 2011 import sys from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.datatables import DoorTable from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jfrozen.gameserver import Announcements from com.l2jfrozen import L2DatabaseFactory from com.l2jfrozen.gameserver.ai import CtrlIntention from com.l2jfrozen.util import Rnd from java.lang import System from com.l2jfrozen.gameserver.model import L2World from com.l2jfrozen.util import Rnd qn = "5556_Base" # ======================================= # 1 # ======================================= closed=1 res_timer=0 npc1=0 npc2=0 TEAM1 = [] TEAM2 = [] attacked = 0 annom = 1 # ======================================= # 2 # ======================================= NAME = "3AXBAT bA3bI" LOC = "Goddard" REGISTER = 55558 locr = [147712,-55520,-2733] PENI = 4037 PENI_KOL = 0 LEVEL = 76 AFTER_RESTART = 10 TIME_FOR_WAIT = 120 TIME_FOR_REG = 10 ANNOUNCE_INTERVAL = 2 YCH_MIN = 2 YCH_MAX = 20 REWARD =[[6673,3,100],[5556,1,100]] t1 =[175732,-87983,-5107] t2 =[172713,-87983,-5107] BASE1 = 55561 BASE2 = 55562 com1 = "Dark power" com2 = "Light power" RES_TIME = 8 class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def init_LoadGlobalData(self) : self.startQuestTimer("open", AFTER_RESTART *60000, None, None) return def onTalk (Self,npc,player): global TEAM1,TEAM2,npc1,npc2,closed st = player.getQuestState(qn) npcId = npc.getNpcId() if npcId == REGISTER: if closed<>1: if not player.isInOlympiadMode() : if player.getLevel() >= LEVEL: if player.getName() not in TEAM1 + TEAM2 : if len(TEAM1)>len(TEAM2) : kolych = len(TEAM1) else: kolych = len(TEAM2) if kolych <= YCH_MAX : if PENI_KOL<>0: if st.getQuestItemsCount(PENI)>PENI_KOL: st.takeItems(PENI,PENI_KOL) if len(TEAM1)>len(TEAM2): TEAM2.append(player.getName()) return "reg.htm" else: TEAM1.append(player.getName()) return "reg.htm" else: st.exitQuest(1) return "nopeni.htm" else: if len(TEAM1)>len(TEAM2): TEAM2.append(player.getName()) return "reg.htm" else: TEAM1.append(player.getName()) return "reg.htm" else: return "max.htm" else: return "yje.htm" else: return "lvl.htm" else: return "You register in olympiad games now" else: return "noreg.htm" return def onAdvEvent (self,event,npc,player): global TEAM1,TEAM2,npc1,npc2,res_timer,annom,closed if event == "open" : TEAM1=[] TEAM2=[] closed=0 annom=1 npc=self.addSpawn(REGISTER,locr[0],locr[1],locr[2],30000,False,0) self.startQuestTimer("close", TIME_FOR_REG*60000, npc, None) self.startQuestTimer("announce", ANNOUNCE_INTERVAL*60000, None, None) Announcements.getInstance().announceToAll("Opened registration for "+str(NAME)+" event! You can register in "+str(LOC)+".") if event == "close": res_timer = 1 self.startQuestTimer("res", RES_TIME*1000, None, None) self.startQuestTimer("open", TIME_FOR_WAIT*60000, None, None) for nm in TEAM1: i=L2World.getInstance().getPlayer(nm) if i<>None: if not i.isOnline() or i.isInOlympiadMode(): TEAM1.remove(nm) else: TEAM1.remove(nm) for nm in TEAM2: i=L2World.getInstance().getPlayer(nm) if i<>None: if not i.isOnline() or i.isInOlympiadMode(): TEAM2.remove(nm) else: TEAM2.remove(nm) while abs(len(TEAM1)-len(TEAM2))>1: if len(TEAM1)>len(TEAM2): self.saveGlobalQuestVar(str(TEAM1[0].getObjectId()), "team2") TEAM2.append(TEAM1[0]) TEAM1.remove(TEAM1[0]) else: self.saveGlobalQuestVar(str(TEAM2[0].getObjectId()), "team1") TEAM1.append(TEAM2[0]) TEAM2.remove(TEAM2[0]) if (len(TEAM1)+len(TEAM2))< 2*YCH_MIN : npc.deleteMe() closed=1 Announcements.getInstance().announceToAll("Event "+str(NAME)+" was canceled due lack of participation.") else: closed=1 Announcements.getInstance().announceToAll("Event "+str(NAME)+" has started!") npc.deleteMe() npc1=self.addSpawn(BASE1,t1[0],t1[1],t1[2],30000,False,0) npc2=self.addSpawn(BASE2,t2[0],t2[1],t2[2],30000,False,0) for nm in TEAM1 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : i.stopAllEffects() i.setTeam(2) i.broadcastStatusUpdate() i.broadcastUserInfo() i.teleToLocation(t1[0]+100,t1[1],t1[2]) for nm in TEAM2 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : i.stopAllEffects() i.setTeam(1) i.broadcastStatusUpdate() i.broadcastUserInfo() i.teleToLocation(t2[0]+100,t2[1],t2[2]) if event == "announce" and closed==0 and (TIME_FOR_REG - ANNOUNCE_INTERVAL * annom)>0: Announcements.getInstance().announceToAll(str(TIME_FOR_REG - ANNOUNCE_INTERVAL * annom ) + " minutes until event "+str(NAME)+" will start! You can register in "+str(LOC)+". There are "+str(len(TEAM1))+" Dark warriors and "+str(len(TEAM2))+" Heroes of Light.") annom=annom+1 self.startQuestTimer("announce", ANNOUNCE_INTERVAL*60000, None, None) if event == "return_1" : res_timer = 0 for nm in TEAM1 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : i.teleToLocation(locr[0],locr[1],locr[2]) i.setTeam(0) i.broadcastStatusUpdate() i.broadcastUserInfo() for nm in TEAM2 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : i.teleToLocation(locr[0],locr[1],locr[2]) i.setTeam(0) i.broadcastStatusUpdate() i.broadcastUserInfo() Announcements.getInstance().announceToAll("Event "+str(NAME)+" has ended. "+str(com1)+" win!") if event == "return_2" : res_timer = 0 for nm in TEAM1 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : i.teleToLocation(locr[0],locr[1],locr[2]) i.setTeam(0) i.broadcastStatusUpdate() i.broadcastUserInfo() for nm in TEAM2 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : i.teleToLocation(locr[0],locr[1],locr[2]) i.setTeam(0) i.broadcastStatusUpdate() i.broadcastUserInfo() Announcements.getInstance().announceToAll("Event "+str(NAME)+" has ended. "+str(com2)+" win!") if event == "exit" : if player.getName() in TEAM1: TEAM1.remove(player.getName()) else: TEAM2.remove(player.getName()) return "exit.htm" if event == "res" and res_timer==1: self.startQuestTimer("res", RES_TIME*1000, None, None) for nm in TEAM1: i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : if i.isDead(): i.doRevive() i.setCurrentCp(i.getMaxCp()) i.setCurrentHp(i.getMaxHp()) i.setCurrentMp(i.getMaxMp()) i.stopAllEffects() i.setTeam(0) i.setTeam(2) i.broadcastStatusUpdate() i.broadcastUserInfo() i.teleToLocation(t1[0],t1[1],t1[2]) for nm in TEAM2: i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : if i.isDead(): i.doRevive() i.setCurrentCp(i.getMaxCp()) i.setCurrentHp(i.getMaxHp()) i.setCurrentMp(i.getMaxMp()) i.stopAllEffects() i.setTeam(0) i.setTeam(1) i.broadcastStatusUpdate() i.broadcastUserInfo() i.teleToLocation(t2[0],t2[1],t2[2]) return def onAttack (self,npc,player,damage,isPet): npcId = npc.getNpcId() if npcId == BASE2 and player.getName() not in TEAM1 : player.reduceCurrentHp(99999,player) if npcId == BASE1 and player.getName() not in TEAM2 : player.reduceCurrentHp(99999,player) return def onSkillSee (self,npc,player,skill,targets,isPet) : if player.getTarget() == npc and skill.getId() in [1218,1015,1258,1011,1401,58,1217,329]: player.setTeam(0) player.broadcastStatusUpdate() player.broadcastUserInfo() player.teleToLocation(locr[0],locr[1],locr[2]) if player.getName() in TEAM1 : TEAM1.remove(player.getName()) elif player.getName() in TEAM2 : TEAM2.remove(player.getName()) def onKill(self,npc,player,isPet): global TEAM1,TEAM2,npc1,npc2,res_timer npcId = npc.getNpcId() if npcId == BASE1: res_timer=0 self.startQuestTimer("return_2", 10000, None, None) npc2.deleteMe() for nm in TEAM2 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : for id, count, chance in REWARD : if Rnd.get(100)<=chance : i.getQuestState(qn).giveItems(id,count) if npcId == BASE2: res_timer=0 self.startQuestTimer("return_1", 10000, None, None) npc1.deleteMe() for nm in TEAM1 : i=L2World.getInstance().getPlayer(nm) if i<>None: if i.isOnline() : for id, count, chance in REWARD : if Rnd.get(100)<=chance : i.getQuestState(qn).giveItems(id,count) return QUEST = Quest(5556, qn, "Base") QUEST.addKillId(int(BASE1)) QUEST.addAttackId(int(BASE1)) QUEST.addKillId(int(BASE2)) QUEST.addAttackId(int(BASE2)) QUEST.addStartNpc(int(REGISTER)) QUEST.addTalkId(int(REGISTER)) QUEST.addSkillSeeId(int(BASE1)) QUEST.addSkillSeeId(int(BASE2)) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Saick 46 Опубликовано 12 ноября, 2011 import sysfrom com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.datatables.csv import DoorTable from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jfrozen.gameserver import Announcements from com.l2jfrozen import L2DatabaseFactory from com.l2jfrozen.gameserver.ai import CtrlIntention from com.l2jfrozen.util import Rnd from java.lang import System from com.l2jfrozen.gameserver.model import L2World from com.l2jfrozen.util import Rnd Вот так Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
1mp 22 Опубликовано 12 ноября, 2011 Спс) следующая ошибка Traceback (innermost last): File "__init__.py", line 7, in ? ImportError: cannot import name Announcements Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Saick 46 Опубликовано 12 ноября, 2011 import sys from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.datatables.csv import DoorTable from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jfrozen.gameserver.model.entity import Announcements from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.ai import CtrlIntention from com.l2jfrozen.util.random import Rnd from java.lang import System from com.l2jfrozen.gameserver.model import L2World Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
1mp 22 Опубликовано 12 ноября, 2011 Нашел уже)) http://forummaxi.ru/index.php?showtopic=2966 Спасибо Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты