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KFan

Статы Через Скилы

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Вообещм создал скилы вписал в них статы создал сол запрос в арморсетс все залил захожу а там 0 статов тока п деф который в статах армора написан....

в скил грп думаю добавлять не надо т.к. не обязательно чтобы игроки видели ети скилы...

собстно вот скилы

 

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="9059" levels="1" name="Epic Armor Heacy">
<set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="pAtkSpd" val="1.15"/> 
<mul order="0x30" stat="pAtk" val="1.17"/> 
<mul order="0x30" stat="pDef" val="1.17"/> 
<add order="0x40" stat="maxHp" val="500"/> 
<add order="0x40" stat="DEX" val="1"/> 
<add order="0x40" stat="CON" val="1"/> 
 </for>
</skill>
<skill id="9060" levels="1" name="Epic Armor Light">
 <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="pAtkSpd" val="1.15"/> 
<mul order="0x30" stat="pAtk" val="1.17"/> 
<mul order="0x30" stat="pDef" val="1.17"/> 
<add order="0x40" stat="maxHp" val="200"/> 
<add order="0x40" stat="DEX" val="3"/> 
<add order="0x40" stat="CON" val="1"/> 
 </for>
</skill>
<skill id="9061" levels="1" name="Eric Armor Robe">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/> 
<add order="0x40" stat="runSpd" val="30"/> 
<add order="0x40" stat="WIT" val="6"/> 
<add order="0x40" stat="INT" val="1"/> 
<add order="0x40" stat="MEN" val="2"/> 
<mul order="0x30" stat="stunVuln" val="0.1"/> 
 </for>
</skill>
<skill id="9062" levels="1" name="Vesper Armor Heavy">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="maxCp" val="1.10"/>
<mul order="0x30" stat="maxMp" val="1.10"/> 
<mul order="0x30" stat="maxHp" val="1.10"/> 
<mul order="0x30" stat="pAtk" val="1.25"/> 
<mul order="0x30" stat="pDef" val="1.25"/> 
<mul order="0x30" stat="pAtkSpd" val="1.20"/> 
<add order="0x40" stat="runSpd" val="50"/>  
<add order="0x40" stat="DEX" val="5"/> 
<add order="0x40" stat="CON" val="4"/> 
 </for>
</skill>
<skill id="9063" levels="1" name="Vesper Armor Light">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="maxCp" val="1.10"/>
<mul order="0x30" stat="maxMp" val="1.10"/> 
<mul order="0x30" stat="maxHp" val="1.10"/> 
<mul order="0x30" stat="pAtk" val="1.25"/> 
<mul order="0x30" stat="pDef" val="1.25"/> 
<mul order="0x30" stat="pAtkSpd" val="1.20"/> 
<add order="0x40" stat="runSpd" val="50"/>  
<add order="0x40" stat="DEX" val="6"/> 
<add order="0x40" stat="CON" val="3"/> 
 </for>
</skill>
<skill id="9064" levels="1" name="Vesper Armor Robe">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="maxCp" val="1.10"/>
<mul order="0x30" stat="maxMp" val="1.10"/> 
<mul order="0x30" stat="maxHp" val="1.10"/> 
<mul order="0x30" stat="mAtk" val="1.25"/> 
<mul order="0x30" stat="pDef" val="1.25"/> 
<mul order="0x30" stat="mAtkSpd" val="1.20"/> 
<add order="0x40" stat="runSpd" val="50"/>  
<add order="0x40" stat="WIT" val="8"/> 
<add order="0x40" stat="INT" val="5"/>
 </for>
</skill>
<skill id="9065" levels="1" name="Vesper Cristal Armor Heavy">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="maxCp" val="1.40"/>
<mul order="0x30" stat="maxMp" val="1.40"/> 
<mul order="0x30" stat="maxHp" val="1.40"/> 
<mul order="0x30" stat="pAtk" val="1.40"/> 
<mul order="0x30" stat="pDef" val="1.40"/> 
<mul order="0x30" stat="pAtkSpd" val="1.30"/> 
<add order="0x40" stat="runSpd" val="100"/>  
<add order="0x40" stat="DEX" val="8"/> 
<add order="0x40" stat="CON" val="6"/> 
 </for>
</skill>
<skill id="9066" levels="1" name="Vesper Cristal Armor Light">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="maxCp" val="1.40"/>
<mul order="0x30" stat="maxMp" val="1.40"/> 
<mul order="0x30" stat="maxHp" val="1.40"/> 
<mul order="0x30" stat="pAtk" val="1.40"/> 
<mul order="0x30" stat="pDef" val="1.40"/> 
<mul order="0x30" stat="pAtkSpd" val="1.35"/> 
<add order="0x40" stat="runSpd" val="100"/>  
<add order="0x40" stat="DEX" val="8"/> 
<add order="0x40" stat="CON" val="6"/> 
 </for>
</skill>
<skill id="9067" levels="1" name="Vesper Cristal Armor Robe">
  <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
<mul order="0x30" stat="maxCp" val="1.40"/>
<mul order="0x30" stat="maxMp" val="1.40"/> 
<mul order="0x30" stat="maxHp" val="1.40"/> 
<mul order="0x30" stat="mAtk" val="1.40"/> 
<mul order="0x30" stat="pDef" val="1.40"/> 
<mul order="0x30" stat="mAtkSpd" val="1.35"/> 
<add order="0x40" stat="runSpd" val="100"/>  
<add order="0x40" stat="WIT" val="8"/> 
<add order="0x40" stat="INT" val="5"/>
 </for>
</skill>
</list>

 

вот сол запрос

 

INSERT INTO `armorsets` VALUES ('150', '9318', '0', '9320', '9317', '9319', '9059', '0', '0', '3620', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('151', '9322', '0', '9324', '9321', '9323', '9060', '0', '0', '3621', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('152', '9326', '9325', '9329', '9327', '9328', '9061', '0', '0', '3622', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('153', '9951', '9952', '9950', '9953', '9954', '9062', '0', '0', '3620', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('154', '9955', '9956', '9950', '9957', '9958', '9063', '0', '0', '3621', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('155', '9959', '9960', '9950', '9961', '9962', '9064', '0', '0', '3622', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('156', '9401', '9402', '9400', '9403', '9404', '9065', '0', '0', '3620', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('157', '9405', '9406', '9400', '9407', '9408', '9066', '0', '0', '3621', '0', '0', '0', '0', '0');

INSERT INTO `armorsets` VALUES ('158', '9409', '9410', '9400', '9411', '9412', '9067', '0', '0', '3622', '0', '0', '0', '0', '0');

 

 

что еще делать я хз

щас дам ИДы шмоток может там де та напутал:

9317	Epic Dark Knight Gloves	Heavy	20% all stats	-1					0	0	0	
9318	Epic Dark Knight Armor	Heavy	20% all stats	-1	9800,9801,9802,9803	Produces the following effects: CON +4,STR +4,DEX +3.			0	0	6	
9319	Epic Dark Knight Boots	Heavy	20% all stats	-1					0	0	0	
9320	Epic Dark Knight Helmet	Heavy	20% all stats	-1					0	0	0	
9321	Epic Dark Knight Gloves	Light	20% all stats	-1					0	0	0	
9322	Epic Dark Knight Armor	Light	20% all stats	-1	9807,9806,9805,9804	Produces the following effects:  DEX +4,STR +4,CON +3.			0	0	6	
9323	Epic Dark Knight Boots	Light	20% all stats	-1					0	0	0	
9324	Epic Dark Knight Helmet	Light	20% all stats	-1					0	0	0	
9325	Epic Dark Knight Stockings	Robe	20% all stats	-1					0	0	0	
9326	Epic Dark Knight Tunic	Robe	20% all stats	-1	9808,9809,9810,9811,9812	Produces the following effects: WIT +4,INT +4,MEN +3.			0	0	6	
9327	Epic Dark Knight Gloves	Robe	20% all stats	-1					0	0	0	
9328	Epic Dark Knight Boots	Robe	20% all stats	-1					0	0	0	
9329	Epic Dark Knight Hat	Robe	20% all stats	-1					0	0	0

9950	Vesper Black Helmet		Part of Vesper Black Set.	-1					0	0	0	
9951	Vesper Black Breastplate	Heavy Armor	Vesper Black Breastplate.	-1	9951,9952,9950,9953,9954	Produces bonus effects level 4: Increases Max CP,HP,MP,\nP.atk, P.atk Speed, Speed,\nAccuracy, Evasion and Critical Rate.	70000		0	0	6	Quando todas as partes do set estiverem +6, um adicional de defesa lhe sera dado automaticamente.
9952	Vesper Black Gaiters	Heavy Armor	Part of Vesper Black Heavy Set.	-1					0	0	0	
9953	Vesper Black Gloves	Heavy Armor	Part of Vesper Black Heavy Set.	-1					0	0	0	
9954	Vesper Black Boots	Heavy Armor	Part of Vesper Black Heavy Set.	-1					0	0	0	
9955	Vesper Black Leather Armor	Light Armor	Vesper Black Leather Armor.	-1	9955,9956,9950,9957,9958	Produces bonus effects level 4: Increases Max CP,HP,MP,\nP.atk, P.atk Speed, Speed,\nAccuracy, Evasion and Critical Rate.			0	0	0	
9956	Vesper Black Leggings	Light Armor	Part of Vesper Black Light Set.	-1					0	0	0	
9957	Vesper Black Gloves	Light Armor	Part of Vesper Black Light Set.	-1					0	0	0	
9958	Vesper Black Boots	Light Armor	Part of Vesper Black light Set.	-1					0	0	0	
9959	Vesper Black Tunic	Robe Armor	Vesper Black Tunic.	-1	9959,9960,9950,9961,9962	Produces bonus effects level 4: Increases Max CP,HP,MP,\nM.atk, M.atk Speed, Speed,\nEvasion, Heal Effect\nand Decrease Cast Interrupt.			0	0	0	
9960	Vesper Black Stockings	Robe Armor	Part of Vesper Black Robe Set.	-1					0	0	0	
9961	Vesper Black Gloves	Robe Armor	Part of Vesper Black Robe Set.	-1					0	0	0	
9962	Vesper Black Boots	Robe Armor	Part of Vesper Black Robe Set.	-1					0	0	0

9400	Vesper Cristal Helmet		Part of Vesper Cristal Set.	-1					0	0	0	
9401	Vesper Cristal Breastplate	Heavy Armor	Vesper Cristal Breastplate.	-1	50014,50015,50016,50017,50018	Produces bonus effects level 4: Increases Max CP,HP,MP,\nP.atk, P.atk Speed, Speed,\nAccuracy, Evasion and Critical Rate.	70000		0	0	6	Quando todas as partes do set estiverem +6, um adicional de defesa lhe sera dado automaticamente.
9402	Vesper Cristal Gaiters	Heavy Armor	Part of Vesper Cristal Heavy Set.	-1					0	0	0	
9403	Vesper Cristal Gloves	Heavy Armor	Part of Vesper Cristal Heavy Set.	-1					0	0	0	
9404	Vesper Cristal Boots	Heavy Armor	Part of Vesper Cristal Heavy Set.	-1					0	0	0	
9405	Vesper Cristal Leather Armor	Light Armor	Vesper Cristal Leather Armor.	-1	50014,50029,50020,50021,50022	Produces bonus effects level 4: Increases Max CP,HP,MP,\nP.atk, P.atk Speed, Speed,\nAccuracy, Evasion and Critical Rate.			0	0	0	
9406	Vesper Cristal Leggings	Light Armor	Part of Vesper Cristal Light Set.	-1					0	0	0	
9407	Vesper Cristal Gloves	Light Armor	Part of Vesper Cristal Light Set.	-1					0	0	0	
9408	Vesper Cristal Boots	Light Armor	Part of Vesper Cristal light Set.	-1					0	0	0	
9409	Vesper Cristal Tunic	Robe Armor	Vesper Cristal Tunic.	-1	50014,50023,50024,50025,50026	Produces bonus effects level 4: Increases Max CP,HP,MP,\nM.atk, M.atk Speed, Speed,\nEvasion, Heal Effect\nand Decrease Cast Interrupt.			0	0	0	
9410	Vesper Cristal Stockings	Robe Armor	Part of Vesper Cristal Robe Set.	-1					0	0	0	
9411	Vesper Cristal Gloves	Robe Armor	Part of Vesper Cristal Robe Set.	-1					0	0	0	
9412	Vesper Cristal Boots	Robe Armor	Part of Vesper Cristal Robe Set.	-1					0	0	0

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