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При Компиляции Выдаёт Варн, Как Исправить?)

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При компиляции выдаёт этот варн, как исправить?)

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Используй Eclipse, так более удобней.

 

хз мне так удобно)

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Не стал тему новую создавать. Вообщем компилирую через ANT, выдает ошибку вот такую:

Скрытый текст
C:\core>ant

Buildfile: C:\core\build.xml

 

prepare-local:

 

prepare-final:

 

init:

 

version:

[exec] Result: 1

[echo] L2jFrozen Gameserver Revision: svn: This client is too old to work w

ith working copy '.'. You need

[echo] to get a newer Subversion client, or to downgrade this working copy.

 

[echo] See http://subversion.tigris.org/faq.html#work...y-format-change

 

[echo] for details.

 

compile:

[javac] Compiling 1465 source files to C:\core\build\classes

[javac]

[javac]

[javac] The system is out of resources.

[javac] Consult the following stack trace for details.

[javac] java.lang.OutOfMemoryError: Java heap space

[javac] at com.sun.tools.javac.code.Scope$ImportScope.makeEntry(Scope.ja

va:385)

[javac] at com.sun.tools.javac.code.Scope.enter(Scope.java:196)

[javac] at com.sun.tools.javac.code.Scope.enter(Scope.java:183)

[javac] at com.sun.tools.javac.comp.MemberEnter.importAll(MemberEnter.ja

va:132)

[javac] at com.sun.tools.javac.comp.MemberEnter.visitTopLevel(MemberEnte

r.java:509)

[javac] at com.sun.tools.javac.tree.JCTree$JCCompilationUnit.accept(JCTr

ee.java:446)

[javac] at com.sun.tools.javac.comp.MemberEnter.memberEnter(MemberEnter.

java:387)

[javac] at com.sun.tools.javac.comp.MemberEnter.complete(MemberEnter.jav

a:819)

[javac] at com.sun.tools.javac.code.Symbol.complete(Symbol.java:386)

[javac] at com.sun.tools.javac.code.Symbol$ClassSymbol.complete(Symbol.j

ava:758)

[javac] at com.sun.tools.javac.comp.Enter.complete(Enter.java:451)

[javac] at com.sun.tools.javac.comp.Enter.main(Enter.java:429)

[javac] at com.sun.tools.javac.main.JavaCompiler.enterTrees(JavaCompiler

.java:819)

[javac] at com.sun.tools.javac.main.JavaCompiler.compile(JavaCompiler.ja

va:727)

[javac] at com.sun.tools.javac.main.Main.compile(Main.java:353)

[javac] at com.sun.tools.javac.main.Main.compile(Main.java:279)

[javac] at com.sun.tools.javac.main.Main.compile(Main.java:270)

[javac] at com.sun.tools.javac.Main.compile(Main.java:69)

[javac] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[javac] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

[javac] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Sourc

e)

[javac] at java.lang.reflect.Method.invoke(Unknown Source)

[javac] at org.apache.tools.ant.taskdefs.compilers.Javac13.execute(Javac

13.java:56)

[javac] at org.apache.tools.ant.taskdefs.Javac.compile(Javac.java:1097)

[javac] at org.apache.tools.ant.taskdefs.Javac.execute(Javac.java:906)

[javac] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.ja

va:291)

[javac] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)

[javac] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Sourc

e)

[javac] at java.lang.reflect.Method.invoke(Unknown Source)

[javac] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchU

tils.java:106)

[javac] at org.apache.tools.ant.Task.perform(Task.java:348)

[javac] at org.apache.tools.ant.Target.execute(Target.java:390)

 

BUILD FAILED

C:\core\build.xml:65: Compile failed; see the compiler error output for details.

 

 

Total time: 27 seconds

C:\core>

 

Как исправить?

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build.xml - 65 cтрочка, смотри накасячил поди.

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[65] <javac destdir="${build.classes}" includeantruntime="false" optimize="on" debug="on" source="1.6" target="1.6" encoding="utf-8" nowarn="off">

 

В буилде. Та я толком ничего не менял, кроме этого http://forummaxi.ru/index.php?showtopic=4976

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Вот весь Build.xml

 

Скрытый текст
<?xml version="1.0" encoding="UTF-8"?>

<project name="L2jFrozen_GameServer" default="dist-local" basedir=".">

<description>

This script will build the L2J-Frozen server. Thanks for Using our Pack.

 

This program is opensource

 

</description>

 

<property file="build.properties" />

<property name="src" location="head-src" />

<property name="src-lib" location="lib" />

 

<target name="prepare-test" description="Prepare the test folder property">

 

<property name="build" location="${test_destination_folder}" />

 

</target>

 

<target name="prepare-compiledRev" description="Prepare the compiledRev folder property">

 

<property name="build" location="${compiled_rev_destination_folder}" />

 

</target>

 

<target name="prepare-local" description="Prepare the local folder property">

 

<property name="build" location="build" />

 

</target>

 

<target name="prepare-final" description="Prepare the final folders properties">

 

<property name="build.classes" location="${build}/classes" />

<property name="build.dist" location="${build}/dist" />

<property name="build.dist.login" location="${build.dist}/loginserver" />

<property name="build.dist.login.lib" location="${build.dist.login}/lib" />

<property name="build.dist.game" location="${build.dist}/gameserver" />

<property name="build.dist.game.lib" location="${build.dist.game}/lib" />

<property name="properties-file" location="${build.dist.game}/config/version/l2jfrozen-server.properties" />

 

</target>

 

<path id="classpath">

<fileset dir="${src-lib}">

<include name="*.jar" />

</fileset>

</path>

 

<target name="init" description="Create the output directories.">

 

<mkdir dir="${build}" />

<mkdir dir="${build.classes}" />

<mkdir dir="${build.dist}" />

<mkdir dir="${build.dist.login}" />

<mkdir dir="${build.dist.login.lib}" />

<mkdir dir="${build.dist.game}" />

<mkdir dir="${build.dist.game.lib}" />

 

</target>

 

 

<target name="compile" depends="version" description="Compile the source.">

 

<javac destdir="${build.classes}" includeantruntime="false" optimize="on" debug="on" source="1.6" target="1.6" encoding="utf-8" nowarn="off">

<src path="${src}" />

<classpath refid="classpath" />

</javac>

</target>

 

 

<target name="jar" depends="compile" description="Create the jar file">

 

<jar destfile="${build}/l2jfrozen-core.jar">

<fileset dir="${build.classes}" />

</jar>

 

<copy todir="${build.dist.login.lib}">

<fileset dir="${build}">

<include name="l2jfrozen-core.jar" />

</fileset>

</copy>

<copy todir="${build.dist.game.lib}">

<fileset dir="${build}">

<include name="l2jfrozen-core.jar" />

</fileset>

</copy>

 

</target>

 

<target name="export" depends="jar">

 

<copy todir="${build.dist.login}">

<fileset dir="config/others">

<include name="log.cfg" />

<include name="servername.xml" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}">

<fileset dir="config/others">

<include name="log.cfg" />

</fileset>

</copy>

 

<copy todir="${build.dist.game.lib}">

<fileset dir="${src-lib}">

<include name="*.jar" />

<include name="*.txt" />

</fileset>

</copy>

 

<copy todir="${build.dist.login.lib}">

<fileset dir="${src-lib}">

<include name="*.jar" />

<include name="*.txt" />

</fileset>

</copy>

 

<copy todir="${build.dist.login}">

<fileset dir="dist">

<include name="LoginServer_loop.sh" />

<include name="startLoginServer.*" />

<include name="anti_ddos.*" />

<include name="RegisterGameServer.*" />

</fileset>

</copy>

<copy todir="${build.dist.game}">

<fileset dir="dist">

<include name="GameServer_loop.sh" />

<include name="startGameServer.*" />

<include name="startBackup.*" />

</fileset>

</copy>

<copy todir="${build.dist}">

<fileset dir="dist">

<include name="Start_GameServer_noScreen.sh" />

<include name="Start_LoginServer_noScreen.sh" />

</fileset>

</copy>

 

<fixcrlf srcdir="${build.dist.game}" eol="lf" eof="remove" includes="**/*.sh">

</fixcrlf>

<fixcrlf srcdir="${build.dist.login}" eol="lf" eof="remove" includes="**/*.sh">

</fixcrlf>

 

<fixcrlf srcdir="${build.dist.game}" eol="crlf" eof="remove" includes="**/*.bat">

</fixcrlf>

<fixcrlf srcdir="${build.dist.login}" eol="crlf" eof="remove" includes="**/*.bat">

</fixcrlf>

 

<mkdir dir="${build.dist.game}/log" />

<mkdir dir="${build.dist.login}/log" />

 

<mkdir dir="${build.dist.login}/config" />

<mkdir dir="${build.dist.login}/config/network" />

<mkdir dir="${build.dist.login}/config/protected" />

 

<mkdir dir="${build.dist.game}/config/protected" />

<mkdir dir="${build.dist.game}/config/head" />

<mkdir dir="${build.dist.game}/config/functions" />

<mkdir dir="${build.dist.game}/config/powerpak" />

<mkdir dir="${build.dist.game}/config/powerpak/webservices" />

<mkdir dir="${build.dist.game}/config/network" />

<mkdir dir="${build.dist.game}/config/fun" />

 

<!-- game server -->

<copy todir="${build.dist.game}/config">

<fileset dir="config">

<include name="*.properties" />

<include name="*.info" />

<include name="chatfilter.txt" />

<include name="questionwords.txt" />

<include name="key.cfg" />

<include name="banned_ip.cfg" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/protected">

<fileset dir="config/protected">

<include name="*.properties" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/functions">

<fileset dir="config/functions">

<include name="*.properties" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/head">

<fileset dir="config/head">

<include name="*.properties" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/powerpak">

<fileset dir="config/powerpak">

<include name="*.*" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/powerpak/webservices">

<fileset dir="config/powerpak/webservices">

<include name="*.*" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/frozen">

<fileset dir="config/frozen">

<include name="*.properties" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/config/fun">

<fileset dir="config/fun">

<include name="*.properties" />

</fileset>

</copy>

<!-- network gameserver -->

<copy todir="${build.dist.game}/config/network">

<fileset dir="config/network">

<include name="gameserver.properties" />

</fileset>

</copy>

 

<copy todir="${build.dist.game}/">

<fileset dir="config/others">

<include name="*.*" />

</fileset>

</copy>

 

 

<!-- login server -->

<copy todir="${build.dist.login}/config">

<fileset dir="config">

<include name="telnet.properties" />

</fileset>

<fileset dir="config/others">

<include name="banned_ip.cfg" />

</fileset>

</copy>

 

<copy todir="${build.dist.login}/config/protected">

<fileset dir="config/protected">

<include name="mmocore.properties" />

</fileset>

</copy>

 

 

<!-- network ls -->

<copy todir="${build.dist.login}/config/network">

<fileset dir="config/network">

<include name="loginserver.properties" />

</fileset>

</copy>

 

 

<delete dir="${build.classes}" />

<delete file="${build}/l2jfrozen-core.jar" />

 

</target>

 

<target name="version" depends="init" description="Create Version file">

 

<tstamp>

<format property="build.tstamp" pattern="dd-MM-yyyy hh:mm:ss aa" />

</tstamp>

 

<exec dir="." executable="./subversion/svnversion" outputproperty="l2jfrozen.revision" failifexecutionfails="false">

<arg line="-n ." />

</exec>

 

<concat destfile="${properties-file}">

revision=${l2jfrozen.revision}

builddate=${build.tstamp}

repository=http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/gameserver

</concat>

 

<echo>L2jFrozen Gameserver Revision: ${l2jfrozen.revision}</echo>

</target>

 

<target name="dist-local" depends="prepare-local,prepare-final,export" description="Create distribution files and Zip one into 'build' folder">

<zip destfile="${build}/L2JFrozen_GameServer.zip" basedir="${build.dist}" update="true" />

</target>

 

<target name="dist-test" depends="prepare-test,prepare-final,export" description="Create distribution files into 'local_test_folder' folder: change it into build.properties">

</target>

 

<target name="dist-compiledRev" depends="prepare-compiledRev,prepare-final,export" description="Create distribution files into 'compiledRev_folder' folder: change it into build.properties">

</target>

 

<target name="dist-core" description="Generate core jar into 'build-core' folder">

<property name="build" location="build-core" />

<property name="build.classes" location="${build}/classes" />

<delete dir="${build.classes}" />

<delete file="${build}/l2jfrozen-core.jar" />

<mkdir dir="${build}" />

<mkdir dir="${build.classes}" />

<javac destdir="${build.classes}" includeantruntime="false" optimize="on" debug="on" source="1.6" target="1.6" encoding="UTF-8" nowarn="off">

 

<src path="${src}" />

<classpath refid="classpath" />

</javac>

 

<jar destfile="${build}/l2jfrozen-core.jar">

<fileset dir="${build.classes}" />

</jar>

 

<delete dir="${build.classes}" />

</target>

 

</project>

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Удали енкодинк утф 8. Тока на лыже работало так у меня, вот из 65 строчки

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теперь вот такое выдает:

Скрытый текст
Buildfile: C:\core1\build.xml

 

prepare-local:

 

prepare-final:

 

init:

 

version:

[echo] L2jFrozen Gameserver Revision: exported

 

compile:

[javac] Compiling 1465 source files to C:\core1\build\classes

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\ai\special\IceFairySirra.

java:65: unmappable character for encoding Cp1251

[javac] //TODO: ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж╨а┬╡╨б╨В╨а╤С╨бтАЪ╨б╨К ╨а

╤Ч╨б╨В╨а┬░╨а╨Ж╨а╤С╨а┬╗╨б╨К╨а╨Е╨а╤Х╨б╨Г╨бтАЪ╨б╨К ╨а┬╖╨а┬░╨б╨В╨а┬╡╨а╤Ц╨а╤С╨б╨Г╨бтА

Ъ╨б╨В╨а╤С╨б╨В╨а╤Х╨а╨Ж╨а┬░╨а╨Е╨бтА╣╨бтАж ╨а╥С╨а┬╡╨атДЦ╨б╨Г╨бтАЪ╨а╨Ж╨а╤С╨атДЦ ╨а╨Е

╨а┬░ ╨а╤?╨а╤Х╨а┬▒╨а┬░╨бтАж (╨а╨Е╨б╤У╨а┬╢╨а╨Е╨бтА╣ ╨а┬╗╨а╤С ╨а╤Х╨а┬▒╨бтА╣╨бтАб╨а╨

Е╨бтА╣╨а╤? ╨а╤?╨а╤Х╨а┬▒╨а┬░╨а╤? (╨а╨Е╨а┬╡ ╨а┬а╨атА?) ╨а╤С╨а┬╗╨а╤С ╨а╨Е╨а┬╡╨бтАЪ)

 

[javac]

 

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\ai\special\IceFairySirra.

java:65: unmappable character for encoding Cp1251

[javac] //TODO: ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж╨а┬╡╨б╨В╨а╤С╨бтАЪ╨б╨К ╨а

╤Ч╨б╨В╨а┬░╨а╨Ж╨а╤С╨а┬╗╨б╨К╨а╨Е╨а╤Х╨б╨Г╨бтАЪ╨б╨К ╨а┬╖╨а┬░╨б╨В╨а┬╡╨а╤Ц╨а╤С╨б╨Г╨бтА

Ъ╨б╨В╨а╤С╨б╨В╨а╤Х╨а╨Ж╨а┬░╨а╨Е╨бтА╣╨бтАж ╨а╥С╨а┬╡╨атДЦ╨б╨Г╨бтАЪ╨а╨Ж╨а╤С╨атДЦ ╨а╨Е

╨а┬░ ╨а╤?╨а╤Х╨а┬▒╨а┬░╨бтАж (╨а╨Е╨б╤У╨а┬╢╨а╨Е╨бтА╣ ╨а┬╗╨а╤С ╨а╤Х╨а┬▒╨бтА╣╨бтАб╨а╨

Е╨бтА╣╨а╤? ╨а╤?╨а╤Х╨а┬▒╨а┬░╨а╤? (╨а╨Е╨а┬╡ ╨а┬а╨атА?) ╨а╤С╨а┬╗╨а╤С ╨а╨Е╨а┬╡╨бтАЪ)

 

[javac]

 

 

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\ai\special\IceFairySirra.

java:65: unmappable character for encoding Cp1251

[javac] //TODO: ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж╨а┬╡╨б╨В╨а╤С╨бтАЪ╨б╨К ╨а

╤Ч╨б╨В╨а┬░╨а╨Ж╨а╤С╨а┬╗╨б╨К╨а╨Е╨а╤Х╨б╨Г╨бтАЪ╨б╨К ╨а┬╖╨а┬░╨б╨В╨а┬╡╨а╤Ц╨а╤С╨б╨Г╨бтА

Ъ╨б╨В╨а╤С╨б╨В╨а╤Х╨а╨Ж╨а┬░╨а╨Е╨бтА╣╨бтАж ╨а╥С╨а┬╡╨атДЦ╨б╨Г╨бтАЪ╨а╨Ж╨а╤С╨атДЦ ╨а╨Е

╨а┬░ ╨а╤?╨а╤Х╨а┬▒╨а┬░╨бтАж (╨а╨Е╨б╤У╨а┬╢╨а╨Е╨бтА╣ ╨а┬╗╨а╤С ╨а╤Х╨а┬▒╨бтА╣╨бтАб╨а╨

Е╨бтА╣╨а╤? ╨а╤?╨а╤Х╨а┬▒╨а┬░╨а╤? (╨а╨Е╨а┬╡ ╨а┬а╨атА?) ╨а╤С╨а┬╗╨а╤С ╨а╨Е╨а┬╡╨бтАЪ)

 

[javac]

 

 

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\ai\special\IceFairySirra.

java:65: unmappable character for encoding Cp1251

[javac] //TODO: ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж╨а┬╡╨б╨В╨а╤С╨бтАЪ╨б╨К ╨а

╤Ч╨б╨В╨а┬░╨а╨Ж╨а╤С╨а┬╗╨б╨К╨а╨Е╨а╤Х╨б╨Г╨бтАЪ╨б╨К ╨а┬╖╨а┬░╨б╨В╨а┬╡╨а╤Ц╨а╤С╨б╨Г╨бтА

Ъ╨б╨В╨а╤С╨б╨В╨а╤Х╨а╨Ж╨а┬░╨а╨Е╨бтА╣╨бтАж ╨а╥С╨а┬╡╨атДЦ╨б╨Г╨бтАЪ╨а╨Ж╨а╤С╨атДЦ ╨а╨Е

╨а┬░ ╨а╤?╨а╤Х╨а┬▒╨а┬░╨бтАж (╨а╨Е╨б╤У╨а┬╢╨а╨Е╨бтА╣ ╨а┬╗╨а╤С ╨а╤Х╨а┬▒╨бтА╣╨бтАб╨а╨

Е╨бтА╣╨а╤? ╨а╤?╨а╤Х╨а┬▒╨а┬░╨а╤? (╨а╨Е╨а┬╡ ╨а┬а╨атА?) ╨а╤С╨а┬╗╨а╤С ╨а╨Е╨а┬╡╨бтАЪ)

 

[javac]

 

 

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\ai\special\IceFairySirra.

java:65: unmappable character for encoding Cp1251

[javac] //TODO: ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж╨а┬╡╨б╨В╨а╤С╨бтАЪ╨б╨К ╨а

╤Ч╨б╨В╨а┬░╨а╨Ж╨а╤С╨а┬╗╨б╨К╨а╨Е╨а╤Х╨б╨Г╨бтАЪ╨б╨К ╨а┬╖╨а┬░╨б╨В╨а┬╡╨а╤Ц╨а╤С╨б╨Г╨бтА

Ъ╨б╨В╨а╤С╨б╨В╨а╤Х╨а╨Ж╨а┬░╨а╨Е╨бтА╣╨бтАж ╨а╥С╨а┬╡╨атДЦ╨б╨Г╨бтАЪ╨а╨Ж╨а╤С╨атДЦ ╨а╨Е

╨а┬░ ╨а╤?╨а╤Х╨а┬▒╨а┬░╨бтАж (╨а╨Е╨б╤У╨а┬╢╨а╨Е╨бтА╣ ╨а┬╗╨а╤С ╨а╤Х╨а┬▒╨бтА╣╨бтАб╨а╨

Е╨бтА╣╨а╤? ╨а╤?╨а╤Х╨а┬▒╨а┬░╨а╤? (╨а╨Е╨а┬╡ ╨а┬а╨атА?) ╨а╤С╨а┬╗╨а╤С ╨а╨Е╨а┬╡╨бтАЪ)

 

[javac]

 

 

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:65: unmappable character for encoding Cp1251

[javac] * ╨а╤Ы╨а┬▒╨б╨В╨а┬░╨а┬▒╨а╤Х╨бтАЪ╨а╤Ф╨а┬░ ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а

╤?╨а╨Е╨бтА╣╨бтАж _bbs ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬░╨а╨Е╨а╥С ╨бтАб╨а┬╡╨б╨В╨а┬╡╨а┬╖ Request

ByPassToServer<br>

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:65: unmappable character for encoding Cp1251

[javac] * ╨а╤Ы╨а┬▒╨б╨В╨а┬░╨а┬▒╨а╤Х╨бтАЪ╨а╤Ф╨а┬░ ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а

╤?╨а╨Е╨бтА╣╨бтАж _bbs ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬░╨а╨Е╨а╥С ╨бтАб╨а┬╡╨б╨В╨а┬╡╨а┬╖ Request

ByPassToServer<br>

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:65: unmappable character for encoding Cp1251

[javac] * ╨а╤Ы╨а┬▒╨б╨В╨а┬░╨а┬▒╨а╤Х╨бтАЪ╨а╤Ф╨а┬░ ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а

╤?╨а╨Е╨бтА╣╨бтАж _bbs ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬░╨а╨Е╨а╥С ╨бтАб╨а┬╡╨б╨В╨а┬╡╨а┬╖ Request

ByPassToServer<br>

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:67: unmappable character for encoding Cp1251

[javac] * @param handler as IBBSHandler - ╨а╤Х╨а┬▒╨б╨В╨а┬░╨а┬▒╨а╤Х╨бтАЪ

╨бтАб╨а╤С╨а╤Ф ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨бтАж ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬░╨а╨Е╨а

╥С

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:67: unmappable character for encoding Cp1251

[javac] * @param handler as IBBSHandler - ╨а╤Х╨а┬▒╨б╨В╨а┬░╨а┬▒╨а╤Х╨бтАЪ

╨бтАб╨а╤С╨а╤Ф ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨бтАж ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬░╨а╨Е╨а

╥С

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:67: unmappable character for encoding Cp1251

[javac] * @param handler as IBBSHandler - ╨а╤Х╨а┬▒╨б╨В╨а┬░╨а┬▒╨а╤Х╨бтАЪ

╨бтАб╨а╤С╨а╤Ф ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨бтАж ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬░╨а╨Е╨а

╥С

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:78: unmappable character for encoding Cp1251

[javac] * by Azagthtot - ╨а╨О╨а╤Ь╨а╤Т╨а┬з╨а╤Т╨атА║╨а╤Т ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж

╨а┬╡╨б╨В╨б╨П╨а┬╡╨а╤? ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨атДЦ ╨бтАж╨а┬░╨а╨Е╨а╥С╨а

┬╗╨а┬╡╨б╨В, ╨а╤Ч╨а╤Х╨бтАЪ╨а╤Х╨а╤? ╨б╨Л╨а┬╖╨а┬░╨а┬╡╨а╤?

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:78: unmappable character for encoding Cp1251

[javac] * by Azagthtot - ╨а╨О╨а╤Ь╨а╤Т╨а┬з╨а╤Т╨атА║╨а╤Т ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж

╨а┬╡╨б╨В╨б╨П╨а┬╡╨а╤? ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨атДЦ ╨бтАж╨а┬░╨а╨Е╨а╥С╨а

┬╗╨а┬╡╨б╨В, ╨а╤Ч╨а╤Х╨бтАЪ╨а╤Х╨а╤? ╨б╨Л╨а┬╖╨а┬░╨а┬╡╨а╤?

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:78: unmappable character for encoding Cp1251

[javac] * by Azagthtot - ╨а╨О╨а╤Ь╨а╤Т╨а┬з╨а╤Т╨атА║╨а╤Т ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж

╨а┬╡╨б╨В╨б╨П╨а┬╡╨а╤? ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨атДЦ ╨бтАж╨а┬░╨а╨Е╨а╥С╨а

┬╗╨а┬╡╨б╨В, ╨а╤Ч╨а╤Х╨бтАЪ╨а╤Х╨а╤? ╨б╨Л╨а┬╖╨а┬░╨а┬╡╨а╤?

[javac]

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:78: unmappable character for encoding Cp1251

[javac] * by Azagthtot - ╨а╨О╨а╤Ь╨а╤Т╨а┬з╨а╤Т╨атА║╨а╤Т ╨а╤Ч╨б╨В╨а╤Х╨а╨Ж

╨а┬╡╨б╨В╨б╨П╨а┬╡╨а╤? ╨а╤Ф╨а┬░╨б╨Г╨бтАЪ╨а╤Х╨а╤?╨а╨Е╨бтА╣╨атДЦ ╨бтАж╨а┬░╨а╨Е╨а╥С╨а

┬╗╨а┬╡╨б╨В, ╨а╤Ч╨а╤Х╨бтАЪ╨а╤Х╨а╤? ╨б╨Л╨а┬╖╨а┬░╨а┬╡╨а╤?

[javac]

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:83: unmappable character for encoding Cp1251

[javac] * @param command - ╨а╤Ф╨а╤Х╨а╤?╨а┬░╨а╨Е╨а╥С╨а┬░ ╨б╨Г ╨а╤Ч╨а┬╡╨б

╨В╨а┬╡╨бтАЮ╨а╤С╨а╤Ф╨б╨Г╨а╤Х╨а╤? _bbs

[javac] ^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\communitybbs\CommunityBoa

rd.java:83: unmappable character for encoding Cp1251

[javac] * @param command - ╨а╤Ф╨а╤Х╨а╤?╨а┬░╨а╨Е╨а╥С╨а┬░ ╨б╨Г ╨а╤Ч╨а┬╡╨б

╨В╨а┬╡╨бтАЮ╨а╤С╨а╤Ф╨б╨Г╨а╤Х╨а╤? _bbs

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminCursedWeapons.java:329: unmappable character for encoding Cp1251

[javac] //activeChar.sendMessage("╨а╤Я╨б

╨В╨а╤С╨а╤?╨а┬╡╨б╨В: //cw_add <╨а╤С╨а╥С ╨а╤С╨а┬╗╨а╤С ╨а╤С╨а╤?╨б╨П>");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminCursedWeapons.java:329: unmappable character for encoding Cp1251

[javac] //activeChar.sendMessage("╨а╤Я╨б

╨В╨а╤С╨а╤?╨а┬╡╨б╨В: //cw_add <╨а╤С╨а╥С ╨а╤С╨а┬╗╨а╤С ╨а╤С╨а╤?╨б╨П>");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:170: unmappable character for encoding Cp1251

[javac] activeChar.sendMessage(".... ╨а╤?╨а╤С╨б╨

В╨а╤Х╨а╨Ж╨бтА╣╨а┬╡ ╨а╤Ф╨а╤Х╨а╤Х╨б╨В╨а╥С╨а╤С╨а╨Е╨а┬░╨бтАЪ╨бтА╣: x: " + activeChar

.getX() + " y: " + activeChar.getY() + " z: " + activeChar.getZ());

[javac] ^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:179: unmappable character for encoding Cp1251

[javac] activeChar.sendMessage("╨а╤Я╨б╨В

╨а╤С╨а╤?╨а┬╡╨б╨В: //admin_geo_load <╨б╨В╨а┬╡╨а╤Ц╨а╤С╨а╤Х╨а╨Е_X> <╨б╨В╨а┬╡╨а╤Ц╨а╤

С╨а╤Х╨а╨Е_Y>");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:196: unmappable character for encoding Cp1251

[javac] activeChar.sendM

essage("GeoEngine: ╨б╨В╨а┬╡╨а╤Ц╨а╤С╨а╤Х╨а╨Е [" + rx + "," + ry + "] ╨а╨Е╨а┬╡ ╨б╨

Г╨а╤?╨а╤Х╨а╤Ц ╨а┬╖╨а┬░╨а╤Ц╨б╨В╨б╤У╨а┬╖╨а╤С╨бтАЪ╨б╨Г╨б╨П.");

[javac]

 

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:214: unmappable character for encoding Cp1251

[javac] activeChar.sendMessage("╨а╤Я╨б╨В

╨а╤С╨а╤?╨а┬╡╨б╨В: //admin_geo_unload <╨б╨В╨а┬╡╨а╤Ц╨а╤С╨а╤Х╨а╨Е_X> <╨б╨В╨а┬╡╨а╤Ц╨

а╤С╨а╤Х╨а╨Е_Y>");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:247: unmappable character for encoding Cp1251

[javac] activeChar.sendMessage("╨а╤Я╨б╨В

╨а╤С╨а╤?╨а┬╡╨б╨В: //admin_geo_bug ╨а╨Ж╨а┬░╨бтВм ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬╡╨а╨Е╨бтАЪ╨а┬

░╨б╨В╨а╤С╨атДЦ ╨бтАЪ╨б╤У╨бтАЪ");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:247: unmappable character for encoding Cp1251

[javac] activeChar.sendMessage("╨а╤Я╨б╨В

╨а╤С╨а╤?╨а┬╡╨б╨В: //admin_geo_bug ╨а╨Ж╨а┬░╨бтВм ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬╡╨а╨Е╨бтАЪ╨а┬

░╨б╨В╨а╤С╨атДЦ ╨бтАЪ╨б╤У╨бтАЪ");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\admincommandhandl

ers\AdminGeodata.java:247: unmappable character for encoding Cp1251

[javac] activeChar.sendMessage("╨а╤Я╨б╨В

╨а╤С╨а╤?╨а┬╡╨б╨В: //admin_geo_bug ╨а╨Ж╨а┬░╨бтВм ╨а╤Ф╨а╤Х╨а╤?╨а╤?╨а┬╡╨а╨Е╨бтАЪ╨а┬

░╨б╨В╨а╤С╨атДЦ ╨бтАЪ╨б╤У╨бтАЪ");

[javac]

^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\handler\itemhandlers\Extr

actableItems.java:128: unmappable character for encoding Cp1251

[javac] // by Azagthtot ╨а╤Я╨а╤Х╨а╥С╨а╥С╨а┬╡╨б╨В╨а┬╢╨а╤Ф╨а┬░ ╨а╤?╨а╨Е╨а╤

Х╨а┬╢╨а┬╡╨б╨Г╨бтАЪ╨а╨Ж╨а┬╡╨а╨Е╨а╨Е╨а╤Х╨атДЦ ╨б╨В╨а┬░╨б╨Г╨а╤Ч╨а┬░╨а╤Ф╨а╤Х╨а╨Ж╨а╤Ф

╨а╤С

[javac] ^

[javac] C:\core1\head-src\com\l2jfrozen\gameserver\model\quest\Quest.java:19

2: unmappable character for encoding Cp1251

[javac] /** OnSpawn ╨а╥С╨а┬╡╨атДЦ╨б╨Г╨бтАЪ╨а╨Ж╨а╤С╨а┬╡ ╨а╤Ч╨б╨В╨

а╤С ╨б╨Г╨а╤Ч╨а┬░╨б╤У╨а╨Е╨а┬╡ ╨а╤?╨а╤Х╨а┬▒╨а┬░ */

[javac]

^

[javac] 28 errors

 

BUILD FAILED

C:\core1\build.xml:65: Compile failed; see the compiler error output for details

.

 

Total time: 10 seconds

C:\core1>

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Хорошо, но проблему мою это не решает :С

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Хорошо, но проблему мою это не решает :С

Все файлы которые выдают ошибку открой нотепадом и смени им кодировку UTF-8(Без БОМ)

Должно помоч.

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