spammerr 0 Опубликовано 28 января, 2012 Есть какая-то команда или хз чё, когда нажимаешь на бафера, чтоб сразу кидало в квест, а не нажимать кнопку допустим "Взять Бафф"(action="bypass -h npc_%objectId%_Quest 15012_NPCBuffer"), и тогда только открывался список баффов? допустим есть нпц баффер. его хтмл лежит в data/html/teleporter/979 но как сделать так чтоб при нажатии на нпц кидало сразу на хтмл data/scripts/quests/15012_NPCBuffer/ 1.html. ?? парит как то каждый раз нажимать "Взять бафф" чтоб кидало в квест. Пробовал копировать содержимое 1.html в 979.html, но ничего не происходит при нажатии любой кнопки.. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Mikki 0 Опубликовано 28 января, 2012 Код бафера под спойлер скинь. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
MustanG™ 40 Опубликовано 28 января, 2012 Пиши в асю помогу Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
spammerr 0 Опубликовано 28 января, 2012 __init__.py Скрытый текстimport sysfrom net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "15010_NPCBuffer" NPC=[979,40009,30256] ADENA_ID=57 QuestId = 15012 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "..............! - Importing Custom: 15012: NPC BUFFER.............." class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>Can only be used by clan donator members.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Fighter Buffs if event == "2": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(4699,10).getEffects(st.getPlayer(),st.getPlayer ()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer() ) return "1.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "3": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer( )) SkillTable.getInstance().getInfo(4703,10).getEffects(st.getPlayer(),st.getPlayer ()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer() ) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer() ) return "1.htm" st.setState(State.COMPLETED) if event == "4": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHPMP() st.getPlayer().restoreCP() return "1.htm" st.setState(State.COMPLETED) if event == "5": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "1.htm" st.setState(State.COMPLETED) if event == "6": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHPMP() return "1.htm" st.setState(State.COMPLETED) #Wind Walk if event == "7": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Decrease Weight if event == "8": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Shield if event == "9": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Might if event == "10": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Mental Shield if event == "11": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Bless the Body if event == "12": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Bless the Soul if event == "13": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Resist Shock if event == "15": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Concentration if event == "16": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "17": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Bless Shield if event == "18": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Acumen if event == "20": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Empower if event == "21": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Haste if event == "22": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Guidance if event == "23": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Focus if event == "24": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Death Whisper if event == "25": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) if event == "26": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "27": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "28": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "29": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "30": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "31": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "32": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "33": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "34": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "35": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "36": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "38": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "2.htm" if event == "39": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "40": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "41": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "42": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "43": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "44": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "45": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "46": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "47": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "48": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "49": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "50": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "51": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" if event == "52": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "3.htm" st.setState(State.COMPLETED) #Chant of Battle if event == "53": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Shielding if event == "54": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Fire if event == "55": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Flame if event == "56": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of life if event == "57": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Fury if event == "58": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Evasion if event == "59": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Rage if event == "60": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Revenge if event == "61": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Vampire if event == "62": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Eagle if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Predator if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Greater Might if event == "71": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Noblesse Blessing if event == "70": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "1.htm" st.setState(State.COMPLETED) #Invigor if event == "72": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Elemental Protection if event == "73": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1352,1),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Divine Protection if event == "74": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1353,1),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Arcane Protection if event == "75": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1354,1),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Regeneration if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Agility if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Clarity if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Advanced Block if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Kiss of Eva if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Greater Shield if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "82": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Body of Avatar if event == "83": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Resist Aqua if event == "84": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Resist Fire if event == "85": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Resist Wind if event == "86": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Resist Poison if event == "87": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(State.COMPLETED) #Salvation if event == "88": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False) st.getPlayer().restoreHPMP() return "1.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "89": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "8.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "90": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "8.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "8.htm" st.setState(State.COMPLETED) #War Chant if event == "92": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Earth Chant if event == "93": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Blessing of Queen if event == "94": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "9.htm" st.setState(State.COMPLETED) #Gift of Queen if event == "95": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "9.htm" st.setState(State.COMPLETED) #Blessing of Seraphim if event == "96": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "9.htm" st.setState(State.COMPLETED) #Gift of Seraphim if event == "97": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "9.htm" st.setState(State.COMPLETED) #Chant of Spirit if event == "65": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #chant of magnus if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "7.htm" st.setState(State.COMPLETED) #Cancel if event == "98": st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #CPHEAL if event == "69": st.takeItems(ADENA_ID,0) st.getPlayer().restoreCP() return "1.htm" st.setState(State.COMPLETED) #Mage Buff if event == "100": st.takeItems(ADENA_ID,0) st.getPlayer().restoreCP() SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "1.htm" st.setState(State.COMPLETED) if event == "101": st.takeItems(ADENA_ID,0) st.getPlayer().restoreCP() SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "1.htm" st.setState(State.COMPLETED) #Argument Might if event == "102": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(3132,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #Argument Focus if event == "103": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(3141,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #Argument Empower if event == "104": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(3133,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #Argument Wild Magic if event == "105": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(3142,10).getEffects(st.getPlayer(),st.getPlayer ()) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #Salvation if event == "106": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1410,1).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #Heroic Valor if event == "107": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer() ) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #HBatle Force if event == "108": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) #Spel Force if event == "109": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer( )) st.getPlayer().restoreHPMP() return "10.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(State.COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) 1.htm Скрытый текст<html><title>Buffer:</title><center> <img src="L2UI_CH3.herotower_deco" height="30" width="256"></center> <center><img src="L2UI.SquareGray" width=250 height=1></center> <br> <center> <table width=230> <tr> <td align=center><img src=icon.skill0163 width=32 height=32 align=left></td> <td align=center><img src=icon.skill0304 width=32 height=32 align=left></td> <td align=center><img src=icon.skill0307 width=32 height=32 align=left></td> </tr> <tr><td></td></tr> <tr> <td align=center><button value="Buffs" action="bypass -h Quest 15012_NPCBuffer 5.htm" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> <td align=center><button value="Songs" action="bypass -h Quest 15012_NPCBuffer 3.htm" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> <td align=center><button value="Dances" action="bypass -h Quest 15012_NPCBuffer 2.htm" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> </tr> <tr><td></td></tr> <tr> <td align=center><img src=icon.skill1413 width=32 height=32 align=left></td> <td align=center><img src=icon.skill1355 width=32 height=32 align=left></td> <td align=center><img src=icon.skill1346 width=32 height=32 align=left></td> </tr> <tr><td></td></tr> <tr> <td align=center><button value="Chants" action="bypass -h Quest 15012_NPCBuffer 7.htm" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> <td align=center><button value="Prophecy's" action="bypass -h Quest 15012_NPCBuffer 8.htm" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> <td align=center><button value="Pet Buffs" action="bypass -h Quest 15012_NPCBuffer 9.htm" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> </tr> <tr> </tr> <tr><td></td></tr> <tr> <td align=center><img src="icon.skill0427" width=32 height=32></td></tr> <td align=center><img src="icon.skill0435" width=32 height=32></td> <td align=center><img src="icon.skill0438" width=32 height=32></td> </tr> <tr><td></td></tr> <tr> <td align=center><button value="Fighter Buffs" action="bypass -h Quest 15012_NPCBuffer 2" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> <td align=center><button value="Mage Buffs" action="bypass -h Quest 15012_NPCBuffer 3" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> <td align=center><button value="HP/MP/CP" action="bypass -h Quest 15012_NPCBuffer 4" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> </tr> <tr><td></td></tr> <tr><td></td></tr> </table> <table> <tr> <td align=center><img src="icon.skill1056" width=32 height=32></td> </tr> <tr><td></td></tr> <tr> <td align=center><button value="Cancel Buffs" action="bypass -h Quest 15012_NPCBuffer 98" width=75 height=21 back="L2UI_CH3.Btn1_normalDisable" fore="L2UI_CH3.Btn1_normalDisable"></td> </tr> </table> </center> <br> <center><img src="L2UI.SquareGray" width=250 height=1></center> </body> </html> Поделиться сообщением Ссылка на сообщение Поделиться на 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spammerr 0 Опубликовано 28 января, 2012 Пиши в асю помогу аси нет Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
spammerr 0 Опубликовано 28 января, 2012 Код бафера под спойлер скинь. Ну так что?? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты