nilyex 0 Опубликовано 12 января, 2019 Данные маленькие фиксы предназначены для сборки мобиуса хелиос. Но при желании можете допилить под свою сборку, если знаете как. Данные предметы и скиллы работают на 100% и проверены мной. Во многих шаровых сборках данные скиллы отсутствуют вообще, вообщем поехали. 1) Открываем data/skills/27600-27699 Спойлер <skill id="27788" toLevel="4" name="Saiha's Trust"> ///////ПАССИВНЫЙ СКИЛЛ ОТ ДВУХ ТАЛИКОВ (БЕНИР + САЙХА) - данный текст удалить <!-- Skill Power. + $s1, Reuse Cooldown + $s2 --> <icon> <value level="1">icon.bm_sayhas_talisman</value> <value level="2">icon.bm_sayhas_talisman</value> <value level="3">icon.bm_sayhas_talisman</value> <value level="4">icon.bm_sayhas_talisman</value> </icon> <operateType>P</operateType> <targetType>SELF</targetType> <isMagic>3</isMagic> <effects> <effect name="PhysicalSkillPower"> <amount> <value level="1">2</value> <value level="2">3</value> <value level="3">5</value> <value level="4">9</value> </amount> <mode>PER</mode> </effect> <effect name="MagicalSkillPower"> <amount> <value level="1">2</value> <value level="2">3</value> <value level="3">5</value> <value level="4">9</value> </amount> <mode>PER</mode> </effect> <effect name="Reuse"> <amount> <value level="1">-2</value> <value level="2">-3</value> <value level="3">-5</value> <value level="4">-5</value> </amount> <mode>PER</mode> </effect> </effects> </skill> <skill id="27789" toLevel="4" name="Sayha's Protection"> ///////4 АКТИВНЫХ СКИЛЛА ДЛЯ ТАЛИКОВ САЙХИ - данный текст удалить <!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. --> <icon> <value level="1">icon.skill0000</value> <value level="2">icon.skill0000</value> <value level="3">icon.skill0000</value> <value level="4">icon.skill0000</value> </icon> <operateType>A2</operateType> <hitTime>3000</hitTime> <coolTime>500</coolTime> <effectPoint>687</effectPoint> <abnormalTime>45</abnormalTime> <operateType>A2</operateType> <abnormalType>RHAPSODY</abnormalType> <basicProperty>NONE</basicProperty> <rideState>NONE</rideState> <magicCriticalRate>5</magicCriticalRate> <targetType>SELF</targetType> <affectScope>SINGLE</affectScope> <reuseDelay> <value level="1">600000</value> <value level="2">420000</value> <value level="3">300000</value> <value level="4">180000</value> </reuseDelay> <effects> <effect name="DamageByAttack"> <amount> <value level="1">-5</value> <value level="2">-7</value> <value level="3">-7</value> <value level="4">-10</value> </amount> <type>PK</type> <mode>PER</mode> </effect> <effect name="DamageByAttack"> <amount> <value level="1">-5</value> <value level="2">-7</value> <value level="3">-7</value> <value level="4">-10</value> </amount> <type>ENEMY_ALL</type> <mode>PER</mode> </effect> </effects> </skill> <skill id="27790" toLevel="4" name="Sayha's Encouragement"> <!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. --> <icon> <value level="1">icon.skill0000</value> <value level="2">icon.skill0000</value> <value level="3">icon.skill0000</value> <value level="4">icon.skill0000</value> </icon> <operateType>A2</operateType> <hitTime>3000</hitTime> <coolTime>500</coolTime> <effectPoint>687</effectPoint> <abnormalTime>180</abnormalTime> <operateType>A2</operateType> <abnormalType>RHAPSODY</abnormalType> <basicProperty>NONE</basicProperty> <rideState>NONE</rideState> <magicCriticalRate>5</magicCriticalRate> <targetType>SELF</targetType> <affectScope>SINGLE</affectScope> <reuseDelay> <value level="1">600000</value> <value level="2">480000</value> <value level="3">480000</value> <value level="4">300000</value> </reuseDelay> <effects> <effect name="PveMagicalSkillDamageBonus"> <amount> <value level="1">5</value> <value level="2">8</value> <value level="3">8</value> <value level="4">10</value> </amount> <mode>PER</mode> </effect> <effect name="PvePhysicalAttackDamageBonus"> <amount> <value level="1">5</value> <value level="2">8</value> <value level="3">8</value> <value level="4">10</value> </amount> <mode>PER</mode> </effect> <effect name="PvePhysicalSkillDamageBonus"> <amount> <value level="1">5</value> <value level="2">8</value> <value level="3">8</value> <value level="4">10</value> </amount> <mode>PER</mode> </effect> </effects> </skill> <skill id="27791" toLevel="4" name="Sayha's Anger"> <!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. --> <icon> <value level="1">icon.skill0000</value> <value level="2">icon.skill0000</value> <value level="3">icon.skill0000</value> <value level="4">icon.skill0000</value> </icon> <operateType>A2</operateType> <hitTime>3000</hitTime> <coolTime>500</coolTime> <effectPoint>687</effectPoint> <abnormalTime>45</abnormalTime> <operateType>A2</operateType> <abnormalType>RHAPSODY</abnormalType> <basicProperty>NONE</basicProperty> <rideState>NONE</rideState> <magicCriticalRate>5</magicCriticalRate> <targetType>SELF</targetType> <affectScope>SINGLE</affectScope> <reuseDelay> <value level="1">600000</value> <value level="2">480000</value> <value level="3">480000</value> <value level="4">300000</value> </reuseDelay> <effects> <effect name="PvpMagicalSkillDamageBonus"> <amount> <value level="1">8</value> <value level="2">8</value> <value level="3">12</value> <value level="4">15</value> </amount> <mode>PER</mode> </effect> <effect name="PvpPhysicalAttackDamageBonus"> <amount> <value level="1">8</value> <value level="2">8</value> <value level="3">12</value> <value level="4">15</value> </amount> <mode>PER</mode> </effect> <effect name="PvpPhysicalSkillDamageBonus"> <amount> <value level="1">8</value> <value level="2">8</value> <value level="3">12</value> <value level="4">15</value> </amount> <mode>PER</mode> </effect> </effects> </skill> <skill id="27792" toLevel="3" name="Sayha's Support"> <!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. --> <icon> <value level="1">icon.skill0000</value> <value level="2">icon.skill0000</value> <value level="3">icon.skill0000</value> </icon> <operateType>A1</operateType> <targetType>SELF</targetType> <reuseDelay> <value level="1">1800000</value> <value level="2">1200000</value> <value level="3">360000</value> </reuseDelay> <effects> <effect name="ManaHealPercent"> <amount> <value level="1">20</value> <value level="2">20</value> <value level="3">30</value> </amount> <mode>PER</mode> </effect> <effect name="HealPercent"> <amount> <value level="1">20</value> <value level="2">20</value> <value level="3">30</value> </amount> <mode>PER</mode> </effect> <effect name="CpHealPercent"> <amount> <value level="1">30</value> <value level="2">30</value> <value level="3">50</value> </amount> <mode>PER</mode> </effect> </effects> </skill> Идем почти в конец, и добавляем то, что под спойлером: (пробелы между строками в скиллах, и пометки возле скиллов - удалить!) 2) Далее идем в stats/items/28400-28499 Спускаемся в середину, и добавляем то, что под спойлером: (если есть талики сайхи - заменяем) п.с. структура в разных сборках может быть разная. Подстраиваемся по ситуации, если значения разные. Спойлер <item id="28440" name="Sayha's Talisman Stage 4" type="Armor"> <!-- When equipped, P. Def. + 676, M. Def. + 441, X/SP Gain + 5%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 2%, Skill Cooldown - 2%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="4" /> <!-- Sayha's Talisman Stage 4 --> </skills> </item> <item id="28441" name="Sayha's Talisman Stage 5" type="Armor"> <!-- When equipped, P. Def. + 901, M. Def. + 589, XP/SP Gain + 7%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 2%, Skill Cooldown - 2%. Active Skills. Sayha's Protection Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="5" /> <!-- Sayha's Talisman Stage 5 --> <skill id="27789" level="1" /> <!-- Sayha's Protection --> </skills> </item> <item id="28442" name="Sayha's Talisman Stage 6" type="Armor"> <!-- When equipped, P. Def. + 1126, M. Def. + 736, XP/SP Gain + 10%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 3%, Skill Cooldown - 3%. Active Skills. Sayha's Protection Lv. 1. Sayha's Encouragement Lv1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="6" /> <!-- Sayha's Talisman Stage 6 --> <skill id="27789" level="1" /> <!-- Sayha's Protection --> <skill id="27790" level="1" /> <!-- Sayha's Encouragement --> </skills> </item> <item id="28443" name="Sayha's Talisman Stage 7" type="Armor"> <!-- When equipped, P. Def. + 1351, M. Def. + 883, XP/SP Gain + 15%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 3%, Skill Cooldown - 3%. <Active Skills>. Sayha's Protection Lv. 1. Sayha's Encouragement Lv. 1. Sayha's Anger Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="7" /> <!-- Sayha's Talisman Stage 7 --> <skill id="27789" level="1" /> <!-- Sayha's Protection --> <skill id="27790" level="1" /> <!-- Sayha's Encouragement --> <skill id="27791" level="1" /> <!-- Sayha's Anger --> </skills> </item> <item id="28444" name="Sayha's Talisman Stage 8" type="Armor"> <!-- When equipped, P. Def. + 1576, M. Def. + 1030, XP/SP Gain + 20%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 5%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 2. Sayha's Encouragement Lv. 2. Sayha's Anger Lv. 2. Sayha's Support Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="8" /> <!-- Sayha's Talisman Stage 8 --> <skill id="27789" level="2" /> <!-- Sayha's Protection --> <skill id="27790" level="2" /> <!-- Sayha's Encouragement --> <skill id="27791" level="2" /> <!-- Sayha's Anger --> <skill id="27792" level="1" /> <!-- Sayha's Support --> </skills> </item> <item id="28445" name="Sayha's Talisman Stage 9" type="Armor"> <!-- When equipped, P. Def. + 1801, M. Def. + 1178, XP/SP Gain + 25%, Effect of Potions/Medicines + 5000. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 5%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 3. Sayha's Encouragement Lv. 3. Sayha's Anger Lv. 3. Sayha's Support Lv. 2. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="9" /> <!-- Sayha's Talisman Stage 9 --> <skill id="27789" level="3" /> <!-- Sayha's Protection --> <skill id="27790" level="3" /> <!-- Sayha's Encouragement --> <skill id="27791" level="3" /> <!-- Sayha's Anger --> <skill id="27792" level="2" /> <!-- Sayha's Support --> </skills> </item> <item id="28446" name="Sayha's Talisman Stage 10" type="Armor"> <!-- When equipped, P. Def. + 2027, M. Def. + 1325, XP/SP Gain + 30%, Effect of Potions/Medicines + 7000. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 9%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 4. Sayha's Encouragement Lv. 4. Sayha's Anger Lv. 4. Sayha's Support Lv. 3. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. --> <set name="icon" val="icon.bm_sayhas_talisman" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="deco1" /> <set name="immediate_effect" val="true" /> <set name="material" val="GOLD" /> <set name="weight" val="150" /> <set name="is_tradable" val="false" /> <set name="is_dropable" val="false" /> <set name="is_depositable" val="false" /> <set name="is_sellable" val="false" /> <skills> <skill id="27787" level="10" /> <!-- Sayha's Talisman Stage 10 --> <skill id="27789" level="4" /> <!-- Sayha's Protection --> <skill id="27790" level="4" /> <!-- Sayha's Encouragement --> <skill id="27791" level="4" /> <!-- Sayha's Anger --> <skill id="27792" level="3" /> <!-- Sayha's Support --> </skills> Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
nilyex 0 Опубликовано 14 января, 2019 Забыл добавить, необходимо прикрутить итемы сайхи от 4 лвла и бенир 12 лвл в armorsets, у кого нет. И прописать к ним активацию пассивного скила 27788 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты