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Статы для ваших вещей


Описание

В данном мануале вы узнаете все виды стат для ваших вещей

HP & MP

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

MAX_HP

maxHp

MAX_MP

maxMp

MAX_CP

maxCp

REGENERATE_HP_RATE

regHp

REGENERATE_CP_RATE

regCp

REGENERATE_MP_RATE

regMp

RECHARGE_MP_RATE

gainMp

HEAL_EFFECTIVNESS

gainHp

HEAL_PROFICIENCY

giveHp

HEAL_STATIC_BONUS

bonusHp

LIMIT_HP

limitHp

non-displayed hp limit

ATTACK & DEFENCE

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

POWER_DEFENCE

pDef

MAGIC_DEFENCE

mDef

POWER_ATTACK

pAtk

MAGIC_ATTACK

mAtk

PHYSICAL_SKILL_POWER

physicalSkillPower

POWER_ATTACK_SPEED

pAtkSpd

MAGIC_ATTACK_SPEED

mAtkSpd

how fast a magic spell is casted (including animation)

ATK_REUSE

atkReuse

make bows hit simple hits way slower and will not affect skills

P_REUSE

pReuse

MAGIC_REUSE_RATE

mReuse

how fast a magic spell becomes ready to reuse

SHIELD_DEFENCE

sDef

CRITICAL_DAMAGE

cAtk

CRITICAL_DAMAGE_ADD

cAtkAdd

this is another type for special critical damage mods - vicious stance, crit power and crit damage SA

MAGIC_CRIT_DMG

mCritPower

PVP BONUS

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

PVP_PHYSICAL_DMG

pvpPhysDmg

PVP_MAGICAL_DMG

pvpMagicalDmg

PVP_PHYS_SKILL_DMG

pvpPhysSkillsDmg

PVP_PHYSICAL_DEF

pvpPhysDef

PVP_MAGICAL_DEF

pvpMagicalDef

PVP_PHYS_SKILL_DEF

pvpPhysSkillsDef

PVE BONUS

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

PVE_PHYSICAL_DMG

pvePhysDmg

PVE_PHYS_SKILL_DMG

pvePhysSkillsDmg

PVE_BOW_DMG

pveBowDmg

PVE_BOW_SKILL_DMG

pveBowSkillsDmg

PVE_MAGICAL_DMG

pveMagicalDmg

ATTACK & DEFENCE RATES

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

EVASION_RATE

rEvas

P_SKILL_EVASION

pSkillEvas

CRIT_DAMAGE_EVASION

critDamEvas

SHIELD_RATE

rShld

CRITICAL_RATE

rCrit

BLOW_RATE

blowRate

LETHAL_RATE

lethalRate

MCRITICAL_RATE

mCritRate

EXPSP_RATE

rExp

ATTACK_CANCEL

cancel

MAGIC_FAILURE_RATE

magicFailureRate

ACCURACY & RANGE

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

ACCURACY_COMBAT

accCombat

POWER_ATTACK_RANGE

pAtkRange

MAGIC_ATTACK_RANGE

mAtkRange

POWER_ATTACK_ANGLE

pAtkAngle

ATTACK_COUNT_MAX

atkCountMax

RUN_SPEED

runSpd

Run speed, walk & escape speed are calculated proportionally, magic speed is a buff

WALK_SPEED

walkSpd

Run speed, walk & escape speed are calculated proportionally, magic speed is a buff

BASIC STATS

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

STAT_STR

STR

STAT_CON

CON

STAT_DEX

DEX

STAT_INT

INT

STAT_WIT

WIT

STAT_MEN

MEN

stats of various abilities

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

BREATH

breath

FALL

fall

AGGRESSION

aggression

locks a mob on tank caster

BLEED

bleed

by daggers, like poison

POISON

poison

by magic, hp dmg over time

STUN

stun

disable move/ATTACK for a period of time

ROOT

root

disable movement, but not ATTACK

MOVEMENT

movement

slowdown movement, debuff

CONFUSION

confusion

mob changes target, opposite to aggression/hate

SLEEP

sleep

sleep (don't move/ATTACK) until attacked

VALAKAS

valakas

VULNERABILITIES

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

AGGRESSION_VULN

aggressionVuln

BLEED_VULN

bleedVuln

POISON_VULN

poisonVuln

STUN_VULN

stunVuln

PARALYZE_VULN

paralyzeVuln

ROOT_VULN

rootVuln

SLEEP_VULN

sleepVuln

CONFUSION_VULN

confusionVuln

MOVEMENT_VULN

movementVuln

CANCEL_VULN

cancelVuln

Resistance for cancel type skills

DERANGEMENT_VULN

derangementVuln

DEBUFF_VULN

debuffVuln

BUFF_VULN

buffVuln

CRIT_VULN

critVuln

Resistence to Crit DMG in percent.

CRIT_ADD_VULN

critAddVuln

Resistence to Crit DMG in value (ex: +100 will be 100 more crit dmg, NOT 100% more).

MAGIC_DAMAGE_VULN

magicDamVul

RESISTANCES

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

FIRE_RES

fireRes

WIND_RES

windRes

WATER_RES

waterRes

EARTH_RES

earthRes

HOLY_RES

holyRes

DARK_RES

darkRes

VALAKAS_RES

valakasRes

MAGIC_SUCCESS_RES

magicSuccRes

ELEMENT POWER

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

FIRE_POWER

firePower

WATER_POWER

waterPower

WIND_POWER

windPower

EARTH_POWER

earthPower

HOLY_POWER

holyPower

DARK_POWER

darkPower

PROFICIENCY

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

AGGRESSION_PROF

aggressionProf

BLEED_PROF

bleedProf

POISON_PROF

poisonProf

STUN_PROF

stunProf

PARALYZE_PROF

paralyzeProf

ROOT_PROF

rootProf

SLEEP_PROF

sleepProf

CONFUSION_PROF

confusionProf

PROF

movementProf

CANCEL_PROF

cancelProf

DERANGEMENT_PROF

derangementProf

DEBUFF_PROF

debuffProf

CRIT_PROF

critProf

WEAPONS VULNERABILITIES

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

NONE_WPN_VULN

noneWpnVuln

Shields!!||

SWORD_WPN_VULN

swordWpnVuln

BLUNT_WPN_VULN

bluntWpnVuln

DAGGER_WPN_VULN

daggerWpnVuln

BOW_WPN_VULN

bowWpnVuln

CROSSBOW_WPN_VULN

crossbowWpnVuln

POLE_WPN_VULN

poleWpnVuln

ETC_WPN_VULN

etcWpnVuln

FIST_WPN_VULN

fistWpnVuln

DUAL_WPN_VULN

dualWpnVuln

DUALFIST_WPN_VULN

dualFistWpnVuln

BIGSWORD_WPN_VULN

bigSwordWpnVuln

BIGBLUNT_WPN_VULN

bigBluntWpnVuln

DUALDAGGER_WPN_VULN

dualDaggerWpnVuln

RAPIER_WPN_VULN

rapierWpnVuln

ANCIENT_WPN_VULN

ancientWpnVuln

PET_WPN_VULN

petWpnVuln

 

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

REFLECT_DAMAGE_PERCENT

reflectDam

REFLECT_SKILL_MAGIC

reflectSkillMagic

REFLECT_SKILL_PHYSIC

reflectSkillPhysic

VENGEANCE_SKILL_MAGIC_DAMAGE

vengeanceMdam

VENGEANCE_SKILL_PHYSICAL_DAMAGE

vengeancePdam

ABSORB_DAMAGE_PERCENT

absorbDam

TRANSFER_DAMAGE_PERCENT

transDam

MANA_SHIELD_PERCENT

manaShield

TRANSFER_DAMAGE_TO_PLAYER

transDamToPlayer

ABSORB_MANA_DAMAGE_PERCENT

absorbDamMana

 

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

MAX_LOAD

maxLoad

WEIGHT_LIMIT

weightLimit

 

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

PATK_PLANTS

pAtk-plants

PATK_INSECTS

pAtk-insects

PATK_ANIMALS

pAtk-animals

PATK_MONSTERS

pAtk-monsters

PATK_DRAGONS

pAtk-dragons

PATK_GIANTS

pAtk-giants

PATK_MCREATURES

pAtk-magicCreature

 

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

PDEF_PLANTS

pDef-plants

PDEF_INSECTS

pDef-insects

PDEF_ANIMALS

pDef-animals

PDEF_MONSTERS

pDef-monsters

PDEF_DRAGONS

pDef-dragons

PDEF_GIANTS

pDef-giants

PDEF_MCREATURES

pDef-magicCreature

 

ExSkill

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

INV_LIM

inventoryLimit

WH_LIM

whLimit

FREIGHT_LIM

FreightLimit

P_SELL_LIM

PrivateSellLimit

P_BUY_LIM

PrivateBuyLimit

REC_D_LIM

DwarfRecipeLimit

REC_C_LIM

CommonRecipeLimit

C4 Stats

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

PHYSICAL_MP_CONSUME_RATE

PhysicalMpConsumeRate

MAGICAL_MP_CONSUME_RATE

MagicalMpConsumeRate

DANCE_MP_CONSUME_RATE

DanceMpConsumeRate

BOW_MP_CONSUME_RATE

BowMpConsumeRate

HP_CONSUME_RATE

HpConsumeRate

MP_CONSUME

MpConsume

SOULSHOT_COUNT

soulShotCount

T1 Stats

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

transformId

transformId

TALISMAN_SLOTS

talisman

CLOAK_SLOT

cloak

Shield Stats

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

SHIELD_DEFENCE_ANGLE

shieldDefAngle

Skill mastery

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

SKILL_MASTERY

skillMastery

Vitality

java/com/l2jserver/gameserver/skills/Stats.java

enum

name

VITALITY_CONSUME_RATE

vitalityConsumeRate

Skill Multipliers

Can be used with: mul order

Value

Final %

2

+100%

1.9

+90%

1.8

+80%

1.7

+70%

1.6

+60%

1.5

+50%

1.4

+40%

1.3

+30%

1.2

+20%

1.1

+10%

1

0%

0.9

-10%

0.8

-20%

0.7

-30%

0.6

-40%

0.5

-50%

0.4

-60%

0.3

-70%

0.2

-80%

0.1

-90%

0

-100%

 

Can be used with: basemul order

Value

Final %

1

+100%

0.9

+90%

0.8

+80%

0.7

+70%

0.6

+60%

0.5

+50%

0.4

+40%

0.3

+30%

0.2

+20%

0.1

+10%

0

0%

-0.1

-10%

-0.2

-20%

-0.3

-30%

-0.4

-40%

-0.5

-50%

-0.6

-60%

-0.7

-70%

-0.8

-80%

-0.9

-90%

-1

-100%

Race ID's

Usage: <target race_id="Value"/>

java/com/l2jserver/gameserver/templates/chars/L2NpcTemplate.java

Race Type

Value

UNDEAD

1

MAGICCREATURE

2

BEAST

3

ANIMAL

4

PLANT

5

HUMANOID

6

SPIRIT

7

ANGEL

8

DEMON

9

DRAGON

10

GIANT

11

BUG

12

FAIRIE

13

HUMAN

14

ELVE

15

DARKELVE

16

ORC

17

DWARVE

18

OTHER

19

NONLIVING

20

SIEGEWEAPON

21

DEFENDINGARMY

22

MERCENARIE

23

UNKNOWN

24

KAMAEL

25

NONE

26

Condition Values

Usage: <set name="condition" val="Value"/>

java/com/l2jserver/gameserver/model/L2Skill.java

Cond Type

Value

COND_RUNNING

1

COND_WALKING

2

COND_SIT

4

COND_BEHIND

8

COND_CRIT

16

COND_LOWHP

32

COND_ROBES

64

COND_CHARGES

128

COND_SHIELD

256

SOME COMBINATIONS EXAMPLES

Conditions Included

Value

COND_BEHIND/COND_CRIT

24

Targets

Usage: <set name="target" val="Value"/>

java/com/l2jserver/gameserver/model/L2Skill.java

Target Values

TARGET_NONE

TARGET_SELF

TARGET_ONE

TARGET_PARTY

TARGET_ALLY

TARGET_CLAN

TARGET_PET

TARGET_SUMMON

TARGET_AREA

TARGET_FRONT_AREA

TARGET_BEHIND_AREA

TARGET_AURA

TARGET_FRONT_AURA

TARGET_BEHIND_AURA

TARGET_CORPSE

TARGET_UNDEAD

TARGET_AREA_UNDEAD

TARGET_CORPSE_ALLY

TARGET_CORPSE_CLAN

TARGET_CORPSE_PLAYER

TARGET_CORPSE_PET

TARGET_AREA_CORPSE_MOB

TARGET_CORPSE_MOB

TARGET_UNLOCKABLE

TARGET_HOLY

TARGET_FLAGPOLE

TARGET_PARTY_MEMBER

TARGET_PARTY_OTHER

TARGET_PARTY_CLAN

TARGET_ENEMY_SUMMON

TARGET_OWNER_PET

TARGET_GROUND

TARGET_PARTY_NOTME

TARGET_AREA_SUMMON

TARGET_CLAN_MEMBER

Effects

Usage: effect name="Values"

java/com/l2jserver/gameserver/skills/effects/*.java

name

AbortCast

Betray

BigHead

BlockResurrection

Bluff

Buff

Cancel

CancelDebuff

ChameleonRest

ChanceSkillTrigger

CharmOfCourage

CharmOfLuck

ClanGate

CombatPointHeal

CombatPointHealOverTime.

ConfuseMob

!Confusion

CpDamPercent

DamOverTime

Debuff

Disarm

EnemyCharge

FakeDeath

Fear

Fusion

Grow

HealOverTime

Hide

ImmobileBuff

ImmobilePetBuff

IncreaseCharges

Invincible.

ManaDamOverTime

ManaHealOverTime

MpConsumePerLevel

Mute

Negate

NoblesseBless

Paralyze

Petrification

PhoenixBless

PhysicalAttackMute

PhysicalMute

ProtectionBlessing

Recovery

Relax

RemoveTarget

Root

Signet

SignetAntiSummon

SignetMDam

SignetNoise

SilenceMagicPhysical

SilentMove

Sleep

Spoil

Stun

StunSelf

TargetMe

ThrowUp

TransferDamage

Transformation

Warp

Abnormal Effects

Usage: abnormal="name"

java/com/l2jserver/gameserver/skills/AbnormalEffect.java

enum

name

NULL

null

BLEEDING

bleed

POISON

poison

REDCIRCLE

redcircle

ICE

ice

WIND

wind

FEAR

fear

STUN

stun

SLEEP

sleep

MUTED

mute

ROOT

root

HOLD_1

hold1

HOLD_2

hold2

UNKNOWN_13

unknown13

BIG_HEAD

bighead

FLAME

flame

UNKNOWN_16

unknown16

GROW

grow

FLOATING_ROOT

floatroot

DANCE_STUNNED

dancestun

FIREROOT_STUN

firerootstun

STEALTH

stealth

IMPRISIONING_1

imprison1

IMPRISIONING_2

imprison2

MAGIC_CIRCLE

magiccircle

ICE2

ice2

EARTHQUAKE

earthquake

UNKNOWN_27

unknown27

INVULNERABLE

invulnerable

VITALITY

vitality

REAL_TARGET

realtarget

DEATH_MARK

deathmark

SKULL_FEAR

skull_fear

CONFUSED

confused

currently disabled

Special Effects

Usage: special="name"

java/com/l2jserver/gameserver/skills/AbnormalEffect.java

enum

name

S_INVINCIBLE

invincible

S_AIR_STUN

airstun

S_AIR_ROOT

airroot

S_BAGUETTE_SWORD

baguettesword

S_YELLOW_AFFRO

yellowafro

S_PINK_AFFRO

pinkafro

S_BLACK_AFFRO

blackafro

S_UNKNOWN8

unknown8

S_STIGMA_SHILIEN

stigmashilien

S_STAKATOROOT

stakatoroot

S_FREEZING

freezing

S_VESPER

vesper

Event Effects

E_AFRO_1

afrobaguette1

E_AFRO_2

afrobaguette2

E_AFRO_3

afrobaguette3

E_EVASWRATH

evaswrath

E_HEADPHONE

headphone

E_VESPER_1

vesper1

E_VESPER_2

vesper2

E_VESPER_3

vesper3

EffectType

java/com/l2jserver/gameserver/templates/skills/L2EffectType.java

name

BUFF

DEBUFF

CANCEL_DEBUFF

CHARGE

DMG_OVER_TIME

HEAL_OVER_TIME

COMBAT_POINT_HEAL

COMBAT_POINT_HEAL_OVER_TIME

CPDAMPERCENT

MANA_DMG_OVER_TIME

MANA_HEAL_OVER_TIME

MP_CONSUME_PER_LEVEL

RELAXING

STUN

ROOT

SLEEP

HATE

FAKE_DEATH

CONFUSION

CONFUSE_MOB_ONLY

MUTE

FEAR

SILENT_MOVE

SEED

PARALYZE

STUN_SELF

PHYSICAL_MUTE

PHYSICAL_ATTACK_MUTE

REMOVE_TARGET

TARGET_ME

SILENCE_MAGIC_PHYSICAL

BETRAY

NOBLESSE_BLESSING

PHOENIX_BLESSING

PETRIFICATION

BLUFF

CHARM_OF_LUCK

INVINCIBLE

TRANSFORMATION

DISARM

CHARMOFCOURAGE

SIGNET_EFFECT

SIGNET_GROUND

WARP

SPOIL

PROTECTION_BLESSING

FUSION

CHANCE_SKILL_TRIGGER

CLAN_GATE

CANCEL

NEGATE

THROW_UP

HIDE

ABORT_CAST

INCREASE_CHARGES

BLOCK_RESURRECTION

DAMAGE_TRANSFER

SkillType

Usage: <set name="skillType" val="Values"/>

java/com/l2jserver/gameserver/templates/skills/L2SkillType.java

Values

Damage

PDAM

MDAM

CPDAM

MANADAM

CPDAMPERCENT

DOT

MDOT

DRAIN_SOUL

DRAIN

DEATHLINK

FATAL

BLOW

SIGNET

SIGNET_CASTTIME

Disablers

BLEED

POISON

STUN

ROOT

CONFUSION

FEAR

SLEEP

CONFUSE_MOB_ONLY

MUTE

PARALYZE

DISARM

HP, MP, CP

HEAL

HOT

BALANCE_LIFE

HEAL_PERCENT

HEAL_STATIC

COMBATPOINTHEAL

CPHEAL_PERCENT

CPHOT

MANAHEAL

MANA_BY_LEVEL

MANAHEAL_PERCENT

MANARECHARGE

MPHOT

HPMPCPHEAL_PERCENT

HPMPHEAL_PERCENT

HPCPHEAL_PERCENT

CHAIN_HEAL

Sp

GIVE_SP

reco

GIVE_RECO

Vitality

GIVE_VITALITY

Aggro

AGGDAMAGE

for adding hate to a mob

AGGREDUCE

will reduce the hate of a target depending on skill power

AGGREMOVE

should remove all hate from the target

AGGREDUCE_CHAR

will reduce hate of target depending on skill power but only for the caster

AGGDEBUFF

will make a debuff, then also adds hate to target

Fishing

FISHING

PUMPING

REELING

Misc

UNLOCK

UNLOCK_SPECIAL

ENCHANT_ARMOR

ENCHANT_WEAPON

ENCHANT_ATTRIBUTE

SOULSHOT

SPIRITSHOT

SIEGEFLAG

TAKECASTLE

TAKEFORT

WEAPON_SA

DELUXE_KEY_UNLOCK

SOW

HARVEST

GET_PLAYER

AGATHION

MOUNT

INSTANT_JUMP

DETECTION

DUMMY

Creation

COMMON_CRAFT

DWARVEN_CRAFT

CREATE_ITEM

EXTRACTABLE

EXTRACTABLE_FISH

LEARN_SKILL

Summons

SUMMON

FEED_PET

DEATHLINK_PET

STRSIEGEASSAULT

ERASE

BETRAY

DECOY

SPAWN

Cancel

CANCEL

CANCEL_STATS

CANCEL_DEBUFF

MAGE_BANE

WARRIOR_BANE

NEGATE

BUFF

DEBUFF

PASSIVE

CONT

FUSION

RESURRECT

CHARGEDAM

MHOT

DETECT_WEAKNESS

LUCK

RECALL

TELEPORT

SUMMON_FRIEND

SPOIL

SWEEP

FAKE_DEATH

UNDEAD_DEFENSE

BEAST_FEED

BEAST_RELEASE

BEAST_RELEASE_ALL

BEAST_SKILL

BEAST_ACCOMPANY

CHARGESOUL

TRANSFORMDISPEL

SUMMON_TRAP

DETECT_TRAP

REMOVE_TRAP

SHIFT_TARGET

Kamael WeaponChange

CHANGEWEAPON

STEAL_BUFF

Skill is done within the core

COREDONE

CHANGE_APPEARANCE

Refuel Airship

REFUEL

Unimplemented

NOTDONE

BALLISTA

Operate Types

Usage: <set name="operateType" val="Type"/>

java/com/l2jserver/gameserver/model/skills/L2SkillOpType.java

Type

description (not 100% confirmed)

A1

Active Skill with "Instant Effect" (for example damage skills heal/pdam/mdam/cpdam skills).

A2

Active Skill with "Continuous effect + Instant effect" (for example buff/debuff or damage/heal over time skills).

A3

Active Skill with "Instant effect + Continuous effect"

A4

Active Skill with "Instant effect + ?" used for special event herb.

CA1

Continuous Active Skill with "instant effect" (instant effect casted by ticks).

CA5

Continuous Active Skill with "continuous effect" (continuous effect casted by ticks).

DA1

Directional Active Skill with "Charge/Rush instant effect"

DA2

Directional Active Skill with "Charge/Rush Continuous effect"

P

Passive Skill

T

Toggle Skill

Chance Skills Conditions

Usage: <set name="chanceType" val="Condition"/>

java/com/l2jserver/gameserver/model/ChanceCondition.java

Conditions

Description

ON_HIT

You hit an enemy

ON_CRIT

You hit an enemy - was crit

ON_CAST

You cast a skill

ON_PHYSICAL

You cast a skill - it was a physical one

ON_MAGIC

You cast a skill - it was a magic one

ON_MAGIC_GOOD

You cast a skill - it was a magic one - good magic

ON_MAGIC_OFFENSIVE

You cast a skill - it was a magic one - offensive magic

ON_ATTACKED

You are attacked by enemy

ON_ATTACKED_HIT

You are attacked by enemy - by hit

ON_ATTACKED_CRIT

You are attacked by enemy - by hit - was crit

ON_HIT_BY_SKILL

A skill was casted on you

ON_HIT_BY_OFFENSIVE_SKILL

An evil skill was casted on you

ON_HIT_BY_GOOD_MAGIC

A good skill was casted on you

ON_EVADED_HIT

Evading melee attack

ON_START

Effect only - on start

ON_ACTION_TIME

Effect only - each second

ON_EXIT

Effect only - on exit

Elements

Usage: <set name="element" val="Value"/>

java/com/l2jserver/gameserver/model/Elementals.java

Element Type

Value

NONE

-1

FIRE

0

WATER

1

WIND

2

EARTH

3

HOLY

4

DARK

5

Slots

java/com/l2jserver/gameserver/model/itemcontainer/inventory.java

PAPERDOLL_UNDER

0

PAPERDOLL_HEAD

1

PAPERDOLL_HAIR

2

PAPERDOLL_HAIR2

3

PAPERDOLL_NECK

4

PAPERDOLL_RHAND

5

PAPERDOLL_CHEST

6

PAPERDOLL_LHAND

7

PAPERDOLL_REAR

8

PAPERDOLL_LEAR

9

PAPERDOLL_GLOVES

10

PAPERDOLL_LEGS

11

PAPERDOLL_FEET

12

PAPERDOLL_RFINGER

13

PAPERDOLL_LFINGER

14

PAPERDOLL_LBRACELET

15

PAPERDOLL_RBRACELET

16

PAPERDOLL_DECO1

17

PAPERDOLL_DECO2

18

PAPERDOLL_DECO3

19

PAPERDOLL_DECO4

20

PAPERDOLL_DECO5

21

PAPERDOLL_DECO6

22

PAPERDOLL_CLOAK

23

PAPERDOLL_BELT

24

PAPERDOLL_TOTALSLOTS

25

Orders

Order

Description

0x08

to set

0x10

to add/sub (weapon, armor, jewelery) & (STR, CON, DEX, INT, WIT ,MEN)

0x30

to mul/div (masteries, buffs, debuffs, SA's, Armors_bonus)

0x40

to add/sub (masteries, buffs, debuffs, SA's)

0x50

to set override

Armors Allowed

Usage: <set name="armorsAllowed" val="Value"/>

java/com/l2jserver/gameserver/templates/item/L2ArmorType.java

enum

Value

NONE

None

LIGHT

Light

HEAVY

Heavy

MAGIC

Magic

SIGIL

Sigil

SHIELD

Shield

Weapons Allowed

Usage: <set name="weaponsAllowed" val="Value"/>

java/com/l2jserver/gameserver/templates/item/L2WeaponType.java

enum

Value

SWORD

Sword

BLUNT

Blunt

DAGGER

Dagger

BOW

Bow

POLE

Pole

NONE

None

DUAL

Dual Sword

ETC

Etc

FIST

Fist

DUALFIST

Dual Fist

FISHINGROD

Rod

RAPIER

Rapier

ANCIENTSWORD

Ancient

CROSSBOW

Crossbow

FLAG

Flag

OWNTHING

Ownthing

DUALDAGGER

Dual Dagger

BIGBLUNT

Big Blunt

BIGSWORD

Big Sword



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