Статы для ваших вещей
Описание
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
MAX_HP
maxHp
MAX_MP
maxMp
MAX_CP
maxCp
REGENERATE_HP_RATE
regHp
REGENERATE_CP_RATE
regCp
REGENERATE_MP_RATE
regMp
RECHARGE_MP_RATE
gainMp
HEAL_EFFECTIVNESS
gainHp
HEAL_PROFICIENCY
giveHp
HEAL_STATIC_BONUS
bonusHp
LIMIT_HP
limitHp
non-displayed hp limit
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
POWER_DEFENCE
pDef
MAGIC_DEFENCE
mDef
POWER_ATTACK
pAtk
MAGIC_ATTACK
mAtk
PHYSICAL_SKILL_POWER
physicalSkillPower
POWER_ATTACK_SPEED
pAtkSpd
MAGIC_ATTACK_SPEED
mAtkSpd
how fast a magic spell is casted (including animation)
ATK_REUSE
atkReuse
make bows hit simple hits way slower and will not affect skills
P_REUSE
pReuse
MAGIC_REUSE_RATE
mReuse
how fast a magic spell becomes ready to reuse
SHIELD_DEFENCE
sDef
CRITICAL_DAMAGE
cAtk
CRITICAL_DAMAGE_ADD
cAtkAdd
this is another type for special critical damage mods - vicious stance, crit power and crit damage SA
MAGIC_CRIT_DMG
mCritPower
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
PVP_PHYSICAL_DMG
pvpPhysDmg
PVP_MAGICAL_DMG
pvpMagicalDmg
PVP_PHYS_SKILL_DMG
pvpPhysSkillsDmg
PVP_PHYSICAL_DEF
pvpPhysDef
PVP_MAGICAL_DEF
pvpMagicalDef
PVP_PHYS_SKILL_DEF
pvpPhysSkillsDef
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
PVE_PHYSICAL_DMG
pvePhysDmg
PVE_PHYS_SKILL_DMG
pvePhysSkillsDmg
PVE_BOW_DMG
pveBowDmg
PVE_BOW_SKILL_DMG
pveBowSkillsDmg
PVE_MAGICAL_DMG
pveMagicalDmg
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
EVASION_RATE
rEvas
P_SKILL_EVASION
pSkillEvas
CRIT_DAMAGE_EVASION
critDamEvas
SHIELD_RATE
rShld
CRITICAL_RATE
rCrit
BLOW_RATE
blowRate
LETHAL_RATE
lethalRate
MCRITICAL_RATE
mCritRate
EXPSP_RATE
rExp
ATTACK_CANCEL
cancel
MAGIC_FAILURE_RATE
magicFailureRate
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
ACCURACY_COMBAT
accCombat
POWER_ATTACK_RANGE
pAtkRange
MAGIC_ATTACK_RANGE
mAtkRange
POWER_ATTACK_ANGLE
pAtkAngle
ATTACK_COUNT_MAX
atkCountMax
RUN_SPEED
runSpd
Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
WALK_SPEED
walkSpd
Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
STAT_STR
STR
STAT_CON
CON
STAT_DEX
DEX
STAT_INT
INT
STAT_WIT
WIT
STAT_MEN
MEN
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
BREATH
breath
FALL
fall
AGGRESSION
aggression
locks a mob on tank caster
BLEED
bleed
by daggers, like poison
POISON
poison
by magic, hp dmg over time
STUN
stun
disable move/ATTACK for a period of time
ROOT
root
disable movement, but not ATTACK
MOVEMENT
movement
slowdown movement, debuff
CONFUSION
confusion
mob changes target, opposite to aggression/hate
SLEEP
sleep
sleep (don't move/ATTACK) until attacked
VALAKAS
valakas
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
AGGRESSION_VULN
aggressionVuln
BLEED_VULN
bleedVuln
POISON_VULN
poisonVuln
STUN_VULN
stunVuln
PARALYZE_VULN
paralyzeVuln
ROOT_VULN
rootVuln
SLEEP_VULN
sleepVuln
CONFUSION_VULN
confusionVuln
MOVEMENT_VULN
movementVuln
CANCEL_VULN
cancelVuln
Resistance for cancel type skills
DERANGEMENT_VULN
derangementVuln
DEBUFF_VULN
debuffVuln
BUFF_VULN
buffVuln
CRIT_VULN
critVuln
Resistence to Crit DMG in percent.
CRIT_ADD_VULN
critAddVuln
Resistence to Crit DMG in value (ex: +100 will be 100 more crit dmg, NOT 100% more).
MAGIC_DAMAGE_VULN
magicDamVul
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
FIRE_RES
fireRes
WIND_RES
windRes
WATER_RES
waterRes
EARTH_RES
earthRes
HOLY_RES
holyRes
DARK_RES
darkRes
VALAKAS_RES
valakasRes
MAGIC_SUCCESS_RES
magicSuccRes
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
FIRE_POWER
firePower
WATER_POWER
waterPower
WIND_POWER
windPower
EARTH_POWER
earthPower
HOLY_POWER
holyPower
DARK_POWER
darkPower
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
AGGRESSION_PROF
aggressionProf
BLEED_PROF
bleedProf
POISON_PROF
poisonProf
STUN_PROF
stunProf
PARALYZE_PROF
paralyzeProf
ROOT_PROF
rootProf
SLEEP_PROF
sleepProf
CONFUSION_PROF
confusionProf
PROF
movementProf
CANCEL_PROF
cancelProf
DERANGEMENT_PROF
derangementProf
DEBUFF_PROF
debuffProf
CRIT_PROF
critProf
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
NONE_WPN_VULN
noneWpnVuln
Shields!!||
SWORD_WPN_VULN
swordWpnVuln
BLUNT_WPN_VULN
bluntWpnVuln
DAGGER_WPN_VULN
daggerWpnVuln
BOW_WPN_VULN
bowWpnVuln
CROSSBOW_WPN_VULN
crossbowWpnVuln
POLE_WPN_VULN
poleWpnVuln
ETC_WPN_VULN
etcWpnVuln
FIST_WPN_VULN
fistWpnVuln
DUAL_WPN_VULN
dualWpnVuln
DUALFIST_WPN_VULN
dualFistWpnVuln
BIGSWORD_WPN_VULN
bigSwordWpnVuln
BIGBLUNT_WPN_VULN
bigBluntWpnVuln
DUALDAGGER_WPN_VULN
dualDaggerWpnVuln
RAPIER_WPN_VULN
rapierWpnVuln
ANCIENT_WPN_VULN
ancientWpnVuln
PET_WPN_VULN
petWpnVuln
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
REFLECT_DAMAGE_PERCENT
reflectDam
REFLECT_SKILL_MAGIC
reflectSkillMagic
REFLECT_SKILL_PHYSIC
reflectSkillPhysic
VENGEANCE_SKILL_MAGIC_DAMAGE
vengeanceMdam
VENGEANCE_SKILL_PHYSICAL_DAMAGE
vengeancePdam
ABSORB_DAMAGE_PERCENT
absorbDam
TRANSFER_DAMAGE_PERCENT
transDam
MANA_SHIELD_PERCENT
manaShield
TRANSFER_DAMAGE_TO_PLAYER
transDamToPlayer
ABSORB_MANA_DAMAGE_PERCENT
absorbDamMana
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
MAX_LOAD
maxLoad
WEIGHT_LIMIT
weightLimit
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
PATK_PLANTS
pAtk-plants
PATK_INSECTS
pAtk-insects
PATK_ANIMALS
pAtk-animals
PATK_MONSTERS
pAtk-monsters
PATK_DRAGONS
pAtk-dragons
PATK_GIANTS
pAtk-giants
PATK_MCREATURES
pAtk-magicCreature
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
PDEF_PLANTS
pDef-plants
PDEF_INSECTS
pDef-insects
PDEF_ANIMALS
pDef-animals
PDEF_MONSTERS
pDef-monsters
PDEF_DRAGONS
pDef-dragons
PDEF_GIANTS
pDef-giants
PDEF_MCREATURES
pDef-magicCreature
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
INV_LIM
inventoryLimit
WH_LIM
whLimit
FREIGHT_LIM
FreightLimit
P_SELL_LIM
PrivateSellLimit
P_BUY_LIM
PrivateBuyLimit
REC_D_LIM
DwarfRecipeLimit
REC_C_LIM
CommonRecipeLimit
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
PHYSICAL_MP_CONSUME_RATE
PhysicalMpConsumeRate
MAGICAL_MP_CONSUME_RATE
MagicalMpConsumeRate
DANCE_MP_CONSUME_RATE
DanceMpConsumeRate
BOW_MP_CONSUME_RATE
BowMpConsumeRate
HP_CONSUME_RATE
HpConsumeRate
MP_CONSUME
MpConsume
SOULSHOT_COUNT
soulShotCount
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
transformId
transformId
TALISMAN_SLOTS
talisman
CLOAK_SLOT
cloak
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
SHIELD_DEFENCE_ANGLE
shieldDefAngle
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
SKILL_MASTERY
skillMastery
java/com/l2jserver/gameserver/skills/Stats.java
enum
name
VITALITY_CONSUME_RATE
vitalityConsumeRate
Can be used with: mul order
Value
Final %
2
+100%
1.9
+90%
1.8
+80%
1.7
+70%
1.6
+60%
1.5
+50%
1.4
+40%
1.3
+30%
1.2
+20%
1.1
+10%
1
0%
0.9
-10%
0.8
-20%
0.7
-30%
0.6
-40%
0.5
-50%
0.4
-60%
0.3
-70%
0.2
-80%
0.1
-90%
0
-100%
Can be used with: basemul order
Value
Final %
1
+100%
0.9
+90%
0.8
+80%
0.7
+70%
0.6
+60%
0.5
+50%
0.4
+40%
0.3
+30%
0.2
+20%
0.1
+10%
0
0%
-0.1
-10%
-0.2
-20%
-0.3
-30%
-0.4
-40%
-0.5
-50%
-0.6
-60%
-0.7
-70%
-0.8
-80%
-0.9
-90%
-1
-100%
Usage: <target race_id="Value"/>
java/com/l2jserver/gameserver/templates/chars/L2NpcTemplate.java
Race Type
Value
UNDEAD
1
MAGICCREATURE
2
BEAST
3
ANIMAL
4
PLANT
5
HUMANOID
6
SPIRIT
7
ANGEL
8
DEMON
9
DRAGON
10
GIANT
11
BUG
12
FAIRIE
13
HUMAN
14
ELVE
15
DARKELVE
16
ORC
17
DWARVE
18
OTHER
19
NONLIVING
20
SIEGEWEAPON
21
DEFENDINGARMY
22
MERCENARIE
23
UNKNOWN
24
KAMAEL
25
NONE
26
Usage: <set name="condition" val="Value"/>
java/com/l2jserver/gameserver/model/L2Skill.java
Cond Type
Value
COND_RUNNING
1
COND_WALKING
2
COND_SIT
4
COND_BEHIND
8
COND_CRIT
16
COND_LOWHP
32
COND_ROBES
64
COND_CHARGES
128
COND_SHIELD
256
SOME COMBINATIONS EXAMPLES
Conditions Included
Value
COND_BEHIND/COND_CRIT
24
Usage: <set name="target" val="Value"/>
java/com/l2jserver/gameserver/model/L2Skill.java
Target Values
TARGET_NONE
TARGET_SELF
TARGET_ONE
TARGET_PARTY
TARGET_ALLY
TARGET_CLAN
TARGET_PET
TARGET_SUMMON
TARGET_AREA
TARGET_FRONT_AREA
TARGET_BEHIND_AREA
TARGET_AURA
TARGET_FRONT_AURA
TARGET_BEHIND_AURA
TARGET_CORPSE
TARGET_UNDEAD
TARGET_AREA_UNDEAD
TARGET_CORPSE_ALLY
TARGET_CORPSE_CLAN
TARGET_CORPSE_PLAYER
TARGET_CORPSE_PET
TARGET_AREA_CORPSE_MOB
TARGET_CORPSE_MOB
TARGET_UNLOCKABLE
TARGET_HOLY
TARGET_FLAGPOLE
TARGET_PARTY_MEMBER
TARGET_PARTY_OTHER
TARGET_PARTY_CLAN
TARGET_ENEMY_SUMMON
TARGET_OWNER_PET
TARGET_GROUND
TARGET_PARTY_NOTME
TARGET_AREA_SUMMON
TARGET_CLAN_MEMBER
Usage: effect name="Values"
java/com/l2jserver/gameserver/skills/effects/*.java
name
AbortCast
Betray
BigHead
BlockResurrection
Bluff
Buff
Cancel
CancelDebuff
ChameleonRest
ChanceSkillTrigger
CharmOfCourage
CharmOfLuck
ClanGate
CombatPointHeal
CombatPointHealOverTime.
ConfuseMob
!Confusion
CpDamPercent
DamOverTime
Debuff
Disarm
EnemyCharge
FakeDeath
Fear
Fusion
Grow
HealOverTime
Hide
ImmobileBuff
ImmobilePetBuff
IncreaseCharges
Invincible.
ManaDamOverTime
ManaHealOverTime
MpConsumePerLevel
Mute
Negate
NoblesseBless
Paralyze
Petrification
PhoenixBless
PhysicalAttackMute
PhysicalMute
ProtectionBlessing
Recovery
Relax
RemoveTarget
Root
Signet
SignetAntiSummon
SignetMDam
SignetNoise
SilenceMagicPhysical
SilentMove
Sleep
Spoil
Stun
StunSelf
TargetMe
ThrowUp
TransferDamage
Transformation
Warp
Usage: abnormal="name"
java/com/l2jserver/gameserver/skills/AbnormalEffect.java
enum
name
NULL
null
BLEEDING
bleed
POISON
poison
REDCIRCLE
redcircle
ICE
ice
WIND
wind
FEAR
fear
STUN
stun
SLEEP
sleep
MUTED
mute
ROOT
root
HOLD_1
hold1
HOLD_2
hold2
UNKNOWN_13
unknown13
BIG_HEAD
bighead
FLAME
flame
UNKNOWN_16
unknown16
GROW
grow
FLOATING_ROOT
floatroot
DANCE_STUNNED
dancestun
FIREROOT_STUN
firerootstun
STEALTH
stealth
IMPRISIONING_1
imprison1
IMPRISIONING_2
imprison2
MAGIC_CIRCLE
magiccircle
ICE2
ice2
EARTHQUAKE
earthquake
UNKNOWN_27
unknown27
INVULNERABLE
invulnerable
VITALITY
vitality
REAL_TARGET
realtarget
DEATH_MARK
deathmark
SKULL_FEAR
skull_fear
CONFUSED
confused
currently disabled
Usage: special="name"
java/com/l2jserver/gameserver/skills/AbnormalEffect.java
enum
name
S_INVINCIBLE
invincible
S_AIR_STUN
airstun
S_AIR_ROOT
airroot
S_BAGUETTE_SWORD
baguettesword
S_YELLOW_AFFRO
yellowafro
S_PINK_AFFRO
pinkafro
S_BLACK_AFFRO
blackafro
S_UNKNOWN8
unknown8
S_STIGMA_SHILIEN
stigmashilien
S_STAKATOROOT
stakatoroot
S_FREEZING
freezing
S_VESPER
vesper
E_AFRO_1
afrobaguette1
E_AFRO_2
afrobaguette2
E_AFRO_3
afrobaguette3
E_EVASWRATH
evaswrath
E_HEADPHONE
headphone
E_VESPER_1
vesper1
E_VESPER_2
vesper2
E_VESPER_3
vesper3
java/com/l2jserver/gameserver/templates/skills/L2EffectType.java
name
BUFF
DEBUFF
CANCEL_DEBUFF
CHARGE
DMG_OVER_TIME
HEAL_OVER_TIME
COMBAT_POINT_HEAL
COMBAT_POINT_HEAL_OVER_TIME
CPDAMPERCENT
MANA_DMG_OVER_TIME
MANA_HEAL_OVER_TIME
MP_CONSUME_PER_LEVEL
RELAXING
STUN
ROOT
SLEEP
HATE
FAKE_DEATH
CONFUSION
CONFUSE_MOB_ONLY
MUTE
FEAR
SILENT_MOVE
SEED
PARALYZE
STUN_SELF
PHYSICAL_MUTE
PHYSICAL_ATTACK_MUTE
REMOVE_TARGET
TARGET_ME
SILENCE_MAGIC_PHYSICAL
BETRAY
NOBLESSE_BLESSING
PHOENIX_BLESSING
PETRIFICATION
BLUFF
CHARM_OF_LUCK
INVINCIBLE
TRANSFORMATION
DISARM
CHARMOFCOURAGE
SIGNET_EFFECT
SIGNET_GROUND
WARP
SPOIL
PROTECTION_BLESSING
FUSION
CHANCE_SKILL_TRIGGER
CLAN_GATE
CANCEL
NEGATE
THROW_UP
HIDE
ABORT_CAST
INCREASE_CHARGES
BLOCK_RESURRECTION
DAMAGE_TRANSFER
Usage: <set name="skillType" val="Values"/>
java/com/l2jserver/gameserver/templates/skills/L2SkillType.java
Values
Damage
PDAM
MDAM
CPDAM
MANADAM
CPDAMPERCENT
DOT
MDOT
DRAIN_SOUL
DRAIN
DEATHLINK
FATAL
BLOW
SIGNET
SIGNET_CASTTIME
Disablers
BLEED
POISON
STUN
ROOT
CONFUSION
FEAR
SLEEP
CONFUSE_MOB_ONLY
MUTE
PARALYZE
DISARM
HP, MP, CP
HEAL
HOT
BALANCE_LIFE
HEAL_PERCENT
HEAL_STATIC
COMBATPOINTHEAL
CPHEAL_PERCENT
CPHOT
MANAHEAL
MANA_BY_LEVEL
MANAHEAL_PERCENT
MANARECHARGE
MPHOT
HPMPCPHEAL_PERCENT
HPMPHEAL_PERCENT
HPCPHEAL_PERCENT
CHAIN_HEAL
Sp
GIVE_SP
reco
GIVE_RECO
Vitality
GIVE_VITALITY
Aggro
AGGDAMAGE
for adding hate to a mob
AGGREDUCE
will reduce the hate of a target depending on skill power
AGGREMOVE
should remove all hate from the target
AGGREDUCE_CHAR
will reduce hate of target depending on skill power but only for the caster
AGGDEBUFF
will make a debuff, then also adds hate to target
Fishing
FISHING
PUMPING
REELING
Misc
UNLOCK
UNLOCK_SPECIAL
ENCHANT_ARMOR
ENCHANT_WEAPON
ENCHANT_ATTRIBUTE
SOULSHOT
SPIRITSHOT
SIEGEFLAG
TAKECASTLE
TAKEFORT
WEAPON_SA
DELUXE_KEY_UNLOCK
SOW
HARVEST
GET_PLAYER
AGATHION
MOUNT
INSTANT_JUMP
DETECTION
DUMMY
Creation
COMMON_CRAFT
DWARVEN_CRAFT
CREATE_ITEM
EXTRACTABLE
EXTRACTABLE_FISH
LEARN_SKILL
Summons
SUMMON
FEED_PET
DEATHLINK_PET
STRSIEGEASSAULT
ERASE
BETRAY
DECOY
SPAWN
Cancel
CANCEL
CANCEL_STATS
CANCEL_DEBUFF
MAGE_BANE
WARRIOR_BANE
NEGATE
BUFF
DEBUFF
PASSIVE
CONT
FUSION
RESURRECT
CHARGEDAM
MHOT
DETECT_WEAKNESS
LUCK
RECALL
TELEPORT
SUMMON_FRIEND
SPOIL
SWEEP
FAKE_DEATH
UNDEAD_DEFENSE
BEAST_FEED
BEAST_RELEASE
BEAST_RELEASE_ALL
BEAST_SKILL
BEAST_ACCOMPANY
CHARGESOUL
TRANSFORMDISPEL
SUMMON_TRAP
DETECT_TRAP
REMOVE_TRAP
SHIFT_TARGET
Kamael WeaponChange
CHANGEWEAPON
STEAL_BUFF
Skill is done within the core
COREDONE
CHANGE_APPEARANCE
Refuel Airship
REFUEL
Unimplemented
NOTDONE
BALLISTA
Usage: <set name="operateType" val="Type"/>
java/com/l2jserver/gameserver/model/skills/L2SkillOpType.java
Type
description (not 100% confirmed)
A1
Active Skill with "Instant Effect" (for example damage skills heal/pdam/mdam/cpdam skills).
A2
Active Skill with "Continuous effect + Instant effect" (for example buff/debuff or damage/heal over time skills).
A3
Active Skill with "Instant effect + Continuous effect"
A4
Active Skill with "Instant effect + ?" used for special event herb.
CA1
Continuous Active Skill with "instant effect" (instant effect casted by ticks).
CA5
Continuous Active Skill with "continuous effect" (continuous effect casted by ticks).
DA1
Directional Active Skill with "Charge/Rush instant effect"
DA2
Directional Active Skill with "Charge/Rush Continuous effect"
P
Passive Skill
T
Toggle Skill
Usage: <set name="chanceType" val="Condition"/>
java/com/l2jserver/gameserver/model/ChanceCondition.java
Conditions
Description
ON_HIT
You hit an enemy
ON_CRIT
You hit an enemy - was crit
ON_CAST
You cast a skill
ON_PHYSICAL
You cast a skill - it was a physical one
ON_MAGIC
You cast a skill - it was a magic one
ON_MAGIC_GOOD
You cast a skill - it was a magic one - good magic
ON_MAGIC_OFFENSIVE
You cast a skill - it was a magic one - offensive magic
ON_ATTACKED
You are attacked by enemy
ON_ATTACKED_HIT
You are attacked by enemy - by hit
ON_ATTACKED_CRIT
You are attacked by enemy - by hit - was crit
ON_HIT_BY_SKILL
A skill was casted on you
ON_HIT_BY_OFFENSIVE_SKILL
An evil skill was casted on you
ON_HIT_BY_GOOD_MAGIC
A good skill was casted on you
ON_EVADED_HIT
Evading melee attack
ON_START
Effect only - on start
ON_ACTION_TIME
Effect only - each second
ON_EXIT
Effect only - on exit
Usage: <set name="element" val="Value"/>
java/com/l2jserver/gameserver/model/Elementals.java
Element Type
Value
NONE
-1
FIRE
0
WATER
1
WIND
2
EARTH
3
HOLY
4
DARK
5
java/com/l2jserver/gameserver/model/itemcontainer/inventory.java
PAPERDOLL_UNDER
0
PAPERDOLL_HEAD
1
PAPERDOLL_HAIR
2
PAPERDOLL_HAIR2
3
PAPERDOLL_NECK
4
PAPERDOLL_RHAND
5
PAPERDOLL_CHEST
6
PAPERDOLL_LHAND
7
PAPERDOLL_REAR
8
PAPERDOLL_LEAR
9
PAPERDOLL_GLOVES
10
PAPERDOLL_LEGS
11
PAPERDOLL_FEET
12
PAPERDOLL_RFINGER
13
PAPERDOLL_LFINGER
14
PAPERDOLL_LBRACELET
15
PAPERDOLL_RBRACELET
16
PAPERDOLL_DECO1
17
PAPERDOLL_DECO2
18
PAPERDOLL_DECO3
19
PAPERDOLL_DECO4
20
PAPERDOLL_DECO5
21
PAPERDOLL_DECO6
22
PAPERDOLL_CLOAK
23
PAPERDOLL_BELT
24
PAPERDOLL_TOTALSLOTS
25
Order
Description
0x08
to set
0x10
to add/sub (weapon, armor, jewelery) & (STR, CON, DEX, INT, WIT ,MEN)
0x30
to mul/div (masteries, buffs, debuffs, SA's, Armors_bonus)
0x40
to add/sub (masteries, buffs, debuffs, SA's)
0x50
to set override
Usage: <set name="armorsAllowed" val="Value"/>
java/com/l2jserver/gameserver/templates/item/L2ArmorType.java
enum
Value
NONE
None
LIGHT
Light
HEAVY
Heavy
MAGIC
Magic
SIGIL
Sigil
SHIELD
Shield
Usage: <set name="weaponsAllowed" val="Value"/>
java/com/l2jserver/gameserver/templates/item/L2WeaponType.java
enum
Value
SWORD
Sword
BLUNT
Blunt
DAGGER
Dagger
BOW
Bow
POLE
Pole
NONE
None
DUAL
Dual Sword
ETC
Etc
FIST
Fist
DUALFIST
Dual Fist
FISHINGROD
Rod
RAPIER
Rapier
ANCIENTSWORD
Ancient
CROSSBOW
Crossbow
FLAG
Flag
OWNTHING
Ownthing
DUALDAGGER
Dual Dagger
BIGBLUNT
Big Blunt
BIGSWORD
Big Sword
Рекомендуемые комментарии
Комментариев нет