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Decryptor

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  1. Eon Interlude Project Game Server Loading server configuration... MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou rceName -> 2sa1hg8inmi0n02kx0n1|765a16, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLo cation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 2sa 1hg8inmi0n02kx0n1|765a16, idleConnectionTestPeriod -> 3600, initialPoolSize -> 1 0, jdbcUrl -> jdbc:mysql://localhost/eon?useUnicode=true&charactersEncoding=utf- 8 , maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, max IdleTimeExcessConnections -> 0, maxPoolSize -> 3500, maxStatements -> 0, maxStat ementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreads AwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {use r=******, password=******}, propertyCycle -> 0, testConnectionOnCheckin -> false , testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTradi tionalReflectiveProxies -> false ] =============================-[ Eon Interlude Project modified by L2jSoftware ] ######################################### ######################################### ### ### ### Eon Interlude Project ### ### Official website: ### ### www.eonsw.ru ### ### ### ######################################### ######################################### Updated characters online status. Cleaned 0 elements from database. IDFactory: 102912 id's available. SkillTreeTable: Loaded 36058 skills. FishingSkillTreeTable: Loaded 109 general skills. FishingSkillTreeTable: Loaded 8 dwarven skills. EnchantSkillTreeTable: Loaded 13290 enchant skills. PledgeSkillTreeTable: Loaded 64 pledge skills ItemTable: Loaded 1136 Armors. ItemTable: Loaded 6888 Items. Error in file D:\server\server\data\stats\weapon\9900-9999.xml java.lang.NullPointerException at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java :119) at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem. java:101) at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:93) at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java: 159) at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.ja va:129) at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:242) at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java :168) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:327) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:794) ItemTable: Loaded 1304 Weapons. Extractable items data: Loaded 334 extractable items! Summon items data: Loaded 14 summon items. TradeController: Loaded 503 Buylists. TradeController: Loaded 120 Limited Buylists. Initializing Walkers Routes Table. WalkerRoutesTable: Loaded 222 Npc Walker Routes. RecipeController: Loaded 871 Recipes. ====================================================================-[ Skills ] ArmorSetsTable: Loaded 60 armor sets. FishTable: Loaded 270 Fishes. SkillSpellbookTable: Loaded 334 Spellbooks. CharTemplateTable: Loaded 89 Character Templates. Cache[html]: Running lazy cache Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50) Restored 0 clans from the database. NpcTable: Loaded 8048 Npc Templates. NpcTable: Loaded 435 Minions. HennaTable: Loaded 180 Templates. HennaTreeTable: Loaded 7128 Henna Tree Templates. Helper Buff Table: Loaded 15 Templates. ####################################################### Initializing ClanHallManager Loaded: 0 clan halls Loaded: 44 free clan halls SiegeManager of Bandit Stronghold Devastated Castle: 86280 sec. until siege begin Fortress of Resistanse: 431880 sec. to capture SiegeManager of Wild Beast Reserve Fortress of The Dead ####################################################### Initializing CastleManager L2World: Setting up World Regions L2World: (87 by 128) World Region Grid set up. Loaded: 9 castles Initializing SiegeManager Initializing FortManager Loaded: 21 fortress Initializing FortSiegeManager TeleportLocationTable: Loaded 942 Teleport Location Templates. LevelUpData: Loaded 89 Character Level Up Templates. Loading zones... Initializing ArenaManager Initializing TownManager Initializing OlympiadStadiaManager Initializing CustomZoneManager Initializing GrandBossManager GrandBossManager: Loaded 11 Instances Initializing FishingZoneManager GrandBossManager: Initialized 18 Grand Boss Zones Done: loaded 516 zones. Siege of Oren: Sun Sep 11 16:00:00 EEST 2011 Siege of Giran: Sun Sep 11 16:00:00 EEST 2011 Siege of Gludio: Sat Sep 17 20:00:00 EEST 2011 Siege of Dion: Sat Sep 17 20:00:00 EEST 2011 Siege of Innadril: Sun Sep 11 16:00:00 EEST 2011 Siege of Aden: Sat Sep 17 20:00:00 EEST 2011 Siege of Goddard: Sun Sep 11 16:00:00 EEST 2011 DayNightSpawnManager: Day/Night handler initialised Siege of Schuttgart: Sat Sep 17 20:00:00 EEST 2011 Siege of Rune: Sat Sep 17 20:00:00 EEST 2011 respawn delay is negative for spawnId:156362 SpawnTable: Loaded 37585 Npc Spawn Locations. ==================================================================-[ Managers ] RaidBossSpawnManager: Loaded 182 Instances RaidBossSpawnManager: Scheduled 0 Instances DayNightSpawnManager: Deleted 0 night creatures DayNightSpawnManager: Spawning 232 day creatures DimensionalRiftManager: Loaded 7 room types with 56 rooms. DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors. Initializing Script Engine Manager Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2. 0b5 *sys-package-mgr*: processing modified jar, 'D:\server\server\libraries\serverco re.jar' Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1 Script Engine: java 1.6 - Language: java - Language Version: 1.6 Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver sion: 1.6 Initializing QuestManager Announcements: Loaded 2 Announcements. ManorManager: Loaded 256 seeds Initializing AuctionManager Loaded: 38 auction(s) Initializing BoatManager Initializing CastleManorManager Manor System: Manor refresh updated Manor System: Manor period approve updated Initializing MercTicketManager Loaded: 0 Mercenary Tickets Initializing PetitionManager Searching clan halls doors: DoorTable: Loaded 549 Door Templates. FourSepulchersManager: loaded 20 Mysterious-Box spawns. FourSepulchersManager: loaded 716 Physical type monsters spawns. FourSepulchersManager: loaded 716 Magical type monsters spawns. FourSepulchersManager: loaded 92 Church of duke monsters spawns. FourSepulchersManager: loaded 68 Emperor's grave NPC spawns. FourSepulchersManager: spawned 31921 FourSepulchersManager: spawned 31922 FourSepulchersManager: spawned 31923 FourSepulchersManager: spawned 31924 FourSepulchersManager: Beginning in Attack time Sun Sep 11 00:03:33 EEST 2011 Atk announce scheduled to 5.0 minute of this hour. VanHalterManager: Loaded 30 Royal Guard spawn locations. VanHalterManager: Loaded 11 Triol's Revelation spawn locations. VanHalterManager: Loaded 1 Royal Guard Captain spawn locations. VanHalterManager: Loaded 1 Royal Guard Helper spawn locations. VanHalterManager: Loaded 4 Guard Of Altar spawn locations. VanHalterManager: Loaded High Priestess van Halter spawn locations. VanHalterManager: Loaded Ritual Offering spawn locations. VanHalterManager: Loaded Ritual Sacrifice spawn locations. VanHalterManager : State of High Priestess van Halter is 1. VanHalterManager : Spawn Van Halter. VanHalterManager : Next spawn date of High Priestess van Halter is Thu Jan 01 02 :00:00 EET 1970. VanHalterManager : Init VanHalterManager. SailrenManager : State of Sailren is 0. SailrenManager : Next spawn date of Sailren is Thu Jan 01 02:00:00 EET 1970. SailrenManager : Init SailrenManager. Loading Server Scripts importing custom: 912_buffer OK Failed executing script: D:\server\server\data\scripts\custom\8024_ChgColor\__in it__.py. See __init__.py.error.log for details. Failed executing script: D:\server\server\data\scripts\custom\8019_SetHero\__ini t__.py. See __init__.py.error.log for details. Failed executing script: D:\server\server\data\scripts\custom\8782_ExpressPost\_ _init__.py. See __init__.py.error.log for details. --------------- AILoader started --------------- AI load: --------------- - Valakas - Zaken - Antharas - Baium - Queen Ant - Frintezza - Core - Orfen --------------- - Ice Fairy Sirra - Ancient Egg - Monastery - Transform - Fairy Trees - Zombie Gatekeepers - Eva Box - Flee Npcs - Gordon - Last Imperial Tomb - Sailren - VanHalter - Hot Springs Debuffs --------------- Loaded: 421 quests Initializing AugmentationData. AugmentationData: Loaded: 52 augmentation stats. AugmentationData: Loaded: 82 active, 21 passive and 75 chance skills Initializing ItemsAutoDestroy. StaticObject: Loaded 30 StaticObject Templates. SevenSigns: Currently in the Competition (Quest Event) period! SevenSigns: The Seal of Avarice remains unclaimed. SevenSigns: The Seal of Gnosis remains unclaimed. SevenSigns: The Seal of Strife remains unclaimed. SevenSigns: The competition, if the current trend continues, will end in a tie t his week. SevenSigns: Next period begins in 1 days, 17 hours and 55 mins. SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s). Olympiad System: Loading Olympiad System.... Olympiad System: Currently in Olympiad Period Olympiad System: Period Ends.... Olympiad System: In 20 days, 11 hours and 55 mins. Olympiad System: Next Weekly Change is in.... Olympiad System: 2 days, 22 hours and 26 mins. Olympiad System: Loaded 0 Nobles Olympiad System: Competition Period Starts in 0 days, 17 hours and 55 mins. Olympiad System: Event starts/started : Sun Sep 11 18:00:22 EEST 2011 Hero System: Loaded 0 Heroes. Hero System: Loaded 0 all time Heroes. Initializing CursedWeaponsManager Loaded : 2 cursed weapon(s). *** AutoChat: 32 loaded in total. *** AutoSpawn: 129 loaded in total. *** Items: 2019 loaded. *** Skills: 72 loaded. *** AdminCommand: 385 loaded. *** UserCommand: 14 loaded. *** VoicedCommand: 2 loaded. IdFactory: Free ObjectID's remaining: 1879003964 Initializing FloodProtector TvTEventEngine[TvTEventManager.TvTEventManager()]: Started. Constant heroes: loaded 0 heroes. AutoAnnouncements: Loaded 2 Announcements. +++ RRD Initializing... сервер отключен Для продолжения нажмите любую клавишу . . . воть вам и :pardon: ))) И шо его делать? все делал по инструкции) с оригинаньным ядром стартутем
  2. от я был ставил еклипс, ява ждк и чет не пошло) кильнул без анинсталлера) ипался чтобы по новой ява запустить) ща попробую опять поставить)
  3. Exception in thread "main" java.lang.NullPointerException at net.sf.l2j.util.MTRandom.next(MTRandom.java:349) at java.util.Random.nextDouble(Unknown Source) at net.sf.l2j.util.Rnd.nextInt(Rnd.java:53) at net.sf.l2j.loginserver.LoginController.generateBlowFishKeys(LoginCont roller.java:118) at net.sf.l2j.loginserver.LoginController.<init>(LoginController.java:94 ) at net.sf.l2j.loginserver.LoginController.load(LoginController.java:57) at net.sf.l2j.loginserver.L2LoginServer.<init>(L2LoginServer.java:95) at net.sf.l2j.loginserver.L2LoginServer.main(L2LoginServer.java:38) Работа сервера завершена некорректно сервер отключен Для продолжения нажмите любую клавишу . . . сборка 3.1.u4 если не ошибаюсь она последняя.потом кажись в шару исходники попали. В чем трабла? ранее сервер запускался
  4. Decryptor

    Мускул Запрос

    Здравствуйте, таварисчи! Сейчас на начальной стадии разработки собственного ява сервера столкнулся с проблемой реализации дропа с мобов определенного итема с уровнем мобов высше 78 лвла) Лазил по инету - сплошной копипаст ) Не раз натыкался на строчку типа INSERT INTO droplist (mobId, itemid,min,max, chance) select id, 9996,'15','60', 1000000 FROM npc where level > 78; (свои АйДи указаны тут) И написано мол добавляет все мобам дроп такой то высше 78 лвла. А написать о том, что именно L2Monster импортировать нужно с таблицы НПС тоже) Собсна САБЖ как реализовать весчь, чтобы 1 запрос добавлял как сам дроп, так и не забывал что нужно импортировать тип самих монстров а не НПС , типа присутствия в запросе строчек вида FROM `npc` WHERE `type` LIKE 'L2Monster', FROM npc where level > 78; или чтото тому подобное) Заранее благодарен. З.Ы Сборка ЕОН
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