Скрытый текст# #################### #  By L2RP # # #################### import sys from com.l2open.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2open.gameserver.datatables import SkillTable from com.l2open			       import L2DatabaseFactory from com.l2open.gameserver.model.quest import State from com.l2open.gameserver.model.quest import QuestState from com.l2open.gameserver.model.quest.jython import QuestJython as JQuest  qn = "9998_NPCBuffer"  NPC=[40015] ADENA_ID=57 QuestId     = 9998 QuestName   = "NPCBuffer" QuestDesc   = "custom" InitialHtml = "1.htm"  print "importing custom: 9998: NPCBuffer"  class Quest (JQuest) :  	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)   	def onEvent(self,event,st): 		htmltext = event 		count=st.getQuestItemsCount(ADENA_ID) 		if count < 0 or st.getPlayer().getLevel() < 10 : 			htmltext = "<html><head><body>Voce Nao tem Adena<br></body></html>" 		else: 			st.takeItems(ADENA_ID,0) 			st.getPlayer().setTarget(st.getPlayer())  			if event == "1": 				st.takeItems(ADENA_ID,10000) 				return "1.htm"		 				st.setState(COMPLETED)  			#Wind Walk 			if event == "2": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Decrease Weight 			if event == "3": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Shield 			if event == "4": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Might 			if event == "5": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Mental Shield 			if event == "6": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Bless the Body 			if event == "7": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Bless the Soul 			if event == "8": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Magic Barrier 			if event == "9": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Resist Shock 			if event == "10": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Concentration 			if event == "11": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Berserker Spirit 			if event == "12": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Bless Shield 			if event == "13": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Vampiric Rage 			if event == "14": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Acumen 			if event == "15": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Empower 			if event == "16": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Haste 			if event == "17": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Guidance 			if event == "18": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Focus 			if event == "19": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Death Whisper 			if event == "20": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			if event == "21": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer() )	 				return "3.htm"  			if event == "22": 				st.takeItems(ADENA_ID,200)	 				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "23": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "24": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "25": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "26": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "27": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "28": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "29": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "30": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "31": 				st.takeItems(ADENA_ID,200)		 				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "32": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "3.htm"  			if event == "33": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer() )			 				return "3.htm"  			if event == "34": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() )	 				return "4.htm"  			if event == "35": 				st.takeItems(ADENA_ID,200)	 				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "36": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "37": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "38": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "39": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "40": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "41": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "42": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "43": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"	  			if event == "44": 				st.takeItems(ADENA_ID,200)	 				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "45": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"  			if event == "46": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"	  			if event == "47": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer() ) 				return "4.htm"	 				st.setState(COMPLETED)   			#Chant of Battle 			if event == "48": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Shielding 			if event == "49": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Fire 			if event == "50": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Flame 			if event == "51": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of life 			if event == "52": 				st.takeItems(ADENA_ID,2000) 				SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer ()) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Fury 			if event == "53": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Evasion 			if event == "54": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Rage 			if event == "55": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Revenge 			if event == "56": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Vampire 			if event == "57": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Eagle 			if event == "58": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Predator 			if event == "59": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Spirit 			if event == "60": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#Chant of Victory 			if event == "61": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)  			#chant of magnus 			if event == "62": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "5.htm" 				st.setState(COMPLETED)	  			#MPreg 			if event == "63": 				st.takeItems(ADENA_ID,1000) 				SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer ()) 				return "1.htm"		 				st.setState(COMPLETED)			  			#greatmight 			if event == "64": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#greatshield 			if event == "65": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#holyresist 			if event == "66": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#Unholyresist 			if event == "67": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#pof 			if event == "68": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#elemtprotect 			if event == "69": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#wildmagic 			if event == "70": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#advblock 			if event == "71": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#divProtect 			if event == "72": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#pow 			if event == "73": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#powi 			if event == "74": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#manaregen 			if event == "75": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)  			#nobless 			if event == "76": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "2.htm"		 				st.setState(COMPLETED)                          #Bless of Seraphim 			if event == "77": 	                        st.takeItems(ADENA_ID,200)                                  SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer ())                                 return "6.htm" 				st.setState(State.COMPLETED)                          #Gift of Seraphim 			if event == "78": 	                        st.takeItems(ADENA_ID,200)                                  SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer ())                                 return "6.htm" 				st.setState(State.COMPLETED)   				#BoQ 			if event == "79": 	                        st.takeItems(ADENA_ID,200)                                  SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer ())                                 return "6.htm" 				st.setState(State.COMPLETED)                          #GoQ 			if event == "80": 	                        st.takeItems(ADENA_ID,200)                                  SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer ())                                 return "6.htm" 				st.setState(State.COMPLETED)  			if event == "81":  				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer( ))	 				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer( ))	 				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer() )	 				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "1.htm" 				st.setState(State.COMPLETED)  			if event == "82":  				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer( ))		 				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer( ))	 				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1077,2).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer() ) 				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(4700,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer( )) 				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "1.htm" 				st.setState(State.COMPLETED)   			if event == "84": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer ()) 				st.getPlayer().stopAllEffects() 				return "1.htm" 				st.setState(State.COMPLETED)  			if event == "85": 				st.takeItems(ADENA_ID,200) 				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer( )) 				return "1.htm" 				st.setState(State.COMPLETED)    			if htmltext != event: 				st.setState(State.COMPLETED) 				st.exitQuest(1) 		return htmltext   	def onTalk (self,npc,player): 	   st = player.getQuestState(qn) 	   htmltext = "<html><head><body>Nao Tenhu Nada a Oferecer a Voce</body></html>" 	   st.setState(State.STARTED) 	   return InitialHtml  QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)  for npcId in NPC:  QUEST.addStartNpc(npcId)  QUEST.addTalkId(npcId)
 вот все содержимое ...  и че куда мне все вписывать ? и как мне сделать что бы бафФер бафал именно берсеркер а не хню всякую  П.С сорри за флуд ибо я хз как сделать по другому