Доброго времени суток! Помогите плиз разобраться с проблемой: запускаю ЛС, ГС и клиент, ввожу логин и пароль... И всё, далее тишина... Пробывал различные клиенты, сборки, менял IP на свой внешний и 127.0.0.1 (результат одинаков) 
  
вот что пишут ЛС и ГС соответственно: 
  
 
  
вот конфигурации: 
  
 
Скрытый текст# ---------------------------------------------------------------------------# Login Server Settings 
# --------------------------------------------------------------------------- 
# This is the server configuration file. Here you can set up the connection information for your server. 
# This was written with the assumption that you are behind a router. 
# Dumbed Down Definitions... 
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you. 
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). 
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. 
# --------------------------------------------------------------------------- 
# Networking 
# --------------------------------------------------------------------------- 
  
# Bind ip of the LoginServer, use * to bind on all available IPs 
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> 
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> 
# Default: * (0.0.0.0) 
LoginserverHostname = 46.180.224.22 
  
# Default: 2106 
LoginserverPort = 2106 
  
# The address on which login will listen for GameServers, use * to bind on all available IPs 
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> 
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> 
# Default: * (0.0.0.0) 
LoginHostname = 46.180.224.22 
  
# The port on which login will listen for GameServers 
# Default: 9014 
LoginPort = 9014 
  
# --------------------------------------------------------------------------- 
# Security 
# --------------------------------------------------------------------------- 
# Default: True 
LogLoginController = True 
  
# How many times you can provide an invalid account/pass before the IP gets banned. 
# Default: 10 
LoginTryBeforeBan = 10 
  
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. 
# Default: 600 (10 minutes) 
LoginBlockAfterBan = 600 
  
# If set to True any GameServer can register on your login's free slots 
# Default: False 
AcceptNewGameServer = False 
  
# Flood Protection. All values are in MILISECONDS. 
# Default: True 
EnableFloodProtection = True 
  
# Default: 15 
FastConnectionLimit = 15 
  
# Default: 700 
NormalConnectionTime = 700 
  
# Default: 350 
FastConnectionTime = 350 
  
# Default: 50 
MaxConnectionPerIP = 50 
  
# --------------------------------------------------------------------------- 
# Database 
# --------------------------------------------------------------------------- 
# Specify the appropriate driver and url for the database you're using. 
# Examples: 
# Driver = com.mysql.jdbc.Driver (default) 
# Driver = org.hsqldb.jdbcDriver 
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver 
Driver = com.mysql.jdbc.Driver 
  
# Database URL 
# URL = jdbc:mysql://localhost/l2jls (default) 
# URL = jdbc:hsqldb:hsql://localhost/l2jls 
# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password = 
URL = jdbc:mysql://localhost/l2jls 
  
# Database user info (default is "root" but it's not recommended) 
Login = root 
  
# Database connection password 
Password = здесь мой пароль 
  
# Default: 10 
MaximumDbConnections = 10 
  
# Default: 0 
MaximumDbIdleTime = 0 
  
# --------------------------------------------------------------------------- 
# Misc. 
# --------------------------------------------------------------------------- 
# If False, the license (after the login) will not be shown. 
# Default: True 
ShowLicence = True 
  
# Default: True 
AutoCreateAccounts = True 
  
# Datapack root directory. 
# Defaults to current directory from which the server is started unless the below line is uncommented. 
#DatapackRoot = C:/Work/tmp/DataPack 
  
# --------------------------------------------------------------------------- 
# Developer Settings 
# --------------------------------------------------------------------------- 
# Default: False 
Debug = False 
  
# --------------------------------------------------------------------------- 
# Restart LS every 24 hours? 
# --------------------------------------------------------------------------- 
# Default: False, 24 
LoginRestartSchedule = False 
  
# 
LoginRestartTime = 24 
  
 
  
 
Скрытый текст# ---------------------------------------------------------------------------# Game Server Settings 
# --------------------------------------------------------------------------- 
# This is the server configuration file. Here you can set up the connection information for your server. 
# This was written with the assumption that you are behind a router. 
# Dumbed Down Definitions... 
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you. 
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). 
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. 
# --------------------------------------------------------------------------- 
# Networking 
# --------------------------------------------------------------------------- 
  
# Where's the Login server this gameserver should connect to 
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> 
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> 
# Default: 127.0.0.1 
LoginHost = 46.180.224.22 
  
# TCP port the login server listen to for gameserver connection requests 
# Default: 9014 
LoginPort = 9014 
  
# Bind address for gameserver. You should not need to change it in most cases. 
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> 
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> 
# Default: * (0.0.0.0) 
GameserverHostname = 46.180.224.22 
  
# Default: 7777 
GameserverPort = 7777 
  
# --------------------------------------------------------------------------- 
# Database 
# --------------------------------------------------------------------------- 
# Specify the appropriate driver and url for the database you're using. 
# Examples: 
# Driver = com.mysql.jdbc.Driver (default) 
# Driver = org.hsqldb.jdbcDriver 
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver 
Driver = com.mysql.jdbc.Driver 
  
# Database URL 
# URL = jdbc:mysql://localhost/l2jgs (default) 
# URL = jdbc:hsqldb:hsql://localhost/l2jgs 
# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = 
URL = jdbc:mysql://localhost/l2jgs 
  
# Database user info (default is "root" but it's not recommended) 
Login = root 
  
# Database connection password 
Password = здесь мой пароль 
  
# Default: 100 
MaximumDbConnections = 100 
  
# Default: 0 
MaximumDbIdleTime = 0 
  
# --------------------------------------------------------------------------- 
# Misc Server Settings 
# --------------------------------------------------------------------------- 
# This is the server ID that the Game Server will request. 
# Example: 1 = Bartz 
# Default: 1 
RequestServerID = 1 
  
# True = The Login Server will give an other ID to the server if the requested ID is already reserved. 
# Default: True 
AcceptAlternateID = True 
  
# Datapack root directory. 
# Defaults to current directory from which the server is started unless the below line is uncommented. 
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u> 
#Default: . 
DatapackRoot = . 
  
# Define how many players are allowed to play simultaneously on your server. 
# Default: 100 
MaximumOnlineUsers = 100 
  
# Numbers of protocol revisions that server allows to connect. 
# Delimiter is ; 
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> 
# Default: 267;268;271;273 
AllowedProtocolRevisions = 267;268;271;273 
  
# --------------------------------------------------------------------------- 
# Misc Player Settings 
# --------------------------------------------------------------------------- 
  
# Character name template. 
# Examples: 
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* 
# The above setting will allow names with first capital letter, next three small letters, 
# and any letter (case insensitive) or number, like OmfgWTF1 
# CnameTemplate = [A-Z][a-z]* 
# The above setting will allow names only of letters with first one capital, like Omfgwtf 
# Default .* (allows any symbol) 
CnameTemplate = .* 
  
# This setting restricts names players can give to their pets. 
# See CnameTemplate for details 
PetNameTemplate = .* 
  
# Maximum number of characters per account. 
# Default: 7 (client limit) 
CharMaxNumber = 7