class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def init_LoadGlobalData(self) :
self.startQuestTimer("open", AFTER_RESTART *60000, None, None)
return
def onTalk (Self,npc,player):
global closed
st = player.getQuestState(qn)
global ATTAKERS
npcId = npc.getNpcId()
if npcId == REGISTER:
if closed<>1 and int(Date().getHours()) not in TIM :
if not player.isInOlympiadMode() :
if player.getLevel() >= LEVEL:
if player.getName() not in ATTAKERS :
kolych = len(ATTAKERS)
if kolych <= YCH_MAX :
if PENI_KOL<>0:
if st.getQuestItemsCount(PENI)>PENI_KOL:
st.takeItems(PENI,PENI_KOL)
ATTAKERS.append(player.getName())
return "reg.htm"
else:
return "nopeni.htm"
else:
ATTAKERS.append(player.getName())
return "reg.htm"
else:
return "max.htm"
else:
return "yje.htm"
else:
return "lvl.htm"
else:
return "You register in olympiad games now"
else:
return "noreg.htm"
return
def onAdvEvent (self,event,npc,player):
global tek,nyj,ATTAKERS,kolych,annom,closed
if event == "open" :
ATTAKERS=[]
closed=0
annom=1
spawncoord=locr[Rnd.get(len(locr))]
npc=self.addSpawn(REGISTER,spawncoord[0],spawncoord[1],spawncoord[2],30000,False
,0)
npc.startAbnormalEffect(8192)
self.startQuestTimer("close", TIME_FOR_REG*60000, npc, None)
self.startQuestTimer("announce", ANNOUNCE_INTERVAL*60000, None, None)
Announcements.getInstance().announceToAll(str(TIME_FOR_REG - ANNOUNCE_INTERVAL * annom) + " minutes until event "+str(NAME)+" will start! You can register in "+str(LOC)+".")
annom=annom+1
if event == "close":
tek=0
nyj=1
self.startQuestTimer("open", TIME_FOR_WAIT*60000, None, None)
kolych = len(ATTAKERS)
if kolych < YCH_MIN :
npc.deleteMe()
closed=1
Announcements.getInstance().announceToAll("Event "+str(NAME)+" was canceled due lack of participation.")
else:
closed=1
Announcements.getInstance().announceToAll("Event "+str(NAME)+" has started!")
npc.deleteMe()
self.addSpawn(MOB,locf[0],locf[1],locf[2],30000,False,CANCEL_TIME*60000)
self.startQuestTimer("return_l", CANCEL_TIME*60000, None, None)
for nm in ATTAKERS :
i=L2World.getInstance().getPlayer(nm)
try :
if i.isOnline() :
i.stopAllEffects()
i.teleToLocation(locfp[0],locfp[1],locfp[2])
except : pass
if event == "announce" and closed==0 and (TIME_FOR_REG - ANNOUNCE_INTERVAL * annom)<>0:
Announcements.getInstance().announceToAll(str(TIME_FOR_REG - ANNOUNCE_INTERVAL * annom ) + " minutes until event "+str(NAME)+" will start! You can register in "+str(LOC)+".")
annom=annom+1
self.startQuestTimer("announce", ANNOUNCE_INTERVAL*60000, None, None)
if event == "return" :
Announcements.getInstance().announceToAll("Event "+str(NAME)+" has ended. Players win!")
for nm in ATTAKERS :
i=L2World.getInstance().getPlayer(nm)
try :
if i.isOnline() :
i.teleToLocation(83456,148208,-3406)
except : pass
if event == "return_l" :
Announcements.getInstance().announceToAll("Event "+str(NAME)+" has ended. Monsters win!")
for nm in ATTAKERS :
i=L2World.getInstance().getPlayer(nm)
try :
if i.isOnline() :
i.teleToLocation(83456,148208,-3406)
except : pass
if event == "exit" :
ATTAKERS.remove(player.getName())
return "exit.htm"
return
def onAttack (self,npc,player,damage,isPet):
if player.getName() not in ATTAKERS :
try:
player.teleToLocation(147725,-56517,9999)
except : pass
return
def onKill(self,npc,player,isPet):
global tek,nyj,kolych
mobcount=(MOBS_TO_CHEL * kolych)+15
tek=tek+1
if tek==nyj and (2*nyj) < mobcount:
for i in range(0,2*tek) :
randx = 25*(20-Rnd.get(40))
randy = 25*(20-Rnd.get(40))
self.addSpawn(MOB,locf[0] + randx, locf[1] + randy, locf[2]+100,30000,False,CANCEL_TIME*60000)
nyj=2*tek
tek=0
self.cancelQuestTimer("return_l",None,None)
self.startQuestTimer("return_l", CANCEL_TIME*60000, None, None)
npcppc=self.addSpawn(MOB,locf[0],locf[1],locf[2]+100,30000,False,CANCEL_TIME*600
00)
npcppc.broadcastPacket(CreatureSay(npcppc.getObjectId(), 1, "Event "+str(NAME)+": ","You have "+str(CANCEL_TIME)+" minutes for kill this monsters!"))
npcppc.deleteMe()
elif tek==nyj and (2*nyj) >= mobcount:
for i in range(0,mobcount) :
randx = 25*(20-Rnd.get(40))
randy = 25*(20-Rnd.get(40))
mobb=self.addSpawn(MOB,locf[0] + randx, locf[1] + randy, locf[2]+100,30000,False,CANCEL_TIME*60000)
mobb.startAbnormalEffect(8192)
nyj=mobcount+1
tek=0
self.cancelQuestTimer("return_l",None,None)
self.startQuestTimer("return_l", (CANCEL_TIME)*60000, None, None)
npcppc=self.addSpawn(MOB,locf[0],locf[1],locf[2]+100,30000,False,CANCEL_TIME*600
00)
npcppc.broadcastPacket(CreatureSay(npcppc.getObjectId(), 1, "Event "+str(NAME)+": ","You have "+str(CANCEL_TIME)+" minutes for kill this monsters!"))
npcppc.deleteMe()
elif tek==mobcount:
for nm in ATTAKERS :
player=L2World.getInstance().getPlayer(nm)
if player<>None:
if abs(abs(player.getX())-abs(locf[0]))>RAD or abs(abs(player.getY())-abs(locf[1]))>RAD :
ATTAKERS.remove(nm)
else:
ATTAKERS.remove(nm)
for nm in ATTAKERS :
i=L2World.getInstance().getPlayer(nm)
try:
for id, countmin, countmax, chance in REWARD :
if Rnd.get(100)<=chance :
count=Rnd.get(countmin,countmax)
i.getQuestState(qn).giveItems(id,count)
except : pass
self.startQuestTimer("return", 30000, None, None)
self.cancelQuestTimer("return_l",None,None)
return
QUEST = Quest(5555, qn, "Custom")
CREATED = State('Start', QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(int(REGISTER))
QUEST.addTalkId(int(REGISTER))
QUEST.addKillId(int(MOB))
QUEST.addAttackId(int(MOB))