#=============================================================
# WARNING WARNING
#=============================================================
# Those settings can modify the behaviour of your server.
# Your server will NOT be as retail servers.
#
# Those settings are usefull if you own some special server
# or really small server.
#=============================================================
#-------------------------------------------------------------
# Server config
#-------------------------------------------------------------
# AutoLoot enable... True to enable, False to disable
AutoLoot = False
# AutoLoot RaidBosses
AutoLootRaid = False
# If is set to False , players can't use GK when they are flagged!
# Default : True
AllowGkInPvP = True
# Custom PVP/PK message
AllowCostumPvPMessage = False
# after pvp: "Good fight,enemy pwned!" default
CustomPvPText = "Good fight,enemy pwned!"
# after pk: "Nice kill!You are so dangerous!"
CustomPkText = "Nice kill!You are so dangerous!"
# Check skills on enter?
CheckSkillsOnEnter = true
# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,
619
#Announce all players when a raidboss dies
#ex: RaidBoss : Baium has spawning!
# Default : False
AnnounceRbOnDead = False
#Announce all players when a raidboss it's spawning
#ex: RaidBoss : Baium has is dead now!
# Default : False
AnnounceRbOnSpawn = False
# If is set to False , players can't use SOE when they are flagged!
# Default : True
AllowSoEInPvP = True
# Blow Success Configs
# Front Blow Success
FrontBlowSuccess = 50
# Side Blow Success
SideBlowSuccess = 60
# Behind Blow Success
BehindBlowSuccess = 70
# This is the limit of enchantment of items in olympiad mode
# if set this to 5 , then players with equipment more than +5 cannot join
OlyMaxEnchant = -1
# This is the item restriction for olympiad. if an item is restricted , then a player cannot
# Use it in olympiad mode. this is a fastlist. so it has to be like (OlyRestrictedItems = 1,2,3)
OlyRestrictedItems = 0
# Olympiad allow matches from same ip
AltOlySameIp = False
AllowCustomStartLvl = true
CustomStartLvl = 1
# The Well-Known StuckSubs Mode
EnableStuckSubsMode = False
# IF Two players have the same ip , and one kills the other , none will take pvp point
AllowSameIPDontGivePvPPoint = False
#---------------------------------------------------------------
# HardCode Item Configurations -
#---------------------------------------------------------------
# Allow The Usage of Noblesse Custom Item
AllowNobleCustomItem = False
# The ID of The Item That Will Be Custom Noblesse Item
NobleItemId = 6673
# To Use The Item , You Have to Be On Your Subclass
ActiveSubNeededToUseNobleItem = True
# Your Level Must Be Over
LevelNeededToUseNobleCustomItem = 76
#---------------------------------------------------------------
# Restore Buffs On Subclass Change?
# Retail : False
RestoreEffectsOnSub = False
# Title Config
# Allow Title For New Chars
AllowNewCharTitle = False
# Set Title For New Chars
SetNewCharTitle = Abyss World
# Party Duel Config
# Default Coordinates : Coliseum
# Party Duel Spawn X
PartyDuelSpawnX = 149319
# Party Duel Spawn Y
PartyDuelSpawnY = 46710
# Party Duel Spawn Z
PartyDuelSpawnZ = -3413
# Custom new characters spawn.
AllowCustomNewSpawn = False
CustomNewSpawnX = 0
CustomNewSpawnY = 0
CustomNewSpawnZ = 0
# Maximum Number of SubClasses
AltMaxSubNumber = 3
# Special Enchant Hero
# If set to true and your weapon enchant = EnchantLvl
# You are awarded with with hero status BUT only when the weapon equipped!
#You have a weapon doesn't matter which one you make it to X enchanted and you are awarded with hero
EnchantHero = False
EnchantLvl = 0
# Grade Weight Config
# Disable Grade Penalty
DisableGradePenalty = False
# Grade Weight Config
#Disable Weight Penalty
DisableWeightPenalty = False
#Abort/Restart/Shutdown Setting
#When the server restarts/aborts shutdown-restart/shutdowns it will say , Server "x" is restarting/shutdowning
AbortRestart = Abyss-World
# If False herbs will drop on ground even if AutoLoot is enabled
AutoLootHerbs = False
# AutoLearnSkills... True to enable, False to disable
AutoLearnSkills = False
# Party range for l2attackable (default 1600)
AltPartyRange = 1600
# Party range for l2party (default 1400)
AltPartyRange2 = 1400
# Weight Limit multiplier - default 1
AltWeightLimit = 1
# If XP loss (and deleveling) is enabled, default is 'true'
Delevel = True
# If disabled, magic dmg has always 100% chance of success, default is 'true'
MagicFailures = True
# Alternative cancel of attack (bow, cast, all)
AltGameCancelByHit = cast
# Alternative rules for shields - if they block, the damage is powerAtk-shieldDef,
# otherwice it's powerAttak / (shieldDef + powerDef)
AltShieldBlocks = False
# Alternative Rate Value for Perfect Shield Block Rate.
AltPerfectShieldBlockRate = 5
# Alternative AltGameMobAttackAI, like C1
AltGameMobAttackAI = False
# Alternative mob behavior in peace zones
# Default = True; Set to False to prevent mobs from auto-agro against players in peace zones
AltMobAgroInPeaceZone = True
# Alternative Freight mode. If true, freights can be withdrawed from any place.
# Also, possibility to change Freight price (in adena) for each item slot in freight.
# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
# player will actually get charged for the value set in here.
AltGameFreights = True
AltGameFreightPrice = 1000
# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
AltGameExponentXp = 0
AltGameExponentSp = 0
# Use tiredness (instead of combat points)
AltGameTiredness = False
#-------------------------------------------------------------
# Alternative settings against player with karma
#-------------------------------------------------------------
AltKarmaPlayerCanBeKilledInPeaceZone = False
AltKarmaPlayerCanShop = True
# Can the player use Scroll of Escape or Return skill?
AltKarmaPlayerCanTeleport = True
# Can the player use gatekeepers (GK)?
AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTrade = True
AltKarmaPlayerCanUseWareHouse = True
# Allow free teleportation around the world.
AltFreeTeleporting = False
#Set true for disallow recommend character twice or more a day
AltRecommend = False
#-------------------------------------------------------------
# Crafting config
#-------------------------------------------------------------
# Crafting enabled/disabled. On by default
CraftingEnabled = True
#Limits for recipes (defal: 50 - for dwarf , 50 - for common)
DwarfRecipeLimit = 50
CommonRecipeLimit = 50
# Alternative crafting rules:
# - crafting takes time
# - players get EXP/SP for crafting
AltGameCreation = False
# time multiplier - bigger number ===> slower crafting but more XP/SP
AltGameCreationSpeed = 1
# Additional XP/SP rate multiplier (for increased XP/SP) default = 1
AltGameCreationRateXp = 1
AltGameCreationRateSp = 1
# If set to False, blacksmiths don't take recipes from players inventory when crafting.
# Default = True (on retail it's confirmed that blacksmith use recipes for each crafted item)
AltBlacksmithUseRecipes = True
#-------------------------------------------------------------
# Skills config
#-------------------------------------------------------------
# Allow use Event Managers for change occupation
# If you need change occupation only use quest then set this to False
# Default = False
AllowClassMasters = False
# Life crystal needed to learn clan skills
LifeCrystalNeeded = True
# Spell Book needed to learn skills
SpBookNeeded = True
# Book needed to enchant skills
EnchantSkillSpBookNeeded = True
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = False
#-------------------------------------------------------------
# Buffs config
#-------------------------------------------------------------
# Maximum number of buffs (default = 24 in C5)
maxbuffamount = 24
#-------------------------------------------------------------
# Clans config
#-------------------------------------------------------------
# Number of days you have to wait before :
# - joining another clan
DaysBeforeJoinAClan = 1
# - creating a new clan
DaysBeforeCreateAClan = 10
# Number of days it takes to dissolve a clan
DaysToPassToDissolveAClan = 7
# Number of days before joining a new alliance when clan voluntarily leave an alliance
DaysBeforeJoinAllyWhenLeaved = 1
# Number of days before joining a new alliance when clan was dismissed from an alliance
DaysBeforeJoinAllyWhenDismissed = 1
# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance
DaysBeforeAcceptNewClanWhenDismissed = 1
# Number of days before creating a new alliance when dissolved an alliance
DaysBeforeCreateNewAllyWhenDissolved = 10
# Maximum number of clans in ally
AltMaxNumOfClansInAlly = 3
# Number of members needed to request a clan war
AltClanMembersForWar = 15
# All new characters of the same account are newbies, not only first one
AltNewCharAlwaysIsNewbie = True
# Privilege browse warehouse enables at the same time also withdraw from warehouse!
AltMembersCanWithdrawFromClanWH = False
#Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true
RemoveCastleCirclets = True
#-------------------------------------------------------------
# Olympiad config
#-------------------------------------------------------------
# Olympiad Start Time in Military hours Default 6pm (18)
AltOlyStartTime = 18
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
AltOlyMin = 00
# Olympiad Compeition Period, Default 6 hours.
# (If set different, should be increment by 10mins)
AltOlyCPeriod = 21600000
# Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait)
AltOlyBattle = 360000
# Olympiad Battle Wait, Default 10 Minutes
AltOlyBWait = 600000
# Olympiad Inital Wait Period, Default 5 minutes
AltOlyIWait = 300000
# Olympiad Weekly Period, Default 1 week
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
AltOlyVPeriod = 86400000
#-----------------------------------------------------------------
# Manor Config
#-----------------------------------------------------------------
# Manor Refresh Time in Military hours Default 8Pm (20)
AltManorRefreshTime = 20
# Manor Refresh Time for Min's, Default 00 so at the start of the hour.
AltManorRefreshMin = 00
# Manor Next Period Approve Time in Military hours Default 6am
AltManorApproveTime = 6
# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
AltManorApproveMin = 00
# Manor Maintenance time, Default 6 minutes.
AltManorMaintenancePeriod = 360000
# Manor Save Type. 1-Save data into db after every action; Default false
AltManorSaveAllActions = True
# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
AltManorSavePeriodRate = 2
#-------------------------------------------------------------
# Lottery config
#-------------------------------------------------------------
# Initial Lottery prize
AltLotteryPrize = 50000
# Lottery Ticket Price
AltLotteryTicketPrice = 2000
# What part of jackpot amount should receive characters who pick 5 wining numbers
AltLottery5NumberRate = 0.6
# What part of jackpot amount should receive characters who pick 4 wining numbers
AltLottery4NumberRate = 0.2
# What part of jackpot amount should receive characters who pick 3 wining numbers
AltLottery3NumberRate = 0.2
# How much adena receive characters who pick two or less of the winning number
AltLottery2and1NumberPrize = 200
#-------------------------------------------------------------
# Debug & Dev config
#-------------------------------------------------------------
# Don't load quests
AltDevNoQuests = False
# Don't load spawntable
AltDevNoSpawns = False
#-----------------------------------
# Dimension Rift Config
#-----------------------------------
# Minimal party size to enter rift. Min = 2, Max = 9.
# If in rift party will become smaller all members will be teleported back
RiftMinPartySize = 5
# Number of maximum jumps between rooms allowed, after this time party will be teleported back
MaxRiftJumps = 4
# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
RiftSpawnDelay = 10000
# Time between automatic jumps in seconds
AutoJumpsDelayMin = 480
AutoJumpsDelayMax = 600
# Time Multiplier for stay in the boss room
BossRoomTimeMultiply = 1.5
# Cost in dimension fragments to enter the rift, each party member must own this amount
RecruitCost = 18
SoldierCost = 21
OfficerCost = 24
CaptainCost = 27
CommanderCost = 30
HeroCost = 33