Скрытый текстimport sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "8019_SetHero" NPC=[300300] ADENA_ID=4037 COUNT=40 class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1 : htmltext = "<html><head><body>You dont have enough adena.</body></html>" else: if event == "1": if st.getPlayer().isHero() : return "hero.htm" st.setState(State.COMPLETED) if not st.getPlayer().isHero() : st.takeItems(ADENA_ID,COUNT) st.getPlayer().setHero(True) st.giveItems(6842,1) return "grat.htm" st.setState(COMPLETED) if htmltext != event: st.setState(State.COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,st): htmltext = "<html><head><body>I have nothing to say to you</body></html>" st = st.getQuestState(qn) st.setState(State.STARTED) return "1.htm" QUEST = Quest(8019,qn,"custom") for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)