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ksenus

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Весь контент ksenus

  1. ksenus

    Html Для Баффера

    Бля слепой)) Спасибо большое
  2. ksenus

    Html Для Баффера

    Помогите форумчане почемуто бафер не бафает меня с этой htmlкой <td><a action="bypass -h Quest 99_NPCBuffer 2">Wind Walk</a></td> а с этой работает <td><button value="Regeneration" action="bypass -h Quest 9999_NPCBuffer 26" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br> Просто охота чтоб была только надпись а не кнопки!) Подскажите в чём косяк!!
  3. конечно чуток не то что я хотел но думаю переделаю для себя Спасибо!
  4. Помогите с баффером для сборки Frozen http://rghost.ru/40551560 ГС пишет что запуск баафера прошёл онлично возможно htmlка не правильная уже 3 дня мучаю этого баффера и немогу просто не баффает меня
  5. Ок спасибо чуток позже сейчас я на работе нет возможности проверять
  6. import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest Вот у меня такие импорты сначало были но он сними не грузился сейчас сделал вот такие: import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest Стал грузится вижу окно с именами баффов нажимию например на БЕРС а бафер ноль эмоций( Мож чёт я недогоняю подскажите плиз=) Полный скрипт: import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "99_NPCBuffer" NPC=[99] ADENA_ID=57 QuestId = 99 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 99: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event #Acumen if event == "1": SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Advanced Block if event == "2": SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Agility if event == "3": SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Arcane Protection if event == "4": SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Berserker Spirit if event == "5": SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Bless Shield if event == "6": SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Blessed Body if event == "7": SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Blessed Soul if event == "8": SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Clarity if event == "9": SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Chant of Protection if event == "10": SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Chant of Victory if event == "11": SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Concentration if event == "12": SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Death whisper if event == "13": SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Divine Protection if event == "14": SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Elemental Protection if event == "15": SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Empower if event == "16": SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Focus if event == "17": SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Greater Might if event == "18": SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Greater Shield if event == "19": SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Guidance if event == "20": SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Haste if event == "21": SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Holy Resistance if event == "22": SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Holy Weapon if event == "23": SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Invigor if event == "24": SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "25": SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Magnus' Chant if event == "26": SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Mental Shield if event == "28": SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Might if event == "29": SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Prophecy of Fire if event == "30": SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Prophecy of Water if event == "31": SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Prophecy of Wind if event == "32": SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Regeneration if event == "33": SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Resist Aqua if event == "34": SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Fire if event == "35": SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Poison if event == "36": SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Shock if event == "37": SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Resist Wind if event == "38": SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Shield if event == "39": SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Unholy Resistance if event == "40": SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Vampiric Rage if event == "41": SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Wild Magic if event == "42": SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of Aqua Guard if event == "44": SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Dance of Concentration if event == "45": SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of Earth Guard if event == "46": SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Dance of Fire if event == "47": SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of Fury if event == "48": SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of Inspiration if event == "49": SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of Light if event == "50": SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of Protection if event == "51": SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Dance of the Mystic if event == "52": SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of the Vampire if event == "53": SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Dance of the Warrior if event == "54": SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Siren's Dance if event == "55": SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Champion if event == "56": SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Song of Earth if event == "57": SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Flame Guard if event == "59": SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Song of Hunter if event == "60": SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Invocation if event == "61": SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Life if event == "62": SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Meditation if event == "63": SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Song of Renewal if event == "64": SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Song of Storm Guard if event == "65": SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Song of Vengeance if event == "66": SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Song of Vitality if event == "67": SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Warding if event == "68": SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Water if event == "69": SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Song of Wind if event == "70": SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Heal if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "buffer.htm" st.setState(COMPLETED) #Cancel Buffs if event == "72": st.getPlayer().stopAllEffects() return "buffer.htm" st.setState(COMPLETED) #Wind Walk if event == "73": SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) return "buffer.htm" st.setState(COMPLETED) #Malaria if event == "74": SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Flu if event == "75": SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Rheumatismo if event == "76": SkillTable.getInstance().getInfo(4551,4).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Nobles if event == "77": SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Blessing of Queen if event == "78": SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Blessing of Seraphim if event == "79": SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gift of Seraphim if event == "80": SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gift of Queen if event == "81": SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Chant of Victory if event == "82": SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Magnus if event == "83": SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Prophecy of Fire if event == "84": SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Prophecy of Wind if event == "85": SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Prochecy of Water if event == "86": SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Greater Might if event == "87": SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Greater Shield if event == "88": SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Chant of Spirit if event == "89": SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(State.STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
  7. Хочу поставить себе на сервак(сборка от Frozen interlude) бафера как на картинке http://s019.radikal.ru/i604/1209/a5/2f96edb386eb.jpg один нашёл но он не бафает(( Помогите пожалуйста!.
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