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Нету такой бд. очень тяжело разгледеть, увеличь картинку. Оно пытается конект к l2jdbl2jdb, но такой базы нету. Как я понел

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# ===================================#

# Game Server Settings #

# ===================================#

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# -----------------------------------------------------------------------------------------------------------------------------------------------------------------

# Networking

# -----------------------------------------------------------------------------------------------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ----------------------------------------------------------------------------------------

 

# Укажите здесь (ip) адрес вашего Игрового Сервера, Или используйте символ *

GameserverHostname = la2extr1m.zapto.org

GameserverPort = 7777

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНЕШНИЙ IP.

ExternalHostname = la2extr1m.zapto.org

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНУТРЕННИЙ IP

InternalHostname = la2extr1m.zapto.org

 

# Укажите IP и порт вашего логин-сервера

LoginPort = 9014

LoginHost = la2extr1m.zapto.org

 

# Database Pool Type

# Possible Values: c3p0 or BoneCP

# c3p0: more stable

# BoneCP: more performance

DatabasePoolType=c3p0

 

# Параметры Базы данных

Driver = com.mysql.jdbc.Driver

URL = jdbc:mysql://localhost/l2jdb

 

# Database name

GameserverDB = l2jdb

LoginserverDB = l2jdb

 

# Login - Mysql's user

Login = root

# Password - Mysql's Password

Password = ля-ля-ля

# Максимальное количество одновременно играющих игроков

MaximumDbConnections = 1000

 

# Default: 0

MaximumDbIdleTime = 0

 

# The timeout before a new connection to the database (in ms)

# 0 - to remove restrictions

TimeOutConDb = 0

 

# The timeout before the single connection must be closed (in ms)

# if a connection life is more then this timeout, a Runtime Exception

# is rised up. Post the exception on forum (www.l2jfrozen.com) to solve

# it.

SingleConnectionTimeOutDb=200000

 

# Sets number of partitions to use.- BoneCP

# In order to reduce lock contention and thus improve performance,

# each incoming connection request picks off a connection from a pool that has thread-affinity,

# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case

# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start

# to have a negative effect on performance (and only for the case when connections on a partition start running out).

PartitionCount = 3

 

#-------------------------------------------------------------

# Эмуляция Офф Ядра

#-------------------------------------------------------------

RemoteWhoLog = True

RemoteWhoSendTrash = True

RemoteWhoMaxOnline = 329

RemoteOnlineIncrement = 50

RemoteWhoForceInc = 50

RemotePrivStoreFactor = 12

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Скрытый текст
# ===================================#
# Game Server Settings #
# ===================================#
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# Networking
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ----------------------------------------------------------------------------------------

# Укажите здесь (ip) адрес вашего Игрового Сервера, Или используйте символ *
GameserverHostname = la2extr1m.zapto.org
GameserverPort = 7777

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНЕШНИЙ IP.
ExternalHostname = la2extr1m.zapto.org

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНУТРЕННИЙ IP
InternalHostname = la2extr1m.zapto.org

# Укажите IP и порт вашего логин-сервера
LoginPort = 9014
LoginHost = la2extr1m.zapto.org

# Database Pool Type
# Possible Values: c3p0 or BoneCP
# c3p0: more stable
# BoneCP: more performance
DatabasePoolType=c3p0

# Параметры Базы данных
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/l2jdb

# Database name
GameserverDB = l2jdb
LoginserverDB = l2jdb

# Login - Mysql's user
Login = root
# Password - Mysql's Password
Password = ля-ля-ля
# Максимальное количество одновременно играющих игроков
MaximumDbConnections = 1000

# Default: 0
MaximumDbIdleTime = 0

# The timeout before a new connection to the database (in ms)
# 0 - to remove restrictions
TimeOutConDb = 0

# The timeout before the single connection must be closed (in ms)
# if a connection life is more then this timeout, a Runtime Exception
# is rised up. Post the exception on forum (www.l2jfrozen.com) to solve
# it.
SingleConnectionTimeOutDb=200000

# Sets number of partitions to use.- BoneCP
# In order to reduce lock contention and thus improve performance,
# each incoming connection request picks off a connection from a pool that has thread-affinity,
# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case
# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start
# to have a negative effect on performance (and only for the case when connections on a partition start running out).
PartitionCount = 3

#-------------------------------------------------------------
# Эмуляция Офф Ядра
#-------------------------------------------------------------
RemoteWhoLog = True
RemoteWhoSendTrash = True
RemoteWhoMaxOnline = 329
RemoteOnlineIncrement = 50
RemoteWhoForceInc = 50
RemotePrivStoreFactor = 12


удали что выделено синим и запускай сборку

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