Перейти к содержанию
Авторизация  
ElektroNoob

Ошибка При Запуске Серерва

Рекомендуемые сообщения

Помогите пожалуйста!!! Выставить сервер в инет....

ну через Config "server"

Сборка L2Teon

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ================================================================================

===================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = *

GameserverPort = 7777

# -------------------------------------------------------------------------------------------------------

# Укажите IP адрес, и порты Вашего ЛОГИН сервера

# -------------------------------------------------------------------------------------------------------

LoginserverHostname=95.189.167.144

LoginserverPort=2106

LoginTryBeforeBan=20

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = 95.189.167.144

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = 95.189.167.144

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = *

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to True, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

# Database Settings

URL=jdbc:mysql://localhost/l2leon

#URL=jdbc:hsqldb:hsql://localhost/l2leon

#URL=jdbc:sqlserver://localhost/database=l2leon/user=sa/password=

 

# Security Settings

Login = root

Password = root

MaximumDbConnections = 50

MaximumStateMents = 100

MaxPoolSize = 50

MinPoolSize = 10

AquireIncrement = 1

IdleConnectionTest = 10800

MaxIdleTime = 0

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 500

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

# ------------------------------------------------ #

# High Performance for your Database #

# Auto Analyze, Check, Optimize and Repair tables #

# L2jTeon Pack with High Performance #

# ------------------------------------------------ #

# If True, shutdown analyze all tables of GS

DatabaseAutoAnalyze = False

# If True, shutdown check all tables of GS

DatabaseAutoCheck = False

# If True, shutdown optimize all tables of GS

DatabaseAutoOptimize = False

# If True, shutdown repair all tables of GS

DatabaseAutoRepair = False

 

# ---------------------------------------------- #

# L2j Teon: Anti Flooding #

# Activate Protection for unknownPacket flooding #

# ---------------------------------------------- #

PacketProtection = True

 

# How much unknown packets before punishment.

# If the player send more than 5 unknownPackets per second, the player get punished.

UnknownPacketsBeforeBan = 5

 

# Punishments

# 1 - broadcast warning to gms only

# 2 - kick player (default)

# 3 - kick & ban player (Accesslevel -100)

UnknownPacketsPunishment = 2

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
Авторизация  

  • Последние посетители   0 пользователей онлайн

    Ни одного зарегистрированного пользователя не просматривает данную страницу

×
×
  • Создать...