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driad

[Share] Cборка Сервера L2Jps Rev.3285

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Разработка: L2jPS (PRIVATE)

Хроники: HI5 Part 5

Платформа: Java

Размер: 24 MB.

 

Приватная команда о которой известно не много... Но в сборке сделано ОЧЕНЬ МНОГО. Разработчики перешли на хроники GOD, поэтому HI5 Part 5 попали в шару.
Вот что сделано в сборке :[/size][/font]


[font="comic sans ms", sans-serif][size=1]High Five new 7S quests working[/size][/font]
[font="comic sans ms", sans-serif][size=1]Olympiad Starter (level 75) - working
Olympiad Veteran (level 75) - working
Olympiad Undefeated (level 75) - working
Legendary Tales (level 80) - working
Wings of Sand (level 80) - working
Tired of Waiting (level 80) - working
Don’t Know, Don’t Care (level 80) - working
Cloak Weaved in Spirit – 1 (Zaken Chapter) (level 78) - working
Cloak Weaved in Spirit – 2 (Freya Chapter) (level 78) - working
Cloak Weaved in Spirit – 3 (Frintezza Chapter) (level 78) - working
Possessor of a Precious Soul – 1 - working
Possessor of a Precious Soul – 3 - working
Pailaka Quests - working[/size][/font]
[font="comic sans ms", sans-serif][size=1]Zone[/size][/font]
[font="comic sans ms", sans-serif][size=1]Antharas’ Lair and Dragon Valley
Antharas’ Lair and Dragon Valley have been pleasantly revamped. The soldiers of Aden have collected the Cursed Bones of Watchman that died miserably in the valley of the Land Dragon Antharas.Because of this, the Blood Curse effects fewer undead monsters, and the number of soldiers taking aim at Antharas has increased. In response, Antharas has summoned additional ferocious monsters near its nest to keep those infiltrators in check. Players can teleport to a zone where Separated Soul NPCs are found through their help. They are found in a designated area of Hunter’s Village, Dragon Valley, and Antharas’ Lair. Antharas‘ Will can be obtained from the Raid Boss monsters in Antharas’ Lair. A Sealed Blood Crystal can be obtained from the raid boss monster in Dragon Valley. Bring these to a Separated Soul to obtain an Antharas Blood Crystal through item synthesis. During an Antharas Raid, the Antharas Blood Crystal can resurrect dead allies and fully restore their XP. (Applicable only during Antharas Raid) When teleporting out of Antharas’ Lair or Dragon Valley, the teleport drop-off location is Hunter’s Village.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Sel Mahum
The once empty area south of Oren is now populated with ranks upon ranks of Sel Mahum soldiers, constantly training for battle. After losing territory battles with their cousins the Oel Mahum, the Sel Mahum are planning to claim the Plains of the Lizardmen. Many Sel Mahum soldiers operate on a daily schedule that includes eating, training, and resting. They will display different behaviors accordingly. The Sel Mahum are trained to defend as a group. If one of their kind is attacked, all other nearby Sel Mahums will come their defense.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Freya Quests and Boss[/size][/font]
[font="comic sans ms", sans-serif][size=1]The Ice Queen Freya is a new raid boss in Lineage II. In her story, she was once a kind woman named Felicia, until she was transformed by a magical orb of ice. Now she dwells in the Ice Queen’s Castle, protected by enchanted and terrifying ice soldiers. This instanced raid zone allows 9 to 27 players to participate. A new quest line will tell you the story of Freya. The Freya raid instance can be entered by speaking to NPC Jinia, outside of the Ice Queen’s Castle. Players can also teleport to Jinia by speaking to Freya’s Steward (NPC) in the Frozen Labyrinth. The Freya raid instance resets at 6:30 a.m. CST every Wednesday and Saturday.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Plains of the lizardmen[/size][/font]
[font="comic sans ms", sans-serif][size=1]This area is now geared towards high-level players, and it is especially good for Archer classes. According to lore, the blood of the magical dragon Antharas has seeped into the ground of this area and transformed the local Lizardman population. The Tanta Lizardmen, as they are now called, are addicted to the toxic fumes which emit from strange, glowing pillars. Players in this zone experience the toxicity as a debuff: the Curse of the Plains. This debuff lowers a player’s HP, but increases their Bow/Crossbow abilities. Herbs dropped in this region do not land on the ground as items. Instead, they are automatically absorbed into the players by turn. Certain lesser creatures in this area can help or hinder players: The Rainbow Frog contains an enzyme that counteracts the Curse of the Plains. The Energy Plant restores 70% of your character’s health. When you kill a Smash Fungus, all nearby monsters will rush to the spot it died and be dazed for a few seconds. Once the daze wears off, these monsters will attack the player that killed the Smash Fungus. The Sticky Mushroom recovers 90% of your HP, but will cause immobility for 5 seconds. The area boss Tanta Seer Ugoros can be defeated by a single player. The battle with him involves both the player and Ugoros using certain herbs to heal or hinder each other. This boss is also involved in a quest.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Seed of Annihilation[/size][/font]
[font="comic sans ms", sans-serif][size=1]The Seed of Annihilation is located far to the north of the Keucereus Alliance Base. It is a huge living body that has driven roots into the ground to absorb the life energy of the earth. The absorbed energy is sent to a mother body, called Istina, in the center of the Seed who uses it to spawn all sorts of creatures.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Seed of Infinity[/size][/font]
[font="comic sans ms", sans-serif][size=1]The Seed of Infinity is situated north of the Aerial Cleft, in the approximate center of the continent of Gracia. Like the Seed of Destruction, it is a conquerable stronghold similar to castles and fortresses. Unlike the Seed of Destruction, however, it requires players to accumulate a certain amount of points before all its sub-dungeons become accessible. The points are added or subtracted according to how successful players conquer or defend the stronghold. This is a remotely similar system as with the Stages in opening up Hellbound. The Seed of Infinity consists of three instanced dungeons that can be entered once a day.
Seed of Destruction[/size][/font]
[font="comic sans ms", sans-serif][size=1]The Seed of Destruction is a hunting ground theoretically designed for players of level 75 and above. Players who intend to take control of the Seed and defeat Tiat, the Commander in Chief of the Dragon Horse army, should not be under level 82, however. The dungeon is accessible twice a week (it is reset every Wednesday and Saturday at 6:30 am) for groups of at least 36 and at most 45 players linked by Command Channel.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Tower of Insolence[/size][/font]
[font="comic sans ms", sans-serif][size=1]Some of the monsters in the Tower of Insolence can no longer use skills for Stun effect. You can gain more XP by hunting monsters in the Tower of Insolence. You can interact with the Dimension Vortex to teleport to the floor of your choice. The item necessary for teleporting can be purchased from NPC Keplon in the Tower of Insolence.
Swamp of Screams[/size][/font]
[font="comic sans ms", sans-serif][size=1]The number of monsters that attack first is increased. As day and night within the game system varies, monsters’ propensity for attacking first varies accordingly.
_________________________________________________________________
Others.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Nevit's Advent Blessing[/size][/font]
[font="comic sans ms", sans-serif][size=1]The Hunting Bonus and its resulting Nevit's Advent Blessing are a new Vitality boost system that is a part of the Nevit's Blessings system, which also includes the Recommendation system. It automatically affects all characters logged in. This system gives a character Vitality-related boosts in direct relation to experience point gain.[/size][/font]
[font="comic sans ms", sans-serif][size=1]Rec. Bonus[/size][/font]
[font="comic sans ms", sans-serif][size=1]This new system gives players an additional XP rate bonus! It's a system based on "recommendations," which are like points. You can trade recommendations between yourself and other players to increase each others' recommendation level, and boost your XP rate![/size][/font]
[font="comic sans ms", sans-serif][size=1]Olympiad[/size][/font]
[font="comic sans ms", sans-serif][size=1]Grand Olympiad arenas have been changed to Instanced Zones. Matches can now be held in 160 stadiums at the same time. The minimum number of participants for a match has been changed, and now all characters that have requested a match can enter the stadium: Class-irrelevant Individual Matches: 9 players (Before) 11 players (After) Class Individual Matches: 5 players (Before) 11 players (After) Class-irrelevant Team Matches: 9 teams (Before) 6 teams (After)[/size][/font]
[font="comic sans ms", sans-serif][size=1]

ccылка - http://turbobit.net/oa54rz2a31nb.html

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научить скачивать с Link-files.com ?

да иди ты наху..тор бабочек ловить кран ... на обменнике копишь на новые носки или че? залей на норм обменник

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да иди ты наху..тор бабочек ловить кран ... на обменнике копишь на новые носки или че? залей на норм обменник

окей)заливал не я)

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Дриад спасиб.

Но всё же вопрос-зачем?

Зачем нужны компиленные сборки? что бы лишний раз почитать фикс лист? что бы читать форумчане не разочулись?

Ладно можно было бы что то выдрать но тут ни чего по сути нету и реализация худенькая...

Если уж оформлять новость то для детей на главной макси...

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это да.есть люди у которых мало озу. им пригодится. И да сборка неочем)по сравнению с ребелион.и поверь.есть люди которые думаю что мона слздать проект без Исх.

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