Laiweg 70 Опубликовано 20 марта, 2011 Поставил фрею.Ввожу логин пароль все ок.Дохожу до выбора сервера пишет онлайн но пинг 9999 Жму и ничего не происходи,логи также молчат Склоняюсь что это протокол но что делать Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
lacosta 206 Опубликовано 20 марта, 2011 открой порты и проверь настройки гм сервера ! Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Laiweg 70 Опубликовано 20 марта, 2011 открой порты и проверь настройки гм сервера ! Порты открыты,настройки вроде норм Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Laiweg 70 Опубликовано 20 марта, 2011 Вот настройки: server.properties # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # # Note: External/Internal address definitions was moved to the ipconfig.xml # # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # Default: * (0.0.0.0) GameserverHostname = * # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/olololobase # Database user info (default is "root" but it's not recommended) Login = olololologin # Database connection password Password = olololopass # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 1000 # Numbers of protocol revisions that server allows to connect. # Delimiter is; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 216 AllowedProtocolRevisions = 216 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 ipconfig.xml <?xml version="1.0" encoding="UTF-8"?> <!-- Externalhost here (Internet IP) or Localhost IP for local test --> <gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="ololoipdedica/8" address="ololoipdedica" /> <define subnet="ololoipdedica/19" address="ololoipdedica" /> <define subnet="ololoipdedica/16" address="ololoipdedica" /> </gameserver> Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
MaxiMuM 11 Опубликовано 21 марта, 2011 <!-- Internalhosts here (LANs IPs) --> <define subnet="ololoipdedica/8" address="ololoipdedica" /> <define subnet="ololoipdedica/19" address="ololoipdedica" /> <define subnet="ololoipdedica/16" address="ololoipdedica" /> Нах тут это нужно? Тут по идее должны стоять твои локальные IP. Лучше не трогай и оставь эти 3 строка по дефолту. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты