barabashka 42 Опубликовано 6 сентября, 2013 Помогите сменить импорты у баффера, баффер под фрозены, сделайте его под дримов import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "q912_buffe" #Включение\выключение разделов. Для выключения замените ON на OFF attack = "ON" defence = "ON" resist = "ON" support = "ON" warcryer = "ON" overlord = "ON" song = "ON" dance = "ON" noble = "ON" summon = "ON" cubic = "ON" NPC = [50000] prise_ID = 57 #Выставление цен на бафы min_level = 1 max_level = 90 min_prise = 25000 buff_prise = 25000 Chant_prise = 25000 song_prise = 25000 Dance_prise = 25000 Hero_prise = 25000 Noble_prise = 25000 Summon_prise = 25000 Prophecy_prise = 25000 cubic_prise = 50000 Full_buff_f1_prise = 200000 Full_buff_f2_prise = 400000 Full_buff_f3_prise = 600000 Full_buff_m1_prise = 200000 Full_buff_m2_prise = 400000 Full_buff_m3_prise = 600000 all_song_prise = 100000 all_dance_prise = 100000 print "importing custom: 912_buffer OK" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(prise_ID) if count < min_prise : htmltext = "You have not enought adena." if st.getPlayer().getLevel() < min_level : htmltext = "Your level is too low. Min level is "+str(min_level)+"" if st.getPlayer().getLevel() < max_level : htmltext = "Your level is too hight. Max level is "+str(max_level)+"" else: st.getPlayer().setTarget(st.getPlayer()) #Full buff fighter 3p if event == "124": st.takeItems(prise_ID,Full_buff_f3_prise) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "buff.htm" st.setState(State.COMPLETED) #Full buff fighter 2p if event == "125": st.takeItems(prise_ID,Full_buff_f2_prise) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "buff.htm" st.setState(State.COMPLETED) #Full buff fighter 1p if event == "126": st.takeItems(prise_ID,Full_buff_f1_prise) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "buff.htm" st.setState(State.COMPLETED) #Full buff mage 3p if event == "120": st.takeItems(prise_ID,Full_buff_m3_prise) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(396,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "buff.htm" st.setState(State.COMPLETED) #Full buff mage 2p if event == "121": st.takeItems(prise_ID,Full_buff_m2_prise) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "buff.htm" st.setState(State.COMPLETED) #Full buff mage 1p if event == "122": st.takeItems(prise_ID,Full_buff_m1_prise) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "buff.htm" st.setState(State.COMPLETED) #All Song if event == "130": st.takeItems(prise_ID,all_song_prise) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "all_song.htm" st.setState(State.COMPLETED) #All dance if event == "131": st.takeItems(prise_ID,all_dance_prise) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) return "all_song.htm" st.setState(State.COMPLETED) #Cancel if event == "666": st.getPlayer().stopAllEffects() return "cancel.htm" st.setState(State.COMPLETED) #Restore if event == "665": st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp()) st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) return "cancel.htm" st.setState(State.COMPLETED) if event == "2": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "3": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "4": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "5": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "6": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1073,2).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "7": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "8": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "9": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "10": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "11": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "12": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "13": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "14": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "15": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "16": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "17": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "18": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "19": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "20": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "21": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "22": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "23": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "24": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "25": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "26": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "27": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "28": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "29": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "30": if attack == "ON": st.takeItems(prise_ID,Prophecy_prise) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "31": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "32": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "33": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "34": if defence == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_defence.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "35": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "36": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(427,15).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "37": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "38": if resist == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_resist.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "39": if attack == "ON": st.takeItems(prise_ID,Prophecy_prise) SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "40": if attack == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "41": if support == "ON": st.takeItems(prise_ID,buff_prise) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) return "buff_support.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "42": if attack == "ON": st.takeItems(prise_ID,Prophecy_prise) SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "buff_attack2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." #CHANTS if event == "43": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "44": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "45": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "47": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "60": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "61": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "62": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "63": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "64": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "65": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "66": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "67": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "68": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "69": if warcryer == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "70": if warcryer == "ON": st.takeItems(prise_ID,Prophecy_prise) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer3.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "71": if warcryer == "ON": st.takeItems(prise_ID,Prophecy_prise) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "chant_warcryer3.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." #Overlord if event == "48": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1003,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "49": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1005,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "50": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1008,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "51": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1260,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "52": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1004,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "53": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1250,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "54": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1261,2).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "55": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1249,3).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "56": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1282,2).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "57": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1364,1).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "58": if overlord == "ON": st.takeItems(prise_ID,Chant_prise) SkillTable.getInstance().getInfo(1365,1).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "59": if overlord == "ON": st.takeItems(prise_ID,Prophecy_prise) SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer()) return "chant_overlord2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." #Songs if event == "72": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "73": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "74": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "75": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "76": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "77": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "78": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "79": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "80": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "81": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "82": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "83": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "84": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "85": if song == "ON": st.takeItems(prise_ID,song_prise) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_song2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." #Dance if event == "86": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "87": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "88": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "89": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "90": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "91": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "92": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "93": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "94": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "95": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "96": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "97": if dance == "ON": st.takeItems(prise_ID,Dance_prise) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_dance2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." #Noble if event == "98": if noble == "ON": st.takeItems(prise_ID,Noble_prise) SkillTable.getInstance().getInfo(396,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_noble.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "99": if noble == "ON": st.takeItems(prise_ID,Noble_prise) SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_noble.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "101": if noble == "ON": st.takeItems(prise_ID,Noble_prise) SkillTable.getInstance().getInfo(1325,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_noble.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "102": if noble == "ON": st.takeItems(prise_ID,Noble_prise) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "song_noble.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "103": if summon == "ON": st.takeItems(prise_ID,Summon_prise) SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer()) return "song_summon.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "104": if summon == "ON": st.takeItems(prise_ID,Summon_prise) SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) return "song_summon.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "105": if summon == "ON": st.takeItems(prise_ID,Summon_prise) SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer()) return "song_summon.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "106": if summon == "ON": st.takeItems(prise_ID,Summon_prise) SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer()) return "song_summon.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." #Cubic if event == "107": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().sendMessage("You used crystals for the call of cubic") st.getPlayer().doCast(SkillTable.getInstance().getInfo(10,) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "108": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(22,7)) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "109": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(33,) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "110": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(67,7)) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "111": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(278,6)) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "112": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(449,4)) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "113": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(1279,9)) return "cubic.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "114": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(1280,9)) return "cubic2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if event == "115": if cubic == "ON": st.takeItems(prise_ID,cubic_prise) st.getPlayer().doCast(SkillTable.getInstance().getInfo(1281,9)) return "cubic2.htm" st.setState(State.COMPLETED) else: htmltext = "This section is turn-off by admin." if htmltext != event: st.setState(State.COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "I have nothing to say to you" st.setState(State.STARTED) return "buff.htm" QUEST = Quest(912,qn,"Custom") for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
DeveloperS_TerlionA 182 Опубликовано 6 сентября, 2013 Одними импортами не обойдешься... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
mwmkr 268 Опубликовано 6 сентября, 2013 (изменено) //del Изменено 6 сентября, 2013 пользователем Me0wMaker Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
barabashka 42 Опубликовано 6 сентября, 2013 Ну кто сделает, поставлю много + Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты