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Профили В Бафере Alt+b

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кто может помочь сделать профили в бафере Community Board?

сборка L2jServer HF

Скрытый текст
package com.l2jserver.gameserver.communitybbs.Manager;

 

import javolution.text.TextBuilder;

import com.l2jserver.gameserver.cache.HtmCache;

import com.l2jserver.gameserver.datatables.BuffBBSTable;

import com.l2jserver.gameserver.datatables.BuffBBSTable.B BSGroupBuffStat;

import com.l2jserver.gameserver.datatables.SkillTable;

import com.l2jserver.gameserver.model.L2Skill;

import com.l2jserver.gameserver.model.actor.L2Character;

import com.l2jserver.gameserver.model.actor.instance.L2Pc Instance;

 

import java.util.Map;

import java.util.StringTokenizer;

import java.util.logging.Logger;

 

public class BuffBBSManager extends BaseBBSManager

{

private static BuffBBSManager _instance = new BuffBBSManager();

private static Logger _log = Logger.getLogger(BuffBBSManager.class.getName());

 

public BuffBBSManager(){}

 

public static BuffBBSManager getInstance()

{

if(_instance == null)

_instance = new BuffBBSManager();

return _instance;

}

// back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"

public void parsecmd(String command, L2PcInstance activeChar)

{

int priceRebuff;

TextBuilder html = new TextBuilder("");

L2Skill skill;

int bufPet = 0;

String buffer_top, buffer_body, buffer_bottom;

 

int idGroup = 0;

String name = "";

html.clear();

html.append("<center>");

html.append("<table>");

html.append("<tr>");

for (Map.Entry<Integer, BBSGroupBuffStat> entry: BuffBBSTable.getInstance().getBBSGroups().entrySet ())

{

idGroup= entry.getKey();

name = entry.getValue().getName();

html.append("<td>");

//html.append("<button value=\""+name+"\" action=\"bypass -h _bbs_buff;"+idGroup+"\" width=80 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");

html.append("<button value=\""+name+"\" action=\"bypass -h _bbs_buff;"+idGroup+"\" width=90 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">");

html.append("</td>");

}

html.append("</tr>");

html.append("</table>");

html.append("</center><br><br>");

buffer_top = html.toString();

 

html.clear();

html.append("<center>");

html.append("<table>");

html.append("<tr>");

html.append("<td>");

html.append("<button value=\"Сохранить баф\" action=\"bypass -h _bbs_buff_save\" width=200 height=20 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">");

html.append("</td>");

html.append("<td>");

html.append("<button value=\"Востановить баф\" action=\"bypass -h _bbs_buff_load\" width=200 height=20 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">");

html.append("</td>");

html.append("</tr>");

html.append("</table>");

html.append("</center>");

buffer_bottom = html.toString();

 

if((activeChar.getPet() != null) && (activeChar.getTarget() == activeChar.getPet()))bufPet = 1;

 

if (command.startsWith("_bbs_buff;"))

{

StringTokenizer st = new StringTokenizer(command, ";");

st.nextToken();

int idGrp = Integer.parseInt(st.nextToken());

 

if (idGrp == 0)

idGrp = 1;

 

int idSkill= 0;

int lvlSkill= 0;

int column = 0;

String StringSkill = "";

String skillIcon = "";

String skillName = "";

 

html.clear();

html.append("<center>Стоимость бафа в данной группе: <font color=F2C202>" + BuffBBSTable.getInstance().getPriceGroup(idGrp) +"</font>.</center><br>");

html.append("<table width=600>");

html.append("<tr>");

for (Map.Entry<Integer, Integer> entry: BuffBBSTable.getInstance().getBBSBuffsForGoup(idGr p).entrySet())

{

column ++;

idSkill= entry.getKey();

lvlSkill= entry.getValue();

StringSkill = Integer.toString(idSkill);

switch(StringSkill.length())

{

case 1:

skillIcon = "icon.skill000" + idSkill;

break;

case 2:

skillIcon = "icon.skill00" + idSkill;

break;

case 3:

skillIcon = "icon.skill0" + idSkill;

break;

case 4:

skillIcon = "icon.skill" + idSkill;

break;

}

L2Skill skillBuff = SkillTable.getInstance().getInfo(idSkill, 1);

if(skillBuff == null)

{

_log.warning("BuffBBSManager: skill id: "+ idSkill +" not found");

continue;

}

skillName = skillBuff.getName();

html.append("<td width=150>");

html.append("<center><img src=\""+skillIcon+"\" width=32 height=32 align=center></center><br><center><a action=\"bypass -h _bbs_buff_skill;"+idGrp+";"+idSkill+";"+lvlSkill+" \">"+skillName+"</a></center>");

html.append("</td>");

if(column == 4)

{

html.append("</tr>");

html.append("<tr>");

column = 0;

}

}

html.append("</tr>");

html.append("</table>");

buffer_body = html.toString();

 

String content = HtmCache.getInstance().getHtmForce(activeChar.getH tmlPrefix(), "data/html/CommunityBoard/60.htm");

content = content.replace("%buffer_top%", buffer_top);

content = content.replace("%buffer_bottom%", buffer_bottom);

content = content.replace("%buffer_body%", buffer_body);

separateAndSend(content, activeChar);

}

else if (command.startsWith("_bbs_buff_skill;"))

{

StringTokenizer st = new StringTokenizer(command, ";");

st.nextToken(); //_bbs_buff_skill

int sGrp = Integer.parseInt(st.nextToken()); //1

int sId = Integer.parseInt(st.nextToken()); //100

int sLvl = Integer.parseInt(st.nextToken()); //1

 

int price = BuffBBSTable.getInstance().getPriceGroup(sGrp);

if(!activeChar.destroyItemByItemId("BuffBBS", 57, (long)price, activeChar, true))

return;

 

L2Character target = (L2Character) activeChar.getTarget();

if (bufPet != 0)

{

skill = SkillTable.getInstance().getInfo(sId, sLvl);

skill.getEffects(target, target);

}

else

{

skill = SkillTable.getInstance().getInfo(sId, sLvl);

skill.getEffects(activeChar, activeChar);

}

}

else if (command.startsWith("_bbs_buff_save"))

{

activeChar.updateBBSBuff(bufPet);

activeChar.sendMessage("Buffs saved.");

}

else if (command.startsWith("_bbs_buff_load"))

{

priceRebuff = activeChar.calcBBSBuff(bufPet);

if(priceRebuff > 0)

if(activeChar.destroyItemByItemId("BuffBBS", 57, (long)priceRebuff, activeChar, true))

activeChar.cactBBSBuff(bufPet);

}

}

 

public void parsewrite(String s, String s1, String s2, String s3, String s4, L2PcInstance l2pcinstance){}

}

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