AdminNight 0 Опубликовано 17 сентября, 2011 кто может помочь сделать профили в бафере Community Board? сборка L2jServer HF Скрытый текстpackage com.l2jserver.gameserver.communitybbs.Manager; import javolution.text.TextBuilder; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.BuffBBSTable; import com.l2jserver.gameserver.datatables.BuffBBSTable.B BSGroupBuffStat; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2Pc Instance; import java.util.Map; import java.util.StringTokenizer; import java.util.logging.Logger; public class BuffBBSManager extends BaseBBSManager { private static BuffBBSManager _instance = new BuffBBSManager(); private static Logger _log = Logger.getLogger(BuffBBSManager.class.getName()); public BuffBBSManager(){} public static BuffBBSManager getInstance() { if(_instance == null) _instance = new BuffBBSManager(); return _instance; } // back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\" public void parsecmd(String command, L2PcInstance activeChar) { int priceRebuff; TextBuilder html = new TextBuilder(""); L2Skill skill; int bufPet = 0; String buffer_top, buffer_body, buffer_bottom; int idGroup = 0; String name = ""; html.clear(); html.append("<center>"); html.append("<table>"); html.append("<tr>"); for (Map.Entry<Integer, BBSGroupBuffStat> entry: BuffBBSTable.getInstance().getBBSGroups().entrySet ()) { idGroup= entry.getKey(); name = entry.getValue().getName(); html.append("<td>"); //html.append("<button value=\""+name+"\" action=\"bypass -h _bbs_buff;"+idGroup+"\" width=80 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">"); html.append("<button value=\""+name+"\" action=\"bypass -h _bbs_buff;"+idGroup+"\" width=90 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">"); html.append("</td>"); } html.append("</tr>"); html.append("</table>"); html.append("</center><br><br>"); buffer_top = html.toString(); html.clear(); html.append("<center>"); html.append("<table>"); html.append("<tr>"); html.append("<td>"); html.append("<button value=\"Сохранить баф\" action=\"bypass -h _bbs_buff_save\" width=200 height=20 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">"); html.append("</td>"); html.append("<td>"); html.append("<button value=\"Востановить баф\" action=\"bypass -h _bbs_buff_load\" width=200 height=20 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\">"); html.append("</td>"); html.append("</tr>"); html.append("</table>"); html.append("</center>"); buffer_bottom = html.toString(); if((activeChar.getPet() != null) && (activeChar.getTarget() == activeChar.getPet()))bufPet = 1; if (command.startsWith("_bbs_buff;")) { StringTokenizer st = new StringTokenizer(command, ";"); st.nextToken(); int idGrp = Integer.parseInt(st.nextToken()); if (idGrp == 0) idGrp = 1; int idSkill= 0; int lvlSkill= 0; int column = 0; String StringSkill = ""; String skillIcon = ""; String skillName = ""; html.clear(); html.append("<center>Стоимость бафа в данной группе: <font color=F2C202>" + BuffBBSTable.getInstance().getPriceGroup(idGrp) +"</font>.</center><br>"); html.append("<table width=600>"); html.append("<tr>"); for (Map.Entry<Integer, Integer> entry: BuffBBSTable.getInstance().getBBSBuffsForGoup(idGr p).entrySet()) { column ++; idSkill= entry.getKey(); lvlSkill= entry.getValue(); StringSkill = Integer.toString(idSkill); switch(StringSkill.length()) { case 1: skillIcon = "icon.skill000" + idSkill; break; case 2: skillIcon = "icon.skill00" + idSkill; break; case 3: skillIcon = "icon.skill0" + idSkill; break; case 4: skillIcon = "icon.skill" + idSkill; break; } L2Skill skillBuff = SkillTable.getInstance().getInfo(idSkill, 1); if(skillBuff == null) { _log.warning("BuffBBSManager: skill id: "+ idSkill +" not found"); continue; } skillName = skillBuff.getName(); html.append("<td width=150>"); html.append("<center><img src=\""+skillIcon+"\" width=32 height=32 align=center></center><br><center><a action=\"bypass -h _bbs_buff_skill;"+idGrp+";"+idSkill+";"+lvlSkill+" \">"+skillName+"</a></center>"); html.append("</td>"); if(column == 4) { html.append("</tr>"); html.append("<tr>"); column = 0; } } html.append("</tr>"); html.append("</table>"); buffer_body = html.toString(); String content = HtmCache.getInstance().getHtmForce(activeChar.getH tmlPrefix(), "data/html/CommunityBoard/60.htm"); content = content.replace("%buffer_top%", buffer_top); content = content.replace("%buffer_bottom%", buffer_bottom); content = content.replace("%buffer_body%", buffer_body); separateAndSend(content, activeChar); } else if (command.startsWith("_bbs_buff_skill;")) { StringTokenizer st = new StringTokenizer(command, ";"); st.nextToken(); //_bbs_buff_skill int sGrp = Integer.parseInt(st.nextToken()); //1 int sId = Integer.parseInt(st.nextToken()); //100 int sLvl = Integer.parseInt(st.nextToken()); //1 int price = BuffBBSTable.getInstance().getPriceGroup(sGrp); if(!activeChar.destroyItemByItemId("BuffBBS", 57, (long)price, activeChar, true)) return; L2Character target = (L2Character) activeChar.getTarget(); if (bufPet != 0) { skill = SkillTable.getInstance().getInfo(sId, sLvl); skill.getEffects(target, target); } else { skill = SkillTable.getInstance().getInfo(sId, sLvl); skill.getEffects(activeChar, activeChar); } } else if (command.startsWith("_bbs_buff_save")) { activeChar.updateBBSBuff(bufPet); activeChar.sendMessage("Buffs saved."); } else if (command.startsWith("_bbs_buff_load")) { priceRebuff = activeChar.calcBBSBuff(bufPet); if(priceRebuff > 0) if(activeChar.destroyItemByItemId("BuffBBS", 57, (long)priceRebuff, activeChar, true)) activeChar.cactBBSBuff(bufPet); } } public void parsewrite(String s, String s1, String s2, String s3, String s4, L2PcInstance l2pcinstance){} } Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SmokiMo 892 Опубликовано 28 сентября, 2012 Автоматическое сообщение Эта тема была перемещена из "Форум для новичков" в "Архив". Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты