emporial101 3 Опубликовано 10 апреля, 2014 How make this effect in server ?? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Po6oKon 177 Опубликовано 10 апреля, 2014 Effect hero. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
LifeGame32 312 Опубликовано 10 апреля, 2014 How make this effect in server ?? Effect hero. /* * Copyright © 2004-2013 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.L2Character; /** * Special Camera server packet implementation. * @author Zoey76 */ public class SpecialCamera extends L2GameServerPacket { private final int _id; private final int _force; private final int _angle1; private final int _angle2; private final int _time; private final int _duration; private final int _relYaw; private final int _relPitch; private final int _isWide; private final int _relAngle; private final int _unk; /** * Special Camera packet constructor. * @param creature the creature * @param force * @param angle1 * @param angle2 * @param time * @param range * @param duration * @param relYaw * @param relPitch * @param isWide * @param relAngle */ public SpecialCamera(L2Character creature, int force, int angle1, int angle2, int time, int range, int duration, int relYaw, int relPitch, int isWide, int relAngle) { this(creature, force, angle1, angle2, time, duration, range, relYaw, relPitch, isWide, relAngle, 0); } /** * Special Camera Ex packet constructor. * @param creature the creature * @param talker * @param force * @param angle1 * @param angle2 * @param time * @param duration * @param relYaw * @param relPitch * @param isWide * @param relAngle */ public SpecialCamera(L2Character creature, L2Character talker, int force, int angle1, int angle2, int time, int duration, int relYaw, int relPitch, int isWide, int relAngle) { this(creature, force, angle1, angle2, time, duration, 0, relYaw, relPitch, isWide, relAngle, 0); } /** * Special Camera 3 packet constructor. * @param creature the creature * @param force * @param angle1 * @param angle2 * @param time * @param range * @param duration * @param relYaw * @param relPitch * @param isWide * @param relAngle * @param unk unknown post-C4 parameter */ public SpecialCamera(L2Character creature, int force, int angle1, int angle2, int time, int range, int duration, int relYaw, int relPitch, int isWide, int relAngle, int unk) { _id = creature.getObjectId(); _force = force; _angle1 = angle1; _angle2 = angle2; _time = time; _duration = duration; _relYaw = relYaw; _relPitch = relPitch; _isWide = isWide; _relAngle = relAngle; _unk = unk; } @Override public void writeImpl() { writeC(0xD6); writeD(_id); writeD(_force); writeD(_angle1); writeD(_angle2); writeD(_time); writeD(_duration); writeD(_relYaw); writeD(_relPitch); writeD(_isWide); writeD(_relAngle); writeD(_unk); } } Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
emporial101 3 Опубликовано 11 апреля, 2014 (изменено) How add to server im no much skilled Изменено 11 апреля, 2014 пользователем emporial101 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты