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wardeg

Премиум Для Аккаунтп

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Прошу помощи в создании НПС продающий премиум. Везде искал и не где нет нормального объяснения.

Сбора l2j

 

 

Единственное что нашёл этот код, но что с ним делать я не знаю

 

 

 

 

Index: /trunk/DataPack/sql/character_premium.sql

===================================================================

--- /trunk/DataPack/sql/character_premium.sql (revision 258)

+++ /trunk/DataPack/sql/character_premium.sql (revision 258)

@@ -0,0 +1,18 @@

+-- ----------------------------

+-- Table structure for character_premium

+-- ----------------------------

+CREATE TABLE IF NOT EXISTS `character_premium` (

+ `account_name` varchar(45) NOT NULL DEFAULT '',

+ `premium_service` int(1) NOT NULL DEFAULT '0',

+ `enddate` decimal(20,0) NOT NULL DEFAULT '0',

+ PRIMARY KEY (`account_name`)

+);

+-- ----------------------------

+-- Table structure for character_premium

+-- ----------------------------

+CREATE TABLE IF NOT EXISTS `character_premium` (

+ `account_name` varchar(45) NOT NULL DEFAULT '',

+ `premium_service` int(1) NOT NULL DEFAULT '0',

+ `enddate` decimal(20,0) NOT NULL DEFAULT '0',

+ PRIMARY KEY (`account_name`)

+);

Index: /trunk/DataPack/tools/database_installer.bat

===================================================================

--- /trunk/DataPack/tools/database_installer.bat (revision 252)

+++ /trunk/DataPack/tools/database_installer.bat (revision 258)

@@ -542,4 +542,5 @@

character_quest_global_data.sql

character_quests.sql

+character_premium.sql

character_raid_points.sql

character_recipebook.s ql

Index: /trunk/DataPack/tools/full_install.sql

===================================================================

--- /trunk/DataPack/tools/full_install.sql (revision 251)

+++ /trunk/DataPack/tools/full_install.sql (revision 258)

@@ -67,4 +67,5 @@

DROP TABLE IF EXISTS character_quest_global_data;

DROP TABLE IF EXISTS character_quests;

+DROP TABLE IF EXISTS character_premium;

DROP TABLE IF EXISTS character_raid_points;

DROP TABLE IF EXISTS character_recipebook;

Index: /trunk/DataPack/tools/database_installer.sh

===================================================================

--- /trunk/DataPack/tools/database_installer.sh (revision 251)

+++ /trunk/DataPack/tools/database_installer.sh (revision 258)

@@ -287,4 +287,5 @@

$MYG < ../sql/character_quest_global_data.sql &> /dev/null

$MYG < ../sql/character_quests.sql &> /dev/null

+$MYG < ../sql/character_premium.sql &> /dev/null

$MYG < ../sql/character_raid_points.sql &> /dev/null

$MYG < ../sql/character_recipebook.sql &> /dev/null

Index: /trunk/DataPack/data/html/admin/premium_menu.htm

===================================================================

--- /trunk/DataPack/data/html/admin/premium_menu.htm (revision 258)

+++ /trunk/DataPack/data/html/admin/premium_menu.htm (revision 258)

@@ -0,0 +1,29 @@

+<html><title>Premium Service Menu</title><body>

+<center>

+<table width=270 border=0 bgcolor="666666">

+<tr>

+<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="L2UI_ct1.button_df_down" fore="L2UI_ct1.button_df"></td>

+<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="L2UI_ct1.button_df_down" fore="L2UI_ct1.button_df"></td>

+<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="L2UI_ct1.button_df_down" fore="L2UI_ct1.button_df"></td>

+<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="L2UI_ct1.button_df_down" fore="L2UI_ct1.button_df"></td>

+<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="L2UI_ct1.button_df_down" fore="L2UI_ct1.button_df"></td>

+</tr>

+</table>

+<br>

+<font color="LEVEL">Premium Service Menu</font><br>

+<table width=250>

+<tr>

+<td>Enter Account Name:</td>

+<td><edit var="acc_name" width=200></td>

+</tr>

+</table>

+<br>

+<table width=260>

+<tr>

+<td><button value="Add 1 month Premium Services" action="bypass -h admin_premium_add1 $acc_name" width=200 height=25 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

+<td><button value="Add 2 month Premium Services" action="bypass -h admin_premium_add2 $acc_name" width=200 height=25 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

+<td><button value="Add 3 month Premium Services" action="bypass -h admin_premium_add3 $acc_name" width=200 height=25 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

+</tr>

+</table>

+</center>

+</body></html>

Index: /trunk/DataPack/data/html/admin/main_menu.htm

===================================================================

--- /trunk/DataPack/data/html/admin/main_menu.htm (revision 221)

+++ /trunk/DataPack/data/html/admin/main_menu.htm (revision 258)

@@ -54,4 +54,5 @@

<td><button value="TradeOff" action="bypass -h admin_tradeoff" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

<td><button value="Invul" action="bypass -h admin_invul" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

+<td><button value="Pr.Service" action="bypass -h admin_premium_menu" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

</tr><tr>

<td><button value="Wyvern" action="bypass -h admin_ride_wyvern" width=65 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

Index: /trunk/Game/config/main/rates.ini

===================================================================

--- /trunk/Game/config/main/rates.ini (revision 221)

+++ /trunk/Game/config/main/rates.ini (revision 258)

@@ -49,4 +49,18 @@

# Рейт на дроп квестовых предметов. Внимание: данная опция работает не во всех квестах. Многие квесты нужно редактировать в датапаке для работы этой опции.

RateDropQuest = 1

+

+# ---------------------------------------------------------------------------

+# Система Премиум-Аккаунт (ПА)

+# ---------------------------------------------------------------------------

+# Включить функцию Премиум-Аккаунт (ПА)?

+# По умолчанию: False

+UsePremiumServices = False

+# Какие рейты будут приниматься для обладателей ПА?

+PremiumRateXp = 2

+PremiumRateSp = 2

+PremiumRateDropAdena = 2

+PremiumRateDropItems = 2

+PremiumRateDropSpoil = 2

+PremiumRateDropQuest = 2

 

# List of RaidBoss items affected by RateDropBossJewel (separated by ",")

Index: /trunk/Game/src/main/java/com/l2open/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- /trunk/Game/src/main/java/com/l2open/gameserver/model/actor/instance/L2PcInstance.java (revision 221)

+++ /trunk/Game/src/main/java/com/l2open/gameserver/model/actor/instance/L2PcInstance.java (revision 258)

@@ -299,4 +299,7 @@

// Character Transformation SQL String Definitions:

private static final String UPDATE_CHAR_TRANSFORM = "UPDATE characters SET transform_id=? WHERE charId=?";

+ // Character PremiumService String Definitions:

+ private static final String RESTORE_PREMIUMSERVICE = "SELECT premium_service,enddate FROM character_premium WHERE account_name=?";

+ private static final String UPDATE_PREMIUMSERVICE = "UPDATE character_premium SET premium_service=?,enddate=? WHERE account_name=?";

public static final int REQUEST_TIMEOUT = 15;

public static final int STORE_PRIVATE_NONE = 0;

@@ -13752,3 +13755,119 @@

return new PcKnownList(this);

}

+

+ private void createPSdb()

+ {

+ Connection con = null;

+ try

+ {

+ con = L2DatabaseFactory.getInstance().getConnection();

+ PreparedStatement statement = con.prepareStatement("INSERT INTO character_premium (account_name,premium_service,enddate) values(?,?,?)");

+ statement.setString(1, _accountName);

+ statement.setInt(2, 0);

+ statement.setLong(3, 0);

+ statement.executeUpdate();

+ statement.close();

+ }

+ catch (Exception e)

+ {

+ _log.warn("Could not insert char data: "+e);

+ e.printStackTrace();

+ return;

+ }

+ finally

+ {

+ try

+ {

+ if (con != null)

+ con.close();

+ }

+ catch (SQLException e)

+ {

+ e.printStackTrace();

+ }

+ }

+ }

+

+ private static void PStimeOver(String account)

+ {

+ Connection con = null;

+ try

+ {

+ con = L2DatabaseFactory.getInstance().getConnection();

+ PreparedStatement statement = con.prepareStatement(UPDATE_PREMIUMSERVICE);

+ statement.setInt(1, 0);

+ statement.setLong(2, 0);

+ statement.setString(3, account);

+ statement.execute();

+ statement.close();

+ }

+ catch (SQLException e)

+ {

+ _log.warn("PremiumService: Could not increase data");

+ }

+ finally

+ {

+ try

+ {

+ if (con != null)

+ con.close();

+ }

+ catch (SQLException e)

+ {

+ e.printStackTrace();

+ }

+ }

+ }

+

+ private static void restorePremServiceData(L2PcInstance player, String account)

+ {

+ boolean sucess=false;

+ Connection con = null;

+ try

+ {

+ con = L2DatabaseFactory.getInstance().getConnection();

+ PreparedStatement statement = con.prepareStatement(RESTORE_PREMIUMSERVICE);

+ statement.setString(1, account);

+ ResultSet rset = statement.executeQuery();

+ while (rset.next())

+ {

+ sucess=true;

+ if (Config.USE_PREMIUMSERVICE){

+ if (rset.getLong("enddate") <= System.currentTimeMillis()){

+ PStimeOver(account);

+ player.setPremiumService(0);

+ }

+ else

+ player.setPremiumService(rset.getInt("premium_service"));

+ }

+ else

+ player.setPremiumService(0);

+ }

+

+ statement.close();

+

+ }

+ catch (Exception e)

+ {

+ _log.warn("PremiumService: Could not restore PremiumService data for:" + account + "."+e);

+ e.printStackTrace();

+ }

+ finally

+ {

+ try

+ {

+ if (con != null)

+ con.close();

+ }

+ catch (SQLException e)

+ {

+ e.printStackTrace();

+ }

+ }

+ if (sucess==false)

+ {

+ player.createPSdb();

+ player.setPremiumService(0);

+ }

+ }

}

Index: /trunk/Game/src/main/java/com/l2open/gameserver/model/actor/L2Character.java

===================================================================

--- /trunk/Game/src/main/java/com/l2open/gameserver/model/actor/L2Character.java (revision 249)

+++ /trunk/Game/src/main/java/com/l2open/gameserver/model/actor/L2Character.java (revision 258)

@@ -6886,3 +6886,15 @@

}

 

+ private int _PremiumService;

+

+ public void setPremiumService(int PS)

+ {

+ _PremiumService=PS;

+ }

+

+ public int getPremiumService()

+ {

+ return _PremiumService;

+

+ }

}

Index: /trunk/Game/src/main/java/com/l2open/gameserver/handler/AdminCommandHandler.java

===================================================================

--- /trunk/Game/src/main/java/com/l2open/gameserver/handler/AdminCommandHandler.java (revision 221)

+++ /trunk/Game/src/main/java/com/l2open/gameserver/handler/AdminCommandHandler.java (revision 258)

@@ -67,4 +67,5 @@

import com.l2open.gameserver.handler.admincommandhandlers.AdminPledge;

import com.l2open.gameserver.handler.admincommandhandlers.AdminPolymorph;

+import com.l2open.gameserver.handler.admincommandhandlers.AdminPremium;

import com.l2open.gameserver.handler.admincommandhandlers.AdminQuest;

import com.l2open.gameserver.handler.admincommandhandlers.AdminReload;

Index: /trunk/Game/src/main/java/com/l2open/gameserver/handler/admincommandhandlers/AdminPremium.java

===================================================================

--- /trunk/Game/src/main/java/com/l2open/gameserver/handler/admincommandhandlers/AdminPremium.java (revision 258)

+++ /trunk/Game/src/main/java/com/l2open/gameserver/handler/admincommandhandlers/AdminPremium.java (revision 258)

@@ -0,0 +1,108 @@

+package com.l2open.gameserver.handler.admincommandhandlers;

+

+import java.sql.Connection;

+import java.sql.SQLException;

+import java.sql.PreparedStatement;

+

+import java.util.Calendar;

+import java.util.logging.Level;

+import java.util.logging.Logger;

+

+import com.l2open.L2DatabaseFactory;

+import com.l2open.gameserver.handler.IAdminCommandHandler;

+import com.l2open.gameserver.model.actor.instance.L2PcInstance;

+

+public class AdminPremium implements IAdminCommandHandler

+{

+ private static final String[] ADMIN_COMMANDS = { "admin_premium_menu", "admin_premium_add1", "admin_premium_add2", "admin_premium_add3" };

+

+private static final String UPDATE_PREMIUMSERVICE = "UPDATE character_premium SET premium_service=?,enddate=? WHERE account_name=?";

+private static final Logger _log = Logger.getLogger(AdminPremium.class.getName());

+

+ public boolean useAdminCommand(String command, L2PcInstance activeChar)

+ {

+ if (command.equals("admin_premium_menu"))

+ {

+ AdminHelpPage.showHelpPage(activeChar, "premium_menu.htm");

+ }

+ else if (command.startsWith("admin_premium_add1"))

+ {

+ try

+ {

+ String val = command.substring(19);

+ addPremiumServices(1, val);

+ }

+ catch(StringIndexOutOfBoundsException e)

+ {

+ activeChar.sendMessage("Err");

+ }

+ }

+ else if(command.startsWith("admin_premium_add2"))

+ {

+ try

+ {

+ String val = command.substring(19);

+ addPremiumServices(2, val);

+ }

+ catch(StringIndexOutOfBoundsException e)

+ {

+ activeChar.sendMessage("Err");

+ }

+ }

+ else if(command.startsWith("admin_premium_add3"))

+ {

+ try

+ {

+ String val = command.substring(19);

+ addPremiumServices(3, val);

+ }

+ catch(StringIndexOutOfBoundsException e)

+ {

+ activeChar.sendMessage("Err");

+ }

+ }

+ return true;

+ }

+

+ public String[] getAdminCommandList()

+ {

+ return ADMIN_COMMANDS;

+ }

+

+ private void addPremiumServices(int Months,String AccName)

+ {

+ Connection con = null;

+ try

+ {

+ Calendar finishtime = Calendar.getInstance();

+ finishtime.setTimeInMillis(System.currentTimeMillis());

+ finishtime.set(Calendar.SECOND, 0);

+ finishtime.add(Calendar.MONTH, Months);

+

+ con = L2DatabaseFactory.getInstance().getConnection();

+ PreparedStatement statement = con.prepareStatement(UPDATE_PREMIUMSERVICE);

+ statement.setInt(1, 1);

+ statement.setLong(2, finishtime.getTimeInMillis());

+ statement.setString(3, AccName);

+ statement.execute();

+ statement.close();

+ }

+ catch (SQLException e)

+ {

+ _log.info("PremiumService: Could not increase data");

+ }

+ finally

+ {

+ try

+ {

+ if (con != null)

+ con.close();

+ }

+ catch (SQLException e)

+ {

+ e.printStackTrace();

+ }

+ }

+

+ }

+}

Index: /trunk/Game/src/main/java/com/l2open/Config.java

===================================================================

--- /trunk/Game/src/main/java/com/l2open/Config.java (revision 233)

+++ /trunk/Game/src/main/java/com/l2open/Config.java (revision 258)

@@ -298,4 +298,11 @@

public static int RATE_DROP_MANOR;

public static float RATE_DROP_QUEST;

+ public static boolean USE_PREMIUMSERVICE;

+ public static float PREMIUM_RATE_XP;

+ public static float PREMIUM_RATE_SP;

+ public static float PREMIUM_RATE_DROP_ADENA;

+ public static float PREMIUM_RATE_DROP_SPOIL;

+ public static float PREMIUM_RATE_DROP_ITEMS;

+ public static float PREMIUM_RATE_DROP_QUEST;

public static float RATE_KARMA_EXP_LOST;

public static float RATE_SIEGE_GUARDS_PRICE;

@@ -350,4 +357,11 @@

RATE_DROP_MANOR = Integer.parseInt(ratesSettings.getProperty("RateDropManor", "1"));

RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1."));

+ USE_PREMIUMSERVICE = Boolean.parseBoolean(ratesSettings.getProperty("UsePremiumServices", "False"));

+ PREMIUM_RATE_XP = Float.parseFloat(ratesSettings.getProperty("PremiumRateXp", "2"));

+ PREMIUM_RATE_SP = Float.parseFloat(ratesSettings.getProperty("PremiumRateSp", "2"));

+ PREMIUM_RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropAdena", "2"));

+ PREMIUM_RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropSpoil", "2"));

+ PREMIUM_RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropItems", "2"));

+ PREMIUM_RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropQuest", "2"));

RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1."));

RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1."));

@@ -2931,4 +2945,16 @@

else if (pName.equalsIgnoreCase("RateDropQuest"))

RATE_DROP_QUEST = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateXp"))

+ PREMIUM_RATE_XP = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateSp"))

+ PREMIUM_RATE_SP = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropAdena"))

+ PREMIUM_RATE_DROP_ADENA = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropSpoil"))

+ PREMIUM_RATE_DROP_SPOIL = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropItems"))

+ PREMIUM_RATE_DROP_ITEMS = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropQuest"))

+ PREMIUM_RATE_DROP_QUEST = Float.parseFloat(pValue);

else if (pName.equalsIgnoreCase("RateKarmaExpLost"))

RATE_KARMA_EXP_LOST = Float.parseFloat(pValue);

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Допустим пример:

/trunk/Game/src/main/java/com/l2open/Config.java

@@ -298,4 +298,11 @@

public static int RATE_DROP_MANOR;

public static float RATE_DROP_QUEST;

+ public static boolean USE_PREMIUMSERVICE;

+ public static float PREMIUM_RATE_XP;

+ public static float PREMIUM_RATE_SP;

+ public static float PREMIUM_RATE_DROP_ADENA;

+ public static float PREMIUM_RATE_DROP_SPOIL;

+ public static float PREMIUM_RATE_DROP_ITEMS;

+ public static float PREMIUM_RATE_DROP_QUEST;

public static float RATE_KARMA_EXP_LOST;

public static float RATE_SIEGE_GUARDS_PRICE;

@@ -350,4 +357,11 @@

RATE_DROP_MANOR = Integer.parseInt(ratesSettings.getProperty("RateDropManor", "1"));

RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1."));

+ USE_PREMIUMSERVICE = Boolean.parseBoolean(ratesSettings.getProperty("UsePremiumServices", "False"));

+ PREMIUM_RATE_XP = Float.parseFloat(ratesSettings.getProperty("PremiumRateXp", "2"));

+ PREMIUM_RATE_SP = Float.parseFloat(ratesSettings.getProperty("PremiumRateSp", "2"));

+ PREMIUM_RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropAdena", "2"));

+ PREMIUM_RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropSpoil", "2"));

+ PREMIUM_RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropItems", "2"));

+ PREMIUM_RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropQuest", "2"));

RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1."));

RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1."));

@@ -2931,4 +2945,16 @@ -

else if (pName.equalsIgnoreCase("RateDropQuest"))

RATE_DROP_QUEST = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateXp"))

+ PREMIUM_RATE_XP = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateSp"))

+ PREMIUM_RATE_SP = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropAdena"))

+ PREMIUM_RATE_DROP_ADENA = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropSpoil"))

+ PREMIUM_RATE_DROP_SPOIL = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropItems"))

+ PREMIUM_RATE_DROP_ITEMS = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropQuest"))

+ PREMIUM_RATE_DROP_QUEST = Float.parseFloat(pValue);

else if (pName.equalsIgnoreCase("RateKarmaExpLost"))

RATE_KARMA_EXP_LOST = Float.parseFloat(pValue);

 

Это вам поясняется что и куда добавлять в исходных файлах :)

Изменено пользователем Restore

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Допустим пример:

 

@@ -298,4 +298,11 @@

public static int RATE_DROP_MANOR;

public static float RATE_DROP_QUEST;

+ public static boolean USE_PREMIUMSERVICE;

+ public static float PREMIUM_RATE_XP;

+ public static float PREMIUM_RATE_SP;

+ public static float PREMIUM_RATE_DROP_ADENA;

+ public static float PREMIUM_RATE_DROP_SPOIL;

+ public static float PREMIUM_RATE_DROP_ITEMS;

+ public static float PREMIUM_RATE_DROP_QUEST;

public static float RATE_KARMA_EXP_LOST;

public static float RATE_SIEGE_GUARDS_PRICE;

@@ -350,4 +357,11 @@

RATE_DROP_MANOR = Integer.parseInt(ratesSettings.getProperty("RateDropManor", "1"));

RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1."));

+ USE_PREMIUMSERVICE = Boolean.parseBoolean(ratesSettings.getProperty("UsePremiumServices", "False"));

+ PREMIUM_RATE_XP = Float.parseFloat(ratesSettings.getProperty("PremiumRateXp", "2"));

+ PREMIUM_RATE_SP = Float.parseFloat(ratesSettings.getProperty("PremiumRateSp", "2"));

+ PREMIUM_RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropAdena", "2"));

+ PREMIUM_RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropSpoil", "2"));

+ PREMIUM_RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropItems", "2"));

+ PREMIUM_RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("PremiumRateDropQuest", "2"));

RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1."));

RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1."));

@@ -2931,4 +2945,16 @@ -

else if (pName.equalsIgnoreCase("RateDropQuest"))

RATE_DROP_QUEST = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateXp"))

+ PREMIUM_RATE_XP = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateSp"))

+ PREMIUM_RATE_SP = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropAdena"))

+ PREMIUM_RATE_DROP_ADENA = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropSpoil"))

+ PREMIUM_RATE_DROP_SPOIL = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropItems"))

+ PREMIUM_RATE_DROP_ITEMS = Float.parseFloat(pValue);

+ else if (pName.equalsIgnoreCase("PremiumRateDropQuest"))

+ PREMIUM_RATE_DROP_QUEST = Float.parseFloat(pValue);

else if (pName.equalsIgnoreCase("RateKarmaExpLost"))

RATE_KARMA_EXP_LOST = Float.parseFloat(pValue);

 

Это вам поясняется что и куда добавлять в исходных файлах :)

Так а что куда кидать я та и не пойму(я тольо осваиваю создание серверов и многое не знаю)

Прошу помоч мне

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