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MrJaconda

pwsoft

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клик.

кто-то качал проверял?

работает на внешней ип 

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у меня почему-то в ГС ругается на нобл квест  несколько ошибок

 

 

----------
1. ERROR in \Noble.java (at line 37)
        int id = Integer.valueOf(event.replace("adena_", ""));
                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
----------
2. ERROR in \Noble.java (at line 37)
        int id = Integer.valueOf(event.replace("adena_", ""));
                                       ^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3. ERROR in \Noble.java (at line 48)
        int id = Integer.valueOf(event.replace("gatepass_", ""));
                                       ^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3 problems (3 errors)The type java.lang.CharSequence cannot be resolved. It is i
ndirectly referenced from required .class files
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
Failed executing script: E:\Servak\╨Э╨╛╨▓╨░╤П ╨┐╨░╨┐╨║╨░\gameserver\data\scripts
\teleports\noble\Noble.java. See Noble.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
----------
1. ERROR in \GM.java (at line 313)
        build.append("<center><font color=\"LEVEL\">я┐╜я┐╜я┐╜я┐╜я┐╜я┐╜</font></c
enter><br><br>");
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
----------
1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind
irectly referenced from required .class files
Failed executing script: E:\Servak\╨Э╨╛╨▓╨░╤П ╨┐╨░╨┐╨║╨░\gameserver\data\scripts
\commands\voice\GM.java. See GM.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
GameServer: Compiled Scripts Cache is disabled.
 
 
что делать?

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Ну наверное у вас русский путь к серверу ?

Да и яву 6 просит 

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у меня почему-то в ГС ругается на нобл квест  несколько ошибок

 

 

----------
1. ERROR in \Noble.java (at line 37)
        int id = Integer.valueOf(event.replace("adena_", ""));
                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
----------
2. ERROR in \Noble.java (at line 37)
        int id = Integer.valueOf(event.replace("adena_", ""));
                                       ^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3. ERROR in \Noble.java (at line 48)
        int id = Integer.valueOf(event.replace("gatepass_", ""));
                                       ^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3 problems (3 errors)The type java.lang.CharSequence cannot be resolved. It is i
ndirectly referenced from required .class files
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
Failed executing script: E:\Servak\╨Э╨╛╨▓╨░╤П ╨┐╨░╨┐╨║╨░\gameserver\data\scripts
\teleports\noble\Noble.java. See Noble.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
----------
1. ERROR in \GM.java (at line 313)
        build.append("<center><font color=\"LEVEL\">я┐╜я┐╜я┐╜я┐╜я┐╜я┐╜</font></c
enter><br><br>");
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
----------
1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind
irectly referenced from required .class files
Failed executing script: E:\Servak\╨Э╨╛╨▓╨░╤П ╨┐╨░╨┐╨║╨░\gameserver\data\scripts
\commands\voice\GM.java. See GM.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
GameServer: Compiled Scripts Cache is disabled.
 
 
что делать?

 

у меня вот такое пишет:

1. ERROR in /Noble.java (at line 37)
int id = Integer.valueOf(event.replace("adena_", ""));
                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files
----------
2. ERROR in /Noble.java (at line 37)
int id = Integer.valueOf(event.replace("adena_", ""));
                              ^^^^^^^
The method replace(char, char) in the type String is not applicable for the arguments (String, String)
----------
3. ERROR in /Noble.java (at line 48)
int id = Integer.valueOf(event.replace("gatepass_", ""));
                              ^^^^^^^
The method replace(char, char) in the type String is not applicable for the arguments (String, String)
----------
3 problems (3 errors)The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files
The method replace(char, char) in the type java.lang.String is not applicable for the arguments (java.lang.String, java.lang.String)
The method replace(char, char) in the type java.lang.String is not applicable for the arguments (java.lang.String, java.lang.String)
Failed executing script: /opt/lineage2/Server/gameserver/data/scripts/teleports/noble/Noble.java. See Noble.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
----------
1. ERROR in /GM.java (at line 313)
build.append("<center><font color=\"LEVEL\">������</font></center><br><br>");
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files
----------
1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files
Failed executing script: /opt/lineage2/Server/gameserver/data/scripts/commands/voice/GM.java. See GM.java.error.log for details.

поесть тоже самое.

Изменено пользователем MrJaconda

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только яву поменять?   

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у меня почему-то в ГС ругается на нобл квест  несколько ошибок

 

 

----------
1. ERROR in \Noble.java (at line 37)
        int id = Integer.valueOf(event.replace("adena_", ""));
                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
----------
2. ERROR in \Noble.java (at line 37)
        int id = Integer.valueOf(event.replace("adena_", ""));
                                       ^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3. ERROR in \Noble.java (at line 48)
        int id = Integer.valueOf(event.replace("gatepass_", ""));
                                       ^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3 problems (3 errors)The type java.lang.CharSequence cannot be resolved. It is i
ndirectly referenced from required .class files
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
Failed executing script: E:\Servak\╨Э╨╛╨▓╨░╤П ╨┐╨░╨┐╨║╨░\gameserver\data\scripts
\teleports\noble\Noble.java. See Noble.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
----------
1. ERROR in \GM.java (at line 313)
        build.append("<center><font color=\"LEVEL\">я┐╜я┐╜я┐╜я┐╜я┐╜я┐╜</font></c
enter><br><br>");
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
----------
1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind
irectly referenced from required .class files
Failed executing script: E:\Servak\╨Э╨╛╨▓╨░╤П ╨┐╨░╨┐╨║╨░\gameserver\data\scripts
\commands\voice\GM.java. See GM.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
GameServer: Compiled Scripts Cache is disabled.
 
 
что делать?

 

Купить ообновы у фокса и все будет работать 

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только яву поменять?   

Яву менять не нужно.

работать ваше походу не будет.

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есть только java0.log

2015.05.21 21:54:48,140	INFO	1	net.sf.l2j.gameserver.idfactory.IdFactory	Updated characters online status.
2015.05.21 21:54:48,232	INFO	1	net.sf.l2j.gameserver.idfactory.IdFactory	
2015.05.21 21:54:48,232	INFO	1	net.sf.l2j.gameserver.idfactory.IdFactory	Starting cleaning database...
2015.05.21 21:54:48,541	INFO	1	net.sf.l2j.gameserver.idfactory.IdFactory	done; time: 428 ms.
2015.05.21 21:54:48,541	INFO	1	net.sf.l2j.gameserver.idfactory.IdFactory	
2015.05.21 21:54:48,652	INFO	1	net.sf.l2j.gameserver.idfactory.BitSetIDFactory	IDFactory: 102912 id's available.
2015.05.21 21:54:50,554	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading SkillTreeTable... total 36323 skills.
2015.05.21 21:54:50,555	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading FishingSkillTreeTable... total 109 general skills.
2015.05.21 21:54:50,555	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading DwarvenCraftSkillTreeTable... total 8 dwarven skills.
2015.05.21 21:54:50,555	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading EnchantSkillTreeTable... total 14400 enchant skills.
2015.05.21 21:54:50,555	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading PledgeSkillTreeTable... total 64 pledge skills
2015.05.21 21:54:53,205	CONFIG	1	net.sf.l2j.gameserver.datatables.ItemTable	Loading ItemTable... total 1014 Armors.
2015.05.21 21:54:53,205	CONFIG	1	net.sf.l2j.gameserver.datatables.ItemTable	Loading ItemTable... total 1313 Weapons.
2015.05.21 21:54:53,205	CONFIG	1	net.sf.l2j.gameserver.datatables.ItemTable	Loading ItemTable... total 6344 EtcItems.
2015.05.21 21:54:54,499	CONFIG	1	net.sf.l2j.gameserver.datatables.ClanTable	Loading ClanTable... total 0 clans.
2015.05.21 21:54:54,567	INFO	1	net.sf.l2j.gameserver.datatables.ExtractableItemsData	Loading Extractable items... total 340 items!
2015.05.21 21:54:54,699	CONFIG	1	net.sf.l2j.gameserver.datatables.CustomServerData	CustomServerData: Special Drop, cached 1 event.
2015.05.21 21:54:54,725	INFO	1	net.sf.l2j.gameserver.datatables.SummonItemsData	Loading Summon items data... total 13 items.
2015.05.21 21:54:54,745	INFO	1	net.sf.l2j.gameserver.datatables.WorldRegionTable	WorldRegionTable: cached 532 regions.
2015.05.21 21:54:54,786	INFO	1	net.sf.l2j.gameserver.instancemanager.GrandBossManager	GrandBossManager: loaded 0 Grand Bosses
2015.05.21 21:54:54,808	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	ClanHallManager: Loaded 0 owned and 44 free clanhalls.
2015.05.21 21:54:54,854	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Gludio: Sat May 23 20:00:00 EEST 2015
2015.05.21 21:54:55,040	CONFIG	1	net.sf.l2j.gameserver.model.L2World	L2World: Setting up World Regions
2015.05.21 21:54:55,225	CONFIG	1	net.sf.l2j.gameserver.model.L2World	L2World: (128 by 136) World Region Grid set up.
2015.05.21 21:54:55,232	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Dion: Sat May 30 20:00:00 EEST 2015
2015.05.21 21:54:55,240	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Giran: Sun May 31 16:00:00 EEST 2015
2015.05.21 21:54:55,248	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Oren: Sun May 24 16:00:00 EEST 2015
2015.05.21 21:54:55,274	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Aden: Sat May 30 20:00:00 EEST 2015
2015.05.21 21:54:55,286	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Innadril: Sun May 31 16:00:00 EEST 2015
2015.05.21 21:54:55,296	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Goddard: Sun May 31 16:00:00 EEST 2015
2015.05.21 21:54:55,307	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Rune: Sat May 30 20:00:00 EEST 2015
2015.05.21 21:54:55,327	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Schuttgart: Sat May 30 20:00:00 EEST 2015
2015.05.21 21:54:55,334	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Fortress of Resistance: Wed May 27 20:00:00 EEST 2015
2015.05.21 21:54:55,338	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Devastated Castle: Tue May 26 20:00:00 EEST 2015
2015.05.21 21:54:55,343	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Bandit Stronghold: Fri May 22 20:00:00 EEST 2015
2015.05.21 21:54:55,349	INFO	1	net.sf.l2j.gameserver.instancemanager.ClanHallManager	Siege of Fortress of the Dead: Thu May 28 20:00:00 EEST 2015
2015.05.21 21:54:55,357	INFO	1	net.sf.l2j.gameserver.instancemanager.CastleManager	CastleManager: Loaded 13 castles
2015.05.21 21:54:57,500	INFO	1	net.sf.l2j.gameserver.instancemanager.GrandBossManager	GrandBossManager: Loaded 9 Grand Boss Zones
2015.05.21 21:54:57,502	INFO	1	net.sf.l2j.gameserver.instancemanager.ZoneManager	ZoneManager: Loaded 532 zones; Time: 2104ms.
2015.05.21 21:54:57,529	CONFIG	1	net.sf.l2j.gameserver.instancemanager.SiegeManager	SiegeManager: Loaded.
2015.05.21 21:54:58,832	CONFIG	1	net.sf.l2j.gameserver.TradeController	TradeController: Loaded 495 Buylists and 120 Limited Buylists.
2015.05.21 21:54:58,886	INFO	1	net.sf.l2j.gameserver.datatables.SpawnTable	Loading WalkerRoutesTable... total 167 Routes.
2015.05.21 21:54:58,889	INFO	1	net.sf.l2j.gameserver.instancemanager.bosses.AntharasManager	Antharas: live; farm delay: 5min.
2015.05.21 21:54:58,895	INFO	1	net.sf.l2j.gameserver.instancemanager.bosses.BaiumManager	Baium: live; farm delay: 5min.
2015.05.21 21:54:58,924	INFO	1	net.sf.l2j.gameserver.instancemanager.bosses.BaiumManager	Frintezza: live; farm delay: 5min.
2015.05.21 21:54:58,927	INFO	1	net.sf.l2j.gameserver.instancemanager.bosses.QueenAntManager	QueenAnt: live; farm delay: 5min.
2015.05.21 21:54:58,931	INFO	1	net.sf.l2j.gameserver.instancemanager.bosses.ValakasManager	Valakas: live; farm delay: 5min.
2015.05.21 21:54:58,938	INFO	1	net.sf.l2j.gameserver.instancemanager.bosses.ZakenManager	Zaken: live; farm delay: 5min.
2015.05.21 21:54:58,984	CONFIG	1	net.sf.l2j.gameserver.RecipeController	RecipeController: Loaded 873 Recipes.
2015.05.21 21:54:59,055	CONFIG	1	net.sf.l2j.gameserver.datatables.ArmorSetsTable	Loading ArmorSetsTable... total 54 armor sets.
2015.05.21 21:54:59,080	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading FishTable... total 270 Fishes.
2015.05.21 21:54:59,101	CONFIG	1	net.sf.l2j.gameserver.datatables.SkillTreeTable	Loading SkillSpellbookTable... total 337 Spellbooks.
2015.05.21 21:54:59,154	CONFIG	1	net.sf.l2j.gameserver.datatables.CharTemplateTable	CharTemplateTable: Loaded 89 Character Templates.
2015.05.21 21:54:59,156	INFO	1	net.sf.l2j.gameserver.cache.HtmCache	HtmCache: Running lazy cache
2015.05.21 21:54:59,754	CONFIG	1	net.sf.l2j.gameserver.datatables.NpcTable	Loading NpcTable... total 6546 Npc Templates.
2015.05.21 21:55:00,170	CONFIG	1	net.sf.l2j.gameserver.datatables.NpcTable	Loading NpcTable... total 465 Minions.
2015.05.21 21:55:00,203	CONFIG	1	net.sf.l2j.gameserver.datatables.HennaTable	Loading HennaTable... total 180 Templates.
2015.05.21 21:55:00,328	CONFIG	1	net.sf.l2j.gameserver.datatables.HennaTreeTable	Loading HennaTreeTable... total 7128 Templates.
2015.05.21 21:55:00,361	CONFIG	1	net.sf.l2j.gameserver.datatables.HennaTable	Loading Helper Buff Table... total 0 Templates.
2015.05.21 21:55:00,363	INFO	1	net.sf.l2j.gameserver.GeoData	Geodata Engine: Disabled.
2015.05.21 21:55:00,472	CONFIG	1	net.sf.l2j.gameserver.datatables.TeleportLocationTable	Loading TeleportLocationTable... total 731 Teleports.
2015.05.21 21:55:00,476	CONFIG	1	net.sf.l2j.gameserver.datatables.LevelUpData	Loading LevelUpData... total 89 Templates.
2015.05.21 21:55:01,578	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	Loading SpawnTable... total 4 locations. Time: 1s.
2015.05.21 21:55:01,580	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: loading spawnlist from database...
2015.05.21 21:55:03,381	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 5000 npc.
2015.05.21 21:55:03,864	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 10000 npc.
2015.05.21 21:55:04,837	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 15000 npc.
2015.05.21 21:55:05,319	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 20000 npc.
2015.05.21 21:55:06,109	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 25000 npc.
2015.05.21 21:55:06,749	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 30000 npc.
2015.05.21 21:55:07,097	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 35000 npc.
2015.05.21 21:55:07,534	CONFIG	1	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable: spawned 37165 npc's; done, time 5954 ms.
2015.05.21 21:55:07,674	INFO	1	net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager	RaidBossSpawnManager: Loaded 176 Instances
2015.05.21 21:55:07,674	INFO	1	net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager	RaidBossSpawnManager: Scheduled 0 Instances
2015.05.21 21:55:07,730	INFO	1	net.sf.l2j.gameserver.instancemanager.DimensionalRiftManager	DimensionalRiftManager: Loaded 7 room types with 56 rooms.
2015.05.21 21:55:07,767	INFO	1	net.sf.l2j.gameserver.instancemanager.DimensionalRiftManager	DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
2015.05.21 21:55:07,774	CONFIG	1	net.sf.l2j.gameserver.Announcements	Announcements: Loaded 2 Announcements.
2015.05.21 21:55:07,797	INFO	1	net.sf.l2j.gameserver.model.L2Manor	ManorManager: Loaded 256 seeds
2015.05.21 21:55:08,501	INFO	1	net.sf.l2j.gameserver.instancemanager.AuctionManager	AuctionManager: Loaded 38 auction(s)
2015.05.21 21:55:08,549	INFO	1	net.sf.l2j.gameserver.instancemanager.BoatManager	BoatManager: Loaded.
2015.05.21 21:55:08,588	INFO	1	net.sf.l2j.gameserver.instancemanager.CastleManorManager	CastleManorManager: Manor refresh updated
2015.05.21 21:55:08,590	INFO	1	net.sf.l2j.gameserver.instancemanager.CastleManorManager	CastleManorManager: New Schedule for manor refresh @ Fri May 22 20:00:08 EEST 2015
2015.05.21 21:55:08,593	INFO	1	net.sf.l2j.gameserver.instancemanager.CastleManorManager	CastleManorManager: Manor period approve updated
2015.05.21 21:55:08,594	INFO	1	net.sf.l2j.gameserver.instancemanager.CastleManorManager	CastleManorManager: New Schedule for period approve @ Fri May 22 06:00:08 EEST 2015
2015.05.21 21:55:08,624	INFO	1	net.sf.l2j.gameserver.instancemanager.CastleManager	MercTicketManager: Loaded: 0 Mercenary Tickets
2015.05.21 21:55:08,629	INFO	1	net.sf.l2j.gameserver.instancemanager.PetitionManager	PetitionManager: Loaded.
2015.05.21 21:55:08,630	INFO	1	net.sf.l2j.gameserver.instancemanager.QuestManager	Initializing QuestManager
2015.05.21 21:55:16,700	INFO	1	net.sf.l2j.gameserver.instancemanager.QuestManager	QuestManager: Loaded 391 quests
2015.05.21 21:55:16,701	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	 
2015.05.21 21:55:16,701	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: MassPvp, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Schuttgart, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Broken Eggs, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Last Hero, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Base Capture, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Encounter, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Medals, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Anarchy, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	EventManager: Fighting, off.
2015.05.21 21:55:16,702	INFO	1	net.sf.l2j.gameserver.instancemanager.EventManager	 
2015.05.21 21:55:16,764	INFO	1	net.sf.l2j.gameserver.datatables.AugmentationData	Loading AugmentationData... total 52 augmentation stats.
2015.05.21 21:55:16,764	INFO	1	net.sf.l2j.gameserver.datatables.AugmentationData	Loading AugmentationData... total 829 active, 210 passive and 739 chance skills.
2015.05.21 21:55:16,766	INFO	1	ItemsAutoDestroy	ItemsAutoDestroy: Loaded.
2015.05.21 21:55:16,815	CONFIG	1	scripts.items.ItemHandler	ItemHandler: Loaded 2041 handlers.
2015.05.21 21:55:16,844	CONFIG	1	scripts.skills.SkillHandler	SkillHandler: Loaded 77 handlers.
2015.05.21 21:55:16,860	CONFIG	1	scripts.commands.VoicedCommandHandler	VoicedCommandHandler: Loaded 11 handlers.
2015.05.21 21:55:16,974	CONFIG	1	net.sf.l2j.gameserver.datatables.DoorTable	Loading DoorTable... total 548 Doors.
2015.05.21 21:55:16,987	CONFIG	1	net.sf.l2j.gameserver.datatables.StaticObjects	Loading StaticObjects... total 29 objects.
2015.05.21 21:55:16,987	INFO	1	net.sf.l2j.gameserver.GameServer	GameServer: Loading Server Scripts
2015.05.21 21:55:18,256	WARNING	1	scripts.scripting.L2ScriptEngineManager	Failed executing script: /opt/lineage2/Server/gameserver/data/scripts/teleports/noble/Noble.java. See Noble.java.error.log for details.
2015.05.21 21:55:18,501	WARNING	1	scripts.scripting.L2ScriptEngineManager	Failed executing script: /opt/lineage2/Server/gameserver/data/scripts/commands/voice/GM.java. See GM.java.error.log for details.
2015.05.21 21:55:18,917	INFO	1	net.sf.l2j.gameserver.GameServer	GameServer: Compiled Scripts Cache is disabled.
2015.05.21 21:55:18,995	INFO	1	net.sf.l2j.gameserver.SevenSigns	SevenSigns: Currently in the Competition (Quest Event) period!
2015.05.21 21:55:18,996	INFO	1	net.sf.l2j.gameserver.SevenSigns	SevenSigns: The Seal of Avarice remains unclaimed.
2015.05.21 21:55:18,996	INFO	1	net.sf.l2j.gameserver.SevenSigns	SevenSigns: The Seal of Gnosis remains unclaimed.
2015.05.21 21:55:18,997	INFO	1	net.sf.l2j.gameserver.SevenSigns	SevenSigns: The Seal of Strife remains unclaimed.
2015.05.21 21:55:18,997	INFO	1	net.sf.l2j.gameserver.SevenSigns	SevenSigns: The competition, if the current trend continues, will end in a tie this week.
2015.05.21 21:55:18,999	INFO	1	net.sf.l2j.gameserver.SevenSigns	SevenSigns: Next period begins in 3 days, 20 hours and 4 mins.
2015.05.21 21:55:19,018	INFO	1	net.sf.l2j.gameserver.SevenSignsFestival	SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
2015.05.21 21:55:19,056	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: loaded 20 Mysterious-Box spawns.
2015.05.21 21:55:19,101	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: loaded 716 Physical type monsters spawns.
2015.05.21 21:55:19,167	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: loaded 716 Magical type monsters spawns.
2015.05.21 21:55:19,175	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: loaded 92 Church of duke monsters spawns.
2015.05.21 21:55:19,183	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: loaded 68 Emperor's grave NPC spawns.
2015.05.21 21:55:19,189	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: spawned Conquerors' Sepulcher Manager
2015.05.21 21:55:19,189	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: spawned Emperors' Sepulcher Manager
2015.05.21 21:55:19,191	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: spawned Great Sages' Sepulcher Manager
2015.05.21 21:55:19,193	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: spawned Judges' Sepulcher Manager
2015.05.21 21:55:19,199	INFO	1	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	FourSepulchersManager: Beginning in Entry time
2015.05.21 21:55:19,546	CONFIG	1	scripts.commands.AdminCommandHandler	AdminCommandHandler: Loaded 383 handlers.
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Loading Olympiad System....
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Currently in Olympiad Period
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Period Ends....
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: In 10 days, 2 hours and 4 mins.
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Next Weekly Change is in....
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: In 5 days, 11 hours and 51 mins.
2015.05.21 21:55:19,616	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Loaded 0 Noblesses
2015.05.21 21:55:19,617	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Competition Period Starts in 0 days, 0 hours and 0 mins.
2015.05.21 21:55:19,618	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Event starts/started: Thu May 21 18:00:19 EEST 2015
2015.05.21 21:55:19,639	INFO	1	net.sf.l2j.gameserver.model.entity.Hero	Hero System: Loaded 0 Heroes.
2015.05.21 21:55:19,639	INFO	1	net.sf.l2j.gameserver.model.entity.Hero	Hero System: Loaded 0 all time Heroes.
2015.05.21 21:55:19,642	INFO	1	net.sf.l2j.gameserver.model.entity.olympiad.OlympiadDiary	Hero System: Loaded 0 Diaries.
2015.05.21 21:55:19,643	INFO	253	net.sf.l2j.gameserver.model.entity.olympiad.Olympiad	Olympiad System: Olympiad Game Started
2015.05.21 21:55:19,746	INFO	1	net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager	CursedWeaponsManager: Loaded 2 cursed weapon(s).
2015.05.21 21:55:19,747	INFO	1	net.sf.l2j.gameserver.instancemanager.CrownManager	CrownManager: Loaded.
2015.05.21 21:55:19,748	INFO	1	net.sf.l2j.gameserver.instancemanager.TownManager	TownManager: Loaded.
2015.05.21 21:55:19,748	CONFIG	1	net.sf.l2j.gameserver.GameServer	AutoChatHandler: Loaded 32 handlers in total.
2015.05.21 21:55:19,749	CONFIG	1	net.sf.l2j.gameserver.GameServer	AutoSpawnHandler: Loaded 130 handlers in total.
2015.05.21 21:55:19,837	CONFIG	1	net.sf.l2j.gameserver.GameServer	IdFactory: Free ObjectID's remaining: 1879006781
2015.05.21 21:55:19,838	INFO	1	net.sf.l2j.gameserver.model.entity.TvTManager	TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.
2015.05.21 21:55:19,853	INFO	1	net.sf.l2j.gameserver.model.entity.FightClub	Fight Club - loaded 22arenas.
2015.05.21 21:55:19,853	INFO	1	net.sf.l2j.gameserver.GameServer	GameServer: Started, free memory 1538 Mb of 2031 Mb
2015.05.21 21:55:19,868	INFO	314	net.sf.l2j.gameserver.LoginServerThread	#Connecting to login on 127.0.0.1:9014
2015.05.21 21:55:20,056	CONFIG	1	net.sf.l2j.gameserver.GameServer	GameServer: Maximum Numbers of Connected Players: 1000
2015.05.21 21:55:20,114	INFO	1	net.sf.l2j.gameserver.AutoRestart	#Auto Restart: scheduled at 5 hour. (424 minutes remaining.)
2015.05.21 21:55:22,050	INFO	314	net.sf.l2j.gameserver.LoginServerThread	##Server test ready on l2gameserver.ddns.net:7777
2015.05.21 21:55:36,586	CONFIG	497	net.sf.l2j.gameserver.datatables.SpawnTable	SpawnTable [XML]: spawned 4 territories.
2015.05.21 22:01:23,292	INFO	5260	net.sf.l2j.gameserver.instancemanager.bosses.AntharasManager	AntharasManager, Antharas status: 1; ready for farm.
2015.05.21 22:01:23,293	INFO	5248	net.sf.l2j.gameserver.instancemanager.bosses.BaiumManager	BaiumManager, Baium status: 1; ready for farm.
2015.05.21 22:01:23,300	INFO	5261	net.sf.l2j.gameserver.instancemanager.bosses.BaiumManager	FrintezzaManager, Frintezza status: 1; ready for farm.
2015.05.21 22:01:23,305	INFO	5259	net.sf.l2j.gameserver.instancemanager.bosses.ValakasManager	ValakasManager, Valakas status: 1; ready for farm.
2015.05.21 22:01:23,307	INFO	5261	net.sf.l2j.gameserver.instancemanager.FourSepulchersManager	Thu May 21 22:01:23 EEST 2015 Atk announce scheduled to 5.0 minute of this hour.
2015.05.21 22:01:23,308	INFO	5260	net.sf.l2j.gameserver.instancemanager.bosses.ZakenManager	ZakenManager, Zaken status: 1; spawned.
2015.05.21 22:01:23,320	INFO	5249	net.sf.l2j.gameserver.instancemanager.bosses.QueenAntManager	QueenAntManager, QueenAnt status: 1; spawned.
2015.05.21 22:27:00,170	WARNING	35150	net.sf.l2j.gameserver.Shutdown	GM: admin[](268477072) issued shutdown command. Профилактическое выключение сервера! in 100 seconds!
2015.05.21 22:28:43,939	WARNING	35785	net.sf.l2j.gameserver.Shutdown	GM shutdown countdown is over. Выключение NOW!

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а можно GM.java.error.log ?

или он в дате логируйет.

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а можно GM.java.error.log ?

а вот:

Error on: /opt/lineage2/Server/gameserver/data/scripts/commands/voice/GM.java.error.log
Line: -1 - Column: -1

compilation failed

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да да ... у меня то же самое

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а вот:

Error on: /opt/lineage2/Server/gameserver/data/scripts/commands/voice/GM.java.error.log
Line: -1 - Column: -1

compilation failed

Возможно кодировка, попробуй пересоздай файл с нуля.

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GM.java в студию

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GM.java в студию

Не нужно гадать, переписываем сами под 8 яву или ищем мой фикс в шаре, нужно переписать удалив ТекстБилдер.

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GM.java в студию

package commands.voice;

import javolution.text.TextBuilder;
import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.cache.Static;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Summon;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.taskmanager.DecayTaskManager;
//import net.sf.l2j.util.TimeLoggger;
//import net.sf.l2j.util.Log;
import scripts.commands.IVoicedCommandHandler;
import scripts.commands.VoicedCommandHandler;

public class GM implements IVoicedCommandHandler
{
    private static final String[] VOICED_COMMANDS = { 
			"gm", "gm_kick", "gm_kill", "gm_res", "gm_cancel", "gm_reload", "gm_get", "gm_getparty", "gm_announce", "gm_countdown", "gm_banchat",
			"gm_heal", "gm_unbanchat", "gm_jail", "gm_unjail", "gm_teleto", "gm_vis", "gm_invis", "gm_silence", "gm_close", "gm_open", "gm_goto", "gm_inv"};
	
    public GM()
    {
		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(this);
    }

    public boolean useVoicedCommand(String command, L2PcInstance gm, String target)
    {
		if (gm.getAccessLevel() < 25)
			return false;
		
        if(command.equalsIgnoreCase("gm"))
		{
			gmWelcome(gm);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_kick"))
        {
			doEvent(gm, 1);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_kill"))
        {
			doEvent(gm, 2);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_res"))
        {
			doEvent(gm, 3);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_cancel"))
        {
			doEvent(gm, 4);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_reload"))
        {
			doEvent(gm, 5);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_heal"))
        {
			doEvent(gm, 6);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_vis"))
        {
			selfEvent(gm, 1);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_invis"))
        {
			selfEvent(gm, 2);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_silence"))
        {
			selfEvent(gm, 3);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_open"))
        {
			doorEvent(gm, 1);
            return true;
		}
        else if(command.equalsIgnoreCase("gm_close"))
        {
			doorEvent(gm, 2);
            return true;
		}
        else if(command.startsWith("gm_announce"))
        {
			cmdEvent(gm, 1, command.substring(12));
            return true;
		}
        else if(command.startsWith("gm_get"))
        {
			cmdEvent(gm, 2, command.substring(7) + " x");
            return true;
		}
        else if(command.startsWith("gm_getparty"))
        {
			cmdEvent(gm, 3, command.substring(12) + " x");
            return true;
		}
        else if(command.startsWith("gm_banchat"))
        {
			cmdEvent(gm, 4, command.substring(11));
            return true;
		}
        else if(command.startsWith("gm_unbanchat"))
        {
			cmdEvent(gm, 5, command.substring(13) + " x");
            return true;
		}
        else if(command.startsWith("gm_jail"))
        {
			cmdEvent(gm, 6, command.substring();
            return true;
		}
        else if(command.startsWith("gm_unjail"))
        {
			cmdEvent(gm, 7, command.substring(9) + " x");
            return true;
		}
        else if(command.startsWith("gm_goto"))
        {
			cmdEvent(gm, 8, command.substring( + " x");
            return true;
		}
		
    	return false;
    }

	private void cmdEvent(L2PcInstance gm, int act, String cmd)
	{
		if(cmd.equalsIgnoreCase(""))
			return;
			
		if (act == 1) // aннонс
		{
			Announcements.getInstance().announceToAll(cmd);
			return;
		}		
			
		String[] params = cmd.split(" ");
		L2PcInstance target = L2World.getInstance().getPlayer(params[0]);
		if (target == null)
		{
			gm.sendPacket(Static.TARGET_CANT_FOUND);
			return;
		}
			
		switch(act)
		{
			case 2: // тп игрока к себе
				target.teleToLocation(gm.getX(), gm.getY(), gm.getZ());
				break;
			case 3: // тп пати к себе
				if (target.getParty() != null)
					target.getParty().teleTo(gm.getX(), gm.getY(), gm.getZ());
				break;
			case 4: // дать бч
				int bc = 120;
				try
				{
					bc = Integer.parseInt(params[1]);
				}
				catch (NumberFormatException nfe) {}
				gm.sendAdmResultMessage("Влепили банчата игроку " + target.getName() + " на " + bc + " секунд.");
				target.setChatBanned(true, bc, "GM");
				break;
			case 5: // снять бч
				gm.sendAdmResultMessage("Сняли банчата с игрока " + target.getName());
				target.setChatBanned(false, 0, "");
				break;
			case 6: // посадить в тюрьму
				int jl = 5;
				try
				{
					jl = Integer.parseInt(params[1]);
				}
				catch (NumberFormatException nfe) {}
				gm.sendAdmResultMessage("Посадили в тюрьму игрока " + target.getName() + " на " + jl + " минут.");
				target.setInJail(true, jl);
				break;
			case 7: // освободить из тюрьмы
				gm.sendAdmResultMessage("Освободили из тюрьмы игрока " + target.getName());
				target.setInJail(false, 0);
				break;
			case 8: // тп к игроку
				gm.teleToLocation(target.getX(), target.getY(), target.getZ());
				break;
		}
	}
	
	private void doEvent(L2PcInstance gm, int act)
	{
		L2Object trg = gm.getTarget();
		if (trg == null)
		{
			gm.sendPacket(Static.TARGET_CANT_FOUND);
			return;
		}
		L2Character target = (L2Character)trg;
		
		switch(act)
		{
			case 1: // кикнуть из игры
				if (target.isPlayer())
				{
					((L2PcInstance)target).kick();
					gm.sendAdmResultMessage("Вы кикнули " + target.getName());
				}
				//else
				//	gm.sendPacket(Static.INCORRECT_TARGET);
				break;
			case 2: // убить
				if (target.isPlayer() || target instanceof L2Summon)
					target.reduceCurrentHp(999999, gm);
				break;
			case 3: // реснуть
				if(!target.isDead()) 
					return;

				if (target.isPlayer())
					((L2PcInstance)target).restoreExp(100.0);
				else if (target instanceof L2Summon)
					DecayTaskManager.getInstance().cancelDecayTask(target);
				else
					return;

				target.doRevive();
				break;
			case 4: // снять баффы
				if (target.isPlayer())
					((L2PcInstance)target).stopAllEffectsB(false);
				else if (target instanceof L2Summon)
					target.stopAllEffects();
				break;
			case 5: // откатить скиллы
				if (target.isPlayer())
					((L2PcInstance)target).reloadSkills(false);
				target.broadcastPacket(new MagicSkillUser(target,target,1012,1,1,0));
				break;
			case 6: // вылечить
				target.setCurrentHpMp(target.getMaxHp(), target.getMaxMp());
				if (target.isPlayer())
					target.setCurrentCp(target.getMaxCp());
				target.broadcastPacket(new MagicSkillUser(target,target,2241,1,1,0));
				break;
		}
		
		//Log.add(TimeLogger.getTime() + gm.getName() +"# target: " + target.getName() + " // action: " + act, "gm_log");	
	}
	
	private void selfEvent(L2PcInstance gm, int act)
	{
		switch(act)
		{
			case 1: // выйти из сумрака
				gm.getAppearance().setVisible();
				gm.teleToLocation(gm.getX(), gm.getY(), gm.getZ());
				break;
			case 2: // уйти в сумрак
				gm.getAppearance().setInvisible();
				gm.teleToLocation(gm.getX(), gm.getY(), gm.getZ());
				break;
			case 3: // игнор
				if (gm.getMessageRefusal())
				{
					gm.setMessageRefusal(false);
					gm.sendAdmResultMessage("ПМ открыт.");
				}
				else
				{
					gm.setMessageRefusal(true);
					gm.sendAdmResultMessage("Игнорим всех.");
				}
				break;
		}
	}
	
	private void doorEvent(L2PcInstance gm, int act)
	{
		L2Object trg = gm.getTarget();
		if (trg == null || !(trg instanceof L2DoorInstance))
		{
			gm.sendPacket(Static.TARGET_CANT_FOUND);
			return;
		}
		L2DoorInstance door = (L2DoorInstance)trg;
		switch(act)
		{
			case 1: // открыть дверь
                door.openMe();
				break;
			case 2: // закрыть дверь
                door.closeMe();
				break;
		}
	}
	
	private void gmWelcome(L2PcInstance gm)
	{
		NpcHtmlMessage nhm = new NpcHtmlMessage(5);
		TextBuilder build = new TextBuilder("<html><body>");
		build.append("<center><font color=\"LEVEL\">Помощь</font></center><br><br>");
		build.append("ГМ <font color=\"LEVEL\">" + gm.getName() + "</font>; rank 3<br><br>");
		build.append("Cписок команд:<br>");
		build.append("<font color=66CC00>.синтаксис</font> (параметры); описание<br>");
		build.append("<font color=66CC00>.gm_banchat</font> ник_чара 3; Банчата в секундах<br1>");
		build.append("<font color=66CC00>.gm_unbanchat</font> ник_чара; Снять банчата<br1>");
		build.append("<font color=66CC00>.gm_jail</font> ник_чара 4; В тюрьму в минутах<br1>");
		build.append("<font color=66CC00>.gm_unjail</font> ник_чара; Вытащить из тюрьмы<br1>");
		build.append("<font color=66CC00>.gm_get</font> ник_чара; ТП игрока<br1>");
		build.append("<font color=66CC00>.gm_getparty</font> ник_чара; ТП пати<br1>");
		build.append("<font color=66CC00>.gm_goto</font> ник_чара; ТП к игроку<br1>");
		build.append("<font color=66CC00>----</font><br>");
		build.append("<font color=66CC00>.gm_kick</font> (таргет); Кикнуть<br1>");
		build.append("<font color=66CC00>.gm_kill</font> (таргет); Убить<br1>");
		build.append("<font color=66CC00>.gm_res</font> (таргет); Реснуть<br1>");
		build.append("<font color=66CC00>.gm_heal</font> (таргет); Вылечить<br1>");
		build.append("<font color=66CC00>.gm_reload</font> (таргет); Откат скиллов<br1>");
		build.append("<font color=66CC00>.gm_cancel</font> (таргет); Снять баффы<br1>");
		build.append("<font color=66CC00>.gm_open</font> (таргетДверь); Открыть<br1>");
		build.append("<font color=66CC00>.gm_close</font> (таргетДверь); Закрыть<br1>");
		build.append("<font color=66CC00>----</font><br>");
		build.append("<font color=66CC00>.gm_announce</font> текст; Анонс<br1>");
		build.append("<font color=66CC00>.gm_vis</font>; Выйти из сумрака<br1>");
		build.append("<font color=66CC00>.gm_invis</font>; Войти в сумрак<br1>");
		build.append("<font color=66CC00>.gm_silence</font>; ПМ игнор<br1>");
		build.append("<br><br>");
		build.append("</body></html>");
		nhm.setHtml(build.toString());
		gm.sendPacket(nhm);
	}

    public String[] getVoicedCommandList()
    {
        return VOICED_COMMANDS;
    }
	
	public static void main (String... arguments )
	{
		new GM();
	}
}

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