enchantner88 0 Опубликовано 21 января, 2016 <table name="#lethal">5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15</table> Пруф на это. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
mrDuck 5 Опубликовано 21 января, 2016 <table name="#lethal">5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15</table> Пруф на это. Прошу skill_begin skill_name = [s_backstab11] /* [] */ skill_id = 30 level = 1 operate_type = A1 magic_level = 38 self_effect = {} effect = {{i_backstab;1107;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 54 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -305 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab12] /* [] */ skill_id = 30 level = 2 operate_type = A1 magic_level = 39 self_effect = {} effect = {{i_backstab;1176;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 56 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -313 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab13] /* [] */ skill_id = 30 level = 3 operate_type = A1 magic_level = 40 self_effect = {} effect = {{i_backstab;1249;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 57 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -321 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab21] /* [] */ skill_id = 30 level = 4 operate_type = A1 magic_level = 41 self_effect = {} effect = {{i_backstab;1325;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 57 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -329 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab22] /* [] */ skill_id = 30 level = 5 operate_type = A1 magic_level = 42 self_effect = {} effect = {{i_backstab;1405;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 59 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -338 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab23] /* [] */ skill_id = 30 level = 6 operate_type = A1 magic_level = 43 self_effect = {} effect = {{i_backstab;1488;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 61 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -346 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab31] /* [] */ skill_id = 30 level = 7 operate_type = A1 magic_level = 44 self_effect = {} effect = {{i_backstab;1574;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 63 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -354 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab32] /* [] */ skill_id = 30 level = 8 operate_type = A1 magic_level = 45 self_effect = {} effect = {{i_backstab;1664;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 65 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -363 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab33] /* [] */ skill_id = 30 level = 9 operate_type = A1 magic_level = 46 self_effect = {} effect = {{i_backstab;1757;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 66 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -371 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab41] /* [] */ skill_id = 30 level = 10 operate_type = A1 magic_level = 47 self_effect = {} effect = {{i_backstab;1853;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 68 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -379 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab42] /* [] */ skill_id = 30 level = 11 operate_type = A1 magic_level = 48 self_effect = {} effect = {{i_backstab;1953;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 70 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -387 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab43] /* [] */ skill_id = 30 level = 12 operate_type = A1 magic_level = 49 self_effect = {} effect = {{i_backstab;2057;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 72 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -395 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab51] /* [] */ skill_id = 30 level = 13 operate_type = A1 magic_level = 50 self_effect = {} effect = {{i_backstab;2164;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 74 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -404 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab52] /* [] */ skill_id = 30 level = 14 operate_type = A1 magic_level = 51 self_effect = {} effect = {{i_backstab;2274;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 74 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -412 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab53] /* [] */ skill_id = 30 level = 15 operate_type = A1 magic_level = 52 self_effect = {} effect = {{i_backstab;2388;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 76 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -420 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab61] /* [] */ skill_id = 30 level = 16 operate_type = A1 magic_level = 53 self_effect = {} effect = {{i_backstab;2505;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 78 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -428 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab62] /* [] */ skill_id = 30 level = 17 operate_type = A1 magic_level = 54 self_effect = {} effect = {{i_backstab;2625;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 80 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -435 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab63] /* [] */ skill_id = 30 level = 18 operate_type = A1 magic_level = 55 self_effect = {} effect = {{i_backstab;2748;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 82 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -443 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab71] /* [] */ skill_id = 30 level = 19 operate_type = A1 magic_level = 56 self_effect = {} effect = {{i_backstab;2875;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 84 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -451 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab72] /* [] */ skill_id = 30 level = 20 operate_type = A1 magic_level = 57 self_effect = {} effect = {{i_backstab;3004;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 86 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -458 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab73] /* [] */ skill_id = 30 level = 21 operate_type = A1 magic_level = 58 self_effect = {} effect = {{i_backstab;3136;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 87 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -465 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab81] /* [] */ skill_id = 30 level = 22 operate_type = A1 magic_level = 59 self_effect = {} effect = {{i_backstab;3271;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 89 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -472 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab82] /* [] */ skill_id = 30 level = 23 operate_type = A1 magic_level = 60 self_effect = {} effect = {{i_backstab;3408;400;5};{i_death;0;5}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 91 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -479 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab91] /* [] */ skill_id = 30 level = 24 operate_type = A1 magic_level = 61 self_effect = {} effect = {{i_backstab;3548;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 91 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -486 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab92] /* [] */ skill_id = 30 level = 25 operate_type = A1 magic_level = 62 self_effect = {} effect = {{i_backstab;3690;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 93 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -493 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab101] /* [] */ skill_id = 30 level = 26 operate_type = A1 magic_level = 63 self_effect = {} effect = {{i_backstab;3834;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 95 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -499 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab102] /* [] */ skill_id = 30 level = 27 operate_type = A1 magic_level = 64 self_effect = {} effect = {{i_backstab;3980;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 97 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -506 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab111] /* [] */ skill_id = 30 level = 28 operate_type = A1 magic_level = 65 self_effect = {} effect = {{i_backstab;4127;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 98 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -512 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab112] /* [] */ skill_id = 30 level = 29 operate_type = A1 magic_level = 66 self_effect = {} effect = {{i_backstab;4275;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 100 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -517 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab121] /* [] */ skill_id = 30 level = 30 operate_type = A1 magic_level = 67 self_effect = {} effect = {{i_backstab;4425;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 102 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -523 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab122] /* [] */ skill_id = 30 level = 31 operate_type = A1 magic_level = 68 self_effect = {} effect = {{i_backstab;4575;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 103 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -528 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab131] /* [] */ skill_id = 30 level = 32 operate_type = A1 magic_level = 69 self_effect = {} effect = {{i_backstab;4726;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 105 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -533 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab132] /* [] */ skill_id = 30 level = 33 operate_type = A1 magic_level = 70 self_effect = {} effect = {{i_backstab;4878;400;10};{i_death;0;10}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 106 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -538 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab141] /* [] */ skill_id = 30 level = 34 operate_type = A1 magic_level = 71 self_effect = {} effect = {{i_backstab;5029;400;15};{i_death;0;15}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 108 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -543 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab142] /* [] */ skill_id = 30 level = 35 operate_type = A1 magic_level = 72 self_effect = {} effect = {{i_backstab;5180;400;15};{i_death;0;15}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 109 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -547 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab151] /* [] */ skill_id = 30 level = 36 operate_type = A1 magic_level = 73 self_effect = {} effect = {{i_backstab;5330;400;15};{i_death;0;15}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 111 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -551 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_backstab152] /* [] */ skill_id = 30 level = 37 operate_type = A1 magic_level = 74 self_effect = {} effect = {{i_backstab;5479;400;15};{i_death;0;15}} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 112 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = {attr_none;0} trait = {trait_none} effect_point = -554 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
mrDuck 5 Опубликовано 21 января, 2016 А ну и это если не найдёшь где искать в птс скрипте значения я тебе подскожу, о великий обладатель "топ" сборки эпилога. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
enchantner88 0 Опубликовано 21 января, 2016 А ну и это если не найдёшь где искать в птс скрипте значения я тебе подскожу, о великий обладатель "топ" сборки эпилога. Успокойся уже) Я этим гомном занимался 4 года назад, последняя рева была 5 лет назад, год я дорабатывал скилы и геодату, сейчас пришел и обомлел от хроников, их количества и что произошло с индустрией. Я тут юикс мучаю, скажи лучше папа, такая байда прокатит? /sbin/iptables -N l2 /sbin/iptables -F l2 /sbin/iptables -A INPUT -p tcp -s 0.0.0.0/0 --dport 7777 -j l2 /sbin/iptables -A l2 -s 0.0.0.0/0 -j DROP Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты