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enchantner88

Epilgoue, если подниму, будет ШАРА!

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        <table name="#lethal">5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15</table>

 
 

 

Пруф на это.  

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        <table name="#lethal">5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15</table>

 
 

 

Пруф на это.  

 

Прошу

skill_begin	skill_name = [s_backstab11]	/* [] */	skill_id = 30	level = 1	operate_type = A1	magic_level = 38	self_effect = {}	effect = {{i_backstab;1107;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 54	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -305	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab12]	/* [] */	skill_id = 30	level = 2	operate_type = A1	magic_level = 39	self_effect = {}	effect = {{i_backstab;1176;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 56	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -313	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab13]	/* [] */	skill_id = 30	level = 3	operate_type = A1	magic_level = 40	self_effect = {}	effect = {{i_backstab;1249;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 57	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -321	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab21]	/* [] */	skill_id = 30	level = 4	operate_type = A1	magic_level = 41	self_effect = {}	effect = {{i_backstab;1325;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 57	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -329	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab22]	/* [] */	skill_id = 30	level = 5	operate_type = A1	magic_level = 42	self_effect = {}	effect = {{i_backstab;1405;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 59	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -338	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab23]	/* [] */	skill_id = 30	level = 6	operate_type = A1	magic_level = 43	self_effect = {}	effect = {{i_backstab;1488;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 61	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -346	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab31]	/* [] */	skill_id = 30	level = 7	operate_type = A1	magic_level = 44	self_effect = {}	effect = {{i_backstab;1574;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 63	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -354	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab32]	/* [] */	skill_id = 30	level = 8	operate_type = A1	magic_level = 45	self_effect = {}	effect = {{i_backstab;1664;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 65	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -363	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab33]	/* [] */	skill_id = 30	level = 9	operate_type = A1	magic_level = 46	self_effect = {}	effect = {{i_backstab;1757;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 66	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -371	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab41]	/* [] */	skill_id = 30	level = 10	operate_type = A1	magic_level = 47	self_effect = {}	effect = {{i_backstab;1853;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 68	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -379	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab42]	/* [] */	skill_id = 30	level = 11	operate_type = A1	magic_level = 48	self_effect = {}	effect = {{i_backstab;1953;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 70	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -387	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab43]	/* [] */	skill_id = 30	level = 12	operate_type = A1	magic_level = 49	self_effect = {}	effect = {{i_backstab;2057;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 72	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -395	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab51]	/* [] */	skill_id = 30	level = 13	operate_type = A1	magic_level = 50	self_effect = {}	effect = {{i_backstab;2164;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 74	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -404	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab52]	/* [] */	skill_id = 30	level = 14	operate_type = A1	magic_level = 51	self_effect = {}	effect = {{i_backstab;2274;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 74	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -412	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab53]	/* [] */	skill_id = 30	level = 15	operate_type = A1	magic_level = 52	self_effect = {}	effect = {{i_backstab;2388;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 76	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -420	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab61]	/* [] */	skill_id = 30	level = 16	operate_type = A1	magic_level = 53	self_effect = {}	effect = {{i_backstab;2505;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 78	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -428	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab62]	/* [] */	skill_id = 30	level = 17	operate_type = A1	magic_level = 54	self_effect = {}	effect = {{i_backstab;2625;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 80	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -435	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab63]	/* [] */	skill_id = 30	level = 18	operate_type = A1	magic_level = 55	self_effect = {}	effect = {{i_backstab;2748;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 82	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -443	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab71]	/* [] */	skill_id = 30	level = 19	operate_type = A1	magic_level = 56	self_effect = {}	effect = {{i_backstab;2875;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 84	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -451	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab72]	/* [] */	skill_id = 30	level = 20	operate_type = A1	magic_level = 57	self_effect = {}	effect = {{i_backstab;3004;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 86	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -458	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab73]	/* [] */	skill_id = 30	level = 21	operate_type = A1	magic_level = 58	self_effect = {}	effect = {{i_backstab;3136;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 87	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -465	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab81]	/* [] */	skill_id = 30	level = 22	operate_type = A1	magic_level = 59	self_effect = {}	effect = {{i_backstab;3271;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 89	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -472	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab82]	/* [] */	skill_id = 30	level = 23	operate_type = A1	magic_level = 60	self_effect = {}	effect = {{i_backstab;3408;400;5};{i_death;0;5}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 91	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -479	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab91]	/* [] */	skill_id = 30	level = 24	operate_type = A1	magic_level = 61	self_effect = {}	effect = {{i_backstab;3548;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 91	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -486	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab92]	/* [] */	skill_id = 30	level = 25	operate_type = A1	magic_level = 62	self_effect = {}	effect = {{i_backstab;3690;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 93	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -493	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab101]	/* [] */	skill_id = 30	level = 26	operate_type = A1	magic_level = 63	self_effect = {}	effect = {{i_backstab;3834;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 95	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -499	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab102]	/* [] */	skill_id = 30	level = 27	operate_type = A1	magic_level = 64	self_effect = {}	effect = {{i_backstab;3980;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 97	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -506	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab111]	/* [] */	skill_id = 30	level = 28	operate_type = A1	magic_level = 65	self_effect = {}	effect = {{i_backstab;4127;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 98	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -512	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab112]	/* [] */	skill_id = 30	level = 29	operate_type = A1	magic_level = 66	self_effect = {}	effect = {{i_backstab;4275;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 100	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -517	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab121]	/* [] */	skill_id = 30	level = 30	operate_type = A1	magic_level = 67	self_effect = {}	effect = {{i_backstab;4425;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 102	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -523	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab122]	/* [] */	skill_id = 30	level = 31	operate_type = A1	magic_level = 68	self_effect = {}	effect = {{i_backstab;4575;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 103	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -528	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab131]	/* [] */	skill_id = 30	level = 32	operate_type = A1	magic_level = 69	self_effect = {}	effect = {{i_backstab;4726;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 105	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -533	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab132]	/* [] */	skill_id = 30	level = 33	operate_type = A1	magic_level = 70	self_effect = {}	effect = {{i_backstab;4878;400;10};{i_death;0;10}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 106	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -538	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab141]	/* [] */	skill_id = 30	level = 34	operate_type = A1	magic_level = 71	self_effect = {}	effect = {{i_backstab;5029;400;15};{i_death;0;15}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 108	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -543	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab142]	/* [] */	skill_id = 30	level = 35	operate_type = A1	magic_level = 72	self_effect = {}	effect = {{i_backstab;5180;400;15};{i_death;0;15}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 109	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -547	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab151]	/* [] */	skill_id = 30	level = 36	operate_type = A1	magic_level = 73	self_effect = {}	effect = {{i_backstab;5330;400;15};{i_death;0;15}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 111	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -551	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end
skill_begin	skill_name = [s_backstab152]	/* [] */	skill_id = 30	level = 37	operate_type = A1	magic_level = 74	self_effect = {}	effect = {{i_backstab;5479;400;15};{i_death;0;15}}	operate_cond = {{equip_weapon;{dagger;dualdagger}}}	is_magic = 0	mp_consume2 = 112	cast_range = 40	effective_range = 400	skill_hit_time = 1.08	skill_cool_time = 0.72	skill_hit_cancel_time = 0.5	reuse_delay = 3	attribute = {attr_none;0}	trait = {trait_none}	effect_point = -554	target_type = enemy	affect_scope = single	affect_limit = {0;0}	next_action = attack	ride_state = {@ride_none}	multi_class = 0	olympiad_use = 1	skill_end

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А ну и это если не найдёшь где искать в птс скрипте значения я тебе подскожу, о великий обладатель "топ" сборки эпилога.

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А ну и это если не найдёшь где искать в птс скрипте значения я тебе подскожу, о великий обладатель "топ" сборки эпилога.

 

Успокойся уже) Я этим гомном занимался 4 года назад, последняя рева была 5 лет назад, год я дорабатывал скилы и геодату, сейчас пришел и обомлел от хроников, их количества и что произошло с индустрией. 

 

Я тут юикс мучаю, скажи лучше папа, такая байда прокатит? 

/sbin/iptables -N l2 
/sbin/iptables -F l2 
/sbin/iptables -A INPUT -p tcp -s 0.0.0.0/0 --dport 7777 -j l2 
/sbin/iptables -A l2 -s 0.0.0.0/0 -j DROP

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