Destiny.L.A
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Destiny.L.A подписался на
logan22 -
logan22подписался на Destiny.L.A -
Просто если я везде в ЛС,ГС расставлю 127.0.0.1 ип то все окей... а если везде раставлю свой то ниче не пашет((((
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Оперативки 100% достаточно
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Настройки .ини ЛС: Скрытый текст #============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => [url=http://l2jfrozen.com]http://l2jfrozen.com[/url] # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit [url=http://www.whatismyip.com]http://www.whatismyip.com[/url] # ================================================================================ =================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = crazypvp.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = crazypvp.no-ip.biz # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = crazypvp.no-ip.biz LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = crazypvp.no-ip.biz # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = 098765432 # maximum number of simultaneous connecting to the database MaximumDbConnections = 10 # The timeout before a new connection to the database (in ms) TimeOutConDb = 0 # Sets number of partitions to use. # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 4 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false Настройка .ини ГС: # ===================================# # Game Server Settings # # ===================================# # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # Networking # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from [url=http://www.whatismyip.com/]http://www.whatismyip.com/[/url]. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # ---------------------------------------------------------------------------------------- # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = crazypvp.no-ip.biz GameserverPort = 7777 # Configure your external ip ExternalHostname = crazypvp.no-ip.biz # Configure your internal ip InternalHostname = crazypvp.no-ip.biz # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = crazypvp.no-ip.biz # Parameters Databases - MYSQL Driver = com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/l2jdb # Login - Mysql's user Login = root # Password - Mysql's Password Password = 098765432 # Attention: lazy init connections disabled! # Please, set only real values for your database MaximumDbConnections = 20 # The timeout before a new connection to the database (in ms) # 0 - to remove restrictions TimeOutConDb = 0 # The timeout before the single connection must be closed (in ms) # if a connection life is more then this timeout, a Runtime Exception # is rised up. Post the exception on forum (www.l2jfrozen.com) to solve # it. SingleConnectionTimeOutDb=150000 # Sets number of partitions to use. # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 6 # Setting emulation off the kernel (package SendStatus) RemoteWhoLog = True RemoteWhoSendTrash = True RemoteWhoMaxOnline = 329 RemoteOnlineIncrement = 50 RemoteWhoForceInc = 50 RemotePrivStoreFactor = 12 # Datapack folder # DatapackRoot = C:/Work/tmp/DataPack (Простите что так много... не умею делать короче.)
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Выбивает ошибку в ЛС: >>>>> Developpers: Shyla, Beetle <<<<< # ##### ##### ##### ##### ##### ##### ## # # # # # # # # # # # # # # ### #### ### # # # # # ### # # # # # # ### # # # # # # # ##### ##### # # ## ##### ##### ##### # ## Copyright 2010-2011 ==================================================================-[ Database ] ===========================================================-[ LoginController ] Cached 10 KeyPairs for RSA communication Stored 20 keys for Blowfish communication Loaded 127 server names Loaded 1 registered Game Servers Cached 10 RSA keys for Game Server communication. FATAL: Failed to start the Game Server Listener. Reason: Cannot assign requested address: JVM_Bind java.net.BindException: Cannot assign requested address: JVM_Bind at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.PlainSocketImpl.bind(Unknown Source) at java.net.ServerSocket.bind(Unknown Source) at java.net.ServerSocket.<init>(Unknown Source) at com.l2jfrozen.loginserver.FloodProtectedListener.<init>(FloodProtecte dListener.java:54) at com.l2jfrozen.loginserver.GameServerListener.<init>(GameServerListene r.java:39) at com.l2jfrozen.loginserver.L2LoginServer.<init>(L2LoginServer.java:206 ) at com.l2jfrozen.loginserver.L2LoginServer.main(L2LoginServer.java:52) LoginServer terminated abnormaly LoginServer terminated Restart® or Quit(q)
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Ну если че то там установка Base... Ошибку теперь мне бьет в ГС ===================================================================-[ Configs ] Loading Game Server config Loading: ./Config/hexid.txt. Loading: ./Config/GameServer.ini. Loading: ./Config/ColorManager.ini. Loading: ./Config/idfactory.ini. Loading: ./Config/telnet.ini. Loading: ./Config/Options.ini. Loading: ./Config/Other.ini. Loading: ./Config/Rates.ini. Loading: ./Config/AltSettings.ini. Loading: ./Config/ClanHall.ini. Loading: ./Config/Olympiad.ini. Loading: ./Config/Enchant.ini. Loading: ./Config/Boss.ini. Loading: ./Config/Protected/MMO-Core.ini. Loading: ./Config/L2jCore.ini. Loading: ./Config/Physics.ini. Loading: ./Config/Admin.ini. Loading: ./Config/PvP.ini. Loading: ./Config/Crafting.ini. Loading: ./Config/Developer.ini. Loading: ./Config/ElitClanHall.ini. Loading: ./Config/SevenSigns.ini. Loading: ./Config/AwaySystem.ini. Loading: ./Config/BankSystem.ini. Loading: ./Config/Offline.ini. Loading: ./Config/Voiced.ini. Loading: ./Config/Clan.ini. Loading: ./Config/Characters.ini. Loading: ./Config/Announce.ini. Loading: ./Config/Donator.ini. Loading: ./Config/ClassMaster.ini. Loading: ./Config/Skills.ini. Loading: ./Config/PremiumAccount.ini. Loading: ./Config/PowerPack/PowerPack.ini. Loading: ./Config/BalanceProfession.ini. Loading: ./Config/Protected/FloodProtected.ini. Loading: ./Config/Protected/Packets.ini. Loading: ./Config/Protected/Protect_Other.ini. Loading: ./Config/GeoData.ini. Loading: ./Config/RaidEvent.ini. Loading: ./Config/Champion.ini. Loading: ./Config/Wedding.ini. Loading: ./Config/Rebirth.ini. Loading: ./Config/Event/TownWar.ini. Loading: ./Config/PcBang.ini. Loading: ./Config/extender.ini. ================================================================-[ Umi System ] Umi: Unable to connect site! server terminated Restart® or Quit(q)
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Видел Лава сет... Тот что на гноме... а тот что на орке в первые вижу... (У гнома сет называется- "Лава армор")
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Пожалуйста,киньте мануальчик по установке l2j core сервера((( Я все сделал но бьет ошибку в ЛС после того как запустил ГС... Хроны ИЛ.. Коре 3.5 поверх этого исходника делал вот это: Сылка
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АА(( а то просто щас в гугле посмотрел... Блин подкиньте пожалуйста Исходник для фрозена плизик))))))
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Стой ка а разве Фрозен работает на исходниках Теон??
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Кинь исходники фрозена пжл
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Ес не сложно кинь ссылки пожалуйста, просто кучу шаров пробегал ниче норм не нашол!((((((
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Ах да Клиент ИЛ))
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Ребят,помогите выбрать исходник сервера нормальный... Поработал с Base Не понравилась... Пробывал так же Core 3.5 Выбивала ошибку када весь сервер запустил ГС запустился но после в ЛС бил ошибку...(((( помогите... Заранее Thank yoU)