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impact

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Everything posted by impact

  1. В базе дай им скорость ходьбы там 0 стоит
  2. Конкретней можно объяснить где именно ето смотреть
  3. L2Character [ERROR] can't cast skillId: 1231 java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.managePvpRewardsInCustom(L2PcInstance.java:14526) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.doDie(L2PcInstance.java:4587) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:234) at net.sf.l2j.gameserver.model.actor.status.PlayableStatus.reduceHp(PlayableStatus.java:50) at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:171) at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:55) at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:50) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.reduceCurrentHp(L2PcInstance.java:10178) at scripts.skills.skillhandlers.Mdam.useSkill(Mdam.java:193) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:6702) at net.sf.l2j.gameserver.model.L2Character.onMagicHitTimer(L2Character.java:6334) at net.sf.l2j.gameserver.model.L2Character.onMagicLaunchedTimer(L2Character.java:6222) at net.sf.l2j.gameserver.model.L2Character.doCast(L2Character.java:1483) at net.sf.l2j.gameserver.model.L2Character$AIAccessor.doCast(L2Character.java:3669) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance$AIAccessor.doCast(L2PcInstance.java:150) at net.sf.l2j.gameserver.ai.L2PlayerAI.thinkCast(L2PlayerAI.java:240) at net.sf.l2j.gameserver.ai.L2PlayerAI.onEvtThink(L2PlayerAI.java:303) at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:347) at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:321) at net.sf.l2j.gameserver.ai.L2CharacterAI.onIntentionCast(L2CharacterAI.java:290) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:277) at net.sf.l2j.gameserver.model.L2Character.useMagic(L2Character.java:1713) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.useMagic(L2PcInstance.java:8185) at net.sf.l2j.gameserver.network.clientpackets.RequestMagicSkillUse.runImpl(RequestMagicSkillUse.java:103) at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:51) at org.mmocore.network.nio.impl.MMOExecutableQueue.run(MMOExecutableQueue.java:49) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.managePvpRewardsInCustom(L2PcInstance.java:14526) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.doDie(L2PcInstance.java:4587) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:234) at net.sf.l2j.gameserver.model.actor.status.PlayableStatus.reduceHp(PlayableStatus.java:50) at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:171) at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:55) at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:50) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.reduceCurrentHp(L2PcInstance.java:10178) at scripts.skills.skillhandlers.Mdam.useSkill(Mdam.java:193) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:6702) at net.sf.l2j.gameserver.model.L2Character.onMagicHitTimer(L2Character.java:6334) at net.sf.l2j.gameserver.model.L2Character.onMagicLaunchedTimer(L2Character.java:6222) at net.sf.l2j.gameserver.model.L2Character.doCast(L2Character.java:1483) at net.sf.l2j.gameserver.model.L2Character$AIAccessor.doCast(L2Character.java:3669) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance$AIAccessor.doCast(L2PcInstance.java:150) at net.sf.l2j.gameserver.ai.L2PlayerAI.thinkCast(L2PlayerAI.java:240) at net.sf.l2j.gameserver.ai.L2PlayerAI.onEvtThink(L2PlayerAI.java:303) at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:347) at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:321) at net.sf.l2j.gameserver.ai.L2CharacterAI.onIntentionCast(L2CharacterAI.java:290) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:277) at net.sf.l2j.gameserver.model.L2Character.useMagic(L2Character.java:1713) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.useMagic(L2PcInstance.java:8185) at net.sf.l2j.gameserver.network.clientpackets.RequestMagicSkillUse.runImpl(RequestMagicSkillUse.java:103) at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:51) at org.mmocore.network.nio.impl.MMOExecutableQueue.run(MMOExecutableQueue.java:49) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) В общем вот такую ошибку выдает когда убиваю в ПВП L2Character [ERROR] can't cast skillId: 1231 Если правильно я понял но даже когда любым луком мечем Вот ета сборка
  4. impact

    Interlude+

    Просмотр файла Interlude+ Хроники: Interlude+ Основа ACIS Платформа: Java 11 База: Mysql 5.5 На forummaxi.ru не видел ету сборку Ссылка на патч В ближайшее время добавлю ссылку на исходники Добавил impact Добавлено 02/20/21 Категория Прочее Автор Нашел на соседнем форуме Автор не Я  
  5. impact

    Interlude+

    Version С допами

    66 downloads

    Хроники: Interlude+ Основа ACIS Платформа: Java 11 База: Mysql 5.5 На forummaxi.ru не видел ету сборку Ссылка на патч В ближайшее время добавлю ссылку на исходники

    Free

  6. Подскажи что же ето такое ?
  7. Client: - Failed running: C.CharacterCreate - L2J Server Version: null - DP Revision: null error: java.lang.NullPointerException java.lang.NullPointerException at net.sf.l2j.gameserver.datatables.CustomServerData.checkRuneSkills(CustomServerData.java:1908) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.checkRuneSkills(L2PcInstance.java:14163) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.refreshOverloaded(L2PcInstance.java:1870) at net.sf.l2j.gameserver.model.PcInventory.refreshWeight(PcInventory.java:544) at net.sf.l2j.gameserver.model.Inventory.restore(Inventory.java:1272) at net.sf.l2j.gameserver.model.PcInventory.restore(PcInventory.java:552) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.<init>(L2PcInstance.java:867) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.create(L2PcInstance.java:674) at net.sf.l2j.gameserver.network.clientpackets.CharacterCreate.runImpl(CharacterCreate.java:110) at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:51) at org.jboss.netty.handler.execution.MemoryAwareThreadPoolExecutor$MemoryAwareRunnable.run(MemoryAwareThreadPoolExecutor.java:622) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) #Packet not completed C.CharacterCreate. IP:[Account: 123123 Может не в в тот раздел форума обратился.. Перебросьте куда надо *
  8. <skill id="8042" levels="3" name="Rune"> <table name="#rate">2 3 4</table> <set name="power" val="0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <effect name="Buff" time="10" count="1" val="0" > <add order="0x30" stat="rateDropChance" val="#rate"/> <add order="0x30" stat="rateDropCount" val="#rate"/> <add order="0x30" stat="rateDropCount" val="#rate"/> <add order="0x30" stat="rateDropCount" val="#rate"/> <add order="0x30" stat="rateDropCount" val="#rate"/> <add order="0x30" stat="rateDropCount" val="#rate"/> <add order="0x30" stat="rateAdenaChance" val="#rate"/> <add order="0x30" stat="rateAdenaCount" val="#rate"/> <add order="0x30" stat="rateExp" val="#rate"/> <add order="0x30" stat="rateSp" val="#rate"/> </effect> </for> </skill> Ребята помогите как сделать чтоб скил давал х2 х3 х4 к количеству дропа что тут не так написано
  9. может кто подскажет какой параметр нужно дать в оружие чтоб увеличить силу МАГ крита
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