У кого есть квест на крылья для сборки l2jfrozen ?
Ибо на этой сборке квест криво работает который лежит в шаре....
вот чё пишет когда пытаюсь взять кв в ГС:
Скрытый текстTraceback (innermost last): File "__init__.py", line 61, in onTalk
AttributeError: class 'com.l2jfrozen.gameserver.model.quest.State' has no attribute 'COMPLETED'
at org.python.core.Py.AttributeError(Unknown Source)
at org.python.core.PyObject.noAttributeError(Unknown Source)
at org.python.core.PyObject.__getattr__(Unknown Source)
at org.python.pycode._pyx407.onTalk$4(__init__.py:61)
at org.python.pycode._pyx407.call_function(__init__.py)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.main$Quest$405.onTalk(Unknown Source)
at com.l2jfrozen.gameserver.model.quest.Quest.notifyTalk(Quest.java:512)
at com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.showQuestWindow(L2Np
cInstance.java:1877)
at com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.showQuestWindow(L2Np
cInstance.java:1956)
at com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.onBypassFeedback(L2N
pcInstance.java:1132)
at com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer.runImpl(Req
uestBypassToServer.java:237)
at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClie
ntPacket.java:75)
at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1197)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Скрытый текст
import sys
from com.l2jfrozen import Config
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "906_Wings1"
## нпц
NPC = 80028
## Мобы
MOBS = [21376,21377,21378,21394,21652,21379,21653,21380,21383,21654,21382]
#босс
BOSS = 25450
## Дроп
#id Сплава
ADAMANIT = 10596
#сколько нужно?
ADAMANIT_NEED = 1000
#шанс дропа, %
ADAMANIT_CHANCE = 100
#id итема с босса
BOSS_ITEM = 10598
##Награда
#id Коина
COIN = 10599
class Quest (JQuest) :
def __init__(self,id,name,descr) : JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
htmltext = event
if event == "accept.htm":
st.setState(State.STARTED)
st.playSound("ItemSound.quest_accept")
st.set("cond","1")
elif event == "finish.htm":
if st.getQuestItemsCount(ADAMANIT) >= ADAMANIT_NEED and st.getQuestItemsCount(BOSS_ITEM) >= 1:
st.takeItems(ADAMANIT, -1)
st.takeItems(BOSS_ITEM, -1)
st.giveItems(COIN, 1)
st.set("cond","0")
st.playSound("ItemSound.quest_finish")
st.setState(State.CREATED)
else:
htmltext = "mobs.htm"
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
if not st:
return "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>"
npcId = npc.getNpcId()
idd = st.getState()
cond = st.getInt("cond")
if npcId == NPC:
if idd == State.COMPLETED :
htmltext = "completed.htm"
if idd == State.CREATED :
htmltext = "hello1.htm"
elif cond == 1:
if st.getQuestItemsCount(ADAMANIT) >= ADAMANIT_NEED and st.getQuestItemsCount(BOSS_ITEM) >= 1:
htmltext = "mobs2.htm"
else:
htmltext = "mobs.htm"
return htmltext
def onKill(self,npc,player,isPet):
st = player.getQuestState(qn)
if not st or st.getInt("cond") != 1:
return
npcId = npc.getNpcId()
reward = 0
limit = 1
chance = 100
if npcId in MOBS:
reward = ADAMANIT
limit = ADAMANIT_NEED
chance = ADAMANIT_CHANCE
if npcId == BOSS:
reward = BOSS_ITEM
limit = 1
if reward > 0:
party = player.getParty()
if party:
for member in party.getPartyMembers():
if not member.isAlikeDead():
st = member.getQuestState("905_GoddnessArmor")
if st and st.getQuestItemsCount(reward) < limit and st.getRandom(100) <= chance:
st.giveItems(reward, 1)
st.playSound("ItemSound.quest_itemget")
if st.getQuestItemsCount(reward) >= limit:
st.playSound("ItemSound.quest_middle")
else:
if st.getQuestItemsCount(reward) < limit and st.getRandom(100) <= chance:
st.giveItems(reward, 1)
st.playSound("ItemSound.quest_itemget")
return
QUEST = Quest(906, qn, "Wings1")
CREATED = State('Start', QUEST)
STARTED = State('Started', QUEST)
COMPLETED = State('Completed', QUEST)
QUEST.addStartNpc(NPC)
QUEST.addTalkId(NPC)
QUEST.addKillId(BOSS)
for m in MOBS:
QUEST.addKillId(m)