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Vultures

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Весь контент Vultures

  1. Vultures

    Не Респится Валик

    закинул, валик не ожил, но убралась какая-то ошибка, не думал, что она связана с этим скриптом
  2. Vultures

    Не Респится Валик

    ребят, буду благодарен, если поможете, на время теста-это единственная проблема, которую осталось решить)
  3. Vultures

    Не Респится Валик

    http://rghost.ru/39735885 вот он
  4. Vultures

    Не Респится Валик

    пока сам пошаманю что-нибудь)) если будет время, напиши, буду рад твоей помощи)
  5. Vultures

    Не Респится Валик

    в том то и дело, что не ругается, а валик все время мертв, респ в конфигах по оффу, уже 20 дней нету его(
  6. Vultures

    Не Респится Валик

    суммониться! посмотрите скрипт плз Скрытый текстimport sysfrom com.L2jFT.Game.ai import CtrlIntention from com.L2jFT.Game.datatables import SkillTable from com.L2jFT.Game.datatables.csv import DoorTable from com.L2jFT.Game.managers import GrandBossManager from com.L2jFT.Game.model.quest import State from com.L2jFT.Game.model.quest import QuestState from com.L2jFT.Game.model.quest.jython import QuestJython as JQuest from com.L2jFT.Game.network.serverpackets import SocialAction from com.L2jFT.Game.network.serverpackets import Earthquake from com.L2jFT.Game.network.serverpackets import PlaySound from com.L2jFT.Game.network.serverpackets import SpecialCamera from com.L2jFT.util.random import Rnd from java.lang import System KLEIN = 31540 HEART = 31385 STONE = 7267 VALAKAS = 29028 #DOGS ONE = 29030 TWORIGHT = 29036 TWOLEFT = 29037 class Valakas(JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def init_LoadGlobalData(self) : ubitt = self.loadGlobalQuestVar("ubit") underatak = self.loadGlobalQuestVar("underattack") if ubitt == "1" : temp = long(self.loadGlobalQuestVar("respawn")) - System.currentTimeMillis() if temp > 0 : self.deleteGlobalQuestVar("underattack") self.deleteGlobalQuestVar("life") self.deleteGlobalQuestVar("lasthit") print "Valakas: dead" self.startQuestTimer("resp", temp, None, None) else : print "Valakas: live" self.deleteGlobalQuestVar("life") self.deleteGlobalQuestVar("ubit") self.deleteGlobalQuestVar("lasthit") self.deleteGlobalQuestVar("respawn") elif underatak == "1" : print "Valakas: under attack" self.deleteGlobalQuestVar("lasthit") self.deleteGlobalQuestVar("underattack") else : self.deleteGlobalQuestVar("life") print "Valakas: live" return def onAdvEvent (self,event,npc,player): if event == "prosnuca" : valik = self.addSpawn(VALAKAS,213004,-114890,-1635,30000,False,0) player.broadcastPacket(SocialAction(valik.getObjectId(),1)) player.broadcastPacket(Earthquake(valik.getX(), valik.getY(), valik.getZ(),40,5)) self.startQuestTimer("camera",2000, valik, player) self.startQuestTimer("camerg",22000, valik, player) DoorTable.getInstance().getDoor(24210004).closeMe() DoorTable.getInstance().getDoor(24210005).closeMe() DoorTable.getInstance().getDoor(24210006).closeMe() self.deleteGlobalQuestVar("access") self.saveGlobalQuestVar("underattack", "1") self.startQuestTimer("vkrovatku",1800000,valik,None) elif event == "camera" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-1700,190,1,0,20000)) self.startQuestTimer("camerb",2000, npc, player) elif event == "camerb" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-3500,22,-100,111,15000)) self.startQuestTimer("camerc",4000, npc, player) elif event == "camerc" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-2700,190,15,1,20000)) self.startQuestTimer("camerd",3000, npc, player) elif event == "camerd" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-1700,190,14,0,20000)) self.startQuestTimer("camere",3000, npc, player) elif event == "camere" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-1700,190,15,0,20000)) self.startQuestTimer("camerf",3000, npc, player) elif event == "camerf" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-1700,190,1,0,20000)) elif event == "camerg" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-1700,190,1,0,25000)) self.startQuestTimer("camerh",4000, npc, player) elif event == "camerh" : player.broadcastPacket(SpecialCamera(npc.getObjectId(),-1700,190,1,11,5000)) npc.setTarget(npc) npc.doCast(SkillTable.getInstance().getInfo(4691,1)) if event == "vkrovatku" : underatak = self.loadGlobalQuestVar("underattack") if underatak == "" : npc.deleteMe() self.deleteGlobalQuestVar("underattack") self.cancelQuestTimer("vkrovatku",npc,None) else : self.deleteGlobalQuestVar("underattack") self.startQuestTimer("lastchek",60000, npc, player) if event == "lastchek" : underatak = self.loadGlobalQuestVar("underattack") if underatak == "" : npc.deleteMe() self.deleteGlobalQuestVar("underattack") self.cancelQuestTimer("lastchek",npc,None) else : self.deleteGlobalQuestVar("underattack") self.startQuestTimer("vkrovatku",1800000,npc,None) elif event == "resp" : self.deleteGlobalQuestVar("ubit") self.cancelQuestTimer("resp",npc,None) return def onAttack (self,npc,player,damage,isPet): self.saveGlobalQuestVar("underattack", "1") maxHp = npc.getMaxHp() nowHp = npc.getCurrentHp() if nowHp < maxHp*0.25: if (Rnd.get(100) < 50): if (Rnd.get(100) < 20): npc.setTarget(npc) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 15): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4680,1)) elif (Rnd.get(100) < 25): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4685,1)) elif (Rnd.get(100) < 10): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4688,1)) elif (Rnd.get(100) < 35): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4683,1)) else: if (Rnd.get(100) < 50): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4681,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4682,1)) elif (Rnd.get(100) < 20): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 15): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4684,1)) elif nowHp < maxHp*0.5: if (Rnd.get(100) < 50): if (Rnd.get(100) < 5): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 10): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) elif (Rnd.get(100) < 15): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4685,1)) elif (Rnd.get(100) < 30): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4688,1)) elif (Rnd.get(100) < 20): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4683,1)) else: if (Rnd.get(100) < 50): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4681,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4682,1)) elif (Rnd.get(100) < 5): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 10): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4684,1)) elif nowHp < maxHp*0.75: if (Rnd.get(100) < 50): if (Rnd.get(100) < 0): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 5): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) elif (Rnd.get(100) < 7): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4685,1)) elif (Rnd.get(100) < 10): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4688,1)) elif (Rnd.get(100) < 15): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4683,1)) else: if (Rnd.get(100) < 50): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4681,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4682,1)) elif (Rnd.get(100) < 0): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 5): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4684,1)) else: if (Rnd.get(100) < 50): if (Rnd.get(100) < 0): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 5): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) elif (Rnd.get(100) < 7): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4685,1)) elif (Rnd.get(100) < 10): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4688,1)) elif (Rnd.get(100) < 15): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4683,1)) else: if (Rnd.get(100) < 50): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4681,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4682,1)) elif (Rnd.get(100) < 0): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4690,1)) elif (Rnd.get(100) < 10): npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4689,1)) else: npc.setTarget(player) npc.doCast(SkillTable.getInstance().getInfo(4684,1)) return def onTalk (self,npc,player): st = player.getQuestState("valakas") npcId = npc.getNpcId() underatak = self.loadGlobalQuestVar("underattack") ubitt = self.loadGlobalQuestVar("ubit") if npcId == KLEIN : if ubitt == "" : if st.getQuestItemsCount(STONE) >= 1: if underatak == "" : st.takeItems(STONE,1) st.getPlayer().teleToLocation(183920,-115544,-3294) else : return "<html><body><tr><td>Klein:</td></tr><br><font color=LEVEL>Valakas is under attack...</font><br>Try another time.</body></html>" else : return "<html><body><tr><td>Klein:</td></tr><br>You need <font color=LEVEL>Floating Stone</font> to enter...</body></html>" else : return "<html><body><tr><td>Klein:</td></tr><br><font color=LEVEL>Valakas was killed...</font><br>Try another time.</body></html>" if npcId == HEART: access = self.loadGlobalQuestVar("access") if access == "": if ubitt == "" : if underatak == "" : self.saveGlobalQuestVar("access", "1") self.startQuestTimer("prosnuca",1200000,npc,player) #1200000 GrandBossManager.getInstance().getZone(204167,-111564,61).allowPlayerEntry(player, 30) st.getPlayer().teleToLocation(204167,-111564,61) else : return "<html><body>Valakas is under attack...<br>Try another time.</body></html>" else : return "<html><body>Valakas was killed...<br>Try another time.</body></html>" else : GrandBossManager.getInstance().getZone(204167,-111564,61).allowPlayerEntry(player, 30) st.getPlayer().teleToLocation(204167,-111564,61) return def onKill(self,npc,player,isPet): npcId = npc.getNpcId() if npcId == VALAKAS : self.addSpawn(31859,213001,-114890,-1635,0,False,900000) self.deleteGlobalQuestVar("lasthit") self.deleteGlobalQuestVar("underattack") respawnTime = long((192 + Rnd.get(144)) * 3600000) self.saveGlobalQuestVar("ubit", "1") self.saveGlobalQuestVar("respawn", str(System.currentTimeMillis() + respawnTime)) self.startQuestTimer("resp", respawnTime, None, None) self.cancelQuestTimer("vkrovatku",npc,None) print "GrandBossManager: Valakas was killed." elif npcId == ONE : DoorTable.getInstance().getDoor(24210004).openMe() elif npcId == TWOLEFT : DoorTable.getInstance().getDoor(24210006).openMe() elif npcId == TWORIGHT : DoorTable.getInstance().getDoor(24210005).openMe() return QUEST = Valakas(-1,"valakas","grandbosses") CREATED = State('Start',QUEST) QUEST.setInitialState(CREATED) QUEST.addStartNpc(KLEIN) QUEST.addStartNpc(HEART) QUEST.addTalkId(KLEIN) QUEST.addTalkId(HEART) QUEST.addKillId(VALAKAS) QUEST.addKillId(ONE) QUEST.addKillId(TWOLEFT) QUEST.addKillId(TWORIGHT) QUEST.addAttackId(VALAKAS)
  7. Vultures

    Не Респится Валик

    Ап ап, та же проблема и та же сборка, что делать((
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