driad 42 Опубликовано 2 июля, 2012 поставил сборку eclipse team rev 5 и вышли такие ошибки при запуске - Loading: ./config/main/Feature.ini L2Properties: Missing property for key - AllowNewCharacterTitle L2Properties: Missing property for key - NewCharacterTitle L2Properties: Missing property for key - RemoteOnlineKeepStat L2Properties: Missing property for key - AllowinfoView L2Properties: Missing property for key - AllowDelevelCommand Hck 1 L2Properties: Missing property for key - DelevelAdenaId Hck 2 L2Properties: Missing property for key - DelevelAdenaCount Hck 3 L2Properties: Missing property for key - LevelCountDelevel Hck 4 Loading: ./config/main/Character.ini Loading: ./config/main/MMO.ini Loading: ./config/main/IDFactory.ini Loading: ./config/main/General.ini Loading: ./config/main/FloodProtector.ini Loading: ./config/main/NPC.ini Loading: ./config/main/Rates.ini Loading: ./config/main/Siege.ini Loading: ./config/main/PvP.ini Loading: ./config/main/Olympiad.ini Loading: ./config/main/GrandBoss.ini Loading: ./config/main/ChatFilter.txt Loaded 12 Filter Words. Loading: ./config/main/Security.ini Loading: ./config/main/MMO.ini Loading: ./config/main/ConquerableHallSiege.ini ---------------------------------------------------------------------=[ Mods ] Loading: ./config/mods/Banking.ini Loading: ./config/mods/Champion.ini Loading: ./config/mods/Chars.ini Loading: ./config/mods/Chat.ini Loading: ./config/mods/Classes.ini Loading: ./config/mods/Custom.ini Loading: ./config/mods/GraciaSeeds.ini Loading: ./config/mods/L2jMods.ini Loading: ./config/mods/Message.ini Loading: ./config/mods/OfflineTrade.ini Loading: ./config/mods/Wedding.ini -------------------------------------------------------------------=[ Events ] Loading: ./config/events/DM.ini Loading: ./config/events/Events.ini Loading: ./config/events/Hitman.ini Loading: ./config/events/LM.ini Loading: ./config/events/TvT.ini -------------------------------------------------------------------=[ Script ] Loading: ./config/scripts/BufferNpc.ini Loading: ./config/scripts/RankNpc.ini -----------------------------------------------------------------=[ Security ] Loading: ./config/security/ProtectionAdmin.ini Loading: ./config/security/ProtectionBot.ini Loading: ./config/security/ProtectionBox.ini --------------------------------------------------------------=[ Versionning ] Loading: ./config/version/l2j-version.properties Loading: ./config/version/l2jdp-version.properties -----------------------------------------------------------------=[ Database ] Initializing BoneCP [ version: 0.7.1.RELEASE, databaseDriver -> com.mysql.jdbc.Driver, jdbcUrl -> jdbc:mysql://localhost/l2boz, maxConnectionsPerPartition -> 100, username -> root, password -> 123 ] Searching for default mapping file in file:/root/hf/1/libs/l2-game_without_shift.jar Searching for default mapping file in file:/root/hf/1/libs/l2-game_without_shift.jar JavaSECMPInitializer - transformer is null. Could not initialize Validation Factory. Encountered following exception: java.lang.NoClassDefFoundError: javax/validation/Validation EclipseLink, version: Eclipse Persistence Services - 2.2.0.v20110202-r8913 Detected Vendor platform: org.eclipse.persistence.platform.database.MySQLPlatform connecting(DatabaseLogin( platform=>MySQLPlatform user name=> "" connector=>JNDIConnector datasource name=>null )) Connected: jdbc:mysql://localhost/l2boz User: root@localhost Database: MySQL Version: 5.1.62-0ubuntu0.10.04.1 Driver: MySQL-AB JDBC Driver Version: mysql-connector-java-5.1.17 ( Revision: ${bzr.revision-id} ) connecting(DatabaseLogin( platform=>MySQLPlatform user name=> "" connector=>JNDIConnector datasource name=>null )) Connected: jdbc:mysql://localhost/l2boz User: root@localhost Database: MySQL Version: 5.1.62-0ubuntu0.10.04.1 Driver: MySQL-AB JDBC Driver Version: mysql-connector-java-5.1.17 ( Revision: ${bzr.revision-id} ) file:/root/hf/1/libs/l2-game_without_shift.jar_default_nonJtaDataSource=4766008 login successful L2J Server Version: svn: This client is too old to work with working copy '.'. You need L2J Datapack Version: svn: This client is too old to work with working copy '.'. You need Updated characters online status. Cleaned 4 elements from database in 0 s Cleaned 0 expired timestamps from database. IDFactory: 102912 id's available. ------------------------------------------------------------------=[ Engines ] Initializing Script Engine Manager Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.0b5 Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1 Script Engine: java 1.6 - Language: java - Language Version: 1.6 Script Engine: Mozilla Rhino 1.7 release 3 PRERELEASE - Language: ECMAScript - Language Version: 1.8 --------------------------------------------------------------------=[ World ] Initializing InstanceManager Loaded 155 instance names Multiverse Instance created Universe Instance created L2World: (128 by 136) World Region Grid set up. -------------------------------------------------------------------=[ Skills ] EnchantGroupsTable: Loaded 5 groups. SkillsEngine: Loaded 65815 Skill templates from XML files. SkillTreesData: Loaded 17173 Class Skills for 103 Class Skill Trees. SkillTreesData: Loaded 76 Sub-Class Skills. SkillTreesData: Loaded 77 Transfer Skills for 3 Transfer Skill Trees. SkillTreesData: Loaded 117 Fishing Skills, 27 Dwarven only Fishing Skills. SkillTreesData: Loaded 3 Collect Skills. SkillTreesData: Loaded 74 Pledge Skills, 44 for Pledge and 30 Residential. SkillTreesData: Loaded 18 Sub-Pledge Skills. SkillTreesData: Loaded 32 Transform Skills. PetSkillsTable: Loaded 1815 skills. P.S. Название БД и пароль от БД поменял) так что не пишите типо "ты сдал пароль") что за ошибки кто можпомочь Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Владимир(LoginOnn) 0 Опубликовано 2 июля, 2012 Msql нормальный скачай Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 2 июля, 2012 допустим виноват mysql и как на счет Loading: ./config/main/Feature.ini L2Properties: Missing property for key - AllowNewCharacterTitle L2Properties: Missing property for key - NewCharacterTitle L2Properties: Missing property for key - RemoteOnlineKeepStat L2Properties: Missing property for key - AllowinfoView L2Properties: Missing property for key - AllowDelevelCommand Hck 1 L2Properties: Missing property for key - DelevelAdenaId Hck 2 L2Properties: Missing property for key - DelevelAdenaCount Hck 3 L2Properties: Missing property for key - LevelCountDelevel Hck 4 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 2 июля, 2012 ап Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Demoncool 1110 Опубликовано 2 июля, 2012 скинь весь .ини Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 2 июля, 2012 извини ты про ЛОГ?))) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Demoncool 1110 Опубликовано 2 июля, 2012 файл Feature.ini Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SmokiMo 892 Опубликовано 2 июля, 2012 извини ты про ЛОГ?))) Он про ./config/main/Feature.ini Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 2 июля, 2012 # --------------------------------------------------------------------------- # Alternative Feature Settings # --------------------------------------------------------------------------- # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like. # Warning: # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server. # --------------------------------------------------------------------------- # Castle # --------------------------------------------------------------------------- # Siege Time rules # Which values can change Castle Lords (day,hour,minute) # Default: hour CLSetSiegeTimeList = hour # Which hours can change Castle Lords # Default: 16,20 SiegeHourList = 16,20 # Teleport Function price # Price = 7 days CastleTeleportFunctionFeeRatio = 604800000 CastleTeleportFunctionFeeLvl1 = 7000 CastleTeleportFunctionFeeLvl2 = 14000 # Support magic buff price # Price = 1 day CastleSupportFunctionFeeRatio = 86400000 CastleSupportFeeLvl1 = 7000 CastleSupportFeeLvl2 = 21000 CastleSupportFeeLvl3 = 37000 CastleSupportFeeLvl4 = 52000 # MP Regeneration price # Price = 1 day CastleMpRegenerationFunctionFeeRatio = 86400000 CastleMpRegenerationFeeLvl1 = 2000 CastleMpRegenerationFeeLvl2 = 6500 CastleMpRegenerationFeeLvl3 = 13750 CastleMpRegenerationFeeLvl4 = 20000 # Hp Regeneration price # Price = 1 day CastleHpRegenerationFunctionFeeRatio = 86400000 CastleHpRegenerationFeeLvl1 = 1000 CastleHpRegenerationFeeLvl2 = 1500 CastleHpRegenerationFeeLvl3 = 2250 CastleHpRegenerationFeeLvl4 = 3270 CastleHpRegenerationFeeLvl5 = 5166 # Exp Regeneration price # Price = 1 day CastleExpRegenerationFunctionFeeRatio = 86400000 CastleExpRegenerationFeeLvl1 = 9000 CastleExpRegenerationFeeLvl2 = 15000 CastleExpRegenerationFeeLvl3 = 21000 CastleExpRegenerationFeeLvl4 = 30000 # --------------------------------------------------------------------------- # Clan Hall # --------------------------------------------------------------------------- # Teleport Function price # Price = 7 days ClanHallTeleportFunctionFeeRatio = 604800000 ClanHallTeleportFunctionFeeLvl1 = 7000 ClanHallTeleportFunctionFeeLvl2 = 14000 # Support magic buff price # Price = 1 day ClanHallSupportFunctionFeeRatio = 86400000 ClanHallSupportFeeLvl1 = 2500 ClanHallSupportFeeLvl2 = 5000 ClanHallSupportFeeLvl3 = 7000 ClanHallSupportFeeLvl4 = 11000 ClanHallSupportFeeLvl5 = 21000 ClanHallSupportFeeLvl6 = 36000 ClanHallSupportFeeLvl7 = 37000 ClanHallSupportFeeLvl8 = 364000 # MP Regeneration price # Price = 1 day ClanHallMpRegenerationFunctionFeeRatio = 86400000 ClanHallMpRegenerationFeeLvl1 = 2000 ClanHallMpRegenerationFeeLvl2 = 3750 ClanHallMpRegenerationFeeLvl3 = 6500 ClanHallMpRegenerationFeeLvl4 = 13750 ClanHallMpRegenerationFeeLvl5 = 20000 # Hp Regeneration price # Price = 1 day ClanHallHpRegenerationFunctionFeeRatio = 86400000 ClanHallHpRegenerationFeeLvl1 = 700 ClanHallHpRegenerationFeeLvl2 = 800 ClanHallHpRegenerationFeeLvl3 = 1000 ClanHallHpRegenerationFeeLvl4 = 1166 ClanHallHpRegenerationFeeLvl5 = 1500 ClanHallHpRegenerationFeeLvl6 = 1750 ClanHallHpRegenerationFeeLvl7 = 2000 ClanHallHpRegenerationFeeLvl8 = 2250 ClanHallHpRegenerationFeeLvl9 = 2500 ClanHallHpRegenerationFeeLvl10 = 3250 ClanHallHpRegenerationFeeLvl11 = 3750 ClanHallHpRegenerationFeeLvl12 = 4250 ClanHallHpRegenerationFeeLvl13 = 5166 # Exp Regeneration price # Price = 1 day ClanHallExpRegenerationFunctionFeeRatio = 86400000 ClanHallExpRegenerationFeeLvl1 = 3000 ClanHallExpRegenerationFeeLvl2 = 6000 ClanHallExpRegenerationFeeLvl3 = 9000 ClanHallExpRegenerationFeeLvl4 = 15000 ClanHallExpRegenerationFeeLvl5 = 21000 ClanHallExpRegenerationFeeLvl6 = 23330 ClanHallExpRegenerationFeeLvl7 = 30000 # Creation item function # Price = 1 day ClanHallItemCreationFunctionFeeRatio = 86400000 ClanHallItemCreationFunctionFeeLvl1 = 30000 ClanHallItemCreationFunctionFeeLvl2 = 70000 ClanHallItemCreationFunctionFeeLvl3 = 140000 # Curtains Decoration # Price = 7 days ClanHallCurtainFunctionFeeRatio = 604800000 ClanHallCurtainFunctionFeeLvl1 = 2000 ClanHallCurtainFunctionFeeLvl2 = 2500 # Fixtures Decoration # Price = 3 days ClanHallFrontPlatformFunctionFeeRatio = 259200000 ClanHallFrontPlatformFunctionFeeLvl1 = 1300 ClanHallFrontPlatformFunctionFeeLvl2 = 4000 # If true Clan Hall buff cost 0 mp. # Default: False AltClanHallMpBuffFree = False # --------------------------------------------------------------------------- # Fortress # --------------------------------------------------------------------------- # Teleport Function price # Price = 7 days FortressTeleportFunctionFeeRatio = 604800000 FortressTeleportFunctionFeeLvl1 = 1000 FortressTeleportFunctionFeeLvl2 = 10000 # Support magic buff price # Price = 1 day FortressSupportFunctionFeeRatio = 86400000 FortressSupportFeeLvl1 = 7000 FortressSupportFeeLvl2 = 17000 # MP Regeneration price # Price = 1 day FortressMpRegenerationFunctionFeeRatio = 86400000 FortressMpRegenerationFeeLvl1 = 6500 FortressMpRegenerationFeeLvl2 = 9300 # Hp Regeneration price # Price = 1 day FortressHpRegenerationFunctionFeeRatio = 86400000 FortressHpRegenerationFeeLvl1 = 2000 FortressHpRegenerationFeeLvl2 = 3500 # Exp Regeneration price # Price = 1 day FortressExpRegenerationFunctionFeeRatio = 86400000 FortressExpRegenerationFeeLvl1 = 9000 FortressExpRegenerationFeeLvl2 = 10000 # This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed # Default 360 mins FortressPeriodicUpdateFrequency = 360 # The number of Blood Oath which given to the Fort owner clan when Fort Updater runs # Default: 1 FortressBloodOathCount = 1 # The maximum Fort supply level # Max lvl what you can define here is 21! # Default: 6 FortressMaxSupplyLevel = 6 # Fort fee which payed to the Castle # Default: 25000 FortressFeeForCastle = 25000 # The maximum time while a clan can own a fortress # Deafault: 168 hours FortressMaximumOwnTime = 168 # --------------------------------------------------------------------------- # Seven Signs # --------------------------------------------------------------------------- # Determines whether castle ownership is determined by clan or by alliance. # Default is by alliance, as on official servers. AltRequireClanCastle = False # Dawn: # True - Players not owning castle need pay participation fee # False - Anyone can join Dawn AltCastleForDawn = True # Dusk: # True - Players owning castle can not join Dusk side # False - Anyone can join Dusk AltCastleForDusk = True # Minimum Players for participate in SevenSigns Festival. # Default: 5 AltFestivalMinPlayer = 5 # Maximum seal stone contribution per player during festival. # Default: 1000000 AltMaxPlayerContrib = 1000000 # Festival Manager Start time (set in miliseconds; 1000 = 1 second). # Default: 2 minutes AltFestivalManagerStart = 120000 # Festival Length (set in miliseconds; 1000 = 1 second). # Default: 18 minutes AltFestivalLength = 1080000 # Festival Cycle Length. # Default: 38 Minutes (20 minutes wait time + Festival Length) (set in miliseconds; 1000 = 1 second). AltFestivalCycleLength = 2280000 # At what point the first festival spawn occurs. # Default: 2 minutes (set in miliseconds; 1000 = 1 second). AltFestivalFirstSpawn = 120000 # At what Point the first festival swarm occurs. # Default: 5 minutes (set in miliseconds; 1000 = 1 second). AltFestivalFirstSwarm = 300000 # At what Point the second festival spawn occurs. # Default: 9 minutes (set in miliseconds; 1000 = 1 second). AltFestivalSecondSpawn = 540000 # At what Point the second festival spawn occurs. # Default: 12 minutes (set in miliseconds; 1000 = 1 second). AltFestivalSecondSwarm = 720000 # At what point the chests spawn in. # Default: 15 minutes (set in miliseconds; 1000 = 1 second). AltFestivalChestSpawn = 900000 # This multipliers are used to change P.Def/M.Def of castle gates/walls while Seal of Strife is controlled by one of the sides. # Default: 1.1,0.8,1.1,0.8 AltDawnGatesPdefMult = 1.1 AltDuskGatesPdefMult = 0.8 AltDawnGatesMdefMult = 1.1 AltDuskGatesMdefMult = 0.8 # If this = true only cabal period owners can use merchant and blacksmith of mammon. # If false any player can use. # Default: True StrictSevenSigns = True # Save SevenSigns status only each 30 mins and after period change. # Player info saved only during periodic data store (set by CharacterDataStoreInterval) and logout. # If False then save info and status immediately after changes. # Default: True AltSevenSignsLazyUpdate = True # --------------------------------------------------------------------------- # Clan Reputation Points # --------------------------------------------------------------------------- # Reputation score gained by taking Fortress. TakeFortPoints = 200 # Reputation score gained by taking Castle. TakeCastlePoints = 1500 # Reputation score gained by defended Castle. CastleDefendedPoints = 750 # Reputation score gained per clan members of festival winning party. FestivalOfDarknessWin = 200 # Reputation score gained for per hero clan members. HeroPoints = 1000 # Minimum Reputation score gained after completing 2nd class transfer under Academy. CompleteAcademyMinPoints = 190 # Maximum Reputation score gained after completing 2nd class transfer under Academy. CompleteAcademyMaxPoints = 650 # Reputation score gained per killed ballista. KillBallistaPoints = 30 # Reputation score gained for one Blood Alliance. BloodAlliancePoints = 500 # Reputation score gained for 10 Blood Oaths. BloodOathPoints = 200 # Reputation score gained for 100 Knight's Epaulettes. KnightsEpaulettePoints = 20 # Reputation score gained per clan member listed as top raid killers. 1stRaidRankingPoints = 1250 2ndRaidRankingPoints = 900 3rdRaidRankingPoints = 700 4thRaidRankingPoints = 600 5thRaidRankingPoints = 450 6thRaidRankingPoints = 350 7thRaidRankingPoints = 300 8thRaidRankingPoints = 200 9thRaidRankingPoints = 150 10thRaidRankingPoints = 100 UpTo50thRaidRankingPoints = 25 UpTo100thRaidRankingPoints = 12 # Reputation score gained/reduced per kill during a clan war or siege war. ReputationScorePerKill = 1 # Reputation score reduced by loosing Fortress in battle. LooseFortPoints = 0 # Reputation score reduced by loosing Castle in battle. LooseCastlePoints = 3000 # Reputation score reduced by creating Royal Guard. CreateRoyalGuardCost = 5000 # Reputation score reduced by creating Knight Unit. CreateKnightUnitCost = 10000 # Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more). ReinforceKnightUnitCost = 5000 # Reputation score reduced by increasing clan level. ClanLevel6Cost = 5000 ClanLevel7Cost = 10000 ClanLevel8Cost = 20000 ClanLevel9Cost = 40000 ClanLevel10Cost = 40000 ClanLevel11Cost = 75000 # Number of clan members needed to increase clan level. ClanLevel6Requirement = 30 ClanLevel7Requirement = 50 ClanLevel8Requirement = 80 ClanLevel9Requirement = 120 ClanLevel10Requirement = 140 ClanLevel11Requirement = 170 # --------------------------------------------------------------------------- # Other # --------------------------------------------------------------------------- # Allow riding wyvern during Castle/Fort Siege # Default: True AllowRideWyvernDuringSiege = True Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
MoHaX 26 Опубликовано 2 июля, 2012 не думал что наши фри разработки кто то использует))) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 3 июля, 2012 не думал что наши фри разработки кто то использует))) А использовать то где органичение 40чел?))) кидай полную no free сборку)))) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 3 июля, 2012 Тему Ап. что никто не знает в чом пробла Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 4 июля, 2012 ап Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
MoHaX 26 Опубликовано 4 июля, 2012 А использовать то где органичение 40чел?))) кидай полную no free сборку)))) ну как бы можно и купить в край случае разовую и не будет тебе ограничения) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
driad 42 Опубликовано 4 июля, 2012 ну как бы можно и купить в край случае разовую и не будет тебе ограничения) Ты что?)))) в последнее время ХАЛЯВА рулит)))) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты