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Lemix

Проблема При Заходе На Собственный Сервер

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Доброго времени суток. Недавно появилась такая проблема:

Запускаю логин и гейм сервер, всё нормально прогружается, всё нормально заходит, как только начинают заходить люди на сервер, меня перестаёт резко пускать на сервер, после ввода логина и пароля, ничего не происходит, пишет подождите и всё, ребучу логин сервер, свободно захожу до выбора сервера, дальше сервера не пускает, если я первее всех захожу на сервер, то всё нормально работает, в чем может быть проблема? Юзал поиск информации никакой не нашёл.

Фаерволы отключены, сервер находится в лан сети не в интернете, ip у меня белый. Машина Intel Core i5, Win7 x64 sp1.

Сборка сервера старенькая L2Open rev. 1288.

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Скрин ЛС и ГС в студию, тут из вангующих вроде не сидят

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Скрин ЛС и ГС в студию, тут из вангующих вроде не сидят

В ЛС и ГС сервере ничего не пишет когда я пытаюсь зайти.

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Если это как-то поможет

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = мой внешний ip

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = внещний ip

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = внещний ip

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = внещний ip

 

# Default: 7777

GameserverPort = 7777

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

 

# Database URL

# URL = jdbc:mysql://localhost/l2open (default)

# URL = jdbc:hsqldb:hsql://localhost/l2open

# URL = jdbc:sqlserver://localhost/database = l2open/user = sa/password =

URL = jdbc:mysql://localhost/l2open

 

# Database user info (default is "root" but it's not recommended)

Login = *

 

# Database connection password

Password = *

 

# Default: 100

MaximumDbConnections = 2

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 300

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ";".

# WARNING: Changing the protocol revision may result in incompatible communication and many errors in game!

# Default: 146;148;152

AllowedProtocolRevisions = 146;148;152

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

# ---------------------------------------------------------------------------

# Emulation OFF Core

# ---------------------------------------------------------------------------

RemoteWhoLog = True

RemoteWhoSendTrash = True

RemoteWhoMaxOnline = 329

RemoteOnlineIncrement = 50

RemoteWhoForceInc = 50

RemotePrivStoreFactor = 12

 

 

 

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = внещний ip

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = внещний ip

 

# ---------------------------------------------------------------------------

# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = внещний ip

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = внещний ip

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# Default: 15

IpUpdateTime = 15

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Enforce GameGuard authorization from client?

# If True, login server will kick client if the client bypassed GameGuard authentication.

# Default: False

ForceGGAuth = False

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

 

# Database URL

# URL = jdbc:mysql://localhost/l2open (default)

# URL = jdbc:hsqldb:hsql://localhost/l2open

# URL = jdbc:sqlserver://localhost/database = l2open/user = sa/password =

URL = jdbc:mysql://localhost/l2open

 

# Database user info (default is "root" but it's not recommended)

Login = *

 

# Database connection password

Password = *

 

# Default: 10

MaximumDbConnections = 50

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = False

 

# Default: True

AutoCreateAccounts = False

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

# Default: False

Assert = False

 

# Default: False

Developer = False

 

 

 

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Возможно у вас в патче l2.exe стоит от лейм гуарда, скачай чистый патч и л2 ини настрой

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Возможно у вас в патче l2.exe стоит от лейм гуарда, скачай чистый патч и л2 ини настрой

Патч у меня стоит patch_v1.0.1_system_ct2.4

С моим системом люди заходят на сервер свободно, а я не могу ,если успею самым первым зайти при релогине ГС, то всё нормально, только выйду с сервера, опять не пускает.

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