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Конфинги

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Ребят в конфингах не пойму, хочу запустить серв в инете и что куда ставить хз просто подскажите что куда подставить.

 

Мой Ip как бы обычный который можно в инете узнать : 91.217.244.104

А "lan Ip" : 10.2.9.71 .

Я ставлю обычный айпи и лан норм но "GameserverHostname=" и "LoginHost = " незнаю что суда вставить плиз подскажите.

 

Скрытый текст
# ===================================#

# Game Server Settings #

# ===================================#

# Это конфигурационный файл сервера. Здесь вы можете настроить свойства связи вашего сервера.

# Обычно требуется изменить опцию ExternalHostname на

# - 127.0.0.1 (если вы играете/тестируете сервер на локальной машине)

# - LAN IP* (если вы хотите играть с другого компьютера сети)

# - WAN IP** (если вы хотите поиграть с друзьями через интернет)

#

# * = Если вы не знаете свой LAN IP, просто нажмите "Пуск" => "Выполнить..." и "cmd" => "ipconfig"

# **= Если вы не знаете свой WAN IP, посетите http://www.whatismyip.com

# ================================================================================

===================

 

# Укажите здесь (ip) адрес вашего Игрового Сервера, Или используйте символ *

GameserverHostname =

GameserverPort = 7777

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНЕШНИЙ IP. Или используйте символ *

ExternalHostname =

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНУТРЕННИЙ IP. Или используйте символ *

InternalHostname =

 

# Связка логин и гейм сервера. Лучше не менять.

LoginPort = 9014

LoginHost = *

 

# Параметры Базы данных

# Possible Values: c3p0 or BoneCP

# c3p0: more stable

# BoneCP: more performance

DatabasePoolType=c3p0

 

# Parameters Databases - MYSQL

Driver = com.mysql.jdbc.Driver

URL=jdbc:mysql://localhost/l2jdb?useUnicode=true&charactersEncoding=utf-8

# Логин

Login = root

# Пароль

Password = Мой пасс

# Attention: lazy init connections disabled!

# Please, set only real values for your database

# Default: 100

MaximumDbConnections = 50

 

# Default: 0

MaximumDbIdleTime = 0

 

# The timeout before a new connection to the database (in ms)

# 0 - to remove restrictions

TimeOutConDb = 0

 

# The timeout before the single connection must be closed (in ms)

# if a connection life is more then this timeout, a Runtime Exception

# is rised up. Post the exception on forum (www.l2jfrozen.com) to solve

# it.

SingleConnectionTimeOutDb=200000

 

# Sets number of partitions to use.- BoneCP

# In order to reduce lock contention and thus improve performance,

# each incoming connection request picks off a connection from a pool that has thread-affinity,

# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case

# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start

# to have a negative effect on performance (and only for the case when connections on a partition start running out).

PartitionCount = 3

 

# Настройка эмуляции офф ядра (пакет SendStatus)

RemoteWhoLog = True

RemoteWhoSendTrash = True

RemoteWhoMaxOnline = 329

RemoteOnlineIncrement = 50

RemoteWhoForceInc = 50

RemotePrivStoreFactor = 12

 

# Datapack folder

# DatapackRoot = C:/Work/tmp/DataPack

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91.217.244.104 везде ставь и не парся

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Спс,но я когда свой ставлю у меня ошибки в загрузке и в гейм сервере в конце вообще выбор предстаёт ®Restart - (Q)Quit ...

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Мой Ip как бы обычный который можно в инете узнать : 91.217.244.104

А "lan Ip" : 10.2.9.71 .

 

Скрытый текст
# ===================================#

# Game Server Settings #

# ===================================#

# Это конфигурационный файл сервера. Здесь вы можете настроить свойства связи вашего сервера.

# Обычно требуется изменить опцию ExternalHostname на

# - 127.0.0.1 (если вы играете/тестируете сервер на локальной машине)

# - LAN IP* (если вы хотите играть с другого компьютера сети)

# - WAN IP** (если вы хотите поиграть с друзьями через интернет)

#

# * = Если вы не знаете свой LAN IP, просто нажмите "Пуск" => "Выполнить..." и "cmd" => "ipconfig"

# **= Если вы не знаете свой WAN IP, посетите http://www.whatismyip.com

# ================================================================================

===================

 

# Укажите здесь (ip) адрес вашего Игрового Сервера, Или используйте символ *

GameserverHostname = 91.217.244.104

GameserverPort = 7777

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНЕШНИЙ IP. Или используйте символ *

ExternalHostname = 91.217.244.104

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНУТРЕННИЙ IP. Или используйте символ *

InternalHostname = 10.2.9.71

 

# Связка логин и гейм сервера. Лучше не менять.

LoginPort = 9014

LoginHost = 91.217.244.104

 

# Параметры Базы данных

# Possible Values: c3p0 or BoneCP

# c3p0: more stable

# BoneCP: more performance

DatabasePoolType=c3p0

 

# Parameters Databases - MYSQL

Driver = com.mysql.jdbc.Driver

URL=jdbc:mysql://localhost/l2jdb?useUnicode=true&charactersEncoding=utf-8

# Логин

Login = root

# Пароль

Password = Мой пасс

# Attention: lazy init connections disabled!

# Please, set only real values for your database

# Default: 100

MaximumDbConnections = 50

 

# Default: 0

MaximumDbIdleTime = 0

 

# The timeout before a new connection to the database (in ms)

# 0 - to remove restrictions

TimeOutConDb = 0

 

# The timeout before the single connection must be closed (in ms)

# if a connection life is more then this timeout, a Runtime Exception

# is rised up. Post the exception on forum (www.l2jfrozen.com) to solve

# it.

SingleConnectionTimeOutDb=200000

 

# Sets number of partitions to use.- BoneCP

# In order to reduce lock contention and thus improve performance,

# each incoming connection request picks off a connection from a pool that has thread-affinity,

# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case

# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start

# to have a negative effect on performance (and only for the case when connections on a partition start running out).

PartitionCount = 3

 

# Настройка эмуляции офф ядра (пакет SendStatus)

RemoteWhoLog = True

RemoteWhoSendTrash = True

RemoteWhoMaxOnline = 329

RemoteOnlineIncrement = 50

RemoteWhoForceInc = 50

RemotePrivStoreFactor = 12

 

# Datapack folder

# DatapackRoot = C:/Work/tmp/DataPack

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Скрытый текст
# # # ### # # # ### # # # ### ###
# # # # # # ### # ##### # # #
##### ##### ###### # # # ## ##### # # ##### #####

Copyright 2011
Web-Site : la2fireage.com

Loaded 31 classes Damages configurations
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 2ryssn8k124tfh11urxs9m|12b7eea, debugUnreturnedConnectionStackTraces
-> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClas
sLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken ->
2ryssn8k124tfh11urxs9m|12b7eea, idleConnectionTestPeriod -> 3600, initialPoolSiz
e -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb?useUnicode=true&charactersEncod
ing=utf-8, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime ->
0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 50, maxStatements -> 0, ma
xStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numTh
readsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties ->
{user=******, password=******}, propertyCycle -> 0, testConnectionOnCheckin ->
false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, uses
TraditionalReflectiveProxies -> false ]
==================================================================-[ Database ]
L2DatabaseFactory: loaded.
===================================================================-[ Threads ]
Cache
: Running lazy cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
Initializing Script Engine Manager
Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver
sion: 1.6
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.
0b5
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: java 1.6 - Language: java - Language Version: 1.6
==================================================================-[ nProtect ]
nProtect: Disabled
=====================================================================-[ World ]
L2World: Setting up World Regions
L2World: (87x128) World Region Grid set up.
Announcements: Loaded 3 Announcements.
GameServer: Loaded 0 Auto Announcements.
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id\\\'s available.
StaticObject: Loaded 30 StaticObject Templates.
Initializing DuelManager
====================================================================-[ Skills ]
Skills: loaded.
Skills Hero/Noble: loaded.
=====================================================================-[ Items ]
Extractable items data: Loaded 333 extractable items!
Summon items data: Loaded 12 summon items.
FishTable: Loaded 270 Fishes.
=======================================================================-[ Npc ]
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 167 Npc Walker Routes.
================================================================-[ Characters ]
L2Top: Started with poll interval 10 minute(s)
CharTemplateTable: Loaded 89 Character Templates.
HennaTable: Loaded 180 Templates.
===================================================================-[ Geodata ]
Geodata Engine: Disabled.
===================================================================-[ Economy ]
TradeController: Loaded 506 Buylists.
TradeController: Loaded 132 Limited Buylists.
TradeController: Loaded 0 Custom Buylists.
Multisell: loaded.
================================================================-[ Clan Halls ]
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Fortress of Resistanse: siege will start the 30.12.11 21:00
Devastated Castle: siege will start the 02.01.12 18:00
SiegeManager of Bandits Stronghold
Initializing AuctionManager
Loaded: 38 auction(s)
======================================================================-[ Zone ]
Loading zones...
Initializing ArenaManager
Initializing TownManager
Initializing OlympiadStadiaManager
Initializing CastleManager
Loaded: 9 castles
Initializing GrandBossManager
GrandBossManager: Loaded 15 Instances
Initializing FishingZoneManager
Initializing FortManager
Loaded: 21 fortress
GrandBossManager: Initialized 17 Grand Boss Zones
Done: loaded 565 zones.
=================================================================-[ Spawnlist ]
CustomNpcInstanceManager: loaded 0 NPC to PC polymorphs.
Siege of Dion: Sat Jan 07 20:00:00 EET 2012
Siege of Oren: Sun Jan 08 16:00:00 EET 2012
Siege of Gludio: Sat Jan 07 20:00:00 EET 2012
Siege of Giran: Sun Jan 08 16:00:00 EET 2012
Siege of Innadril: Sun Jan 08 16:00:00 EET 2012
Siege of Aden: Sat Jan 07 20:00:00 EET 2012
Siege of Goddard: Sun Jan 08 16:00:00 EET 2012
DayNightSpawnManager: Day/Night handler initialised
Siege of Rune: Sat Jan 07 20:00:00 EET 2012
Siege of Schuttgart: Sat Jan 07 20:00:00 EET 2012
RaidBossSpawnManager: Loaded 181 Instances
RaidBossSpawnManager: Scheduled 0 Instances
DayNightSpawnManager: Deleted 0 night creatures
DayNightSpawnManager: Spawning 232 day creatures
==========================================================-[ Dimensional Rift ]
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
======================================================================-[ Misc ]
RecipeController: Loaded 871 Recipes.
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
Initializing PetitionManager
Initializing CursedWeaponsManager
Loaded : 2 cursed weapon(s).
Initializing ItemsAutoDestroy.
=====================================================================-[ Manor ]
ManorManager: Loaded 256 seeds
Initializing CastleManorManager
===================================================================-[ Castles ]
Initializing SiegeManager
Initializing FortSiegeManager
CrownManager: initialized
======================================================================-[ Boat ]
Initializing BoatManager
=====================================================================-[ Doors ]
Searching clan halls doors:
DoorTable: Loaded 1001 Door Templates.
===========================================================-[ Four Sepulchers ]
GrandBossManager: Loaded 15 Instances
FourSepulchersManager: Beginning in Attack time
===============================================================-[ Seven Signs ]
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie t
his week.
SevenSigns: Next period begins in 4 days, 5 hours and 10 mins.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
===========================================================-[ Olympiad System ]
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Validation Period
Olympiad System: Period Ends....
Olympiad System: In 0 days, 6 hours and 22 mins.
Olympiad System: Loaded 0 Nobles
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
=============================================================-[ Access Levels ]
GmListTable: initalized.
==================================================================-[ Handlers ]
ItemHandler: Loaded 2044 handlers.
SkillHandler: Loaded 76 handlers.
AdminCommandHandler: Loaded 464 handlers.
UserCommandHandler: Loaded 14 handlers.
VoicedCommandHandler: Loaded 10 handlers.
AutoChatHandler : Loaded 32 handlers in total.
AutoSpawnHandler : Loaded 129 handlers in total.
====================================================================-[ Quests ]
Initializing QuestManager
========================================================================-[ AI ]
AI load:
- Antharas_l2j
- Baium_l2j
- Core
- Queen Ant
- Van Halter
- Gordon
- Monastery_l2j
- Transform
- Fairy Trees
- Summon Minions
- Zombie Gatekeepers
- Ice Fairy Sirra
- Golkonda
- Hallate
- Kernon
- Varka/Ketra Ally
- Barakiel
- Orfen
- Zaken_l2j
- Frintezza_l2j
- Valakas_l2j
===================================================================-[ Scripts ]
start loading Individual AI
start loading Group template AI
Nobless Trader (66666) Enabled...
Clan Manager (66667) Enabled...
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\70_SagaOfThe
PhoenixKnight\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\71_SagaOfEva
sTemplar\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\72_SagaOfThe
SwordMuse\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\73_SagaOfThe
Duelist\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\74_SagaOfThe
Dreadnoughts\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\75_SagaOfThe
Titan\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\76_SagaOfThe
GrandKhavatari\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\77_SagaOfThe
Dominator\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\78_SagaOfThe
Doomcryer\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\79_SagaOfThe
Adventurer\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\80_SagaOfThe
WindRider\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\81_SagaOfThe
GhostHunter\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\82_SagaOfThe
Sagittarius\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\83_SagaOfThe
MoonlightSentinel\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\84_SagaOfThe
GhostSentinel\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\85_SagaOfThe
Cardinal\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\86_SagaOfThe
Hierophant\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\87_SagaOfEva
sSaint\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\88_SagaOfThe
Archmage\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\89_SagaOfThe
MysticMuse\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\90_SagaOfThe
StormScreamer\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\91_SagaOfThe
ArcanaLord\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\92_SagaOfThe
ElementalMaster\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\93_SagaOfThe
SpectralMaster\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\94_SagaOfThe
Soultaker\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\95_SagaOfThe
HellKnight\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\96_SagaOfThe
SpectralDancer\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\97_SagaOfThe
ShillienTemplar\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\98_SagaOfThe
ShillienSaint\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\99_SagaOfThe
FortuneSeeker\\\\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\\\\╤Б╨╡╤А╨▓\\\\gameserver\\\\data\\\\scripts\\\\quests\\\\100_SagaOfTh
eMaestro\\\\__init__.py. See __init__.py.error.log for details.
Compiled Scripts Cache is disabled.
Loaded: 426 quests
[FeanorScriptEngine] Loading Packages ...
[FeanorScriptEngine] Loading files ...
[FeanorScriptEngine] Loaded 0 scripts ...
===============================================================-[ Game Server ]
IdFactory: Free ObjectID\\\'s remaining: 1879005397
===============================================================-[ Custom Mods ]
Wedding Manager is Disabled
==================================================================-[ PowerPak ]
Buffer:
...Loaded 112 buff templates
...Enabled
Raid Info:
...Enabled
Self Char Repair:
...Enabled
==============================================================-[ EventManager ]
TvTEventEngine: Started.
======================================================================-[ Info ]
Operating System: Windows 7 6.1 x86
Available CPUs: 2
Maximum Numbers of Connected Players: 1000
GameServer Started, free memory 595 Mb of 998 Mb
Used memory: 402 MB
====================================================================-[ Status ]
Server Loaded in 30 seconds
ServerStatus started!
=====================================================================-[ Login ]
Connecting to login on 10.2.9.71:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection refused: connect
Connecting to login on 10.2.9.71:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection refused: connect
Connecting to login on 10.2.9.71:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection refused: connect
Connecting to login on 10.2.9.71:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection refused: connect

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Я это понял,можете плиз конфинги кинуть с моим айпи?

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Ставить стандартный конфиг который из начально шел с боркой и пиши свой IP ТОЛЬКО В ExternalHostname и никуда больше

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"Failed executing script: C:\\\\╤Б╨╡╤/А╨▓\\\\"

Вот это насколько мне известно русские символы в пути, а ява их не читает.....

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Не помогло ((

По пробуй так

 

 

# ===================================#

# Game Server Settings #

# ===================================#

# Это конфигурационный файл сервера. Здесь вы можете настроить свойства связи вашего сервера.

# Обычно требуется изменить опцию ExternalHostname на

# - 127.0.0.1 (если вы играете/тестируете сервер на локальной машине)

# - LAN IP* (если вы хотите играть с другого компьютера сети)

# - WAN IP** (если вы хотите поиграть с друзьями через интернет)

#

# * = Если вы не знаете свой LAN IP, просто нажмите "Пуск" => "Выполнить..." и "cmd" => "ipconfig"

# **= Если вы не знаете свой WAN IP, посетите http://www.whatismyip.com

# ================================================================================

===================

 

# Укажите здесь (ip) адрес вашего Игрового Сервера, Или используйте символ *

GameserverHostname = 91.217.244.104

GameserverPort = 7777

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНЕШНИЙ IP. Или используйте символ *

ExternalHostname = 10.2.9.71

 

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНУТРЕННИЙ IP. Или используйте символ *

InternalHostname = 10.2.9.71

 

# Связка логин и гейм сервера. Лучше не менять.

LoginPort = 9014

LoginHost = *

 

# Параметры Базы данных

# Possible Values: c3p0 or BoneCP

# c3p0: more stable

# BoneCP: more performance

DatabasePoolType=c3p0

 

# Parameters Databases - MYSQL

Driver = com.mysql.jdbc.Driver

URL=jdbc:mysql://localhost/l2jdb?useUnicode=true&charactersEncoding=utf-8

# Логин

Login = root

# Пароль

Password = свой пасс

# Attention: lazy init connections disabled!

# Please, set only real values for your database

# Default: 100

MaximumDbConnections = 50

 

# Default: 0

MaximumDbIdleTime = 0

 

# The timeout before a new connection to the database (in ms)

# 0 - to remove restrictions

TimeOutConDb = 0

 

# The timeout before the single connection must be closed (in ms)

# if a connection life is more then this timeout, a Runtime Exception

# is rised up. Post the exception on forum (www.l2jfrozen.com) to solve

# it.

SingleConnectionTimeOutDb=200000

 

# Sets number of partitions to use.- BoneCP

# In order to reduce lock contention and thus improve performance,

# each incoming connection request picks off a connection from a pool that has thread-affinity,

# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case

# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start

# to have a negative effect on performance (and only for the case when connections on a partition start running out).

PartitionCount = 3

 

# Настройка эмуляции офф ядра (пакет SendStatus)

RemoteWhoLog = True

RemoteWhoSendTrash = True

RemoteWhoMaxOnline = 329

RemoteOnlineIncrement = 50

RemoteWhoForceInc = 50

RemotePrivStoreFactor = 12

 

# Datapack folder

# DatapackRoot = C:/Work/tmp/DataPack

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