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Все команды режима разработка Lineage 2 ( все хроники )
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Команды для режима разработка Lineage 2 ( расширенный список команд для использования ).
Здравствуйте. Многие знают о некоторых командах режима разработчика, к примеру: sv / pv / nv / stat l2 / show [ ] ,
но давайте познаем немного больше. Авторство принадлежит пользователю ExLite.
Список:
/ / / l2debugwindow -
/ / / l2debug - displays messages in the open console
/ / / geodata - you must copy the GEODATA folder to a folder GEODATA in the client
/ / / buildzone map = [map_name] is the same crap but in one area
/ / / showborderline - shows the boundary
/ / / showsectors - divides the world on sectors
/ / / camerawalking mode = on | off - enables the camera to move a limited distance without moving Player.
/ / / c_rmode [1-7] - changes the map of the world ... very badly) to demonstrate how until I found)
/ / / bighead size = [1-n] - increases the size of the head. (only you can see it)
/ / / open [map name] - ///open 24_24
/ / / get [class_name] [attrib_name]
/ / / set [class_name] [attrib_name]
/ / / editdefault class = [class_name]
/ / / stat l2 - info of everything ... constantly changing. useful.
/ / / stat fps - number of frames per second
UClient::Exec
BRIGHTNESS
CONTRAST
GAMMA
ULevel::Exec
SHOWEXTENTLINECHECK
SHOWLINECHECK
SHOWPOINTCHECK
UInput::ExecL2Test
SIMULMESH
SPAWNDUMMY
OnRelease
ReloadSkillEffect | ReloadSE
ReloadSceneInfo | ReloadSI
Perf
count
dump
TSkin
ZoneState
ChNPCState
gfx
L2Console
SkipFullUShader
rec
blendspine
airbind
on
off
SuperShadow
on
off
CameraNearPlane | CNP
IZ
FlyMove
show_range
dm
on
off
gfxmsg
USELIGHTMAP
SPAWNSkillEffect | sse
ExchangeSubstitute
efflvl
builder
UInput::Exec
SceneEditor
ow
CAMERAYAW
CAMERAPITCH
PLAYERPAWNMOVETO
CameraRotationOn
UseAutoTrackingPawnOff
STOPMOUSE
CameraRotationOff
OnRelease
UseAutoTrackingPawnOn
OnRelease
MOVEMOUSE
OnRelease
FIXEDDEFAULTCAMERA
OnRelease
UP
DOWN
ZOOMINPRESS
ZOOMOUTPRESS
ZOOMINHOLD
ZOOMOUTHOLD
TURNBACK
DEFAULTCAMERA
OnRelease
KEYBOARDMOVEUPAIRSHIP
OnRelease
KEYBOARDMOVEDOWNAIRSHIP
OnRelease
KEYBOARDSTOPMOVEAIRSHIP
OnRelease
KEYBOARDMOVESTART
OnRelease
KEYBOARDMOVEFINISH
OnRelease
LEFTTURNINGSTART
OnRelease
LEFTTURNINGFINISH
OnRelease
RIGHTTURNINGSTART
OnRelease
RIGHTTURNINGFINISH
OnRelease
KEYBOARDPERMANENTMOVE
OnRelease
KeyboardPermanentMovingForward
OnRelease
KEYBOARDBACKMOVESTART
OnRelease
KEYBOARDBACKMOVEFINISH
OnRelease
KeyboardMoveFinishAl
OnRelease
BUTTON
PULSE
TOGGLE
AXIS
JOYPAD
COUNT
KEYNAME
LOCALIZEDKEYNAME
KEYBINDING
L2Restart
Warp
rwarp
FadeOut
FadeIn
bbb
bbbb
MoveWarp
L2WaterInfo
L2WaterReflect
L2UnderWaterEffect
EnterChat
YAWTURN
HideName
L2EVENTON
L2EVENTOFF
GETITEM
OnRelease
ATTACK
OnRelease
SHOWCOMPASS
HIDECOMPASS
SCENE0
SCENE1
ANTIPORTA
TELEPORT
OnRelease
Observer
On
WAITMODECHANGE
OnRelease
MOVEMODECHANGE
OnRelease
CONTROLLERVIEW
PAWNVIEW
SPAWNPLAYERPAWN
OnRelease
DeletePlayer
OnRelease
SPAWNACTOR
OnRelease
SPAWNNPCS
OnRelease
PlayerMove
DumpActor
OnRelease
SPAWNVEHICLES
OnRelease
SAS
ON
OFF
RIDE
D
P
MOVE
TRAI
SPS
SPSM
SPAWNITEM
OnRelease
SPAWNEDPAWNMOVETO
STOPPAWNMOVING
OnRelease
DISTANCEFOG
DISTANCEFOGRANGE
PERSPECTIVE
GROUNDSPEEDUP
GROUNDSPEEDDOWN
CAMERAVIEWHEIGHTADJUST
SELECTINGCANCE
Crash
CHAIR
SIT
STAND
JOYSTICKMOVE
OnRelease
STEPMOVE
COMBOANIMPLAY
CHANGEANIM
CheckGrp
Addabnorma | aa
deleteabnorma | da
AddEffect
DeleteEffect
CursedWeapon
FIRECRACKER
FENCE
BONESCALE | BS
FLY
DASH
TRANS
SETROT
bighead
Lodchange
Env Reload
SETTIME
SETTIMERATIO
CancelMAGICTEST
DeleteSelectedActor
DeleteActor
pv | PawnViewer
nv | NpcViewer
sv | SkillViewer
SHOWMAP
HERO
HDR
PE
dof
water
inst
Cast
SkillRemain
beginmr
Specia
RequestExEnchantSkillInfo
RequestExEnchantSkillInfoDetai
RequestExEnchantSki
Norma
WaitType
Swim
On
Off
Weather
AirState
On
Off
addcubic
decubic
cubicski
ATTACKSPEEDDOWN
ATTACKSPEEDUP
setwyvern
SVS
BoneSim
ReduceLOD
KeepMinFrame
SkipAnim
Hitwater
ToggleCollideWorld
SHADOW
DEFAULTSHADOW
RIDE
UNRIDE
ANIMPLAY
REFRESH
TRANSFER
BuildZone
LoadPath
Limit
C_TELEPORT
RETURN
HOME
C_RMODE
GEODATA
SEAMLESS
ON
OFF
MAPLOC
SHOWBORDERLINE
SHOWSECTORS
LINECHECK
CacheTexture
RenderDeco
Density
Arrow
On
Off
RadarTime
MapBug
Batch
SkipGC
ChangeServer
Thread
On
Off
SHOWLOADLINE
Range
ResetCam
CameraDist
ResetProfiler
CAMERAWALKING | cw
INCCAMERAWALKINGACCE
OnRelease
DECCAMERAWALKINGACCE
OnRelease
MODMAXAIRSPEEDSTART
OnRelease
MODMAXAIRSPEEDFINISH
OnRelease
CAMERAMODESELECTINGCANCE
ChangeEnv
FISH
START
END
COMBAT
REGEN
RANK
GPUSkinning
PA
SpawnPC | SpawnPCs
SpawnNPC | SpawnNPCs
SDPC
SETALPHA
SPAWNEMITTER | SE
VARIATIONEFFECT | VE
ClickMe | cm
L2CheckResource | L2CR
DestroyActor
A
NameOffset
off
Flight
Clear_block
Clear_Lines
D
OFF
SW
UGameEngine::Exec
OPEN
START
SERVERTRAVEL
SAY
DISCONNECT
RECONNECT
EXIT | QUIT
CRASH
GETCURRENTTICKRATE
GETMAXTICKRATE
GSPYLITE
SAVEGAME
CANCEL
SOUND_REBOOT
LazyMode
On | Off
SetAgit
SET
UEngine::Exec
FLUSH
STAT
ANIM
DEFAULT | RESET
FPS
RENDER
HARDWARE
GAME
HISTOGRAPH
XBOXMEM
MATINEE
AUDIO
NET
PACKETCOUNT
EXPACKETCOUNT
GRAPH
DEBUG
ALL
NONE
CONSOLE
L2
MEM
Thread
Script
ScriptR
GFx
ET
ER
EA
CRACKURL
PACKETCOUNTSTART
PACKETCOUNTSTOP
EXPACKETCOUNTSTART
EXPACKETCOUNTSTOP
RELOAD
REPLAYSAVE
START
END
REPLAYLOAD
BuildLevel | ReleaseLevel
FAKEITEM
UViewport::Exec
TRUETYPE
TTFSHOT
ISFULLSCREEN
GETPING
INJECT
NETSPEED
LANSPEED
SHOWALL
REPORT
SHOT
SHOWACTORS
HIDEACTORS
RMODE
L2S
SPAWNTARGET
REND
BLEND | NORMALS
BONE
BONENO
SKIN
BOUND
SIMULCOLLISION | SC
BONENAME | BN
SIMULVERTEX | SV
DEFAULT | RESET
cp
SHOW
CINEMATICS
CINEMATICSRATIO
FIXEDVISIBILITY
TOGGLEREFRAST
EXEC
ACTORS
ACTORINFO
STATICMESHES
TERRAIN
FOG
SKY
CORONAS
PARTICLES
BSP
RADII
FLUID
PROJECTORS
FALLBACKMATERIALS
COLLISION
TERRITORY
VOLUME
NAME
DROP
WINDOWNAME
WINDOWBOX
UISCRIPTDEBUGINFO
MUSICVOLUME
CLEAR
UPD от TURGOR: ///reloadui
- 1
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