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Grek

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Grek last won the day on November 11 2019

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  1. исходников нету? по скольку что то идут ошибки и доходит до выбора перса и дальше просто не пускает проверка на hwid отключена https://prnt.sc/4wzySQ-mMB36
  2. кто шарит в серверах кс 1.6 как установить ксбан итд напишите связь с вами помощь будет оплачена, желательно пишите тг для связи
  3. Решил попробовать запустить сервер кс 1.6 на линуксе, нашел мануалы все сделал вроде сервер запустился но не пускает. Порт 27015 открыл какое соединение использует udp или tcp? Вот что пишет сам сервер подскажите что не так почему не пускает на сервер
  4. как сделать sql запрос на копирование перса, что бы вытащить все его данные и потом залить допустим по другим ником, в общем перененос персонажа с базы на другую базу посоветуйте как лучше это сделать?
  5. Подскажите в чем проблема ставлю дефолтный шаблон DLE все ок все ссылки кнопки работают, ставлю шаблон анонса не одной ссылки не переходы на сервер не работают, как понимаю косяк в шаблоне или где подскажите кто знает
  6. которую выше написал там параметры которые можно добавлять у каждой сборки есть документация)
  7. не могу найти их в документации
  8. Перелопатил документацию не могу понять как сделать вот эти параметры в лс на скрине отметил. Пытался найти похожую шмотку не нашел, сборка мобиуса. вот сам лс <variation mineralId="94188"> <optionGroup order="0"> <optionCategory chance="100"> <optionRange from="34249" to="34268" chance="1.37" /> <optionRange from="34289" to="34308" chance="1.37" /> <optionRange from="34329" to="34348" chance="1.37" /> </optionCategory> </optionGroup> <optionGroup order="1"> <optionCategory chance="55"> <optionRange from="34409" to="34428" chance="5.89" /> </optionCategory> <optionCategory chance="35"> <optionRange from="34449" to="34468" chance="0.94" /> </optionCategory> <optionCategory chance="10"> <optionRange from="34489" to="34508" chance="1.85" /> </optionCategory> </optionGroup> </variation> [/CODE] Вот как понимаю эти оптионы которые отвечают за этот параметр, этих оптионов просто нету. [CODE] <optionRange from="34289" to="34308" chance="1.37" /> <optionRange from="34329" to="34348" chance="1.37" /> </optionCategory> </optionGroup> <optionGroup order="1"> <optionCategory chance="55"> <optionRange from="34409" to="34428" chance="5.89" /> </optionCategory> <optionCategory chance="35"> <optionRange from="34449" to="34468" chance="0.94" /> </optionCategory> <optionCategory chance="10"> <optionRange from="34489" to="34508" chance="1.85" /> [/CODE] вот пример оптиона на хп он есть в этом лс и норм работает, подскажите как сделать именно те параметры которые отметил на скрине <option id="34249" name="max_hp"> <effects> <effect name="MaxHp"> <amount>25</amount> <mode>DIFF</mode> </effect> </effects> </option> <option id="34268" name="max_hp"> <effects> <effect name="MaxHp"> <amount>480</amount> <mode>DIFF</mode> </effect> </effects> </option> Вот документация скилов [SPOILER] AbnormalShield: Blocks a given amount of debuffs. (Like DOTA's Linken Sphere) AbnormalTimeChange: Changes the duration of the buffs/debuffs of the target. AbsorbDamage: Absorbs given amount of damage. Immune message is displayed when damage is blocked. Target can still be debuffed. AbstractConditionalHpEffect: Abstract class for managing conditional HP stats. Skills like Frenzy, Final Fortress, etc. AbstractStatAddEffect: Abstract class for managing stat adding. AbstractStatEffect: Abstract class for managing stats. AbstractStatPercentEffect: Abstract class for managing stat percentages. (l2jmobius) Accuracy: P. Accuracy stat. AddHate: Instant effect that increases target's hate towards you. AddHuntingTime: Add time for time limited hunting zones. (l2jmobius) AdditionalPotionCp: Increases the amount of CP heal gained from potions or elixirs. (l2jmobius) AdditionalPotionHp: Increases the amount of HP heal gained from potions or elixirs. (l2jmobius) AdditionalPotionMp: Increases the amount of MP heal gained from potions or elixirs. (l2jmobius) AddSkillBySkill: Add skill when other skill already exists. (l2jmobius) AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots. AgathionSlot: Agathion slot modifier. (l2jmobius) AreaDamage: Topography (Danger Zone) resistance stat. ArtifactSlot: Artifact slot modifier. (l2jmobius) AttackAttribute: Stat that increases specific attack attribute. AttackAttributeAdd: Stat that increases all attack attribute. AttackBehind: Enables all attacks regardless of position to land towards the back. AttackTrait: Stat that manages all attack traits. AutoAttackDamageBonus: Auto attack damage modifier. (l2jmobius) Backstab: Inflicts physical damage according to the backstab formula. Betray: Causes the target summon to attack its owner. Blink: Teleport to location effect. BlinkSwap: You teleport to target's location and target teleports to your location. BlockAbnormalSlot: Blocks any AbnormalType from receiving its skill effects. Horn, Drum, Pipe Organ Melody etc are using this. BlockAction: Blocks basic gameplay actions (Bot Report button stuff) BlockActions: Prevents target from doing any actions. Stun, paralyze etc. BlockChat: Chat ban effect (Bot Report button stuff) BlockControl: Blocks target's control over itself. Fear. BlockEscape: Blocks teleportation BlockMove: Blocks movement. Root. BlockParty: Party ban effect (Bot Report button stuff) BlockResurrection: Blocked target from getting ressurected. BlockSkill: Blocks usage of given skill magic types. Identity Crysis. BlockTarget: Causes the target to become untargetable. Bluff: Rotates the target so you face its back. BonusDropAdena: Bonus amount for dropped adena. (l2jmobius) BonusDropAmount: Bonus amount for dropped items. (l2jmobius) BonusDropRate: Bonus chance for dropping items. (l2jmobius) BonusDropRateLCoin: Bonus chance for LCoins. (l2jmobius) BonusRaidPoints: Bonus amount for raid points. (l2jmobius) BonusSpoilRate: Bonus chance for acquiring spoil items. (l2jmobius) Breath: Underwater breathing stat. BuffBlock: Blocks target from receiving buffs. CallLearnedSkill: Calls existing learned skill. (l2jmobius) CallParty: Recalls whole party. CallPc: Recalls a Player. CallRandomSkill: Triggers a random skill. (l2jmobius) CallSkill: Triggers a specified skill. CallSkillOnActionTime: Triggers a specified skill every given amount of time. CallTargetParty: Recalls the whole party of the target. ChameleonRest: Relax and Silent Move-like effect. ChangeBody: Transforms the target, but its unable to use the transformation template's skills. ChangeFace: Changes the Player's face. Facelifting Potion. ChangeFishingMastery: Empty effect. ChangeHairColor: Changes the Player's hair color. ChangeHairStyle: Changes the Player's Hair style. CheapShot: Oldschool cheap shot SA effect. Has a chance to consume less soulshots during attack. ClassChange: Switch to the given subclass index. Main class, Dual class, Sub-class 1, Sub-Class 2. Compelling: Force target to move at caster. (l2jmobius) Confuse: Causes the target to attack random target. ConsumeBody: Removes target NPC's corpse. ConvertItem: Kamael's Change Weapon skill effect. CounterPhysicalSkill: Counters a physical skill. CpHeal: Increases current CP by a given amount. CpHealOverTime: Increases current CP by a given amount over time. CpHealPercent: Increases current CP by a given percentage amount. Cp: Increases current CP by a static amount. CpRegen: CP Regeneration stat. CraftRate: Craft success rate bonus. (l2jmobius) CriticalDamage: Critical Damage stat. CriticalDamagePosition: Critical Damage depending on position stat. CriticalRate: Critical Rate stat. CriticalRatePositionBonus: Critical Rate depending on position stat. Ignores the critical rate cap of 500. CubicMastery: Max cubics stat. DamageBlock: Blocks Hp or Mp damage/heal. DamageByAttack: An effect that changes damage taken from an attack. DamageShield: Reflect damage percentage stat. DamageShieldResist: Reflect damage percentage resist. DamOverTime: Damage over time effect. Magic Critical results in 10 times amount to me instantly inflicted before the effect is started. DamOverTimePercent: Damage percentage of HP over time. DeathLink: Inflicts magical damage proportional to your current HP. DebuffBlock: Blocks target being affected from debuffs. DefenceAttribute: Stat that increases specific defence attribute. DefenceCriticalDamage: Critical Damage resist stat. DefenceCriticalRate: Critical Rate resist stat. DefenceMagicCriticalDamage: Magic Critical Damage resist stat. DefenceMagicCriticalRate: Magic Critical Rate resist stat. DefenceSkillCriticalDamage: Physical skill Critical Damage resist stat. (l2jmobius) DefenceTrait: Stat that manages all defence traits. DeleteHate: Has a chance to delete target's hate towards everyone. DeleteHateOfMe: Has a chance to delete target's hate towards you. DeleteTopAgro: Has a chance to delete target's most hated from the list. DetectHiddenObjects: Finds hidden doors Detection: Detects hidden creatures. DisableTargeting: Disables your target's ability to target. Disarm: Removes the weapon of target player. Disarmor: Removes the armor of target player. DispelAll: Stops all effects of the target. DispelByCategory: Removes given amount of target's effects from a BUFF/DEBUFF category. DispelBySlot: Removes given amount of target's effects by specified AbnormalType and maximum abnormal level. DispelBySlotMyself: Removes given amount of effects by specified AbnormalType DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate. DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once. DuelistFury: Synergy effect for Faceoff effect. (l2jmobius) ElementalSpiritAttack: Elemental spirit attack stat effect. (JoeAlisson) ElementalSpiritDefense: Elemental spirit defense stat effect. (JoeAlisson) EnableCloak: See/unsee cloaks. EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius) EnemyCharge: Charges towards the enemy. Rush Impact. EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc. EnlargeAbnormalSlot: Increase the amount of buff slots. EnlargeSlot: Increases the amount of inventory, warehouse, recipe or trade slots. Escape: Teleport to Town, Castle, Clanhall etc effect. Scroll of Escape effects. ExpModify: Bonus EXP stat. Faceoff: Focuses attacking a given target with all other damage blocked. FakeDeath: Plays dead to avoid enemy NPC aggression. FatalBlow: Physical attack based on blow formula. Deadly Blow, Lethal Blow etc. FatalBlowRate: Blow land rate stat. FatalBlowRateDefence: Blow land rate defence stat. (l2jmobius) Fear: Causes the target to run away. Does not block it though. Feed: Gives food to pet. FishingExpSpBonus: Bonus Exp and SP from fishing. (l2jmobius) Flag: Starts pvpflag. FlyMove: Moves towards target location. FocusEnergy: Max momentum stat. FocusMaxMomentum: Increases momentum to its maximum. FocusMomentum: Increases momentum by a given value. FocusSouls: Increases souls by a given value. GetAgro: Causes enemy NPC to attack you. GetDamageLimit: Sets the maximum amount of damage you can receive. GetMomentum: Increases momentum by a given value at fixed rate. GiveClanReputation: Gives clan reputation points to a players clan. (l2jmobius) GiveExpAndSp: Gives a given amount of XP and SP. (l2jmobius) GiveFame: Gives a given amount of Fame. (l2jmobius) GiveHonorCoins: Gives a given amount of Honor Coins. (l2jmobius) GiveRecommendation: Gives recommendations to a player. Blue name. GiveSp: Gives a given amount of SP. GiveXp: Gives a given amount of XP. (l2jmobius) Grow: Sets NPC collision to its growth collision. HairAccessorySet: See/Unsee hair accessory. Harvesting: Manor's harvesting seed. HateAttack: Attacks with increased hate value HeadquarterCreate: Creates a siege flag HealEffect: Increases the amount of HP received. Heal: Increases current HP by a given amount. HealOverTime: Increases current HP by a given amount over time. HealPercent: Increases current HP by a given percentage amount. Hide: Hide effect. HitAtNight: Used by Shadow Sense to modify Accuracy at night. (l2jmobius) HitNumber: Polearm attack max hit creatures. HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference HpCpHealCritical: HpCp heal effects always trigger Magic Critical Hit. HpCpHeal: Increases current HP by a given amount. If the given amount exceeds maximum HP, it increases current CP with the rest value as well. HpDrain: Magical attack that absorbs given percentage of the damage inflicted as HP. Hp: Increases current HP by a static value. HpRegen: HP Regeneration stat. HpToOwner: DOT effect that absorbs HP over time. IgnoreDeath: Become undying. Hp cannot decrease below 1. ImmobileDamageBonus: Bonus damage to immobile targets. (l2jmobius) ImmobileDamageResist: Resist damage while immobile. (l2jmobius) ImmobilePetBuff: Causes your pet to become immobilized. InstantKillResist: Resist against Lethal strike. KarmaCount: Sets current Karma. KnockBack: Knocks back or knocks down target. Lethal: Upon success sets enemy Player's CP to 1 and enemy NPC's HP to 50%. LimitCp: Sets maximum recoverable CP through heals. LimitHp: Sets maximum recoverable HP through heals. LimitMp: Sets maximum recoverable MP through heals. Lucky: dummy effect since behavior is hardcoded MagicAccuracy: M. Accuracy stat. MagicalAbnormalDispelAttack: Magical attack that does damage only if it manages to dispel the given AbnormalType MagicalAbnormalResist: Magical mesmerizing resist. MagicalAttackByAbnormal: Curse of divinity effect. MagicalAttackByAbnormalSlot: Magical attack that does damage only if given AbnormalType is present. MagicalAttack: Magical attack effect. MagicalAttackMp: Mana burn effect. MagicalAttackRange: Magical attack effect that is blocked by shield. Has percentage range of the amount of shield p.def to act as m.def MagicalAttackSpeed: Casting Spd. stat MagicalDamOverTime: Magical attack over time. MagicalDefence: M. Def stat. MagicalEvasion: M. Evasion stat. MagicalSkillPower: Magical Skill Power stat. (l2jmobius) MagicalSoulAttack: Magical attack based on souls formula. MagicCriticalDamage: Magical Critical Damage stat MagicCriticalRate: Magical Critical Rate stat. MagicCriticalRateByCriticalRate: Magical Critical Rate bonus from Critical Rate stat. (l2jmobius) MagicLampExpRate: Sets the magic lamp exp rate. (l2jmobius) MagicMpCost: Sets mana cost per magic type. Clarity. ManaCharge: Mana Recharge stat. ManaDamOverTime: Mana damage over time. ManaHealByLevel: Increases current MP depending on the level diff of the effector and effected. ManaHeal: Increases current MP. ManaHealOverTime: Increases current MP over time. ManaHealPercent: Increases current MP by a given percentage. MAtk: M. Atk. stat. MAtkByPAtk: M. Atk. bonus from P. Atk stat. (l2jmobius) MaxCp: Max. CP stat. MaxHp: Max. HP stat. MaxMagicCriticalRate: Stat that overrides the default config MAX_MCRIT_RATE. (l2jmobius) MaxMp: Max. MP stat. ModifyCraftPoints: Modifies player Craft Point count. (l2jmobius) ModifyDeathPoints: Modifies player Death Point count. (l2jmobius) ModifyMagicLampPoints: Modifies player MagicLamp point count. (l2jmobius) ModifyVital: Modifies current HP/MP/CP MpConsumePerLevel: Consumes mana over time depending on your level. Mp: Increases current MP by a given static amount. MpRegen: MP Regeneration stat. MpShield: Transfers given percentage of damage as mana damage. Mana Shield. MpVampiricAttack: Absorbs given percentage of mana during attack. Mute: Prevents target from using magical skills. Silence. NoblesseBless: Does not remove buffs upon death except itself. OpenChest: Opens a treasure chest. OpenCommonRecipeBook: Shows the common recipe book window. OpenDoor: Unlocks doors at a given chance. OpenDwarfRecipeBook: Shows the dwarven craft recipe book window. Passive: Disables skills and movement of npc. PAtk: P. Atk stat. PhysicalAbnormalResist: Physical mesmerizing stat. PhysicalAttackHpLink: Physical attack proportional to your current HP. PhysicalAttack: Physical attack effect. PhysicalAttackMute: Prevents autoattack. PhysicalAttackRange: Autoattack range. PhysicalAttackSaveHp: Physical attack that does not recude HP more than the given percentage value. PhysicalAttackSpeed: Atk. Spd. stat. PhysicalAttackWeaponBonus: Physical attack depending on WeaponType. Erruption. PhysicalDefence: P. Def stat. PhysicalEvasion: P. Evasion stat. PhysicalMute: Prevents the usage of physical skills. Shield Slam. PhysicalShieldAngleAll: Causes the shield to block at 360 degree angle. PhysicalSkillCriticalRate: Physical skill critical rate stat. (l2jmobius) PhysicalSkillPower: Physical Skill Power stat. PhysicalSoulAttack: Physical attack depending on souls. PkCount: Increases PK kills. Plunder: Takes bonus item from monster. Sweep effect. PolearmSingleTarget: Effect used by Focus Attack (317) skill. ProtectDeathPenalty: Unable to acquire death penalty. ProtectionBlessing: Keeps you safe from a PK if he is 10 levels or higher. PullBack: Pulls the target towards you. PveMagicalSkillDamageBonus: Magical skill damage stat against NPCs. PveMagicalSkillDefenceBonus: Magical skill defence stat when taking damage from NPCs. PvePhysicalAttackDamageBonus: Autoattack damage stat against NPCs. PvePhysicalAttackDefenceBonus: Autoattack defence stat when taking damage from NPCs. PvePhysicalSkillDamageBonus: Physical skill damage stat against NPCs. PvePhysicalSkillDefenceBonus: Physical skill defence stat when taking damage from NPCs. PveRaidMagicalSkillDamageBonus: Magical skill damage stat against Raidbosses. (l2jmobius) PveRaidMagicalSkillDefenceBonus: Magical skill defence stat when taking damage from Raidboss NPCs. PveRaidPhysicalAttackDamageBonus: Autoattack damage stat against Raidbosses. (l2jmobius) PveRaidPhysicalAttackDefenceBonus: Autoattack defence stat when taking damage from Raidboss NPCs. PveRaidPhysicalSkillDamageBonus: Physical skill damage stat against Raidbosses. (l2jmobius) PveRaidPhysicalSkillDefenceBonus: Physical skill defence stat when taking damage from Raidboss NPCs. PvpMagicalSkillDamageBonus: Magical skill damage stat against Players and Summons. PvpMagicalSkillDefenceBonus: Magical skill defence stat when taking damage from Players and Summons. PvpPhysicalAttackDamageBonus: Autoattack damage stat against Players and Summons. PvpPhysicalAttackDefenceBonus: Autoattack defence stat when taking damage from Players and Summons. PvpPhysicalSkillDamageBonus: Physical skill damage stat against Players and Summons. PvpPhysicalSkillDefenceBonus: Physical skill defence stat when taking damage from Players and Summons. RandomizeHate: Target NPC stops hating you and starts hating random target with your hate. RealDamage: Static damage. RealDamageResist: Resist modifier for RealDamage effect. (l2jmobius) RearDamage: Multiplier for damage done from behind the target. (l2jmobius) RebalanceHP: Balances targets' current HP. RebalanceHPSummon: Balances targets' current HP for summons. RecoverVitalityInPeaceZone: Recover periodically vitality when player is in a peace zone. (l2jmobius) ReduceCancel: Magic skill casting interruption stat. ReduceDropPenalty: Reduces EXP lost and death penalty chance. ReflectMagic: Deflects magical damage back to the attacker. ReflectSkill: Deflects physical/magical debuffs back to the attacker. RefuelAirship: Increases Airship's fuel. Relax: Sits down and increases HP regeneration until full. ResetInstanceEntry: Resets instance re-entry time. (l2jmobius) ResistAbnormalByCategory: Buff/debuff resist stat. ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage) ResistDispelByCategory: Buff/Debuff cancellation resist. ResistSkill: Become invulnerable against given skills. Restoration: Creates specified item id and count. RestorationRandom: Creates items randomly from a specified list. Its multiplied by extractable rate from config. Resurrection: Resurrects target Player or Summon. ResurrectionSpecial: Resurrects target Player or Summon only in specified instance IDs. Reuse: Decreases skill reuse time based on its magic type. ReuseSkillById: Resets reuse time for the skill with the specific id. (l2jmobius) ReuseSkillIdByDamage: Resets reuse time for the skill with the specific id when damage is taken. (l2jmobius) Root: Stops movement. SacrificeSummon: Sacrifices the players summon. (l2jmobius) SafeFallHeight: Minimum falling height for taking damage stat. SayhaGraceSupport: Set Sayha Grace support end time. (l2jmobius) SendSystemMessageToClan: Sends the specified SystemMessageId to the clan. ServitorShare: Servitor share effect. SetHp: Sets current HP to the given amount. SetCp: Sets current CP to the given amount. (l2jmobius) SetSkill: Adds a skill to the Player and saves it in the database. ShieldDefence: Shield P. Def stat. ShieldDefenceRate: Shield block success rate stat. ShotsBonus: Additional shot damage bonus. (l2jmobius) SilentMove: Prevents aggressive mobs from attacking you when entering aggression range. SkillBonusRange: Additional cast range for skills. (l2jmobius) SkillCriticalDamage: Skill critical damage stat. SkillEvasion: Skill evasion stat. SkillMastery: Activates double debuff or cooldown reset critical based on the specified stat. SkillMasteryRate: Bonus chance for skill mastery stat. SkillPowerAdd: Adds set ammount of power to skills. (l2jmobius) SkillTurning: Stops target's casting. SkillTurningOverTime: Stops target's casting at a fixed rate. SoulBlow: Physical attack based on blow formula with bonus damage from souls. SoulEating: Absorbs souls when taking exp from mobs and sets max soul count. Sow: Planting a seed into NPC target. Manor stuff. Speed: Speed stat. SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range. SpiritExpModify: Spirit EXP modify stat effect. (JoeAlisson) SpModify: Bonus SP stat. Spoil: Spoils a mob activating its extra sweep drop. StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius) StatAddForMp: Adds a fixed amount of a Stat for when player max MP is over a value. (l2jmobius) StatAddForStat: Adds a fixed amount of a Stat based on player current value. (l2jmobius) StatBonusSkillCritical: Changes skill critical rate to depend on the specified base stat. StatBonusSpeed: Changes Speed stat to depend on the specified base stat. StatByMoveType: Adds stat based on your movement type (standing, running, walking). StatMulForBaseStat: Multiplies a Stat based on player current BaseStat value. (l2jmobius) StatMulForLevel: Multiplies a fixed amount of a Stat for a specific player level. (l2jmobius) StatUp: Increases the specified base stat. StealAbnormal: Steals enemy's buffs. Summon: Summons a servitor. SummonAgathion: Summons the specified agathion Npc Id. SummonCubic: Summons the specified Cubic ID. SummonHallucination: Creates a doppelganger. Clone Attack skill. SummonMulti: Summons a servitor without unsummoning previous servitors. SummonNpc: Summons a specified Npc Id. SummonPet: Summons a specified pet. SummonPoints: Maximum summon points stat. SummonTrap: Summons a trap. Sweeper: Takes extra items from a spoiled mob's corpse. Synergy: Gives a buff at fixed rate based on current AbnormalType. Party Solidarity. TakeCastle: Engraves a castle. TakeCastleStart: Starts engraving a castle. TakeFort: Engraves a fortress. TakeFortStart: Starts engraving a fortress. TalismanSlot: Maximum talisman slots stat. TargetCancel: Cancels enemy's target. TargetMe: Changes your enemy's target to you. TargetMeProbability: Changes your enemy's target to you with a given probability. Teleport: Teleports to a specified XYZ location. TeleportToNpc: Teleports to a specified Npc Id. TeleportToPlayer: Teleports to targeted player. (l2jmobius) TeleportToSummon: Teleports to your summon. TeleportToTarget: Teleports to your target. TransferDamageToPlayer: Transfers portion of incoming damage from target to you. TransferDamageToSummon: Transfers portion of incoming damage towards your summon. TransferHate: Transfers Npc's hate from you to your target. Transformation: Transforms into the specified transformation id and gives its template skills. TrapDetect: Detects a hidden trap. TrapRemove: Removes a trap. TriggerSkill: Triggers a specified skill. (l2jmobius) TriggerSkillByAttack: Triggers a specified skill when you deal damage. TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage. TriggerSkillByDamage: Triggers a specified skill when you receive damage. TriggerSkillByDeathBlow: Triggers a specified skill when you land a death blow (killing a creature). TriggerSkillByDualRange: Triggers a specified skill based on close or ranged distance. (l2jmobius) TriggerSkillByHpPercent: Triggers a specified skill based on effected HP percent. (l2jmobius) TriggerSkillByKill: Triggers a specified skill when you kill a creature. TriggerSkillByMagicType: Triggers skill when you finish casting a skill with a specified magic type. TriggerSkillBySkillAttack: Triggers skill when you finish casting a skill that does damage. TriggerSkillBySkill: Triggers skill when you finish casting a specified skill. TwoHandedBluntBonus: P. Atk and accuracy bonus while using Two Handed Blunt weapon. TwoHandedSwordBonus: P. Atk and accuracy bonus while using Two Handed Sword weapon. UnsummonAgathion: Unsummons current summoned agathion. Unsummon: Unsummons a target summon. UnsummonServitors: Unsummons target servitors. Untargetable: Becomes untargetable. VampiricAttack: Increases current HP when dealing damage. VampiricDefence: Resist stat towards VampiricAttack VitalityExpRate: Sets the vitality exp rate. (l2jmobius) VitalityPointsRate: Vitality points consume rate. VitalityPointUp: Increases vitality points. WeaponAttackAngleBonus: Additional range for weapon attack angle. (l2jmobius) WeaponBonusMAtk: Additional MAtk for weapons. (l2jmobius) WeaponBonusPAtk: Additional PAtk for weapons. (l2jmobius) WeightLimit: Maximum weight stat. WeightPenalty: Weight penalty level stat. WorldChatPoints: Modify world chat points to use per day. [/SPOILER]
  9. L2J_Mobius Может все норм работать но потом бац и просто весь гс постоянно долбит ошибку, это с дедиком проблемы? Или именно на уровне сервера что то не так? подскажите кто сталкивался с таким, и где вообще смотреть в чем тут дело, как то это исправить Код: Exception in thread "pool-3-thread-4" java.lang.ArrayIndexOutOfBoundsException [05/04 04:03:24] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException Exception in thread "pool-6-thread-2" java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:02] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:32] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:42] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:42] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:42] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:42] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:57] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:02:50] Player:test[268497693] callSkill() failed. java.lang.ArrayIndexOutOfBoundsException Exception in thread "pool-4-thread-2" java.lang.ArrayIndexOutOfBoundsException [05/04 04:03:05] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:03:05] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException [05/04 04:03:15] Player:test[268497693] callSkill() failed. java.lang.ArrayIndexOutOfBoundsException Exception in thread "pool-3-thread-4" java.lang.ArrayIndexOutOfBoundsException [05/04 04:03:24] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException Exception in thread "pool-6-thread-2" java.lang.ArrayIndexOutOfBoundsException [05/04 04:04:02] Failed simultaneous cast: java.lang.ArrayIndexOutOfBoundsException
  10. может еще у кого то какой нибудь скриптик есть, с этим беда полная
  11. не все так просто) ковырял около часа так и не получилось
  12. Может у кого завалялось что то из шары, раньше где то находил но сейчас не как не могу найти, надо на подобие l2oops, с обоями итд, может кто поделиться, или продаст по адекватной цене. Пишите в ЛС или ТГ
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