otvaga
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Весь контент otvaga
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Не обвязывается сервер с св13, все права выдал и тд, логин и гейм отображается, а регистрация и статистика не работает, sql тоже залил
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Что значят категории -1,0,1,2 (droplist -> category)
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могу посоветовать, но врятли продадут за 300
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После рестарта не осхраняется цвет ника, а титула сохраняется... помогите пожалуйста from com.l2jfrozen.gameserver.datatables.sql import CharNameTable from com.l2jfrozen.gameserver.model import L2World from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jfrozen.gameserver.util import Util; from java.util.regex import Pattern; NPC = 300300 ITEM_ID = 4037 NAME_COUNT = 20 COLOR_COUNT = 20 class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st) : if event == "1": return "1.htm" if event == "2": return "2.htm" if event == "3": return "3.htm" if event == "200": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x000000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "201": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x000090) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "202": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x0000ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "203": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x009000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "204": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x00ff00) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "205": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x900000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "206": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0xff0000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "207": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x009090) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "208": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x0090ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "209": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x00ffff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "210": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x900090) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "211": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x9000ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "212": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0xff00ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "213": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0x909000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "214": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0xffff00) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "215": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setNameColor(0xffffff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "300": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x000000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "301": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x000090) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "302": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x0000ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "303": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x009000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "304": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x00ff00) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "305": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x900000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "306": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0xff0000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "307": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x009090) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "308": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x0090ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "309": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x00ffff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "310": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x900090) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "311": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x9000ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "312": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0xff00ff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "313": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0x909000) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "314": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0xffff00) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if event == "315": if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT: st.takeItems(ITEM_ID,COLOR_COUNT) st.getPlayer().getAppearance().setTitleColor(0xffffff) st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" if not CharNameTable.getInstance().doesCharNameExist(event): if len(event) >= 3 and len(event) <= 16 and Pattern.matches("[A-Za-z0-9\`\~\!\@\#\$\%\^\*\(\)\_\-\=\[\]\'\.\,\:\;]*", event): if st.getPlayer().isClanLeader(): return "<html><head><body><center>Clan leaders no can change name!</center></body></html>" if st.getPlayer().getClan(): return "<html><head><body><center>Clan members no can change name!</center></body></html>" if st.getQuestItemsCount(ITEM_ID) >= NAME_COUNT: st.takeItems(ITEM_ID,NAME_COUNT) L2World.getInstance().removeFromAllPlayers(st.getPlayer()); st.getPlayer().setName(event); st.getPlayer().store(); L2World.getInstance().addToAllPlayers(st.getPlayer()); st.getPlayer().broadcastUserInfo(); return "4.htm" else: return "<html><head><body><center>Item count is incorrect!</center></body></html>" else: return "<html><head><body><center>Name is incorrect!</center></body></html>" else: return "<html><head><body><center>Name already exist!</center></body></html>" return "<html><head><body><center>Item count is incorrect!</center></body></html>" def onTalk (self,npc,player): return "0.htm" QUEST = Quest(8833, "8833_Name", "custom") CREATED = State('Start',QUEST) QUEST.setInitialState(CREATED) QUEST.addStartNpc(NPC) QUEST.addTalkId(NPC)
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<?xml version="1.0" encoding="UTF-8"?> <list> <skill id="20500" levels="1" name="Ferrum Heavy"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x10" stat="STR" val="6"/> <sub order="0x10" stat="DEX" val="5"/> <mul order="0x30" stat="pAtk" val="2.17"/> <mul order="0x30" stat="pDef" val="1.80"/> <mul order="0x30" stat="mDef" val="1.40"/> <add order="0x40" stat="maxHp" val="1000"/> <add order="0x40" stat="runSpd" val="30"/> </for> </skill> <skill id="20501" levels="1" name="Ferrum Light"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x10" stat="STR" val="7"/> <sub order="0x10" stat="CON" val="2"/> <add order="0x10" stat="DEX" val="7"/> <mul order="0x30" stat="pAtk" val="2.63"/> <mul order="0x30" stat="pDef" val="1.70"/> <mul order="0x30" stat="pAtkSpd" val="1.09"/> <mul order="0x30" stat="mDef" val="1.40"/> <add order="0x40" stat="maxHp" val="755"/> <add order="0x40" stat="runSpd" val="30"/> </for> </skill> <skill id="20502" levels="1" name="Ferrum Robe"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x10" stat="INT" val="6"/> <sub order="0x10" stat="MEN" val="14"/> <add order="0x10" stat="WIT" val="3"/> <mul order="0x30" stat="mAtk" val="3.1"/> <mul order="0x30" stat="mAtkSpd" val="1.75"/> <mul order="0x30" stat="pDef" val="1.80"/> <mul order="0x30" stat="mDef" val="2.10"/> <add order="0x40" stat="maxHp" val="1000"/> <add order="0x40" stat="runSpd" val="30"/> </for> </skill> </list> Вот, помогите срочно нужно, с меня много ++
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В донат шопе меняю ник, не всегда меняется ник с символами или вообще кикает с игры подскажите как изменить if len(event) >= 3 and len(event) <= 16 and Pattern.matches("[A-Za-z0-9\`\~\!\@\#\$\%\^\*\(\)\_\-\=\[\]\'\.\,\:\;]*", event):
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поcле релога статы пропадают, приходится шмот снимать и одевать, как исправить?
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безопасн ли просто отключить? FloodProtectorSubclassLogFlooding = false
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# Subclass - subclass flooding FloodProtectorSubclassInterval = 20 FloodProtectorSubclassLogFlooding = True FloodProtectorSubclassPunishmentLimit = 5 FloodProtectorSubclassPunishmentType = kick FloodProtectorSubclassPunishmentTime = 0 как настроить что бы независал
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Здравствуйте все Помогите решить проблему При добавлении нового суб класса или смене, очень сильный лаг, помогите! а чем может быть проблема? Добавлю то, что я сделал при добавлении нового класса он 76 уровень, до этого не проверял, сборка фрозен последней ревы
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фрозен сборка, нашёл щас посмотрю проканает или нет
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Скажите как запретить создавать русские ники, так как при создании заместо ника появляются знаки ???
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Query OK, 1 row affected (0.03 sec) Query OK, 1 row affected (0.03 sec) Query OK, 1 row affected (0.04 sec) Query OK, 1 row affected (0.03 sec) Query OK, 1 row affected (0.03 sec) Query OK, 1 row affected (0.04 sec) Query OK, 1 row affected (0.04 sec)
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ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No database selected ERROR 1046 (3D000): No databa вот ошибка.. пишу команду такую: Mysql -uroot -p source /home/dump.sql
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подскажите как залить бд на Debian6 через путти после Mysql... пишу ИМЯ_БАЗЫ < ИМЯ.sql <_ -вот что происходит ну и ббаза не залилась, помогите)
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перетаскиваю, жму ентер и батник закрывается просто и всё