diablo 0 Опубликовано 31 июля, 2012 Сек отпишу серез 10 мин жду перустановки колиента чтоб можно было пропачтить и л2 ини сменить Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
•°•°•PsycHoO•°•°• 1579 Опубликовано 31 июля, 2012 Дык зачем пропатчивать?просто в любом клиенте интерлюд в l2.ini смени айпи и все. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 Такс везде поменял айпи на 127.0.0.1 и в итоги зашол в l2.exe и доходит только до выбора серверов а дальше непускает ( 0 емоцый((( Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
•°•°•PsycHoO•°•°• 1579 Опубликовано 31 июля, 2012 Я кажись знаю,чтото в конфигах,какая сборочка? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 Я кажись знаю,чтото в конфигах,какая сборочка? l2jTeon revision 596 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
AlexMan 27 Опубликовано 31 июля, 2012 чет мне кажется что он сменил ип в ини в пропатчить забыл ) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 чет мне кажется что он сменил ип в ини в пропатчить забыл ) я сначало пачтю а потом меня ип в ини и захожу в игру Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 (изменено) Что делать потскажыте ( некто незнает в чом проблема? Изменено 31 июля, 2012 пользователем diablo Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
•°•°•PsycHoO•°•°• 1579 Опубликовано 31 июля, 2012 Попробуй тогда переобновить конфиги сборки и потом когда обновишь айпи поставишь в конфигах на 127.0.0.1и смотри чтобы не пропустил строчки и т.д,отпишешь. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 (изменено) Попробуй тогда переобновить конфиги сборки и потом когда обновишь айпи поставишь в конфигах на 127.0.0.1и смотри чтобы не пропустил строчки и т.д,отпишешь. А как переобновить конфиги сборки? Изменено 31 июля, 2012 пользователем diablo Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
•°•°•PsycHoO•°•°• 1579 Опубликовано 31 июля, 2012 омг , обнови эти файлы gameserver/config и loginserver/config Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 омг , обнови эти файлы gameserver/configи loginserver/config я понял где они находятса а каким образом их обновить ?просто нависти на папку с файлами и нажать правой кнопой мышы и выбрать обновить так чтоли? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 ето логин # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================================================ =================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/diablo #URL=jdbc:hsqldb:hsql://localhost/diablo #URL=jdbc:sqlserver://localhost/database=diablo/user=sa/password= # Security Settings Login = root Password = **** MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 0 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # L2jTeon Pack with High Performance # # ------------------------------------------------ # # If True, starting login analyze tables of LS DatabaseAutoAnalyze = False # If True, starting login check tables of LS DatabaseAutoCheck = False # If True, starting login optimize tables of LS DatabaseAutoOptimize = False # If True, starting login repair tables of LS DatabaseAutoRepair = False # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = True #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 а ето гейм # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================================================ =================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 127.0.0.1 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to True, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/diablo #URL=jdbc:hsqldb:hsql://localhost/diablo #URL=jdbc:sqlserver://localhost/database=diablo/user=sa/password= # Security Settings Login = root Password = **** MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 500 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # L2jTeon Pack with High Performance # # ------------------------------------------------ # # If True, shutdown analyze all tables of GS DatabaseAutoAnalyze = False # If True, shutdown check all tables of GS DatabaseAutoCheck = False # If True, shutdown optimize all tables of GS DatabaseAutoOptimize = False # If True, shutdown repair all tables of GS DatabaseAutoRepair = False # ---------------------------------------------- # # L2j Teon: Anti Flooding # # Activate Protection for unknownPacket flooding # # ---------------------------------------------- # PacketProtection = True # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 И всеравно доходит только до выбора серверов Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
•°•°•PsycHoO•°•°• 1579 Опубликовано 31 июля, 2012 Выруби защиту в сборке,и проверку на левые скилы и защиту от пакетов-мб поможет... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 Выруби защиту в сборке,и проверку на левые скилы и защиту от пакетов-мб поможет... Обесни пожалуйсто как ето зделать Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
•°•°•PsycHoO•°•°• 1579 Опубликовано 31 июля, 2012 Обесни пожалуйсто как ето зделать Все делается в конфигх(почти все) но защиту вырубать именно в них. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 Так нечево неполучаетса я щяс всё выложу может ктонить чтото и откопает вот кофиг логина: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 178.137.39.244 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 178.137.39.244 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/diablo #URL=jdbc:hsqldb:hsql://localhost/diablo #URL=jdbc:sqlserver://localhost/database=diablo/user=sa/password= # Security Settings Login = root Password = ***** MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 0 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # L2jTeon Pack with High Performance # # ------------------------------------------------ # # If True, starting login analyze tables of LS DatabaseAutoAnalyze = False # If True, starting login check tables of LS DatabaseAutoCheck = False # If True, starting login optimize tables of LS DatabaseAutoOptimize = False # If True, starting login repair tables of LS DatabaseAutoRepair = False # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = True #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 [/left] ето конфиг гейм сервера:# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================================================ =================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = 178.137.39.244 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 178.137.39.244 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to True, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/diablo #URL=jdbc:hsqldb:hsql://localhost/diablo #URL=jdbc:sqlserver://localhost/database=diablo/user=sa/password= # Security Settings Login = root Password = ***** MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 500 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # L2jTeon Pack with High Performance # # ------------------------------------------------ # # If True, shutdown analyze all tables of GS DatabaseAutoAnalyze = False # If True, shutdown check all tables of GS DatabaseAutoCheck = False # If True, shutdown optimize all tables of GS DatabaseAutoOptimize = False # If True, shutdown repair all tables of GS DatabaseAutoRepair = False # ---------------------------------------------- # # L2j Teon: Anti Flooding # # Activate Protection for unknownPacket flooding # # ---------------------------------------------- # PacketProtection = True # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 ето запуск логин сервера:(StartLoginServer) Starting L2JTeon Login Server. loading login config MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc rement -> 1, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou rceName -> 1djcdtg8o1plmz9mjtylxf|3c407d5, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClas sLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1djcdtg8o1plmz9mjtylxf|3c407d5, idleConnectionTestPeriod -> 10800, initialPoolSi ze -> 10, jdbcUrl -> jdbc:mysql://localhost/diablo, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoo lSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, proper tyCycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> fals e, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ] Loading LoginContoller... Cached 10 KeyPairs for RSA communication Stored 20 keys for Blowfish communication Loaded 127 server names Loaded 1 registered Game Servers Cached 10 RSA keys for Game Server communication. Loaded 2 IP Bans. Listening for GameServers on 127.0.0.1:9014 Telnet server is currently disabled. Login Server ready on *:2106 Selector Started Updated Gameserver [1] Bartz IP's: InternalIP: 178.137.39.244 ExternalIP: 178.137.39.244 ето старт гейм сервера (StartGameServer): Starting L2JTeon Game Server. Visit L2JTeon.servergame.com for updates. ===================================================================-[ Configs ] loading gameserver config ==============================================================-[ L2JTeon Info ] ------------------------------------------------------------------------------- >>>>> Owners : Maxi56 and Meyknho <<<<< >>>>> Developers : Harpun and DanielMWX <<<<< ------------------------------------------------------------------------------- Avaible CPU(s): 4 Processor(s) Identifier: AMD64 Family 16 Model 5 Stepping 3, AuthenticAMD ------------------------------------------------------------------------------- Operating System: Windows 7 Build: 6.1 Architecture: amd64 ------------------------------------------------------------------------------- # ##### ### ##### ##### #### ## # # # # # # # # # # # # # # # ##### # # # # # # # # # # # # # # ## ##### ##### #### # ##### #### # # ------------------------------------------------------------------------------- L2J Teon Core Version: 596 L2J Teon DataPack Version: 596 Have Fun With Our Software! ------------------------------------------------------------------------------- ==================================================================-[ Database ] MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc rement -> 1, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou rceName -> 1djcdtg8o1plor1wmjlbv|6fc62aa8, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClas sLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1djcdtg8o1plor1wmjlbv|6fc62aa8, idleConnectionTestPeriod -> 10800, initialPoolSi ze -> 10, jdbcUrl -> jdbc:mysql://localhost/diablo, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoo lSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, proper tyCycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> fals e, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ] Updated characters online status. Restored 0 elements. Cleaned 0 elements from database. ThreadPoolManager: 2 I/O Core threads prestarted... ThreadPoolManager: 4 General Packets Core threads prestarted... ThreadPoolManager: 4 General Task Core threads prestarted... ThreadPoolManager: 6 Ai Core threads prestarted... IDFactory: 102912 id's available. =====================================================================-[ World ] L2World: Setting up World Regions L2World: (87 by 128) World Region Grid set up. Initializing Script Engine Manager Script Engine: Mozilla Rhino 1.7 release 3 PRERELEASE - Language: ECMAScript - L anguage Version: 1.8 Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1 Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2. 0b5 Script Engine: java 1.6 - Language: java - Language Version: 1.6 ================================================================-[ ID Factory ] SkillTreeTable: Loaded 35892 skills. FishingSkillTreeTable: Loaded 109 general skills. FishingSkillTreeTable: Loaded 8 dwarven skills. EnchantSkillTreeTable: Loaded 13530 enchant skills. PledgeSkillTreeTable: Loaded 64 pledge skills ItemTable: Loaded 1014 Armors. ItemTable: Loaded 6880 Items. ItemTable: Loaded 1313 Weapons. CharTemplateTable: Loaded 89 Character Templates. Pc Color Table: Error while loading data from DB! ====================================================-[ Geodata - Path Finding ] Geodata Engine: Disabled. ====================================================================-[ Skills ] Initializing Walkers Routes Table. WalkerRoutesTable: Loaded 167 Npc Walker Routes. SkillSpellbookTable: Loaded 334 Spellbooks. Buffer reload: entries 86, muls 0 NpcBufferSkillIdsTable: Error reading npc_buffer_skill_ids table: com.mysql.jdbc .exceptions.jdbc4.MySQLSyntaxErrorException: Table 'diablo.npc_buffer' doesn't e xist NpcBufferSkillIdsTable: Loaded 0 buffers and 0 skills. ==========================================================-[ Trade Controller ] TradeController: Loaded 506 Buylists. TradeController: Loaded 132 Limited Buylists. =====================================================================-[ Items ] Extractable items data: Loaded 333 extractable items! Summon items data: Loaded 14 summon items. ArmorSetsTable: Loaded 51 armor sets. FishTable: Loaded 270 Fishes. =====================================================================-[ Henna ] HennaTable: Loaded 180 Templates. HennaTreeTable: Loaded 7128 Henna Tree Templates. =======================================================================-[ Npc ] NpcTable: Loaded 6580 Npc Templates. NpcTable: Loaded 444 Minions. =================================================================-[ Spawnlist ] DayNightSpawnManager: Day/Night handler initialised SpawnTable: Loaded 37423 Npc Spawn Locations. RaidBossSpawnManager: Could not load raidboss #29096 from DB RaidBossSpawnManager: Loaded 185 Instances RaidBossSpawnManager: Scheduled 0 Instances ===========================================-[ Castle Sieges - Fortress Sieges ] Initializing CastleManager Loaded: 9 castles Initializing SiegeManager Initializing FortManager Loaded: 21 forts Initializing FortSiegeManager Initializing ClanHallManager Loaded: 0 clan halls Loaded: 44 free clan halls ===========================================================-[ Clan Hall Siege ] Fortress Of Resistence SiegeManager of Bandits Stronghold SiegeManager of Wild Beasts Farm =====================================================================-[ Zones ] Loading zones... Initializing ArenaManager Initializing TownManager Initializing OlympiadStadiaManager Initializing GrandBossManager GrandBossManager: Loaded 13 Instances Initializing FishingZoneManager Done: loaded 515 zones. ===================================================================-[ Recipes ] RecipeController: Loaded 871 Recipes. =====================================================================-[ Cache ] ChatFilterCache: Loaded Cache : Running lazy cacheCache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)======================================================================-[ Clan ]Restored 0 clans from the database.==================================================================-[ GM Table ]=========================================================-[ Helper Buff Table ]Helper Buff Table: Loaded 14 Templates.Error while loading buff templates Table 'diablo.buff_templates' doesn't existBuffTemplateTable Initialized==================================================================-[ Teleport ]TeleportLocationTable: Loaded 669 Teleport Location Templates.LevelUpData: Loaded 89 Character Level Up Templates.==================================================-[ RaidBosses - GrandBosses ]FourSepulchersManager: loaded 20 Mysterious-Box spawns.FourSepulchersManager: loaded 716 Physical type monsters spawns.FourSepulchersManager: loaded 716 Magical type monsters spawns.FourSepulchersManager: loaded 92 Church of duke monsters spawns.FourSepulchersManager: loaded 68 Emperor's grave NPC spawns.FourSepulchersManager: Beginning in Attack timenullnullTue Jul 31 20:11:25 EEST 2012 Atk announce scheduled to 15.0 minute of this hour.VanHalter.loadRoyalGuard: Loaded 30 Royal Guard spawn locations.VanHalter.loadTriolRevelation: Loaded 11 Triol's Revelation spawn locations.VanHalter.loadRoyalGuardCaptain: Loaded 1 Royal Guard Captain spawn locations.VanHalter.loadRoyalGuardHelper: Loaded 1 Royal Guard Helper spawn locations.VanHalter.loadGuardOfAltar: Loaded 4 Guard Of Altar spawn locations.VanHalter.loadVanHalter: Loaded High Priestess van Halter spawn locations.VanHalter.loadRitualOffering: Loaded Ritual Offering spawn locations.VanHalter.loadRitualSacrifice: Loaded Ritual Sacrifice spawn locations.VanHalter : State of High Priestess van Halter is 0.nullnullVanHalter : Spawn Van Halter.VanHalter : Next spawn date of High Priestess van Halter is Thu Jan 01 02:00:00EET 1970.VanHalter : Init VanHalter.==========================================================-[ Dimensional Rift ]DimensionalRiftManager: Loaded 7 room types with 56 rooms.DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.Initializing QuestManager=============================================================-[ Announcements ]Announcements: Loaded 4 Announcements.=====================================================================-[ Manor ]ManorManager: Loaded 256 seedsInitializing CastleManorManagerManor System: Manor refresh updatedManor System: New Schedule for manor refresh @ Wed Aug 01 20:00:25 EEST 2012Manor System: Manor period approve updatedManor System: New Schedule for period approve @ Wed Aug 01 06:00:25 EEST 2012Initializing AuctionManagerLoaded: 38 auction(s)Initializing BoatManagerInitializing MercTicketManagerLoaded: 0 Mercenary TicketsInitializing PetitionManagerInitializing CursedWeaponsManagerLoaded : 2 cursed weapon(s).======================================================-[ Seven Signs Festival ]SevenSigns: Currently in the Competition (Quest Event) period!SevenSigns: The Seal of Avarice remains unclaimed.SevenSigns: The Seal of Gnosis remains unclaimed.SevenSigns: The Seal of Strife remains unclaimed.SevenSigns: The competition, if the current trend continues, will end in a tie this week.SevenSigns: Next period begins in 5 days, 21 hours and 48 mins.SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).AutoSpawnHandler: Could not restore spawn data: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'diablo.random_spawn_loc' doesn't existAutoSpawnHandler: Could not restore chat data: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'diablo.auto_chat' doesn't exist================================================================-[ Event Drop ]Initializing ItemsAutoDestroy.StaticObject: Loaded 29 StaticObject Templates.==================================================================-[ Handlers ]AdminCommandHandler: Loaded 462 handlers.GameServer: Loaded 0 Auto Announcements.ChatHandler: Loaded 12 handlers.ItemHandler: Loaded 2018 handlers.SkillHandler: Loaded 75 handlers.UserCommandHandler: Loaded 14 handlers.VoicedCommandHandler: Loaded 9 handlers.AutoChatHandler : Loaded 0 handlers in total.AutoSpawnHandler : Loaded 1 handlers in total.=====================================================================-[ Doors ]Searching clan halls doors:DoorTable: Loaded 570 Door Templates.=========================================================-[ Augmentation Data ]Initializing AugmentationData.AugmentationData: Loaded: 52 augmentation stats.AugmentationData: Loaded: 17 blue, 107 purple and 178 red skills===============================================================-[ Away System ]AwayManager: initialized.==================================================================-[ Olympiad ]Olympiad System: Loading Olympiad System....Olympiad System: Currently in Olympiad PeriodOlympiad System: Period Ends....Olympiad System: In 0 days, 15 hours and 48 mins.Olympiad System: Next Weekly Change is in....Olympiad System: 6 days, 23 hours and 59 mins.Olympiad System: Loaded 0 NoblesOlympiad System: Competition Period Starts in 0 days, 0 hours and 0 mins.Olympiad System: Event starts/started : Tue Jul 31 18:00:26 EEST 2012Hero System: Loaded 0 Heroes.Hero System: Loaded 0 all time Heroes.Olympiad System: Olympiad Game Started==========================================================-[ Quests - Scripts ]Loading Server ScriptsSailren : State of Sailren is 0.Sailren : Next spawn date of Sailren is Thu Jan 01 02:00:00 EET 1970.Sailren : Init Sailren.Compiled Scripts Cache is disabled.Loaded: 433 questsEvent ID: (PlayingWithFire Event) has passed... Ignored.Event ID: (tbikba) has passed... Ignored.Event ID: (Valentines Event) has passed... Ignored.======================================================-[ L2JTeon EventManager ]# ------------------------------ ## L2JTeon KvN Mode is Disabled. ## ------------------------------ #===============================================================-[ Game Server ]IdFactory: Free ObjectID's remaining: 1879006596GameServer Started, free memory 574 Mb of 910 MbConnecting to login on 127.0.0.1:9014Maximum Numbers of Connected Players: 500Selector StartedServer Loaded in 39 Seconds =======================================================-[ Game Server Started ]Telnet server is currently disabled.Registered on login as Server 1 : BartzAutoSpawnHandler: No location co-ords specified for spawn instance (Object ID =268476721).Siege of Goddard: Sun Aug 05 16:00:00 EEST 2012[color=#FF00FF]ето l2.ini :[/color] [url]Protocol=unrealProtocolDescription=Unreal ProtocolName=PlayerMap=Index.unrLocalMap=Entry.unrHost=Portal=MapExt=unrEXEName=l2.exeSaveExt=usaPort=7777Class=LineageWarrior.MFighterServerAddr=178.137.39.244IsL2NetLogin=TrueIsL2Console=TrueIsL2Seamless=TrueIsL2Projector=TrueISL2Mark=2ForceAspectRatio=FalseAspectRatio=1.334IsDefaultShaodw=FalseIsUnderWaterEffect=FalseIsUseCommand=TrueL2VersionCheck=falseIsL2MemLog=FalseL2ThreadFilter=1L2TestServer=falseEnablePurgeLevel=TrueSharedSky=TrueL2MaxPawnResourceLoad=1.0L2UseKeyCrypt=trueL2UseReplayManager=trueEnableSecondWindow=trueIsUseXMLUI=True [L2WaterEffect]ColorReference=(A=180,R=38,G=56,B=64,RR=150)EffectResolution=512 [LanguageSet]Language=0 [FontSet];Font=L2Font.Japan;Glyph=Japan.glyFont=L2Font.gulimGlyph=gulim.gly [CharacterDisplay]Name=trueDist=1000 [ClippingRange]PawnMax=3.0PawnMin=1.5AntiPortal=1.5Terrain=8.0StaticMesh=4.0Projector=0.2StaticMeshLod=5.0Pawn=2.0Actor=4.0 [AutoLogOn]IsL2AutoLogOn=TureL2ID=zodiacL2Passwd=zodiacL2Slot=7 [FirstRun]FirstRun=2110 [Engine.Engine]RenderDevice=D3DDrv.D3DRenderDevice;RenderDevice=Engine.NullRenderDevice;RenderDevice=OpenGLDrv.OpenGLRenderDeviceAudioDevice=ALAudio.ALAudioSubsystem;AudioDevice=XboxAudio.XboxAudioSubsystemNetworkDevice=IpDrv.TcpNetDriverDemoRecordingDevice=Engine.DemoRecDriverConsole=Engine.ConsoleDefaultPlayerMenu=UDebugMenu.UDebugRootWindowLanguage=intGameEngine=Engine.GameEngineEditorEngine=Editor.EditorEngineGUIController=Engine.BaseGUIController;DefaultGame=WarfareGame.WarfareTeamGame;DefaultServerGame=WarfareGame.WarfareTeamGameDefaultGame=Engine.GameInfoDefaultServerGame=Engine.GameInfoViewportManager=WinDrv.WindowsClient;ViewportManager=XboxDrv.XboxClient;ViewportManager=SDLDrv.SDLClientRender=Render.RenderInput=Engine.InputCanvas=Engine.CanvasDefaultPlayerController=Engine.LineagePlayerControllerL2NetHandler=Engine.NetHandlerL2Console=NWindow.ConsoleWndL2Font=NWindow.L2Font [Core.System]PurgeCacheDays=30SavePath=../SaveCachePath=../CacheCacheExt=.uxxPaths=../System/*.uPaths=../StaticMeshes/*.usxPaths=../Textures/*.utxPaths=../Sounds/*.uaxPaths=../Voice/*.uaxPaths=../Maps/*.unr;Paths=../Music/*.umxPaths=../Animations/*.ukxPaths=../SysTextures/*.utxPaths=../Animations/*.uskPaths=../Saves/*.uvxSuppress=DevLoadSuppress=DevSaveSuppress=DevNetTrafficSuppress=DevGarbageSuppress=DevKillSuppress=DevReplaceSuppress=DevCompileSuppress=DevBindSuppress=DevBsp [Engine.GameEngine]CacheSizeMegs=32UseSound=True;ServerActors=IpDrv.UdpBeacon;ServerActors=IpServer.UdpServerQuery;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900;ServerActors=UWeb.WebServerServerPackages=AmbientCreatures;ServerPackages=WarEffects;ServerPackages=DecorationsServerPackages=GamePlayServerPackages=UnrealGame;ServerPackages=WarfareGame;ServerPackages=WarClassLight;ServerPackages=WarClassHeavy;ServerPackages=WarClassMisc;ServerPackages=Pickups [WinDrv.WindowsClient]WindowedViewportX=640WindowedViewportY=480FullscreenViewportX=1024FullscreenViewportY=768MenuViewportX=640MenuViewportY=480Brightness=0.800000Contrast=0.700000Gamma=0.800000UseJoystick=TrueCaptureMouse=TrueStartupFullscreen=TrueUseWindowFrame=TrueScreenFlashes=TrueNoLighting=FalseMinDesiredFrameRate=35.000000Decals=TrueCoronas=TrueDecoLayers=TrueProjectors=TrueNoDynamicLights=FalseReportDynamicUploads=FalseTextureDetailInterface=HigherTextureDetailTerrain=HigherTextureDetailWeaponSkin=HigherTextureDetailPlayerSkin=HigherTextureDetailWorld=HigherTextureDetailRenderMap=HigherTextureDetailLightmap=HigherNoFractalAnim=FalseScaleHUDX=0.0 [sDLDrv.SDLClient]WindowedViewportX=640WindowedViewportY=480FullscreenViewportX=800FullscreenViewportY=600MenuViewportX=640MenuViewportY=480Brightness=0.800000Contrast=0.700000Gamma=0.800000UseJoystick=TrueJoystickNumber=0IgnoreHat=FalseJoystickHatNumber=0CaptureMouse=TrueStartupFullscreen=TrueScreenFlashes=TrueNoLighting=FalseMinDesiredFrameRate=35.000000Decals=TrueCoronas=TrueDecoLayers=TrueProjectors=TrueNoDynamicLights=FalseReportDynamicUploads=FalseTextureDetailInterface=NormalTextureDetailTerrain=NormalTextureDetailWeaponSkin=NormalTextureDetailPlayerSkin=NormalTextureDetailWorld=NormalTextureDetailRenderMap=NormalTextureDetailLightmap=UltraHighNoFractalAnim=False [Engine.Player]ConfiguredInternetSpeed=10000ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem]UseEAX=FalseUse3DSound=FalseUseDefaultDriver=TrueCompatibilityMode=FalseUsePrecache=TrueReverseStereo=falseChannels=32MusicVolume=0.1AmbientVolume=1.0SoundVolume=1.0DopplerFactor=1.0Rolloff=0.5TimeBetweenHWUpdates=15DisablePitch=FalseLowQualitySound=False [ipDrv.TcpNetDriver]AllowDownloads=TrueConnectionTimeout=15.0InitialConnectTimeout=500.0AckTimeout=1.0KeepAliveTime=0.2MaxClientRate=20000SimLatency=0RelevantTimeout=5.0SpawnPrioritySeconds=1.0ServerTravelPause=4.0NetServerMaxTickRate=20LanServerMaxTickRate=35DownloadManagers=IpDrv.HTTPDownloadDownloadManagers=Engine.ChannelDownload [ipDrv.HTTPDownload]RedirectToURL=ProxyServerHost=ProxyServerPort=3128UseCompression=True [Engine.DemoRecDriver]DemoSpectatorClass=Warriors.CHSpectatorMaxClientRate=25000ConnectionTimeout=15.0InitialConnectTimeout=500.0AckTimeout=1.0KeepAliveTime=1.0SimLatency=0RelevantTimeout=5.0SpawnPrioritySeconds=1.0ServerTravelPause=4.0NetServerMaxTickRate=60LanServerMaxTickRate=60 [Engine.GameReplicationInfo]ServerName=Another Unreal ServerShortName=Unreal Server [ipDrv.TcpipConnection]SimPacketLoss=0SimLatency=0 [ipServer.UdpServerQuery]GameName=ut [ipDrv.UdpBeacon]DoBeacon=TrueBeaconTime=0.50BeaconTimeout=5.0BeaconProduct=ut [XboxDrv.XboxClient]TextureDetail=MediumSkinDetail=MediumLightmapDetail=HighTextureMinLOD=6TextureMaxLOD=9Brightness=0.8Contrast=0.7Gamma=0.8NoFractalAnim=True [XBoxAudio.XBoxAudioSubsystem]ReverseStereo=FalseChannels=32MusicVolume=1.0SoundVolume=1.0AmbientFactor=1.0UsePrecache=True [D3DDrv.D3DRenderDevice]DetailTextures=TrueHighDetailActors=TrueSuperHighDetailActors=TrueUsePrecaching=TrueUseTrilinear=TrueAdapterNumber=-1ReduceMouseLag=TrueUseTripleBuffering=FalseUseHardwareTL=TrueUseHardwareVS=TrueUseCubemaps=TrueDesiredRefreshRate=60UseCompressedLightmaps=TrueUseStencil=FalseUse16bit=FalseUse16bitTextures=FalseMaxPixelShaderVersion=255UseVSync=FalseLevelOfAnisotropy=1DetailTexMipBias=0.8DefaultTexMipBias=-0.5UseNPatches=FalseTesselationFactor=1.0CheckForOverflow=False [OpenGLDrv.OpenGLRenderDevice]DetailTextures=TrueHighDetailActors=TrueSuperHighDetailActors=TrueUsePrecaching=TrueUseCompressedLightmaps=TrueUseTrilinear=TrueUseStencil=FalseMaxTextureUnits=8VARSize=32ReduceMouseLag=False [Engine.NullRenderDevice]DetailTextures=TrueHighDetailActors=TrueSuperHighDetailActors=TrueUsePrecaching=TrueUseCompressedLightmaps=TrueUseStencil=False [Editor.EditorEngine]UseSound=TrueCacheSizeMegs=32GridEnabled=TrueSnapVertices=FalseSnapDistance=10.000000GridSize=(X=16.000000,Y=16.000000,Z=16.000000)RotGridEnabled=TrueRotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)GameCommandLine=-logFovAngleDegrees=90.000000GodMode=TrueAutoSave=TrueAutoSaveTimeMinutes=5AutoSaveIndex=6UseAxisIndicator=TrueMatineeCurveDetail=0.1LoadEntirePackageWhenSaving=0EditPackages=CoreEditPackages=EngineEditPackages=FireEditPackages=EditorEditPackages=UWindowEditPackages=UnrealEdEditPackages=IpDrvEditPackages=GamePlayEditPackages=LineageEffectEditPackages=LineageWarriorEditPackages=LineageNpcEditPackages=LineageNpc2EditPackages=LineageNpcEvEditPackages=LineageMonsterEditPackages=LineageMonster2EditPackages=LineageMonster3EditPackages=LineageVehicleEditPackages=LineageDecoEditPackages=LineageEnvEditPackages=UDebugMenuEditPackages=NWindow;EditPackages=WarEffects;EditPackages=Decorations;EditPackages=WarfareGame;EditPackages=IHVDemoContent;EditPackages=Pickups;EditPackages=WarClassLight;EditPackages=WarClassHeavy;EditPackages=WarClassMisc;EditPackages=AmbientCreatures;EditPackages=Vehicles;EditPackages=UPreview [uMenu.UnrealConsole]RootWindow=UMenu.UMenuRootWindowUWindowKey=IK_EscShowDesktop=True [uMenu.UMenuMenuBar]ShowHelp=TrueGameUMenuDefault=UTMenu.UTGameMenuMultiplayerUMenuDefault=UTMenu.UTMultiplayerMenuOptionsUMenuDefault=UTMenu.UTOptionsMenu [Engine.GameInfo]bLowGore=FalsebVeryLowGore=False [uWeb.WebServer];Applications[0]=UTServerAdmin.UTServerAdmin;ApplicationPaths[0]=/ServerAdmin;Applications[1]=UTServerAdmin.UTImageServer;ApplicationPaths[1]=/imagesDefaultApplication=0bEnabled=False [Engine.LevelInfo]PhysicsDetailLevel=PDL_Medium [Engine.Console]ConsoleKey=9 [WindowPositions]GameLog=(X=0,Y=0,XL=512,YL=256) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
diablo 0 Опубликовано 31 июля, 2012 (изменено) Вроде всё скинул прошу помоч Изменено 31 июля, 2012 пользователем diablo Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
voprosnik 0 Опубликовано 3 июня, 2023 Всем привет , у меня такая же проблема , но играю без инета , чисто дом серв побегать на сво . Как мне исправить лежачий серв ? Вроде все запустил в RunOFF , захожу в л2 , ввожу логин пароль, и там 9999 типо серв лежит . Не могу понять что за порты открыть то надо подскажите а Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты