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impact

премиум скил

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<skill id="8042" levels="3" name="Rune">
  <table name="#rate">2 3 4</table>
  <set name="power" val="0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <effect name="Buff" time="10" count="1" val="0" >
<add order="0x30" stat="rateDropChance" val="#rate"/>
<add order="0x30" stat="rateDropCount" val="#rate"/>
<add order="0x30" stat="rateDropCount" val="#rate"/>
<add order="0x30" stat="rateDropCount" val="#rate"/>
<add order="0x30" stat="rateDropCount" val="#rate"/>
<add order="0x30" stat="rateDropCount" val="#rate"/>
<add order="0x30" stat="rateAdenaChance" val="#rate"/>
<add order="0x30" stat="rateAdenaCount" val="#rate"/>
<add order="0x30" stat="rateExp" val="#rate"/>
<add order="0x30" stat="rateSp" val="#rate"/>
    </effect>
  </for>
</skill>

Ребята помогите 

как сделать чтоб скил давал х2 х3 х4 к количеству дропа 

что тут не так написано

Edited by impact

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