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nerosermax

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Весь контент nerosermax

  1. я чуть не правильно выразился пример кода, что я имел ввиду. if(activeChar.getLevel() >= 85 & activeChar.getVar("GermunkusUSM") == null & !activeChar.isAwaking()) { AwakingManager.getInstance().SendReqToStartQuest(activeChar); } if(activeChar.getLevel() == 40 && activeChar.getInventory().getCountOf(32777) == 0) { ItemFunctions.addItem(activeChar, 32777, 1, true); } if(activeChar.getLevel() == 85 && activeChar.getInventory().getCountOf(32778) == 0) { ItemFunctions.addItem(activeChar, 32778, 1, true);
  2. а по моему тут гадалки и не нужны. EnterWorld отвечает за вход в мир и выдача предметов по увеличению уровня, к примеру после перерождения дается путеводитель по миру, а вот CrateChar то что нужно было, и был прописан не правильно Mentoring. Я смог до Вас донести...Уважаемый...опытный пользователь?
  3. Сборка та Стар дева, при этом клиентка. За основу взяты исходы Ивана (Новель Тим). ДевГод ты тут причем???
  4. кароче кто знает, где зарыты свитки тп путешествиника, учебник и т.д.
  5. мне надо добавить предметы для наставничества
  6. Есть,скачал чистый патч под линдвиор, ругается на этот фаил
  7. Есть вероятность, что был поврежден системный файл. Выйдите из программы и сделайте полную проверку файлов игры. History: ui3\LogInEula <- FGFxPackageOpener::OpenFile_Check <- FGFxPackageOpener::OpenFile <- GFxFlashObj::GFxFlashObj <- GFxUIManager::Load <- GFxFlashWnd::InitFlash <- windowname = LogInEula <- GFxFlashWnd::ShowWindow <- UGFxUIScript::execShowWindow <- (LogInEula Transient.LogInEula, Function Interface.LogInEula.OnEvent, 0x15060FF0, 0x0018F1B8, 16, 40) <- UObject::ProcessEvent <- ID:5680, param: <- GFxUIManager::ExecuteUIEvent <- ExecuteUIEvent <- NConsoleWnd::ReceiveNotice <- Function Name=AttackinCoolTim <- UNetworkHandler::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
  8. Я уже все свои знания перепробовал, не получается у меня правильно его написать, постоянно выдает кучу ошибок.
  9. nerosermax

    Как Вылечить?

    Тему клозе, решил проблемку
  10. При компиляции выдает ошибки, типа cannot symbol
  11. У тебя нет примера нормального кода?
  12. Хорошо а если так? package lineage2.gameserver.network.serverpackets; import javolution.util.FastList; import lineage2.gameserver.Config; import lineage2.gameserver.instancemanager.CursedWeaponsManager; import lineage2.gameserver.instancemanager.ReflectionManager; import lineage2.gameserver.model.Creature; import lineage2.gameserver.model.Player; import lineage2.gameserver.model.base.TeamType; import lineage2.gameserver.model.instances.DecoyInstance; import lineage2.gameserver.model.items.Inventory; import lineage2.gameserver.model.items.PcInventory; import lineage2.gameserver.model.matching.MatchingRoom; import lineage2.gameserver.model.pledge.Alliance; import lineage2.gameserver.model.pledge.Clan; import lineage2.gameserver.skills.effects.EffectCubic; import lineage2.gameserver.utils.Location; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class CharInfo extends L2GameServerPacket { private static final Logger _log = LoggerFactory.getLogger(CharInfo.class); private int[][] _inv; private int _mAtkSpd, _pAtkSpd; private int _runSpd, _walkSpd, _swimSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd; private Location _loc, _fishLoc; private String _name, _title; private int _objId, _race, _sex, base_class, pvp_flag, karma, rec_have; private double speed_move, speed_atack, col_radius, col_height; private int hair_style, hair_color, face; private int clan_id, clan_crest_id, large_clan_crest_id, ally_id, ally_crest_id, class_id; private int _sit, _run, _combat, _dead, private_store, _enchant; private int _noble, _hero, _fishing, mount_type; private int plg_class, pledge_type, clan_rep_score, cw_level, mount_id; private int _nameColor, _title_color, _transform, _agathion, _clanBoatObjectId; private EffectCubic[] cubics; private boolean _isPartyRoomLeader, _isFlying; private TeamType _team; private int curHP, maxHP, curMP, maxMP, curCP; private FastList<Integer> _aveList; private PcInventory inv; public CharInfo(Player cha) { this((Creature) cha); } public CharInfo(DecoyInstance cha) { this((Creature) cha); } public CharInfo(Creature cha) { if (cha == null) { System.out.println("CharInfo: cha is null!"); Thread.dumpStack(); return; } if (cha.isInvisible()) return; if (cha.isDeleted()) return; Player player = cha.getPlayer(); if (player == null) return; if (player.isInBoat()) { _loc = player.getInBoatPosition(); if (player.isClanAirShipDriver()) _clanBoatObjectId = player.getBoat().getBoatId(); } if (_loc == null) _loc = cha.getLoc(); _objId = cha.getObjectId(); if (player.getTransformationName() != null || (player.getReflection() == ReflectionManager.GIRAN_HARBOR || player.getReflection() == ReflectionManager.PARNASSUS) && player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) { _name = player.getTransformationName() != null ? player.getTransformationName() : player.getName(); _title = ""; clan_id = 0; clan_crest_id = 0; ally_id = 0; ally_crest_id = 0; large_clan_crest_id = 0; if (player.isCursedWeaponEquipped()) cw_level = CursedWeaponsManager.getInstance().getLevel(player.getCursedWeaponEquippedId()); } else { _name = player.getName(); if (player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) _title = ""; else if (!player.isConnected()) { _title = "NO CARRIER"; _title_color = 255; } else { _title = player.getTitle(); _title_color = player.getTitleColor(); } Clan clan = player.getClan(); Alliance alliance = clan == null ? null : clan.getAlliance(); // clan_id = clan == null ? 0 : clan.getClanId(); clan_crest_id = clan == null ? 0 : clan.getCrestId(); large_clan_crest_id = clan == null ? 0 : clan.getCrestLargeId(); // ally_id = alliance == null ? 0 : alliance.getAllyId(); ally_crest_id = alliance == null ? 0 : alliance.getAllyCrestId(); cw_level = 0; } if (player.isMounted()) { _enchant = 0; mount_id = player.getMountNpcId() + 1000000; mount_type = player.getMountType(); } else { _enchant = player.getEnchantEffect(); mount_id = 0; mount_type = 0; } _inv = new int[inventory.PAPERDOLL_MAX][2]; for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { _inv[PAPERDOLL_ID][0] = player.getInventory().getPaperdollItemId(PAPERDOLL_ID); _inv[PAPERDOLL_ID][1] = player.getInventory().getPaperdollAugmentationId(PAPERDOLL_ID); } _mAtkSpd = player.getMAtkSpd(); _pAtkSpd = player.getPAtkSpd(); speed_move = player.getMovementSpeedMultiplier(); _runSpd = (int) (player.getRunSpeed() / speed_move); _walkSpd = (int) (player.getWalkSpeed() / speed_move); _flRunSpd = 0; // TODO _flWalkSpd = 0; // TODO if (player.isFlying()) { _flyRunSpd = _runSpd; _flyWalkSpd = _walkSpd; } else { _flyRunSpd = 0; _flyWalkSpd = 0; } _swimSpd = player.getSwimSpeed(); _race = player.getRace().ordinal(); _sex = player.getSex(); base_class = player.getBaseClassId(); pvp_flag = player.getPvpFlag(); karma = player.getKarma(); speed_atack = player.getAttackSpeedMultiplier(); col_radius = player.getColRadius(); col_height = player.getColHeight(); hair_style = player.getHairStyle(); hair_color = player.getHairColor(); face = player.getFace(); if (clan_id > 0 && player.getClan() != null) clan_rep_score = player.getClan().getReputationScore(); else clan_rep_score = 0; _sit = player.isSitting() ? 0 : 1; // standing = 1 sitting = 0 _run = player.isRunning() ? 1 : 0; // running = 1 walking = 0 _combat = player.isInCombat() ? 1 : 0; _dead = player.isAlikeDead() ? 1 : 0; private_store = player.isInObserverMode() ? Player.STORE_OBSERVING_GAMES : player.getPrivateStoreType(); cubics = player.getCubics().toArray(new EffectCubic[player.getCubics().size()]); rec_have = player.isGM() ? 0 : player.getRecomHave(); class_id = player.getClassId().getId(); _team = player.getTeam(); _noble = player.isNoble() ? 1 : 0; // 0x01: symbol on char menu ctrl+I _hero = player.isHero() || player.isGM() && Config.GM_HERO_AURA ? 1 : 0; // 0x01: // Hero // Aura _fishing = player.isFishing() ? 1 : 0; _fishLoc = player.getFishLoc(); _nameColor = player.getNameColor(); // New C5 plg_class = player.getPledgeClass(); pledge_type = player.getPledgeType(); _transform = player.getTransformation(); _agathion = player.getAgathionId(); _isPartyRoomLeader = player.getMatchingRoom() != null && player.getMatchingRoom().getType() == MatchingRoom.PARTY_MATCHING && player.getMatchingRoom().getLeader() == player; _isFlying = player.isInFlyingTransform(); curCP = (int) player.getCurrentCp(); curHP = (int) player.getCurrentHp(); maxHP = player.getMaxHp(); curMP = (int) player.getCurrentMp(); maxMP = player.getMaxMp(); _aveList = player.getAveList(); inv = player.getInventory(); } @Override protected final void writeImpl() { Player activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if (_objId == 0) { return; } if (activeChar.getObjectId() == _objId) { _log.error("You cant send CharInfo about his character to active user!!!"); return; } writeC(0x31); writeD(_loc.x); writeD(_loc.y); writeD(_loc.z + Config.CLIENT_Z_SHIFT); writeD(_clanBoatObjectId); writeD(_objId); writeS(_name); writeD(_race); writeD(_sex); writeD(base_class); for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { writeD(_inv[PAPERDOLL_ID][0]); } for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { writeD(_inv[PAPERDOLL_ID][1]); } writeD(0x01); // TODO talisman count(VISTALL) writeD(0x00); // TODO cloak status(VISTALL) writeD(pvp_flag); writeD(karma); writeD(inv.getVisualItemId(Inventory.PAPERDOLL_RHAND)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_LHAND)); // Tauti writeD(0); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_GLOVES)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_CHEST)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_LEGS)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_FEET)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_HAIR)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_DHAIR)); // Tauti writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(0x00); writeD(_runSpd); writeD(_walkSpd); writeD(_swimSpd); writeD(_swimSpd); writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(speed_move); // _cha.getProperMultiplier() writeF(speed_atack); // _cha.getAttackSpeedMultiplier() writeF(col_radius); writeF(col_height); writeD(hair_style); writeD(hair_color); writeD(face); writeS(_title); writeD(clan_id); writeD(clan_crest_id); writeD(ally_id); writeD(ally_crest_id); writeC(_sit); writeC(_run); writeC(_combat); writeC(_dead); writeC(0x00); // is invisible writeC(mount_type); // 1-on Strider, 2-on Wyvern, 3-on Great Wolf, 0-no mount writeC(private_store); writeH(cubics.length); for (EffectCubic cubic : cubics) { writeH(cubic == null ? 0 : cubic.getId()); } writeC(_isPartyRoomLeader ? 0x01 : 0x00); // find party members writeC(_isFlying ? 0x02 : 0x00); writeH(rec_have); writeD(mount_id); writeD(class_id); writeD(0x00); // special effects? circles around player... writeC(_enchant); writeC(_team.ordinal()); // team circle around feet 1 = Blue, 2 = red writeD(large_clan_crest_id); writeC(_noble); writeC(_hero); writeC(_fishing); writeD(_fishLoc.x); writeD(_fishLoc.y); writeD(_fishLoc.z); writeD(_nameColor); writeD(_loc.h); writeD(plg_class); writeD(pledge_type); writeD(_title_color); writeD(cw_level); writeD(clan_rep_score); writeD(_transform); writeD(_agathion); writeD(0x01); // T2 writeD(0x00); writeD(0x00); writeD(0x00); writeD(curCP); writeD(curHP); writeD(maxHP); writeD(curMP); writeD(maxMP); writeD(0x00); writeD(0x00); writeC(0x00); if (_aveList != null) { writeD(_aveList.size()); for (int i : _aveList) { writeD(i); } } else { writeD(0x00); } writeC(0x00); } public static final int[] PAPERDOLL_ORDER = { Inventory.PAPERDOLL_UNDER, Inventory.PAPERDOLL_HEAD, Inventory.PAPERDOLL_RHAND, Inventory.PAPERDOLL_LHAND, Inventory.PAPERDOLL_GLOVES, Inventory.PAPERDOLL_CHEST, Inventory.PAPERDOLL_LEGS, Inventory.PAPERDOLL_FEET, Inventory.PAPERDOLL_BACK, Inventory.PAPERDOLL_LRHAND, Inventory.PAPERDOLL_HAIR, Inventory.PAPERDOLL_DHAIR, Inventory.PAPERDOLL_RBRACELET, Inventory.PAPERDOLL_LBRACELET, Inventory.PAPERDOLL_DECO1, Inventory.PAPERDOLL_DECO2, Inventory.PAPERDOLL_DECO3, Inventory.PAPERDOLL_DECO4, Inventory.PAPERDOLL_DECO5, Inventory.PAPERDOLL_DECO6, Inventory.PAPERDOLL_BELT }; }
  13. Глори дай package lineage2.gameserver.network.serverpackets; import javolution.util.FastList; import lineage2.gameserver.Config; import lineage2.gameserver.instancemanager.CursedWeaponsManager; import lineage2.gameserver.instancemanager.ReflectionManager; import lineage2.gameserver.model.Creature; import lineage2.gameserver.model.Player; import lineage2.gameserver.model.base.TeamType; import lineage2.gameserver.model.instances.DecoyInstance; import lineage2.gameserver.model.items.Inventory; import lineage2.gameserver.model.items.PcInventory; import lineage2.gameserver.model.matching.MatchingRoom; import lineage2.gameserver.model.pledge.Alliance; import lineage2.gameserver.model.pledge.Clan; import lineage2.gameserver.skills.effects.EffectCubic; import lineage2.gameserver.utils.Location; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class CharInfo extends L2GameServerPacket { private static final Logger _log = LoggerFactory.getLogger(CharInfo.class); private int[][] _inv; private int _mAtkSpd, _pAtkSpd; private int _runSpd, _walkSpd, _swimSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd; private Location _loc, _fishLoc; private String _name, _title; private int _objId, _race, _sex, base_class, pvp_flag, karma, rec_have; private double speed_move, speed_atack, col_radius, col_height; private int hair_style, hair_color, face; private int clan_id, clan_crest_id, large_clan_crest_id, ally_id, ally_crest_id, class_id; private int _sit, _run, _combat, _dead, private_store, _enchant; private int _noble, _hero, _fishing, mount_type; private int plg_class, pledge_type, clan_rep_score, cw_level, mount_id; private int _nameColor, _title_color, _transform, _agathion, _clanBoatObjectId; private EffectCubic[] cubics; private boolean _isPartyRoomLeader, _isFlying; private TeamType _team; private int curHP, maxHP, curMP, maxMP, curCP; public CharInfo(Player cha) { this((Creature) cha); } public CharInfo(DecoyInstance cha) { this((Creature) cha); } public CharInfo(Creature cha) { if (cha == null) { System.out.println("CharInfo: cha is null!"); Thread.dumpStack(); return; } if (cha.isInvisible()) return; if (cha.isDeleted()) return; Player player = cha.getPlayer(); if (player == null) return; if (player.isInBoat()) { _loc = player.getInBoatPosition(); if (player.isClanAirShipDriver()) _clanBoatObjectId = player.getBoat().getBoatId(); } if (_loc == null) _loc = cha.getLoc(); _objId = cha.getObjectId(); // Проклятое оружие и трансформации для ТВ скрывают имя и все остальные // опознавательные знаки if (player.getTransformationName() != null || (player.getReflection() == ReflectionManager.GIRAN_HARBOR || player.getReflection() == ReflectionManager.PARNASSUS) && player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) { _name = player.getTransformationName() != null ? player.getTransformationName() : player.getName(); _title = ""; clan_id = 0; clan_crest_id = 0; ally_id = 0; ally_crest_id = 0; large_clan_crest_id = 0; if (player.isCursedWeaponEquipped()) cw_level = CursedWeaponsManager.getInstance().getLevel(player.getCursedWeaponEquippedId()); } else { _name = player.getName(); if (player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) _title = ""; else if (!player.isConnected()) { _title = "NO CARRIER"; _title_color = 255; } else { _title = player.getTitle(); _title_color = player.getTitleColor(); } Clan clan = player.getClan(); Alliance alliance = clan == null ? null : clan.getAlliance(); // clan_id = clan == null ? 0 : clan.getClanId(); clan_crest_id = clan == null ? 0 : clan.getCrestId(); large_clan_crest_id = clan == null ? 0 : clan.getCrestLargeId(); // ally_id = alliance == null ? 0 : alliance.getAllyId(); ally_crest_id = alliance == null ? 0 : alliance.getAllyCrestId(); cw_level = 0; } if (player.isMounted()) { _enchant = 0; mount_id = player.getMountNpcId() + 1000000; mount_type = player.getMountType(); } else { _enchant = player.getEnchantEffect(); mount_id = 0; mount_type = 0; } _inv = new int[inventory.PAPERDOLL_MAX][2]; for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { _inv[PAPERDOLL_ID][0] = player.getInventory().getPaperdollItemId(PAPERDOLL_ID); _inv[PAPERDOLL_ID][1] = player.getInventory().getPaperdollAugmentationId(PAPERDOLL_ID); } _mAtkSpd = player.getMAtkSpd(); _pAtkSpd = player.getPAtkSpd(); speed_move = player.getMovementSpeedMultiplier(); _runSpd = (int) (player.getRunSpeed() / speed_move); _walkSpd = (int) (player.getWalkSpeed() / speed_move); _flRunSpd = 0; // TODO _flWalkSpd = 0; // TODO if (player.isFlying()) { _flyRunSpd = _runSpd; _flyWalkSpd = _walkSpd; } else { _flyRunSpd = 0; _flyWalkSpd = 0; } _swimSpd = player.getSwimSpeed(); _race = player.getRace().ordinal(); _sex = player.getSex(); base_class = player.getBaseClassId(); pvp_flag = player.getPvpFlag(); karma = player.getKarma(); speed_atack = player.getAttackSpeedMultiplier(); col_radius = player.getColRadius(); col_height = player.getColHeight(); hair_style = player.getHairStyle(); hair_color = player.getHairColor(); face = player.getFace(); if (clan_id > 0 && player.getClan() != null) clan_rep_score = player.getClan().getReputationScore(); else clan_rep_score = 0; _sit = player.isSitting() ? 0 : 1; // standing = 1 sitting = 0 _run = player.isRunning() ? 1 : 0; // running = 1 walking = 0 _combat = player.isInCombat() ? 1 : 0; _dead = player.isAlikeDead() ? 1 : 0; private_store = player.isInObserverMode() ? Player.STORE_OBSERVING_GAMES : player.getPrivateStoreType(); cubics = player.getCubics().toArray(new EffectCubic[player.getCubics().size()]); rec_have = player.isGM() ? 0 : player.getRecomHave(); class_id = player.getClassId().getId(); _team = player.getTeam(); _noble = player.isNoble() ? 1 : 0; // 0x01: symbol on char menu ctrl+I _hero = player.isHero() || player.isGM() && Config.GM_HERO_AURA ? 1 : 0; // 0x01: // Hero // Aura _fishing = player.isFishing() ? 1 : 0; _fishLoc = player.getFishLoc(); _nameColor = player.getNameColor(); // New C5 plg_class = player.getPledgeClass(); pledge_type = player.getPledgeType(); _transform = player.getTransformation(); _agathion = player.getAgathionId(); _isPartyRoomLeader = player.getMatchingRoom() != null && player.getMatchingRoom().getType() == MatchingRoom.PARTY_MATCHING && player.getMatchingRoom().getLeader() == player; _isFlying = player.isInFlyingTransform(); curCP = (int) player.getCurrentCp(); curHP = (int) player.getCurrentHp(); maxHP = player.getMaxHp(); curMP = (int) player.getCurrentMp(); maxMP = player.getMaxMp(); } @Override protected final void writeImpl() { Player activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (_objId == 0) return; if (activeChar.getObjectId() == _objId) { _log.error("You cant send CharInfo about his character to active user!!!"); return; } writeC(0x31); writeD(_loc.x); writeD(_loc.y); writeD(_loc.z + Config.CLIENT_Z_SHIFT); writeD(_clanBoatObjectId); writeD(_objId); writeS(_name); writeD(_race); writeD(_sex); writeD(base_class); for (int PAPERDOLL_ID : PAPERDOLL_ORDER) writeD(_inv[PAPERDOLL_ID][0]); for (int PAPERDOLL_ID : PAPERDOLL_ORDER) writeD(_inv[PAPERDOLL_ID][1]); writeD(0x01); // TODO talisman count(VISTALL) writeD(0x00); // TODO cloak status(VISTALL) writeD(pvp_flag); writeD(karma); writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(0x00); writeD(_runSpd); writeD(_walkSpd); writeD(_swimSpd); writeD(_swimSpd); writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(speed_move); // _cha.getProperMultiplier() writeF(speed_atack); // _cha.getAttackSpeedMultiplier() writeF(col_radius); writeF(col_height); writeD(hair_style); writeD(hair_color); writeD(face); writeS(_title); writeD(clan_id); writeD(clan_crest_id); writeD(ally_id); writeD(ally_crest_id); writeC(_sit); writeC(_run); writeC(_combat); writeC(_dead); writeC(0x00); // is invisible writeC(mount_type); // 1-on Strider, 2-on Wyvern, 3-on Great Wolf, 0-no // mount writeC(private_store); writeH(cubics.length); for (EffectCubic cubic : cubics) writeH(cubic == null ? 0 : cubic.getId()); writeC(_isPartyRoomLeader ? 0x01 : 0x00); // find party members writeC(_isFlying ? 0x02 : 0x00); writeH(rec_have); writeD(mount_id); writeD(class_id); writeD(0x00); writeC(_enchant); writeC(_team.ordinal()); // team circle around feet 1 = Blue, 2 = red writeD(large_clan_crest_id); writeC(_noble); writeC(_hero); writeC(_fishing); writeD(_fishLoc.x); writeD(_fishLoc.y); writeD(_fishLoc.z); writeD(_nameColor); writeD(_loc.h); writeD(plg_class); writeD(pledge_type); writeD(_title_color); writeD(cw_level); writeD(clan_rep_score); writeD(_transform); writeD(_agathion); writeD(0x01); // T2 writeD(0x00);// Unknown1 (GOD) writeD(0x00);// Unknown2 (GOD) writeD(0x00);// Unknown3 (GOD) writeD(curCP); writeD(curHP); writeD(maxHP); writeD(curMP); writeD(maxMP); writeD(0x00); writeD(0x00);// Unknown9 (GOD) writeC(0x00);// Unknown10 (GOD) writeC(0x00); // Tauti } public static final int[] PAPERDOLL_ORDER = { Inventory.PAPERDOLL_UNDER, Inventory.PAPERDOLL_HEAD, Inventory.PAPERDOLL_RHAND, Inventory.PAPERDOLL_LHAND, Inventory.PAPERDOLL_GLOVES, Inventory.PAPERDOLL_CHEST, Inventory.PAPERDOLL_LEGS, Inventory.PAPERDOLL_FEET, Inventory.PAPERDOLL_BACK, Inventory.PAPERDOLL_LRHAND, Inventory.PAPERDOLL_HAIR, Inventory.PAPERDOLL_DHAIR, Inventory.PAPERDOLL_RBRACELET, Inventory.PAPERDOLL_LBRACELET, Inventory.PAPERDOLL_DECO1, Inventory.PAPERDOLL_DECO2, Inventory.PAPERDOLL_DECO3, Inventory.PAPERDOLL_DECO4, Inventory.PAPERDOLL_DECO5, Inventory.PAPERDOLL_DECO6, Inventory.PAPERDOLL_BELT }; }
  14. Картинки все скажут Так себя вижу: Одетый и с Р пухой Так меня видят другие персонажы В чем проблема? Я весь CharInfo перерыл.
  15. Существует ли команда, для отключения или включения обработки квадратов геодаты. я в Jave пока не так силен, но я учусь. П.С. просто подтолкните куда рыть, в ядро геодвижка или ....? П.С.С мне просто только этот квадрат мозги крутит.
  16. Я это понил, поэтому и задал вопрос о том, можно ли отключить данный квадрат из обработки.
  17. Спасибо тебе. Это я дурак. Понел в чем была ошибка.
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