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Весь контент nerosermax
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я чуть не правильно выразился пример кода, что я имел ввиду. if(activeChar.getLevel() >= 85 & activeChar.getVar("GermunkusUSM") == null & !activeChar.isAwaking()) { AwakingManager.getInstance().SendReqToStartQuest(activeChar); } if(activeChar.getLevel() == 40 && activeChar.getInventory().getCountOf(32777) == 0) { ItemFunctions.addItem(activeChar, 32777, 1, true); } if(activeChar.getLevel() == 85 && activeChar.getInventory().getCountOf(32778) == 0) { ItemFunctions.addItem(activeChar, 32778, 1, true);
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а по моему тут гадалки и не нужны. EnterWorld отвечает за вход в мир и выдача предметов по увеличению уровня, к примеру после перерождения дается путеводитель по миру, а вот CrateChar то что нужно было, и был прописан не правильно Mentoring. Я смог до Вас донести...Уважаемый...опытный пользователь?
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Тогда мои извинения и плюс
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Сборка та Стар дева, при этом клиентка. За основу взяты исходы Ивана (Новель Тим). ДевГод ты тут причем???
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ой врать не хорошо.
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нашол тему можно закрыть
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Нет уважаемый, не там.
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кароче кто знает, где зарыты свитки тп путешествиника, учебник и т.д.
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а если нету данной опции?
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мне надо добавить предметы для наставничества
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Помогите за спасибки.
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Есть,скачал чистый патч под линдвиор, ругается на этот фаил
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Есть вероятность, что был поврежден системный файл. Выйдите из программы и сделайте полную проверку файлов игры. History: ui3\LogInEula <- FGFxPackageOpener::OpenFile_Check <- FGFxPackageOpener::OpenFile <- GFxFlashObj::GFxFlashObj <- GFxUIManager::Load <- GFxFlashWnd::InitFlash <- windowname = LogInEula <- GFxFlashWnd::ShowWindow <- UGFxUIScript::execShowWindow <- (LogInEula Transient.LogInEula, Function Interface.LogInEula.OnEvent, 0x15060FF0, 0x0018F1B8, 16, 40) <- UObject::ProcessEvent <- ID:5680, param: <- GFxUIManager::ExecuteUIEvent <- ExecuteUIEvent <- NConsoleWnd::ReceiveNotice <- Function Name=AttackinCoolTim <- UNetworkHandler::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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Я уже все свои знания перепробовал, не получается у меня правильно его написать, постоянно выдает кучу ошибок.
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При компиляции выдает ошибки, типа cannot symbol
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У тебя нет примера нормального кода?
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Хорошо а если так? package lineage2.gameserver.network.serverpackets; import javolution.util.FastList; import lineage2.gameserver.Config; import lineage2.gameserver.instancemanager.CursedWeaponsManager; import lineage2.gameserver.instancemanager.ReflectionManager; import lineage2.gameserver.model.Creature; import lineage2.gameserver.model.Player; import lineage2.gameserver.model.base.TeamType; import lineage2.gameserver.model.instances.DecoyInstance; import lineage2.gameserver.model.items.Inventory; import lineage2.gameserver.model.items.PcInventory; import lineage2.gameserver.model.matching.MatchingRoom; import lineage2.gameserver.model.pledge.Alliance; import lineage2.gameserver.model.pledge.Clan; import lineage2.gameserver.skills.effects.EffectCubic; import lineage2.gameserver.utils.Location; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class CharInfo extends L2GameServerPacket { private static final Logger _log = LoggerFactory.getLogger(CharInfo.class); private int[][] _inv; private int _mAtkSpd, _pAtkSpd; private int _runSpd, _walkSpd, _swimSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd; private Location _loc, _fishLoc; private String _name, _title; private int _objId, _race, _sex, base_class, pvp_flag, karma, rec_have; private double speed_move, speed_atack, col_radius, col_height; private int hair_style, hair_color, face; private int clan_id, clan_crest_id, large_clan_crest_id, ally_id, ally_crest_id, class_id; private int _sit, _run, _combat, _dead, private_store, _enchant; private int _noble, _hero, _fishing, mount_type; private int plg_class, pledge_type, clan_rep_score, cw_level, mount_id; private int _nameColor, _title_color, _transform, _agathion, _clanBoatObjectId; private EffectCubic[] cubics; private boolean _isPartyRoomLeader, _isFlying; private TeamType _team; private int curHP, maxHP, curMP, maxMP, curCP; private FastList<Integer> _aveList; private PcInventory inv; public CharInfo(Player cha) { this((Creature) cha); } public CharInfo(DecoyInstance cha) { this((Creature) cha); } public CharInfo(Creature cha) { if (cha == null) { System.out.println("CharInfo: cha is null!"); Thread.dumpStack(); return; } if (cha.isInvisible()) return; if (cha.isDeleted()) return; Player player = cha.getPlayer(); if (player == null) return; if (player.isInBoat()) { _loc = player.getInBoatPosition(); if (player.isClanAirShipDriver()) _clanBoatObjectId = player.getBoat().getBoatId(); } if (_loc == null) _loc = cha.getLoc(); _objId = cha.getObjectId(); if (player.getTransformationName() != null || (player.getReflection() == ReflectionManager.GIRAN_HARBOR || player.getReflection() == ReflectionManager.PARNASSUS) && player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) { _name = player.getTransformationName() != null ? player.getTransformationName() : player.getName(); _title = ""; clan_id = 0; clan_crest_id = 0; ally_id = 0; ally_crest_id = 0; large_clan_crest_id = 0; if (player.isCursedWeaponEquipped()) cw_level = CursedWeaponsManager.getInstance().getLevel(player.getCursedWeaponEquippedId()); } else { _name = player.getName(); if (player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) _title = ""; else if (!player.isConnected()) { _title = "NO CARRIER"; _title_color = 255; } else { _title = player.getTitle(); _title_color = player.getTitleColor(); } Clan clan = player.getClan(); Alliance alliance = clan == null ? null : clan.getAlliance(); // clan_id = clan == null ? 0 : clan.getClanId(); clan_crest_id = clan == null ? 0 : clan.getCrestId(); large_clan_crest_id = clan == null ? 0 : clan.getCrestLargeId(); // ally_id = alliance == null ? 0 : alliance.getAllyId(); ally_crest_id = alliance == null ? 0 : alliance.getAllyCrestId(); cw_level = 0; } if (player.isMounted()) { _enchant = 0; mount_id = player.getMountNpcId() + 1000000; mount_type = player.getMountType(); } else { _enchant = player.getEnchantEffect(); mount_id = 0; mount_type = 0; } _inv = new int[inventory.PAPERDOLL_MAX][2]; for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { _inv[PAPERDOLL_ID][0] = player.getInventory().getPaperdollItemId(PAPERDOLL_ID); _inv[PAPERDOLL_ID][1] = player.getInventory().getPaperdollAugmentationId(PAPERDOLL_ID); } _mAtkSpd = player.getMAtkSpd(); _pAtkSpd = player.getPAtkSpd(); speed_move = player.getMovementSpeedMultiplier(); _runSpd = (int) (player.getRunSpeed() / speed_move); _walkSpd = (int) (player.getWalkSpeed() / speed_move); _flRunSpd = 0; // TODO _flWalkSpd = 0; // TODO if (player.isFlying()) { _flyRunSpd = _runSpd; _flyWalkSpd = _walkSpd; } else { _flyRunSpd = 0; _flyWalkSpd = 0; } _swimSpd = player.getSwimSpeed(); _race = player.getRace().ordinal(); _sex = player.getSex(); base_class = player.getBaseClassId(); pvp_flag = player.getPvpFlag(); karma = player.getKarma(); speed_atack = player.getAttackSpeedMultiplier(); col_radius = player.getColRadius(); col_height = player.getColHeight(); hair_style = player.getHairStyle(); hair_color = player.getHairColor(); face = player.getFace(); if (clan_id > 0 && player.getClan() != null) clan_rep_score = player.getClan().getReputationScore(); else clan_rep_score = 0; _sit = player.isSitting() ? 0 : 1; // standing = 1 sitting = 0 _run = player.isRunning() ? 1 : 0; // running = 1 walking = 0 _combat = player.isInCombat() ? 1 : 0; _dead = player.isAlikeDead() ? 1 : 0; private_store = player.isInObserverMode() ? Player.STORE_OBSERVING_GAMES : player.getPrivateStoreType(); cubics = player.getCubics().toArray(new EffectCubic[player.getCubics().size()]); rec_have = player.isGM() ? 0 : player.getRecomHave(); class_id = player.getClassId().getId(); _team = player.getTeam(); _noble = player.isNoble() ? 1 : 0; // 0x01: symbol on char menu ctrl+I _hero = player.isHero() || player.isGM() && Config.GM_HERO_AURA ? 1 : 0; // 0x01: // Hero // Aura _fishing = player.isFishing() ? 1 : 0; _fishLoc = player.getFishLoc(); _nameColor = player.getNameColor(); // New C5 plg_class = player.getPledgeClass(); pledge_type = player.getPledgeType(); _transform = player.getTransformation(); _agathion = player.getAgathionId(); _isPartyRoomLeader = player.getMatchingRoom() != null && player.getMatchingRoom().getType() == MatchingRoom.PARTY_MATCHING && player.getMatchingRoom().getLeader() == player; _isFlying = player.isInFlyingTransform(); curCP = (int) player.getCurrentCp(); curHP = (int) player.getCurrentHp(); maxHP = player.getMaxHp(); curMP = (int) player.getCurrentMp(); maxMP = player.getMaxMp(); _aveList = player.getAveList(); inv = player.getInventory(); } @Override protected final void writeImpl() { Player activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if (_objId == 0) { return; } if (activeChar.getObjectId() == _objId) { _log.error("You cant send CharInfo about his character to active user!!!"); return; } writeC(0x31); writeD(_loc.x); writeD(_loc.y); writeD(_loc.z + Config.CLIENT_Z_SHIFT); writeD(_clanBoatObjectId); writeD(_objId); writeS(_name); writeD(_race); writeD(_sex); writeD(base_class); for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { writeD(_inv[PAPERDOLL_ID][0]); } for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { writeD(_inv[PAPERDOLL_ID][1]); } writeD(0x01); // TODO talisman count(VISTALL) writeD(0x00); // TODO cloak status(VISTALL) writeD(pvp_flag); writeD(karma); writeD(inv.getVisualItemId(Inventory.PAPERDOLL_RHAND)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_LHAND)); // Tauti writeD(0); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_GLOVES)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_CHEST)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_LEGS)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_FEET)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_HAIR)); // Tauti writeD(inv.getVisualItemId(Inventory.PAPERDOLL_DHAIR)); // Tauti writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(0x00); writeD(_runSpd); writeD(_walkSpd); writeD(_swimSpd); writeD(_swimSpd); writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(speed_move); // _cha.getProperMultiplier() writeF(speed_atack); // _cha.getAttackSpeedMultiplier() writeF(col_radius); writeF(col_height); writeD(hair_style); writeD(hair_color); writeD(face); writeS(_title); writeD(clan_id); writeD(clan_crest_id); writeD(ally_id); writeD(ally_crest_id); writeC(_sit); writeC(_run); writeC(_combat); writeC(_dead); writeC(0x00); // is invisible writeC(mount_type); // 1-on Strider, 2-on Wyvern, 3-on Great Wolf, 0-no mount writeC(private_store); writeH(cubics.length); for (EffectCubic cubic : cubics) { writeH(cubic == null ? 0 : cubic.getId()); } writeC(_isPartyRoomLeader ? 0x01 : 0x00); // find party members writeC(_isFlying ? 0x02 : 0x00); writeH(rec_have); writeD(mount_id); writeD(class_id); writeD(0x00); // special effects? circles around player... writeC(_enchant); writeC(_team.ordinal()); // team circle around feet 1 = Blue, 2 = red writeD(large_clan_crest_id); writeC(_noble); writeC(_hero); writeC(_fishing); writeD(_fishLoc.x); writeD(_fishLoc.y); writeD(_fishLoc.z); writeD(_nameColor); writeD(_loc.h); writeD(plg_class); writeD(pledge_type); writeD(_title_color); writeD(cw_level); writeD(clan_rep_score); writeD(_transform); writeD(_agathion); writeD(0x01); // T2 writeD(0x00); writeD(0x00); writeD(0x00); writeD(curCP); writeD(curHP); writeD(maxHP); writeD(curMP); writeD(maxMP); writeD(0x00); writeD(0x00); writeC(0x00); if (_aveList != null) { writeD(_aveList.size()); for (int i : _aveList) { writeD(i); } } else { writeD(0x00); } writeC(0x00); } public static final int[] PAPERDOLL_ORDER = { Inventory.PAPERDOLL_UNDER, Inventory.PAPERDOLL_HEAD, Inventory.PAPERDOLL_RHAND, Inventory.PAPERDOLL_LHAND, Inventory.PAPERDOLL_GLOVES, Inventory.PAPERDOLL_CHEST, Inventory.PAPERDOLL_LEGS, Inventory.PAPERDOLL_FEET, Inventory.PAPERDOLL_BACK, Inventory.PAPERDOLL_LRHAND, Inventory.PAPERDOLL_HAIR, Inventory.PAPERDOLL_DHAIR, Inventory.PAPERDOLL_RBRACELET, Inventory.PAPERDOLL_LBRACELET, Inventory.PAPERDOLL_DECO1, Inventory.PAPERDOLL_DECO2, Inventory.PAPERDOLL_DECO3, Inventory.PAPERDOLL_DECO4, Inventory.PAPERDOLL_DECO5, Inventory.PAPERDOLL_DECO6, Inventory.PAPERDOLL_BELT }; }
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Глори дай package lineage2.gameserver.network.serverpackets; import javolution.util.FastList; import lineage2.gameserver.Config; import lineage2.gameserver.instancemanager.CursedWeaponsManager; import lineage2.gameserver.instancemanager.ReflectionManager; import lineage2.gameserver.model.Creature; import lineage2.gameserver.model.Player; import lineage2.gameserver.model.base.TeamType; import lineage2.gameserver.model.instances.DecoyInstance; import lineage2.gameserver.model.items.Inventory; import lineage2.gameserver.model.items.PcInventory; import lineage2.gameserver.model.matching.MatchingRoom; import lineage2.gameserver.model.pledge.Alliance; import lineage2.gameserver.model.pledge.Clan; import lineage2.gameserver.skills.effects.EffectCubic; import lineage2.gameserver.utils.Location; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class CharInfo extends L2GameServerPacket { private static final Logger _log = LoggerFactory.getLogger(CharInfo.class); private int[][] _inv; private int _mAtkSpd, _pAtkSpd; private int _runSpd, _walkSpd, _swimSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd; private Location _loc, _fishLoc; private String _name, _title; private int _objId, _race, _sex, base_class, pvp_flag, karma, rec_have; private double speed_move, speed_atack, col_radius, col_height; private int hair_style, hair_color, face; private int clan_id, clan_crest_id, large_clan_crest_id, ally_id, ally_crest_id, class_id; private int _sit, _run, _combat, _dead, private_store, _enchant; private int _noble, _hero, _fishing, mount_type; private int plg_class, pledge_type, clan_rep_score, cw_level, mount_id; private int _nameColor, _title_color, _transform, _agathion, _clanBoatObjectId; private EffectCubic[] cubics; private boolean _isPartyRoomLeader, _isFlying; private TeamType _team; private int curHP, maxHP, curMP, maxMP, curCP; public CharInfo(Player cha) { this((Creature) cha); } public CharInfo(DecoyInstance cha) { this((Creature) cha); } public CharInfo(Creature cha) { if (cha == null) { System.out.println("CharInfo: cha is null!"); Thread.dumpStack(); return; } if (cha.isInvisible()) return; if (cha.isDeleted()) return; Player player = cha.getPlayer(); if (player == null) return; if (player.isInBoat()) { _loc = player.getInBoatPosition(); if (player.isClanAirShipDriver()) _clanBoatObjectId = player.getBoat().getBoatId(); } if (_loc == null) _loc = cha.getLoc(); _objId = cha.getObjectId(); // Проклятое оружие и трансформации для ТВ скрывают имя и все остальные // опознавательные знаки if (player.getTransformationName() != null || (player.getReflection() == ReflectionManager.GIRAN_HARBOR || player.getReflection() == ReflectionManager.PARNASSUS) && player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) { _name = player.getTransformationName() != null ? player.getTransformationName() : player.getName(); _title = ""; clan_id = 0; clan_crest_id = 0; ally_id = 0; ally_crest_id = 0; large_clan_crest_id = 0; if (player.isCursedWeaponEquipped()) cw_level = CursedWeaponsManager.getInstance().getLevel(player.getCursedWeaponEquippedId()); } else { _name = player.getName(); if (player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE) _title = ""; else if (!player.isConnected()) { _title = "NO CARRIER"; _title_color = 255; } else { _title = player.getTitle(); _title_color = player.getTitleColor(); } Clan clan = player.getClan(); Alliance alliance = clan == null ? null : clan.getAlliance(); // clan_id = clan == null ? 0 : clan.getClanId(); clan_crest_id = clan == null ? 0 : clan.getCrestId(); large_clan_crest_id = clan == null ? 0 : clan.getCrestLargeId(); // ally_id = alliance == null ? 0 : alliance.getAllyId(); ally_crest_id = alliance == null ? 0 : alliance.getAllyCrestId(); cw_level = 0; } if (player.isMounted()) { _enchant = 0; mount_id = player.getMountNpcId() + 1000000; mount_type = player.getMountType(); } else { _enchant = player.getEnchantEffect(); mount_id = 0; mount_type = 0; } _inv = new int[inventory.PAPERDOLL_MAX][2]; for (int PAPERDOLL_ID : PAPERDOLL_ORDER) { _inv[PAPERDOLL_ID][0] = player.getInventory().getPaperdollItemId(PAPERDOLL_ID); _inv[PAPERDOLL_ID][1] = player.getInventory().getPaperdollAugmentationId(PAPERDOLL_ID); } _mAtkSpd = player.getMAtkSpd(); _pAtkSpd = player.getPAtkSpd(); speed_move = player.getMovementSpeedMultiplier(); _runSpd = (int) (player.getRunSpeed() / speed_move); _walkSpd = (int) (player.getWalkSpeed() / speed_move); _flRunSpd = 0; // TODO _flWalkSpd = 0; // TODO if (player.isFlying()) { _flyRunSpd = _runSpd; _flyWalkSpd = _walkSpd; } else { _flyRunSpd = 0; _flyWalkSpd = 0; } _swimSpd = player.getSwimSpeed(); _race = player.getRace().ordinal(); _sex = player.getSex(); base_class = player.getBaseClassId(); pvp_flag = player.getPvpFlag(); karma = player.getKarma(); speed_atack = player.getAttackSpeedMultiplier(); col_radius = player.getColRadius(); col_height = player.getColHeight(); hair_style = player.getHairStyle(); hair_color = player.getHairColor(); face = player.getFace(); if (clan_id > 0 && player.getClan() != null) clan_rep_score = player.getClan().getReputationScore(); else clan_rep_score = 0; _sit = player.isSitting() ? 0 : 1; // standing = 1 sitting = 0 _run = player.isRunning() ? 1 : 0; // running = 1 walking = 0 _combat = player.isInCombat() ? 1 : 0; _dead = player.isAlikeDead() ? 1 : 0; private_store = player.isInObserverMode() ? Player.STORE_OBSERVING_GAMES : player.getPrivateStoreType(); cubics = player.getCubics().toArray(new EffectCubic[player.getCubics().size()]); rec_have = player.isGM() ? 0 : player.getRecomHave(); class_id = player.getClassId().getId(); _team = player.getTeam(); _noble = player.isNoble() ? 1 : 0; // 0x01: symbol on char menu ctrl+I _hero = player.isHero() || player.isGM() && Config.GM_HERO_AURA ? 1 : 0; // 0x01: // Hero // Aura _fishing = player.isFishing() ? 1 : 0; _fishLoc = player.getFishLoc(); _nameColor = player.getNameColor(); // New C5 plg_class = player.getPledgeClass(); pledge_type = player.getPledgeType(); _transform = player.getTransformation(); _agathion = player.getAgathionId(); _isPartyRoomLeader = player.getMatchingRoom() != null && player.getMatchingRoom().getType() == MatchingRoom.PARTY_MATCHING && player.getMatchingRoom().getLeader() == player; _isFlying = player.isInFlyingTransform(); curCP = (int) player.getCurrentCp(); curHP = (int) player.getCurrentHp(); maxHP = player.getMaxHp(); curMP = (int) player.getCurrentMp(); maxMP = player.getMaxMp(); } @Override protected final void writeImpl() { Player activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (_objId == 0) return; if (activeChar.getObjectId() == _objId) { _log.error("You cant send CharInfo about his character to active user!!!"); return; } writeC(0x31); writeD(_loc.x); writeD(_loc.y); writeD(_loc.z + Config.CLIENT_Z_SHIFT); writeD(_clanBoatObjectId); writeD(_objId); writeS(_name); writeD(_race); writeD(_sex); writeD(base_class); for (int PAPERDOLL_ID : PAPERDOLL_ORDER) writeD(_inv[PAPERDOLL_ID][0]); for (int PAPERDOLL_ID : PAPERDOLL_ORDER) writeD(_inv[PAPERDOLL_ID][1]); writeD(0x01); // TODO talisman count(VISTALL) writeD(0x00); // TODO cloak status(VISTALL) writeD(pvp_flag); writeD(karma); writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(0); // Tauti writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(0x00); writeD(_runSpd); writeD(_walkSpd); writeD(_swimSpd); writeD(_swimSpd); writeD(_flRunSpd); writeD(_flWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(speed_move); // _cha.getProperMultiplier() writeF(speed_atack); // _cha.getAttackSpeedMultiplier() writeF(col_radius); writeF(col_height); writeD(hair_style); writeD(hair_color); writeD(face); writeS(_title); writeD(clan_id); writeD(clan_crest_id); writeD(ally_id); writeD(ally_crest_id); writeC(_sit); writeC(_run); writeC(_combat); writeC(_dead); writeC(0x00); // is invisible writeC(mount_type); // 1-on Strider, 2-on Wyvern, 3-on Great Wolf, 0-no // mount writeC(private_store); writeH(cubics.length); for (EffectCubic cubic : cubics) writeH(cubic == null ? 0 : cubic.getId()); writeC(_isPartyRoomLeader ? 0x01 : 0x00); // find party members writeC(_isFlying ? 0x02 : 0x00); writeH(rec_have); writeD(mount_id); writeD(class_id); writeD(0x00); writeC(_enchant); writeC(_team.ordinal()); // team circle around feet 1 = Blue, 2 = red writeD(large_clan_crest_id); writeC(_noble); writeC(_hero); writeC(_fishing); writeD(_fishLoc.x); writeD(_fishLoc.y); writeD(_fishLoc.z); writeD(_nameColor); writeD(_loc.h); writeD(plg_class); writeD(pledge_type); writeD(_title_color); writeD(cw_level); writeD(clan_rep_score); writeD(_transform); writeD(_agathion); writeD(0x01); // T2 writeD(0x00);// Unknown1 (GOD) writeD(0x00);// Unknown2 (GOD) writeD(0x00);// Unknown3 (GOD) writeD(curCP); writeD(curHP); writeD(maxHP); writeD(curMP); writeD(maxMP); writeD(0x00); writeD(0x00);// Unknown9 (GOD) writeC(0x00);// Unknown10 (GOD) writeC(0x00); // Tauti } public static final int[] PAPERDOLL_ORDER = { Inventory.PAPERDOLL_UNDER, Inventory.PAPERDOLL_HEAD, Inventory.PAPERDOLL_RHAND, Inventory.PAPERDOLL_LHAND, Inventory.PAPERDOLL_GLOVES, Inventory.PAPERDOLL_CHEST, Inventory.PAPERDOLL_LEGS, Inventory.PAPERDOLL_FEET, Inventory.PAPERDOLL_BACK, Inventory.PAPERDOLL_LRHAND, Inventory.PAPERDOLL_HAIR, Inventory.PAPERDOLL_DHAIR, Inventory.PAPERDOLL_RBRACELET, Inventory.PAPERDOLL_LBRACELET, Inventory.PAPERDOLL_DECO1, Inventory.PAPERDOLL_DECO2, Inventory.PAPERDOLL_DECO3, Inventory.PAPERDOLL_DECO4, Inventory.PAPERDOLL_DECO5, Inventory.PAPERDOLL_DECO6, Inventory.PAPERDOLL_BELT }; }
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Картинки все скажут Так себя вижу: Одетый и с Р пухой Так меня видят другие персонажы В чем проблема? Я весь CharInfo перерыл.
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Существует ли команда, для отключения или включения обработки квадратов геодаты. я в Jave пока не так силен, но я учусь. П.С. просто подтолкните куда рыть, в ядро геодвижка или ....? П.С.С мне просто только этот квадрат мозги крутит.
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Я это понил, поэтому и задал вопрос о том, можно ли отключить данный квадрат из обработки.
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Спасибо тебе. Это я дурак. Понел в чем была ошибка.
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ExItemType этот файлик?