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Sinister

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Sinister last won the day on December 7 2017

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About Sinister

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    Мужчина

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    black.heart.947

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  1. Someone can help me to decompile lineageeffect.u( to Interlude Client )
  2. Thank you for your opinion! Thanks!
  3. Thank you bro, you are my inspire!
  4. View File Christmass button Demo HTML <button value="Merry Christmas" action="" width=200 height=37 back="SSXmass.ss00" fore="SSXmass.ss00"> Download:Click Submitter Sinister Submitted 12/21/17 Category Клиентские дополнения Автор Sinister Smile Хроники Для всех хроник  
  5. Version 1.0.0

    61 downloads

    Demo HTML <button value="Merry Christmas" action="" width=200 height=37 back="SSXmass.ss00" fore="SSXmass.ss00"> Download:Click

    Free

  6. Here is some improved buffs if someone need them. Included all instructions for installation. Download Link: Click Here
  7. Yes, i can be adapted to other chronicle.
  8. Название: Santa Claus Event Добавил: Sinister Добавлен: 29 Nov 2017 Категория: Серверные дополнения Автор: Melron Хроники: Interlude Hello members, I made an event because Christmas is coming I made it with xml version ( i like it more..) Here's the video: Source Files Npc's Credits for the awesome htmls : Sinister Smile What is this event? When a mob dies there is a chance to spawn santa boy/girl and get some rewards. I do not think you need more explainations... Check the xml and set it as you wish! (Rewards are unlimited but one of them will be chosen) Edit: Coded in acis 372 Updates: ConcurrentHashMap replace by ArrayList Override onSpawn method removed in SantaClaus instance Xml reworked (removed id) Fixed html path Fixed 1 bug while storing rewards. Added npc's link Нажмите здесь, чтобы скачать файл
  9. Version 1.0

    60 downloads

    Hello members, I made an event because Christmas is coming I made it with xml version ( i like it more..) Here's the video: Source Files Npc's Credits for the awesome htmls : Sinister Smile What is this event? When a mob dies there is a chance to spawn santa boy/girl and get some rewards. I do not think you need more explainations... Check the xml and set it as you wish! (Rewards are unlimited but one of them will be chosen) Edit: Coded in acis 372 Updates: ConcurrentHashMap replace by ArrayList Override onSpawn method removed in SantaClaus instance Xml reworked (removed id) Fixed html path Fixed 1 bug while storing rewards. Added npc's link

    Free

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